Clients/Client2016/content/particles/smoke.particle

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particle_system SmokeTemplate
{
quota 70
material PE/smoke
particle_width 1
particle_height 1
cull_each false
renderer billboard
billboard_type point
emitter Box
{
angle 180
colour 0.8 0.8 0.8 0.3
colour_range_start 0.8 0.8 0.8 0.3
colour_range_end 0.8 0.8 0.8 0.3
direction 0 1 0
emission_rate 6
position 0 0 0
velocity 0.1
velocity_min 0
velocity_max 0.1
time_to_live 4
time_to_live_min 4
time_to_live_max 6
duration 0
duration_min 0
duration_max 0
repeat_delay 0
repeat_delay_min 0
repeat_delay_max 0
width 1
height 1
depth 1
}
affector ColourFader
{
red -0.11
green -0.11
blue -0.11
alpha -0.1
}
affector Scaler
{
rate 1.5
}
affector Rotator
{
rotation_speed_range_start 0
rotation_speed_range_end 0
rotation_range_start 0
rotation_range_end 0
}
}