193 lines
3.5 KiB
Plaintext
193 lines
3.5 KiB
Plaintext
/////////////////////////////////////////////////////////
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// The fast rising center plume of the explosion.
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// Grows and rotates.
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/////////////////////////////////////////////////////////
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particle_system explosion/explosionPlume
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{
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quota 40
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material explosion/explosionMatl
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particle_width 6
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particle_height 6
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cull_each false
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renderer billboard
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billboard_type point
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sorted false
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local_space false
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iteration_interval 0
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nonvisible_update_timeout 0
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billboard_type point
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billboard_origin center
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billboard_rotation_type vertex
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common_up_vector 0 1 0
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point_rendering false
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accurate_facing false
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emitter Ellipsoid
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{
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angle 16
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colour 1.0 0.4 0.2 1.0
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colour_range_start 1.0 0.4 0.2 1.0
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colour_range_end 0.7 0.2 0.1 0.6
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direction 0 1 0
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emission_rate 100
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position 0 6 0
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velocity 25
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velocity_min 25
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velocity_max 38
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time_to_live 1.5
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time_to_live_min 1.5
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time_to_live_max 1.5
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duration 0.2
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duration_min 0.2
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duration_max 0.2
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repeat_delay 10000
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repeat_delay_min 10000
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repeat_delay_max 10000
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width 3
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height 3
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depth 3
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}
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affector ColourFader
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{
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red -0.9
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green -0.5
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blue -0.3
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alpha -1.0
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}
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affector Scaler
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{
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rate 13
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}
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affector Rotator
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{
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rotation_speed_range_start 100
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rotation_speed_range_end 200
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rotation_range_start 100
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rotation_range_end 300
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}
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}
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/////////////////////////////////////////////////////////
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//The slow moving base of the explosion.
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/////////////////////////////////////////////////////////
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particle_system explosion/explosionBase
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{
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quota 40
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material explosion/explosionMatl
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particle_width 20
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particle_height 20
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cull_each false
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renderer billboard
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billboard_type point
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sorted false
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local_space false
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iteration_interval 0
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nonvisible_update_timeout 0
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billboard_type point
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billboard_origin center
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billboard_rotation_type vertex
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common_up_vector 0 1 0
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point_rendering false
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accurate_facing false
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emitter Ellipsoid
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{
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angle 100
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colour 1.0 0.4 0.2 1.0
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colour_range_start 1.0 0.4 0.2 1.0
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colour_range_end 0.7 0.2 0.1 0.6
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direction 0 1 0
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emission_rate 80
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position 0 0 0
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velocity 11
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velocity_min 11
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velocity_max 16
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time_to_live 1.5
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time_to_live_min 1.5
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time_to_live_max 1.5
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duration 0.2
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duration_min 0.2
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duration_max 0.2
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repeat_delay 10000
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repeat_delay_min 10000
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repeat_delay_max 10000
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width 15
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height 15
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depth 15
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}
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affector ColourFader
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{
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red -0.9
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green -0.5
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blue -0.3
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alpha -1.0
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}
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affector Scaler
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{
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rate 5
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}
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}
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/////////////////////////////////////////////////////////
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// The fast flying sparks of the explosion.
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/////////////////////////////////////////////////////////
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particle_system explosion/explosionSparks
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{
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quota 120
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material explosion/explosparkMatl
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particle_width 3
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particle_height 3
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cull_each false
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renderer billboard
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billboard_type point
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sorted false
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local_space false
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iteration_interval 0
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nonvisible_update_timeout 0
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billboard_type point
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billboard_origin center
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billboard_rotation_type vertex
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common_up_vector 0 1 0
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point_rendering false
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accurate_facing false
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emitter Point
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{
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angle 120
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colour 1.0 0.6 0.4 1.0
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colour_range_start 1.0 0.6 0.4 1.0
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colour_range_end 1.0 0.6 0.4 1.0
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direction 0 1 0
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emission_rate 900
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position 0 0 0
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velocity 30
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velocity_min 30
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velocity_max 60
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time_to_live 1.2
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time_to_live_min 1.2
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time_to_live_max 1.2
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duration 0.2
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duration_min 0.1
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duration_max 0.1
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repeat_delay 10000
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repeat_delay_min 10000
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repeat_delay_max 10000
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}
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affector ColourFader
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{
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red -0.7
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green -0.6
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blue -0.4
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alpha -0.7
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}
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affector Scaler
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{
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rate -3
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}
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}
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