-- TODO: Clean up this file along with FFlagXboxAvatarEditor local CoreGui = game:GetService("CoreGui") local GuiRoot = CoreGui:FindFirstChild("RobloxGui") local Modules = GuiRoot:FindFirstChild("Modules") local ShellModules = Modules:FindFirstChild("Shell") local Lighting = game:GetService('Lighting') local Utility = require(ShellModules:FindFirstChild('Utility')) local PostProcessing = {} local Brightness = 0.3 local Contrast = 0.5 local Saturation = -1 local TintColor = Color3.new(20.0/255.0, 43.0/255.0, 60.0/255.0) local MotionBlurIntensity = 10 -- create post processing objects local ColorCorrection = Utility.Create'ColorCorrectionEffect' { Brightness = Brightness; Contrast = Contrast; Saturation = Saturation; TintColor = TintColor; Enabled = true; Parent = Lighting; } local Blur = Utility.Create'BlurEffect' { Size = MotionBlurIntensity; Enabled = true; Parent = Lighting; } function PostProcessing.TransitionIn(time) Utility.PropertyTweener(ColorCorrection, 'Contrast', ColorCorrection.Contrast, Contrast, time, Utility.EaseInOutQuad, true) Utility.PropertyTweener(Blur, 'Size', Blur.Size, MotionBlurIntensity, time, Utility.EaseInOutQuad, true) end function PostProcessing.TransitionOut(time) Utility.PropertyTweener(ColorCorrection, 'Contrast', Contrast, -1, time, Utility.EaseInOutQuad, true) Utility.PropertyTweener(Blur, 'Size', MotionBlurIntensity, 50, time, Utility.EaseInOutQuad, true) end function PostProcessing.SetEnabled(nowEnabled) ColorCorrection.Enabled = nowEnabled Blur.Enabled = nowEnabled end return PostProcessing