local CoreGui = game:GetService("CoreGui") local GuiRoot = CoreGui:FindFirstChild("RobloxGui") local Modules = GuiRoot:FindFirstChild("Modules") local ShellModules = Modules:FindFirstChild("Shell") local BaseOverlay = require(ShellModules:FindFirstChild('BaseOverlay')) local GlobalSettings = require(ShellModules:FindFirstChild('GlobalSettings')) local SoundManager = require(ShellModules:FindFirstChild('SoundManager')) local Strings = require(ShellModules:FindFirstChild('LocalizedStrings')) local Utility = require(ShellModules:FindFirstChild('Utility')) local Analytics = require(ShellModules:FindFirstChild('Analytics')) local function createDisableCrossplayOverlay(overlayInfo) local this = BaseOverlay() local title = overlayInfo.Title local message = overlayInfo.Msg local callback = overlayInfo.Callback this:SetImage( Utility.Create'ImageLabel' { Name = "ReportIcon"; Position = UDim2.new(0, 226, 0, 204); BackgroundTransparency = 1; Image = "rbxasset://textures/ui/Shell/Icons/ErrorIconLargeCopy@1080.png"; Size = UDim2.new(0,321,0,264); } ) local titleText = Utility.Create'TextLabel' { Name = "TitleText"; Size = UDim2.new(0, 0, 0, 0); Position = UDim2.new(0, this.RightAlign, 0, 136); BackgroundTransparency = 1; Font = GlobalSettings.RegularFont; FontSize = GlobalSettings.HeaderSize; TextColor3 = GlobalSettings.WhiteTextColor; Text = title; TextXAlignment = Enum.TextXAlignment.Left; Parent = this.Container; } local descriptionText = Utility.Create'TextLabel' { Name = "DescriptionText"; Size = UDim2.new(0, 762, 0, 304); Position = UDim2.new(0, this.RightAlign, 0, titleText.Position.Y.Offset + 62); BackgroundTransparency = 1; TextXAlignment = Enum.TextXAlignment.Left; TextYAlignment = Enum.TextYAlignment.Top; Font = GlobalSettings.LightFont; FontSize = GlobalSettings.TitleSize; TextColor3 = GlobalSettings.WhiteTextColor; TextWrapped = true; Text = message; Parent = this.Container; } local keepEnabledButton = Utility.Create'TextButton' { Name = "KeepEnabledButton"; Position = UDim2.new(0, this.RightAlign, 1, -100 - 66); Size = UDim2.new(0, 320, 0, 66); BorderSizePixel = 0; BackgroundColor3 = GlobalSettings.BlueButtonColor; Font = GlobalSettings.RegularFont; FontSize = GlobalSettings.ButtonSize; TextColor3 = GlobalSettings.BlackTextColor; Text = Strings:LocalizedString("KeepEnabledPhrase"); Parent = this.Container; SoundManager:CreateSound('MoveSelection'); } Utility.ResizeButtonWithText(keepEnabledButton, keepEnabledButton, GlobalSettings.TextHorizontalPadding) local disableButton = Utility.Create'TextButton' { Name = "OkButton"; Position = UDim2.new(0, keepEnabledButton.Position.X.Offset + keepEnabledButton.Size.X.Offset + 10, 1, -100 - 66); Size = UDim2.new(0, 320, 0, 66); BorderSizePixel = 0; BackgroundColor3 = GlobalSettings.GreyButtonColor; Font = GlobalSettings.RegularFont; FontSize = GlobalSettings.ButtonSize; TextColor3 = GlobalSettings.WhiteTextColor; Text = Strings:LocalizedString("DisableWord"); Parent = this.Container; SoundManager:CreateSound('MoveSelection'); } Utility.ResizeButtonWithText(disableButton, disableButton, GlobalSettings.TextHorizontalPadding) keepEnabledButton.SelectionGained:connect(function() keepEnabledButton.BackgroundColor3 = GlobalSettings.GreySelectedButtonColor keepEnabledButton.TextColor3 = GlobalSettings.TextSelectedColor end) keepEnabledButton.SelectionLost:connect(function() keepEnabledButton.BackgroundColor3 = GlobalSettings.GreyButtonColor keepEnabledButton.TextColor3 = GlobalSettings.WhiteTextColor end) disableButton.SelectionGained:connect(function() disableButton.BackgroundColor3 = GlobalSettings.GreySelectedButtonColor disableButton.TextColor3 = GlobalSettings.TextSelectedColor end) disableButton.SelectionLost:connect(function() disableButton.BackgroundColor3 = GlobalSettings.GreyButtonColor disableButton.TextColor3 = GlobalSettings.WhiteTextColor end) --[[ Input Events ]]-- function this:GetAnalyticsInfo() return { [Analytics.WidgetNames('WidgetId')] = Analytics.WidgetNames('DisableCrossplayOverlayId'); Title = overlayInfo.Title; } end disableButton.MouseButton1Click:connect(function() if this:Close() then callback() end end) keepEnabledButton.MouseButton1Click:connect(function() this:Close() end) local baseFocus = this.Focus function this:Focus() baseFocus(self) Utility.SetSelectedCoreObject(keepEnabledButton) end function this:GetOverlaySound() return 'Error' end return this end return createDisableCrossplayOverlay