return function() local Roact = require(game:GetService("CoreGui").RobloxGui.Modules.Common.Roact) local RenderStep = require(script.Parent.RenderStep) it("should create and destroy", function() local element = Roact.createElement(RenderStep, { name = "myRenderStep", priority = Enum.RenderPriority.Input.Value, callback = function() print("hello render step") end, }) local instance = Roact.mount(element) Roact.unmount(instance) end) end