--[[ Creates a Roact component provides a left and a right view Props: Bias : number (0 - 1) - The bias for the size of left view vs the right view LeftView : Roact.Component - The left roact element that will be a child of the SplitView RightView : Roact.Component - The right roact element that will be a child of the SplitView Divider : Roact.Component - The divide roact element that will divide the two sides. ]] local Modules = game:GetService("CoreGui").RobloxGui.Modules local Roact = require(Modules.Common.Roact) local SplitViewLR = Roact.Component:extend("SplitViewLR") function SplitViewLR:init() end function SplitViewLR:render() local props = self.props local bias = props.Bias self.leftView = props.LeftView self.rightView = props.RightView self.divider = props.Divider return Roact.createElement("Frame", { Size = UDim2.new(1,0,1,0), BackgroundTransparency = 1, },{ LeftFrame = Roact.createElement("Frame", { Size = UDim2.new(bias,0,1,0), Position = UDim2.new(0,0,0,0), BackgroundTransparency = 1, },{Left = self.leftView}), Divider = Roact.createElement("Frame", { Size = UDim2.new(0,0,0,0), Position = UDim2.new(bias,0,0,0), BackgroundTransparency = 1, },{Divider = self.divider}), RightFrame = Roact.createElement("Frame", { Size = UDim2.new(1-bias,0,1,0), Position = UDim2.new(bias,0,0,0), BackgroundTransparency = 1, },{ Right = self.rightView }), }) end return SplitViewLR