--[[ // BadgeOverlay.lua // Displays information for a single badge // Used by GameDetail and BadgeScreen ]] local CoreGui = game:GetService("CoreGui") local GuiRoot = CoreGui:FindFirstChild("RobloxGui") local Modules = GuiRoot:FindFirstChild("Modules") local ShellModules = Modules:FindFirstChild("Shell") local GlobalSettings = require(ShellModules:FindFirstChild('GlobalSettings')) local ScrollingTextBox = require(ShellModules:FindFirstChild('ScrollingTextBox')) local Strings = require(ShellModules:FindFirstChild('LocalizedStrings')) local Utility = require(ShellModules:FindFirstChild('Utility')) local BaseOverlay = require(ShellModules:FindFirstChild('BaseOverlay')) local SoundManager = require(ShellModules:FindFirstChild('SoundManager')) local Analytics = require(ShellModules:FindFirstChild('Analytics')) local createBadgeOverlay = function(badgeData) local this = BaseOverlay() local hasBadge = badgeData["IsOwned"] this:SetImageBackgroundTransparency(0) this:SetImageBackgroundColor(hasBadge and GlobalSettings.BadgeOwnedColor or GlobalSettings.BadgeOverlayColor) local badgeImage = Utility.Create'ImageLabel' { Name = "BadgeImage"; Size = UDim2.new(0, 394, 0, 394); BackgroundTransparency = 1; Image = 'http://www.roblox.com/Thumbs/Asset.ashx?width='.. tostring(250)..'&height='..tostring(250)..'&assetId='..tostring(badgeData.AssetId); } badgeImage.Position = UDim2.new(0.5, -197, 0.5, -197) this:SetImage(badgeImage) local titleText = Utility.Create'TextLabel' { Name = "TitleText"; Size = UDim2.new(0, 0, 0, 0); Position = UDim2.new(0, this.RightAlign, 0, 88); BackgroundTransparency = 1; Font = GlobalSettings.RegularFont; FontSize = GlobalSettings.HeaderSize; TextColor3 = GlobalSettings.WhiteTextColor; Text = badgeData.Name; TextXAlignment = Enum.TextXAlignment.Left; Parent = this.Container; } --[[ Has Badge ]]-- local hasBadgeContainer = nil if hasBadge then hasBadgeContainer = Utility.Create'Frame' { Name = "HasBadgeContainer"; Position = UDim2.new(0, titleText.Position.X.Offset, 0, titleText.Position.Y.Offset + 34); BackgroundTransparency = 1; Parent = this.Container; } local hasBadgeImage = Utility.Create'ImageLabel' { Name = "HasBadgeImage"; BackgroundTransparency = 1; Parent = hasBadgeContainer; Image = "rbxasset://textures/ui/Shell/Icons/Checkmark@1080.png"; Size = UDim2.new(0,35,0,35); } hasBadgeContainer.Size = UDim2.new(0, 200, 0, hasBadgeImage.Size.Y.Offset) local hasBadgeText = Utility.Create'TextLabel' { Name = "HasBadgeText"; Size = UDim2.new(0, 0, 0, 0); Position = UDim2.new(0, hasBadgeImage.Size.X.Offset + 12, 0.5, 0); BackgroundTransparency = 1; Font = GlobalSettings.ItalicFont; FontSize = GlobalSettings.DescriptionSize; TextColor3 = GlobalSettings.GreenTextColor; TextXAlignment = Enum.TextXAlignment.Left; Text = Strings:LocalizedString("HaveBadgeWord"); Parent = hasBadgeContainer; } end --[[ Description ]]-- local descriptionYOffset = hasBadgeContainer and hasBadgeContainer.Position.Y.Offset + hasBadgeContainer.Size.Y.Offset + 10 or titleText.Position.Y.Offset + 40 local descriptionScrollingTextBox = ScrollingTextBox(UDim2.new(0, 762, 0, 304), UDim2.new(0, titleText.Position.X.Offset, 0, descriptionYOffset), this.Container) descriptionScrollingTextBox:SetText(badgeData.Description) descriptionScrollingTextBox:SetFontSize(GlobalSettings.TitleSize) local descriptionFrame = descriptionScrollingTextBox:GetContainer() local okButton = Utility.Create'TextButton' { Name = "OkButton"; Size = UDim2.new(0, 320, 0, 66); Position = UDim2.new(0, titleText.Position.X.Offset, 1, -66 - 55); BorderSizePixel = 0; BackgroundColor3 = GlobalSettings.BlueButtonColor; Font = GlobalSettings.RegularFont; FontSize = GlobalSettings.ButtonSize; TextColor3 = GlobalSettings.TextSelectedColor; Text = Strings:LocalizedString("OkWord"); Parent = this.Container; SoundManager:CreateSound('MoveSelection'); } Utility.ResizeButtonWithText(okButton, okButton, GlobalSettings.TextHorizontalPadding) --[[ Input Events ]]-- okButton.MouseButton1Click:connect(function() this:Close() end) local baseFocus = this.Focus function this:Focus() baseFocus(this) Utility.SetSelectedCoreObject(okButton) end function this:GetAnalyticsInfo() return { [Analytics.WidgetNames('WidgetId')] = Analytics.WidgetNames('BadgeOverlayId'); AssetId = badgeData.AssetId; } end return this end return createBadgeOverlay