null
nil
-
false
HealthScript v2.0
local humanoid = script.Parent.Humanoid
if (humanoid == nil) then
print("ERROR: no humanoid found in 'HealthScript v2.0'")
end
function CreateGUI()
local p = game.Players:GetPlayerFromCharacter(humanoid.Parent)
print("Health for Player: " .. p.Name)
script.HealthGUI.Parent = p.PlayerGui
end
function UpdateGUI(health)
local pgui = game.Players:GetPlayerFromCharacter(humanoid.Parent).PlayerGui
local tray = pgui.HealthGUI.Tray
tray.HealthBar.Size = UDim2.new(0.2, 0, 0.8 * (health / humanoid.MaxHealth), 0)
tray.HealthBar.Position = UDim2.new(0.4, 0, 0.8 * (1- (health / humanoid.MaxHealth)) , 0)
end
function HealthChanged(health)
UpdateGUI(health)
end
CreateGUI()
humanoid.HealthChanged:connect(HealthChanged)
humanoid.Died:connect(function() HealthChanged(0) end)
true
-
HealthGUI
true
-
false
4285215356
1
4279970357
1
Tray
0.949999988
0
0.380000025
0
0.0450000018
0
0.340000004
0
0
true
1
true
-
false
4294967295
1
4279970357
1
http://www.roblox.com/asset/?id=18441769
ImageLabel
0
0
0.800000012
3
1
0
0.25
0
1
true
1
true
-
false
4286892054
0
4278190080
0
HealthBar
0.420000017
0
0
0
0.159999996
0
0.800000012
0
0
true
2
true
-
false
4289733411
0
4278190080
0
HealthBarBacking
0.419999987
0
0
0
0.159999996
0
0.800000012
0
0
true
1
true
-
false
Health
function waitForChild(parent, childName)
local child = parent:findFirstChild(childName)
if child then return child end
while true do
child = parent.ChildAdded:wait()
if child.Name==childName then return child end
end
end
-- declarations
local Figure = script.Parent
local Head = waitForChild(Figure, "Head")
local Humanoid = waitForChild(Figure, "Humanoid")
-- regeneration
while true do
local s = wait(1)
local health = Humanoid.Health
if health > 0 and health < Humanoid.MaxHealth then
health = health + 0.01 * s * Humanoid.MaxHealth
if health * 1.05 < Humanoid.MaxHealth then
Humanoid.Health = health
else
Humanoid.Health = Humanoid.MaxHealth
end
end
end
true