null
nil
-
false
-0.5
0.5
0
0
-0.5
0.5
4
0
194
0
6.4000001
-8
1
0
0
0
1
0
0
0
1
true
true
0
true
true
0.5
0
0.300000012
-0.5
0.5
0
0
-0.5
0.5
0
0
false
Pellet
0
-0.5
0.5
0
0
0
0
0
-0.5
0.5
3
0
0
0
0
0
0
2
2
2
-
Script
pellet = script.Parent
damage = 8
function onTouched(hit)
humanoid = hit.Parent:findFirstChild("Humanoid")
if humanoid~=nil then
humanoid.Health = humanoid.Health - damage
connection:disconnect()
else
damage = damage / 2
if damage < 0.1 then
connection:disconnect()
end
end
end
connection = pellet.Touched:connect(onTouched)
r = game:service("RunService")
t, s = r.Stepped:wait()
d = t + 1.0 - s
while t < d do
t = r.Stepped:wait()
end
pellet.Parent = nil