null nil false -0.5 0.5 0 0 -0.5 0.5 4 0 194 0 6.4000001 -8 1 0 0 0 1 0 0 0 1 true true 0 true true 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false Pellet 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 0 2 2 2 Script pellet = script.Parent damage = 8 function onTouched(hit) humanoid = hit.Parent:findFirstChild("Humanoid") if humanoid~=nil then humanoid.Health = humanoid.Health - damage connection:disconnect() else damage = damage / 2 if damage < 0.1 then connection:disconnect() end end end connection = pellet.Touched:connect(onTouched) r = game:service("RunService") t, s = r.Stepped:wait() d = t + 1.0 - s while t < d do t = r.Stepped:wait() end pellet.Parent = nil