local CorePackages = game:GetService("CorePackages") local Functional = require(CorePackages.AppTempCommon.Common.Functional) local GetPlaceInfos = require(CorePackages.AppTempCommon.LuaApp.Http.Requests.GetPlaceInfos) -- LuaChat local PlaceInfoModel = require(CorePackages.AppTempCommon.LuaChat.Models.PlaceInfoModel) local ReceivedMultiplePlaceInfos = require(CorePackages.AppTempCommon.LuaChat.Actions.ReceivedMultiplePlaceInfos) return function(networkImpl, placeIds) return function(store) return GetPlaceInfos(networkImpl, placeIds):andThen(function(result) local data = result.responseBody local placeInfos = Functional.Map(data, function(placeInfoData) return PlaceInfoModel.fromWeb(placeInfoData) end) store:dispatch(ReceivedMultiplePlaceInfos(placeInfos)) return placeInfos end) end end