local Modules = game:GetService("CoreGui").RobloxGui.Modules local LuaApp = Modules.LuaApp local LuaChat = Modules.LuaChat local BaseScreen = require(LuaChat.Views.Phone.BaseScreen) local Create = require(LuaChat.Create) local Constants = require(LuaChat.Constants) local GameShareComponent = require(LuaChat.Components.GameShareComponent) local SetTabBarVisible = require(LuaApp.Actions.SetTabBarVisible) local GameShareView = BaseScreen:Template() GameShareView.__index = GameShareView function GameShareView.new(appState, route) local self = {} self.appState = appState self.route = route setmetatable(self, GameShareView) local innerFrame = Create.new"Frame" { Name = "InnerFrame", Size = UDim2.new(1, 0, 1, 0), Position = UDim2.new(0.5, 0, 0, 0), AnchorPoint = Vector2.new(0.5, 0), BackgroundColor3 = Constants.Color.GRAY5, BackgroundTransparency = 1, BorderSizePixel = 0, LayoutOrder = 2, Create.new("UIListLayout") { Name = "ListLayout", SortOrder = Enum.SortOrder.LayoutOrder, }, } self.gameShareComponent = GameShareComponent.new(appState, route.parameters.placeId, innerFrame) self.rbx = self.gameShareComponent.rbx return self end function GameShareView:Start() self.gameShareComponent:Start() self.prevTabBarVisibility = self.appState.store:getState().TabBarVisible BaseScreen.Start(self) self.appState.store:dispatch(SetTabBarVisible(false)) end function GameShareView:Stop() self.gameShareComponent:Stop() BaseScreen.Stop(self) self.appState.store:dispatch(SetTabBarVisible(self.prevTabBarVisibility)) end function GameShareView:Destruct() self.gameShareComponent:Destruct() BaseScreen.Destruct(self) end return GameShareView