local CoreGui = game:GetService("CoreGui") local Modules = CoreGui.RobloxGui.Modules local LuaApp = Modules.LuaApp local MockId = require(LuaApp.MockId) local AssetInfo = {} function AssetInfo.new() local self = {} return self end function AssetInfo.mock(mergeTable) local self = AssetInfo.new(mergeTable) self.id = MockId() self.Name = "BarricadeZ" self.AssetId = 1055125381 self.AssetTypeId = Enum.AssetType.Place.Value self.Description = "The Best Game Ever" if mergeTable ~= nil then for key, value in pairs(mergeTable) do self[key] = value end end return self end return AssetInfo