--[[ // HintActionView.lua // Creates a hint action view that can be used to bind an action // to a button on a gamepad. ]] local CoreGui = game:GetService("CoreGui") local GuiRoot = CoreGui:FindFirstChild("RobloxGui") local Modules = GuiRoot:FindFirstChild("Modules") local ShellModules = Modules:FindFirstChild("Shell") local ContextActionService = game:GetService("ContextActionService") local TextService = game:GetService('TextService') local GlobalSettings = require(ShellModules:FindFirstChild('GlobalSettings')) local Utility = require(ShellModules:FindFirstChild('Utility')) local TEXT_PADDING = 8 local function createHintActionView(parent, actionName, positionMult) if positionMult == nil then positionMult = UDim2.new(1, -1, 1, -1) end local this = {} if actionName == nil or #actionName == 0 then actionName = "DefaultHintAction" end -- GUIs local container = Utility.Create'Frame' { Name = "HintActionContainer"; Size = UDim2.new(0, 0, 0, 0); BackgroundTransparency = 1; Parent = parent; } local text = Utility.Create'TextLabel' { Name = "HintActionText"; BackgroundTransparency = 1; Font = GlobalSettings.RegularFont; FontSize = GlobalSettings.TitleSize; TextColor3 = GlobalSettings.WhiteTextColor; TextXAlignment = Enum.TextXAlignment.Right; Text = ""; ZIndex = 10; Parent = container; } local buttonImage = Utility.Create'ImageLabel' { Name = "HintActionImage"; Size = UDim2.new(0, 83, 0, 83); BackgroundTransparency = 1; Image = ""; ZIndex = 10; Parent = container; } local function updateLayout() local size = TextService:GetTextSize(text.Text, Utility.ConvertFontSizeEnumToInt(text.FontSize), text.Font, Vector2.new(0, 0)) text.Size = UDim2.new(0, size.x, 0, buttonImage.Size.Y.Offset) text.Position = UDim2.new(1, -size.x, 0, -4) size = size.x + buttonImage.Size.X.Offset + TEXT_PADDING container.Size = UDim2.new(0, size, 0, buttonImage.Size.Y.Offset) container.Position = UDim2.new( positionMult.X.Scale, positionMult.X.Offset * container.Size.X.Offset, positionMult.Y.Scale, positionMult.Y.Offset * container.Size.Y.Offset) end -- Action bind function this:BindAction(actionFunc, keyCode) if not actionFunc then return end ContextActionService:UnbindCoreAction(actionName) ContextActionService:BindCoreAction(actionName, actionFunc, false, keyCode) end function this:UnbindAction() ContextActionService:UnbindCoreAction(actionName) end function this:SetParent(newParent) container.Parent = newParent end function this:SetVisible(value) container.Visible = value end function this:SetTransparency(value) text.TextTransparency = value buttonImage.ImageTransparency = value end function this:SetVisibleWithTween(newValue) Utility.PropertyTweener(text, "TextTransparency", text.TextTransparency, newValue, 0.25, Utility.EaseOutQuad, true) Utility.PropertyTweener(buttonImage, "ImageTransparency", buttonImage.ImageTransparency, newValue, 0.25, Utility.EaseOutQuad, true) end function this:SetText(newText) if newText == text.Text then return end text.Text = newText updateLayout() end function this:SetImage(newImage) if newImage == buttonImage.Image then return end buttonImage.Image = newImage end return this end return createHintActionView