#define CFG_TEXTURE_TILING 1 #define CFG_DIFFUSE_SCALE 1.0 #define CFG_SPECULAR_SCALE 1.2 #define CFG_GLOSS_SCALE 256 #define CFG_REFLECTION_SCALE 0.3 #define CFG_NORMAL_SHADOW_SCALE 0 #define CFG_SPECULAR_LOD 1 #define CFG_GLOSS_LOD 190 #define CFG_NORMAL_DETAIL_TILING 0 #define CFG_NORMAL_DETAIL_SCALE 0 #define CFG_FAR_TILING 0.25 #define CFG_FAR_DIFFUSE_CUTOFF 0 #define CFG_FAR_NORMAL_CUTOFF 0 #define CFG_FAR_SPECULAR_CUTOFF 0.75 #define CFG_OPT_DIFFUSE_CONST #include "material.hlsl"