///////////////////////////////////////////////////////// // Beam ///////////////////////////////////////////////////////// particle_system forceField/beam { quota 40 material PE/lensflare particle_width 0.5 particle_height 2 cull_each false billboard_type oriented_common common_direction 0 1 0 emitter Ring { colour 1 1 1 0 angle 0 direction 0 1 0 emission_rate 20 position 0 -2 0 velocity_min 2 velocity_max 5 time_to_live 2 duration 0 duration_min 0 duration_max 0 repeat_delay 0 repeat_delay_min 0 repeat_delay_max 0 width 5 height 5 depth 1 inner_width 0.8 inner_height 0.8 } //affector LinearForce // { // force_vector 0 -1 0 // force_application add //} affector ColourFader2 { red1 0 green1 0 blue1 0 alpha1 1 red2 0 green2 0 blue2 0 alpha2 -1 state_change 1 } }