JSON joinscript
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@ -1,242 +1,52 @@
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const script = `
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--[[
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pcall(function() game:GetService("InsertService"):SetBaseSetsUrl("http://www.rowblx.xyz/stamper/inseasset.php?nsets=10&type=base%22") end)
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pcall(function() game:GetService("InsertService"):SetUserSetsUrl("http://www.rowblx.xyz/stamper/inseasset.php?nsets=20&type=user&userid=%d%22") end)
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pcall(function() game:GetService("InsertService"):SetCollectionUrl("http://www.rowblx.xyz/stamper/inseasset.php?sid=%d%22") end)
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pcall(function() game:GetService("InsertService"):SetAssetUrl("http://www.rowblx.xyz/asset/?id=%d") end)
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pcall(function() game:GetService("InsertService"):SetAssetVersionUrl("http://www.rowblx.xyz/asset/?id=%d") end)
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pcall(function() game:GetService("SocialService"):SetGroupUrl("http://10char.xyz/stamper/groupurl.php?method=IsInGroup&playerid=%d&groupid=%d%22") end)
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pcall(function() game:GetService("BadgeService"):SetPlaceId(-1) end)
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pcall(function() game:GetService("BadgeService"):SetIsBadgeLegalUrl("") end)
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pcall(function() game:GetService("ScriptInformationProvider"):SetAssetUrl("http://www.rowblx.xyz/asset/") end)
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pcall(function() game:GetService("ContentProvider"):SetBaseUrl("http://www.rowblx.xyz/stamper/stampericons.php?%22) end)
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]]--
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-- functions --------------------------
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function onPlayerAdded(player)
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-- override
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end
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pcall(function() game:SetPlaceID(-1, false) end)
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local startTime = tick()
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local connectResolved = false
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local loadResolved = false
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local joinResolved = false
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local playResolved = true
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local playStartTime = 0
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local cdnSuccess = 0
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local cdnFailure = 0
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settings()["Game Options"].CollisionSoundEnabled = true
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pcall(function() settings().Rendering.EnableFRM = true end)
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pcall(function() settings().Physics.Is30FpsThrottleEnabled = false end)
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pcall(function() settings()["Task Scheduler"].PriorityMethod = Enum.PriorityMethod.AccumulatedError end)
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pcall(function() settings().Physics.PhysicsEnvironmentalThrottle = Enum.EnviromentalPhysicsThrottle.DefaultAuto end)
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local threadSleepTime = ...
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if threadSleepTime==nil then
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threadSleepTime = 15
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end
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local test = true
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local closeConnection = game.Close:connect(function()
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if 0 then
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if not connectResolved then
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local duration = tick() - startTime;
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elseif (not loadResolved) or (not joinResolved) then
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local duration = tick() - startTime;
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if not loadResolved then
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loadResolved = true
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end
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if not joinResolved then
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joinResolved = true
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end
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elseif not playResolved then
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playResolved = true
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end
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end
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end)
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game:GetService("ChangeHistoryService"):SetEnabled(false)
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game:GetService("ContentProvider"):SetThreadPool(16)
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game:GetService("InsertService"):SetBaseSetsUrl("http://www.rowblx.xyz/Game/Tools/InsertAsset.ashx?nsets=10&type=base")
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game:GetService("InsertService"):SetUserSetsUrl("http://www.rowblx.xyz/Game/Tools/InsertAsset.ashx?nsets=20&type=user&userid=%d")
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game:GetService("InsertService"):SetCollectionUrl("http://www.rowblx.xyz/Game/Tools/InsertAsset.ashx?sid=%d")
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game:GetService("InsertService"):SetAssetUrl("http://www.rowblx.xyz/asset/?id=%d")
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game:GetService("InsertService"):SetAssetVersionUrl("http://www.rowblx.xyz/Asset/?assetversionid=%d")
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pcall(function() game:GetService("SocialService"):SetFriendUrl("http://www.rowblx.xyz/Game/LuaWebService/HandleSocialRequest.ashx?method=IsFriendsWith&playerid=%d&userid=%d") end)
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pcall(function() game:GetService("SocialService"):SetBestFriendUrl("http://www.rowblx.xyz/Game/LuaWebService/HandleSocialRequest.ashx?method=IsBestFriendsWith&playerid=%d&userid=%d") end)
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pcall(function() game:GetService("SocialService"):SetGroupUrl("http://www.rowblx.xyz/Game/LuaWebService/HandleSocialRequest.ashx?method=IsInGroup&playerid=%d&groupid=%d") end)
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pcall(function() game:GetService("SocialService"):SetGroupRankUrl("http://www.rowblx.xyz/Game/LuaWebService/HandleSocialRequest.ashx?method=GetGroupRank&playerid=%d&groupid=%d") end)
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pcall(function() game:GetService("SocialService"):SetGroupRoleUrl("http://www.rowblx.xyz/Game/LuaWebService/HandleSocialRequest.ashx?method=GetGroupRole&playerid=%d&groupid=%d") end)
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pcall(function() game:GetService("GamePassService"):SetPlayerHasPassUrl("http://rowblx.xyz/Game/GamePass/GamePassHandler.ashx?Action=HasPass&UserID=%d&PassID=%d") end)
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pcall(function() game:GetService("MarketplaceService"):SetProductInfoUrl("https://api.rowblx.xyz/marketplace/productinfo?assetId=%d") end)
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pcall(function() game:GetService("MarketplaceService"):SetPlayerOwnsAssetUrl("https://api.rowblx.xyz/ownership/hasasset?userId=%d&assetId=%d") end)
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pcall(function() game:SetCreatorID(0, Enum.CreatorType.User) end)
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pcall(function() game:GetService("Players"):SetChatStyle(Enum.ChatStyle.ClassicAndBubble) end)
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local waitingForCharacter = false
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pcall( function()
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if settings().Network.MtuOverride == 0 then
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settings().Network.MtuOverride = 1400
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end
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end)
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client = game:GetService("NetworkClient")
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visit = game:GetService("Visit")
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function setMessage(message)
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-- todo: animated "..."
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if not false then
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game:SetMessage(message)
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else
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-- hack, good enought for now
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game:SetMessage("Teleporting ...")
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end
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end
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function showErrorWindow(message, errorType, errorCategory)
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game:SetMessage(message)
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end
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-- called when the client connection closes
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function onDisconnection(peer, lostConnection)
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if lostConnection then
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showErrorWindow("You have lost connection", "LostConnection", "LostConnection")
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else
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showErrorWindow("This game has been shutdown", "Kick", "Kick")
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end
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end
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function requestCharacter(replicator)
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-- prepare code for when the Character appears
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local connection
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connection = player.Changed:connect(function (property)
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if property=="Character" then
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game:ClearMessage()
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waitingForCharacter = false
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connection:disconnect()
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if 0 then
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if not joinResolved then
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local duration = tick() - startTime;
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joinResolved = true
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playStartTime = tick()
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playResolved = false
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end
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end
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end
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end)
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setMessage("Requesting character")
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local success, err = pcall(function()
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replicator:RequestCharacter()
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setMessage("Waiting for character")
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waitingForCharacter = true
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end)
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end
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function onConnectionAccepted(url, replicator)
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connectResolved = true
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local waitingForMarker = true
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local success, err = pcall(function()
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if not test then
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visit:SetPing("", 300)
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end
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if not false then
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game:SetMessageBrickCount()
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else
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setMessage("Teleporting ...")
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end
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replicator.Disconnection:connect(onDisconnection)
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local marker = replicator:SendMarker()
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marker.Received:connect(function()
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waitingForMarker = false
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requestCharacter(replicator)
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end)
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end)
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if not success then
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return
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end
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while waitingForMarker do
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workspace:ZoomToExtents()
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wait(0.5)
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end
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end
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-- called when the client connection fails
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function onConnectionFailed(_, error)
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showErrorWindow("Failed to connect to the Game. (ID=" .. error .. ")", "ID" .. error, "Other")
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end
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-- called when the client connection is rejected
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function onConnectionRejected()
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connectionFailed:disconnect()
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showErrorWindow("This game is not available. Please try another", "WrongVersion", "WrongVersion")
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end
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pcall(function() settings().Diagnostics:LegacyScriptMode() end)
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local success, err = pcall(function()
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game:SetRemoteBuildMode(true)
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setMessage("Connecting to Server")
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client.ConnectionAccepted:connect(onConnectionAccepted)
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client.ConnectionRejected:connect(onConnectionRejected)
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connectionFailed = client.ConnectionFailed:connect(onConnectionFailed)
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client.Ticket = ""
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playerConnectSucces, player = pcall(function() return client:PlayerConnect({id}, "{ip}", {port}, 0, threadSleepTime) end)
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player:SetSuperSafeChat(false)
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pcall(function() player:SetUnder13(false) end)
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pcall(function() player:SetMembershipType(Enum.MembershipType.{membership}) end)
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pcall(function() player:SetAccountAge(365) end)
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player.Idled:connect(onPlayerIdled)
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-- Overriden
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onPlayerAdded(player)
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-- player.CharacterAppearance = "http://www.rowblx.xyz/charapp/Custom.php?pants=<?php echo $pant; ?>&shirt=<?php echo $shirt; ?>&hat=<?php echo $hat; ?>&face=<?php echo $face; ?>"
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if not test then visit:SetUploadUrl("")end
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player.Name = "{username}"
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end)
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pcall(function() game:SetScreenshotInfo("") end)`;
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const script = {
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ClientPort: 0,
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MachineAddress: "localhost",
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ServerPort: 53640,
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PingUrl: "",
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PingInterval: 120,
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UserName: "Player",
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SeleniumTestMode: false,
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UserId: 0,
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SuperSafeChat: false,
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PlaceId: 0,
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MeasurementUrl: "",
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WaitingForCharacterGuid: "d40fd046-7a4f-41b5-aa33-c19829af09ed",
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BaseUrl: "http://www.roblox.com/",
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ChatStyle: "Classic",
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VendorId: 0,
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ScreenShotInfo: "",
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VideoInfo:
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'<?xml version="1.0"?><entry xmlns="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/" xmlns:yt="http://gdata.youtube.com/schemas/2007"><media:group><media:title type="plain"><![CDATA[ROBLOX Place]]></media:title><media:description type="plain"><![CDATA[ For more games visit http://www.roblox.com]]></media:description><media:category scheme="http://gdata.youtube.com/schemas/2007/categories.cat">Games</media:category><media:keywords>ROBLOX, video, free game, online virtual world</media:keywords></media:group></entry>',
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CreatorId: 0,
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CreatorTypeEnum: "User",
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MembershipType: "None",
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AccountAge: 0,
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CookieStoreFirstTimePlayKey: "rbx_evt_ftp",
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CookieStoreFiveMinutePlayKey: "rbx_evt_fmp",
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CookieStoreEnabled: false,
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IsRobloxPlace: false,
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GenerateTeleportJoin: false,
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IsUnknownOrUnder13: false,
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SessionId: "",
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DataCenterId: 0,
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FollowUserId: 0,
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UniverseId: 0,
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BrowserTrackerId: 0,
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UsePortraitMode: false
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};
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import signer from "./signer";
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export default function (id, username, ip, port, membership) {
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let joinscript = script
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.replace("{id}", id)
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.replace("{username}", username)
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.replace("{ip}", ip)
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.replace("{port}", port)
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.replace("{membership}", membership);
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let joinscript = script;
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script.UserId = id;
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script.UserName = username;
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script.MachineAddress = ip;
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script.ServerPort = port;
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script.MembershipType = membership;
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let sig = signer(joinscript);
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joinscript = `--rbxsig%${sig}%${joinscript}`;
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let sig = signer(JSON.stringify(joinscript));
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joinscript = `--rbxsig%${sig}%${JSON.stringify(joinscript)}`;
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return joinscript;
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}
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