In theory this should be good
This commit is contained in:
parent
9c9a1f31ee
commit
725e65eea8
|
|
@ -0,0 +1,167 @@
|
||||||
|
const script = `
|
||||||
|
------------------- UTILITY FUNCTIONS --------------------------
|
||||||
|
|
||||||
|
local cdnSuccess = 0
|
||||||
|
local cdnFailure = 0
|
||||||
|
|
||||||
|
function waitForChild(parent, childName)
|
||||||
|
while true do
|
||||||
|
local child = parent:findFirstChild(childName)
|
||||||
|
if child then
|
||||||
|
return child
|
||||||
|
end
|
||||||
|
parent.ChildAdded:wait()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- returns the player object that killed this humanoid
|
||||||
|
-- returns nil if the killer is no longer in the game
|
||||||
|
function getKillerOfHumanoidIfStillInGame(humanoid)
|
||||||
|
|
||||||
|
-- check for kill tag on humanoid - may be more than one - todo: deal with this
|
||||||
|
local tag = humanoid:findFirstChild("creator")
|
||||||
|
|
||||||
|
-- find player with name on tag
|
||||||
|
if tag then
|
||||||
|
local killer = tag.Value
|
||||||
|
if killer.Parent then -- killer still in game
|
||||||
|
return killer
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
-----------------------------------END UTILITY FUNCTIONS -------------------------
|
||||||
|
|
||||||
|
-----------------------------------"CUSTOM" SHARED CODE----------------------------------
|
||||||
|
|
||||||
|
pcall(function() settings().Network.UseInstancePacketCache = true end)
|
||||||
|
pcall(function() settings().Network.UsePhysicsPacketCache = true end)
|
||||||
|
pcall(function() settings()["Task Scheduler"].PriorityMethod = Enum.PriorityMethod.AccumulatedError end)
|
||||||
|
|
||||||
|
|
||||||
|
settings().Network.PhysicsSend = Enum.PhysicsSendMethod.TopNErrors
|
||||||
|
settings().Network.ExperimentalPhysicsEnabled = true
|
||||||
|
settings().Network.WaitingForCharacterLogRate = 100
|
||||||
|
pcall(function() settings().Diagnostics:LegacyScriptMode() end)
|
||||||
|
|
||||||
|
-----------------------------------START GAME SHARED SCRIPT------------------------------
|
||||||
|
|
||||||
|
-- establish this peer as the Server
|
||||||
|
local ns = game:GetService("NetworkServer")
|
||||||
|
|
||||||
|
local badgeUrlFlagExists, badgeUrlFlagValue = pcall(function () return settings():GetFFlag("NewBadgeServiceUrlEnabled") end)
|
||||||
|
local newBadgeUrlEnabled = badgeUrlFlagExists and badgeUrlFlagValue
|
||||||
|
if url~=nil then
|
||||||
|
local url = "http://www.rowblx.xyz"
|
||||||
|
|
||||||
|
pcall(function() game:GetService("Players"):SetAbuseReportUrl(url .. "/AbuseReport/InGameChatHandler.ashx") end)
|
||||||
|
pcall(function() game:GetService("ScriptInformationProvider"):SetAssetUrl(url .. "/Asset/") end)
|
||||||
|
pcall(function() game:GetService("ContentProvider"):SetBaseUrl(url .. "/") end)
|
||||||
|
pcall(function() game:GetService("Players"):SetChatFilterUrl(url .. "/Game/ChatFilter.ashx") end)
|
||||||
|
|
||||||
|
if gameCode then
|
||||||
|
game:SetVIPServerId(tostring(gameCode))
|
||||||
|
end
|
||||||
|
|
||||||
|
game:GetService("BadgeService"):SetPlaceId(1818)
|
||||||
|
game:SetPlaceId(1818)
|
||||||
|
game:SetCreatorId(123891239128398123)
|
||||||
|
|
||||||
|
|
||||||
|
if newBadgeUrlEnabled then
|
||||||
|
game:GetService("BadgeService"):SetAwardBadgeUrl(apiProxyUrl .. "/assets/award-badge?userId=%d&badgeId=%d&placeId=%d")
|
||||||
|
end
|
||||||
|
|
||||||
|
if access~=nil then
|
||||||
|
if not newBadgeUrlEnabled then
|
||||||
|
game:GetService("BadgeService"):SetAwardBadgeUrl(url .. "/Game/Badge/AwardBadge.ashx?UserID=%d&BadgeID=%d&PlaceID=%d&" .. access)
|
||||||
|
end
|
||||||
|
|
||||||
|
game:GetService("BadgeService"):SetHasBadgeUrl(url .. "/Game/Badge/HasBadge.ashx?UserID=%d&BadgeID=%d&" .. access)
|
||||||
|
game:GetService("BadgeService"):SetIsBadgeDisabledUrl(url .. "/Game/Badge/IsBadgeDisabled.ashx?BadgeID=%d&PlaceID=%d&" .. access)
|
||||||
|
|
||||||
|
game:GetService("FriendService"):SetMakeFriendUrl(url .. "/Game/CreateFriend?firstUserId=%d&secondUserId=%d")
|
||||||
|
game:GetService("FriendService"):SetBreakFriendUrl(url .. "/Game/BreakFriend?firstUserId=%d&secondUserId=%d")
|
||||||
|
game:GetService("FriendService"):SetGetFriendsUrl(url .. "/Game/AreFriends?userId=%d")
|
||||||
|
end
|
||||||
|
|
||||||
|
pcall(function() loadfile(url .. "/Game/LoadPlaceInfo.ashx?PlaceId=" .. placeId)() end)
|
||||||
|
|
||||||
|
pcall(function()
|
||||||
|
if access then
|
||||||
|
loadfile(url .. "/Game/PlaceSpecificScript.ashx?PlaceId=" .. placeId .. "&" .. access)()
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
|
||||||
|
pcall(function() game:GetService("NetworkServer"):SetIsPlayerAuthenticationRequired(true) end)
|
||||||
|
settings().Diagnostics.LuaRamLimit = 0
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
if placeId~=nil and killID~=nil and deathID~=nil and url~=nil then
|
||||||
|
-- listen for the death of a Player
|
||||||
|
function createDeathMonitor(player)
|
||||||
|
-- we don't need to clean up old monitors or connections since the Character will be destroyed soon
|
||||||
|
if player.Character then
|
||||||
|
local humanoid = waitForChild(player.Character, "Humanoid")
|
||||||
|
humanoid.Died:connect(
|
||||||
|
function ()
|
||||||
|
onDied(player, humanoid)
|
||||||
|
end
|
||||||
|
)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- listen to all Players' Characters
|
||||||
|
game:GetService("Players").ChildAdded:connect(
|
||||||
|
function (player)
|
||||||
|
createDeathMonitor(player)
|
||||||
|
player.Changed:connect(
|
||||||
|
function (property)
|
||||||
|
if property=="Character" then
|
||||||
|
createDeathMonitor(player)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
)
|
||||||
|
end
|
||||||
|
)
|
||||||
|
end
|
||||||
|
|
||||||
|
game:GetService("Players").PlayerAdded:connect(function(player)
|
||||||
|
|
||||||
|
print("Player " .. player.userId .. " added")
|
||||||
|
|
||||||
|
if url and access and placeId and player and player.userId then
|
||||||
|
game:HttpGet(url .. "/Game/ClientPresence.ashx?action=connect&" .. access .. "&PlaceID=" .. placeId .. "&UserID=" .. player.userId)
|
||||||
|
game:HttpPost(url .. "/Game/PlaceVisit.ashx?UserID=" .. player.userId .. "&AssociatedPlaceID=" .. placeId .. "&" .. access, "")
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
|
||||||
|
game:GetService("Players").PlayerRemoving:connect(function(player)
|
||||||
|
print("Player " .. player.userId .. " leaving")
|
||||||
|
|
||||||
|
if url and access and placeId and player and player.userId then
|
||||||
|
game:HttpGet(url .. "/Game/ClientPresence.ashx?action=disconnect&" .. access .. "&PlaceID=" .. placeId .. "&UserID=" .. player.userId)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
-- Now start the connection
|
||||||
|
game:Load("rbxasset://temp.rbxl")
|
||||||
|
ns:Start({port}, sleeptime)
|
||||||
|
pcall(function() game.LocalSaveEnabled = true end)
|
||||||
|
|
||||||
|
-- StartGame --
|
||||||
|
Game:GetService("RunService"):Run()`;
|
||||||
|
|
||||||
|
import signer from "./signer";
|
||||||
|
|
||||||
|
export default function (port) {
|
||||||
|
let hostscript = script.replace("{port}", port);
|
||||||
|
let sig = signer(hostscript);
|
||||||
|
hostscript = `--rbxsig%${sig}%${hostscript}`;
|
||||||
|
|
||||||
|
return hostscript;
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,242 @@
|
||||||
|
const script = `
|
||||||
|
--[[
|
||||||
|
pcall(function() game:GetService("InsertService"):SetBaseSetsUrl("http://www.rowblx.xyz/stamper/inseasset.php?nsets=10&type=base%22") end)
|
||||||
|
pcall(function() game:GetService("InsertService"):SetUserSetsUrl("http://www.rowblx.xyz/stamper/inseasset.php?nsets=20&type=user&userid=%d%22") end)
|
||||||
|
pcall(function() game:GetService("InsertService"):SetCollectionUrl("http://www.rowblx.xyz/stamper/inseasset.php?sid=%d%22") end)
|
||||||
|
pcall(function() game:GetService("InsertService"):SetAssetUrl("http://www.rowblx.xyz/asset/?id=%d") end)
|
||||||
|
pcall(function() game:GetService("InsertService"):SetAssetVersionUrl("http://www.rowblx.xyz/asset/?id=%d") end)
|
||||||
|
pcall(function() game:GetService("SocialService"):SetGroupUrl("http://10char.xyz/stamper/groupurl.php?method=IsInGroup&playerid=%d&groupid=%d%22") end)
|
||||||
|
pcall(function() game:GetService("BadgeService"):SetPlaceId(-1) end)
|
||||||
|
pcall(function() game:GetService("BadgeService"):SetIsBadgeLegalUrl("") end)
|
||||||
|
pcall(function() game:GetService("ScriptInformationProvider"):SetAssetUrl("http://www.rowblx.xyz/asset/") end)
|
||||||
|
pcall(function() game:GetService("ContentProvider"):SetBaseUrl("http://www.rowblx.xyz/stamper/stampericons.php?%22) end)
|
||||||
|
]]--
|
||||||
|
|
||||||
|
-- functions --------------------------
|
||||||
|
function onPlayerAdded(player)
|
||||||
|
-- override
|
||||||
|
end
|
||||||
|
|
||||||
|
pcall(function() game:SetPlaceID(-1, false) end)
|
||||||
|
|
||||||
|
local startTime = tick()
|
||||||
|
local connectResolved = false
|
||||||
|
local loadResolved = false
|
||||||
|
local joinResolved = false
|
||||||
|
local playResolved = true
|
||||||
|
local playStartTime = 0
|
||||||
|
|
||||||
|
local cdnSuccess = 0
|
||||||
|
local cdnFailure = 0
|
||||||
|
|
||||||
|
settings()["Game Options"].CollisionSoundEnabled = true
|
||||||
|
pcall(function() settings().Rendering.EnableFRM = true end)
|
||||||
|
pcall(function() settings().Physics.Is30FpsThrottleEnabled = false end)
|
||||||
|
pcall(function() settings()["Task Scheduler"].PriorityMethod = Enum.PriorityMethod.AccumulatedError end)
|
||||||
|
pcall(function() settings().Physics.PhysicsEnvironmentalThrottle = Enum.EnviromentalPhysicsThrottle.DefaultAuto end)
|
||||||
|
|
||||||
|
local threadSleepTime = ...
|
||||||
|
|
||||||
|
if threadSleepTime==nil then
|
||||||
|
threadSleepTime = 15
|
||||||
|
end
|
||||||
|
|
||||||
|
local test = true
|
||||||
|
|
||||||
|
local closeConnection = game.Close:connect(function()
|
||||||
|
if 0 then
|
||||||
|
if not connectResolved then
|
||||||
|
local duration = tick() - startTime;
|
||||||
|
elseif (not loadResolved) or (not joinResolved) then
|
||||||
|
local duration = tick() - startTime;
|
||||||
|
if not loadResolved then
|
||||||
|
loadResolved = true
|
||||||
|
end
|
||||||
|
if not joinResolved then
|
||||||
|
joinResolved = true
|
||||||
|
end
|
||||||
|
elseif not playResolved then
|
||||||
|
playResolved = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
game:GetService("ChangeHistoryService"):SetEnabled(false)
|
||||||
|
game:GetService("ContentProvider"):SetThreadPool(16)
|
||||||
|
game:GetService("InsertService"):SetBaseSetsUrl("http://www.rowblx.xyz/Game/Tools/InsertAsset.ashx?nsets=10&type=base")
|
||||||
|
game:GetService("InsertService"):SetUserSetsUrl("http://www.rowblx.xyz/Game/Tools/InsertAsset.ashx?nsets=20&type=user&userid=%d")
|
||||||
|
game:GetService("InsertService"):SetCollectionUrl("http://www.rowblx.xyz/Game/Tools/InsertAsset.ashx?sid=%d")
|
||||||
|
game:GetService("InsertService"):SetAssetUrl("http://www.rowblx.xyz/asset/?id=%d")
|
||||||
|
game:GetService("InsertService"):SetAssetVersionUrl("http://www.rowblx.xyz/Asset/?assetversionid=%d")
|
||||||
|
|
||||||
|
pcall(function() game:GetService("SocialService"):SetFriendUrl("http://www.rowblx.xyz/Game/LuaWebService/HandleSocialRequest.ashx?method=IsFriendsWith&playerid=%d&userid=%d") end)
|
||||||
|
pcall(function() game:GetService("SocialService"):SetBestFriendUrl("http://www.rowblx.xyz/Game/LuaWebService/HandleSocialRequest.ashx?method=IsBestFriendsWith&playerid=%d&userid=%d") end)
|
||||||
|
pcall(function() game:GetService("SocialService"):SetGroupUrl("http://www.rowblx.xyz/Game/LuaWebService/HandleSocialRequest.ashx?method=IsInGroup&playerid=%d&groupid=%d") end)
|
||||||
|
pcall(function() game:GetService("SocialService"):SetGroupRankUrl("http://www.rowblx.xyz/Game/LuaWebService/HandleSocialRequest.ashx?method=GetGroupRank&playerid=%d&groupid=%d") end)
|
||||||
|
pcall(function() game:GetService("SocialService"):SetGroupRoleUrl("http://www.rowblx.xyz/Game/LuaWebService/HandleSocialRequest.ashx?method=GetGroupRole&playerid=%d&groupid=%d") end)
|
||||||
|
pcall(function() game:GetService("GamePassService"):SetPlayerHasPassUrl("http://rowblx.xyz/Game/GamePass/GamePassHandler.ashx?Action=HasPass&UserID=%d&PassID=%d") end)
|
||||||
|
pcall(function() game:GetService("MarketplaceService"):SetProductInfoUrl("https://api.rowblx.xyz/marketplace/productinfo?assetId=%d") end)
|
||||||
|
pcall(function() game:GetService("MarketplaceService"):SetPlayerOwnsAssetUrl("https://api.rowblx.xyz/ownership/hasasset?userId=%d&assetId=%d") end)
|
||||||
|
pcall(function() game:SetCreatorID(0, Enum.CreatorType.User) end)
|
||||||
|
|
||||||
|
pcall(function() game:GetService("Players"):SetChatStyle(Enum.ChatStyle.ClassicAndBubble) end)
|
||||||
|
|
||||||
|
local waitingForCharacter = false
|
||||||
|
|
||||||
|
pcall( function()
|
||||||
|
if settings().Network.MtuOverride == 0 then
|
||||||
|
settings().Network.MtuOverride = 1400
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
|
||||||
|
client = game:GetService("NetworkClient")
|
||||||
|
visit = game:GetService("Visit")
|
||||||
|
|
||||||
|
function setMessage(message)
|
||||||
|
-- todo: animated "..."
|
||||||
|
if not false then
|
||||||
|
game:SetMessage(message)
|
||||||
|
else
|
||||||
|
-- hack, good enought for now
|
||||||
|
game:SetMessage("Teleporting ...")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function showErrorWindow(message, errorType, errorCategory)
|
||||||
|
game:SetMessage(message)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- called when the client connection closes
|
||||||
|
function onDisconnection(peer, lostConnection)
|
||||||
|
if lostConnection then
|
||||||
|
showErrorWindow("You have lost connection", "LostConnection", "LostConnection")
|
||||||
|
else
|
||||||
|
showErrorWindow("This game has been shutdown", "Kick", "Kick")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function requestCharacter(replicator)
|
||||||
|
|
||||||
|
-- prepare code for when the Character appears
|
||||||
|
local connection
|
||||||
|
connection = player.Changed:connect(function (property)
|
||||||
|
if property=="Character" then
|
||||||
|
game:ClearMessage()
|
||||||
|
waitingForCharacter = false
|
||||||
|
|
||||||
|
connection:disconnect()
|
||||||
|
|
||||||
|
if 0 then
|
||||||
|
if not joinResolved then
|
||||||
|
local duration = tick() - startTime;
|
||||||
|
joinResolved = true
|
||||||
|
|
||||||
|
playStartTime = tick()
|
||||||
|
playResolved = false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
setMessage("Requesting character")
|
||||||
|
|
||||||
|
local success, err = pcall(function()
|
||||||
|
replicator:RequestCharacter()
|
||||||
|
setMessage("Waiting for character")
|
||||||
|
waitingForCharacter = true
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
|
||||||
|
function onConnectionAccepted(url, replicator)
|
||||||
|
connectResolved = true
|
||||||
|
|
||||||
|
local waitingForMarker = true
|
||||||
|
|
||||||
|
local success, err = pcall(function()
|
||||||
|
if not test then
|
||||||
|
visit:SetPing("", 300)
|
||||||
|
end
|
||||||
|
|
||||||
|
if not false then
|
||||||
|
game:SetMessageBrickCount()
|
||||||
|
else
|
||||||
|
setMessage("Teleporting ...")
|
||||||
|
end
|
||||||
|
|
||||||
|
replicator.Disconnection:connect(onDisconnection)
|
||||||
|
|
||||||
|
local marker = replicator:SendMarker()
|
||||||
|
|
||||||
|
marker.Received:connect(function()
|
||||||
|
waitingForMarker = false
|
||||||
|
requestCharacter(replicator)
|
||||||
|
end)
|
||||||
|
end)
|
||||||
|
|
||||||
|
if not success then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
while waitingForMarker do
|
||||||
|
workspace:ZoomToExtents()
|
||||||
|
wait(0.5)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- called when the client connection fails
|
||||||
|
function onConnectionFailed(_, error)
|
||||||
|
showErrorWindow("Failed to connect to the Game. (ID=" .. error .. ")", "ID" .. error, "Other")
|
||||||
|
end
|
||||||
|
|
||||||
|
-- called when the client connection is rejected
|
||||||
|
function onConnectionRejected()
|
||||||
|
connectionFailed:disconnect()
|
||||||
|
showErrorWindow("This game is not available. Please try another", "WrongVersion", "WrongVersion")
|
||||||
|
end
|
||||||
|
|
||||||
|
pcall(function() settings().Diagnostics:LegacyScriptMode() end)
|
||||||
|
local success, err = pcall(function()
|
||||||
|
|
||||||
|
game:SetRemoteBuildMode(true)
|
||||||
|
|
||||||
|
setMessage("Connecting to Server")
|
||||||
|
client.ConnectionAccepted:connect(onConnectionAccepted)
|
||||||
|
client.ConnectionRejected:connect(onConnectionRejected)
|
||||||
|
connectionFailed = client.ConnectionFailed:connect(onConnectionFailed)
|
||||||
|
client.Ticket = ""
|
||||||
|
|
||||||
|
playerConnectSucces, player = pcall(function() return client:PlayerConnect({id}, "{ip}", {port}, 0, threadSleepTime) end)
|
||||||
|
|
||||||
|
player:SetSuperSafeChat(false)
|
||||||
|
pcall(function() player:SetUnder13(false) end)
|
||||||
|
pcall(function() player:SetMembershipType(Enum.MembershipType.{membership}) end)
|
||||||
|
pcall(function() player:SetAccountAge(365) end)
|
||||||
|
player.Idled:connect(onPlayerIdled)
|
||||||
|
|
||||||
|
-- Overriden
|
||||||
|
onPlayerAdded(player)
|
||||||
|
|
||||||
|
-- player.CharacterAppearance = "http://www.rowblx.xyz/charapp/Custom.php?pants=<?php echo $pant; ?>&shirt=<?php echo $shirt; ?>&hat=<?php echo $hat; ?>&face=<?php echo $face; ?>"
|
||||||
|
if not test then visit:SetUploadUrl("")end
|
||||||
|
player.Name = "{username}"
|
||||||
|
|
||||||
|
end)
|
||||||
|
|
||||||
|
pcall(function() game:SetScreenshotInfo("") end)`;
|
||||||
|
|
||||||
|
import signer from "./signer";
|
||||||
|
|
||||||
|
export default function (id, username, ip, port, membership) {
|
||||||
|
let joinscript = script
|
||||||
|
.replace("{id}", id)
|
||||||
|
.replace("{username}", username)
|
||||||
|
.replace("{ip}", ip)
|
||||||
|
.replace("{port}", port)
|
||||||
|
.replace("{membership}", membership);
|
||||||
|
|
||||||
|
let sig = signer(joinscript);
|
||||||
|
joinscript = `--rbxsig%${sig}%${joinscript}`;
|
||||||
|
|
||||||
|
return joinscript;
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,15 @@
|
||||||
|
import crypto from "crypto";
|
||||||
|
|
||||||
|
// THIS IS ONLY TEMP
|
||||||
|
const privatekey = `-----BEGIN RSA PRIVATE KEY-----
|
||||||
|
MIICXgIBAAKBgQDJ9itcSsBa9FNyE1jBn4OBfOYsMSSJWyi0Jgn6qXNvSzLks7INwmkqejrEc4WOdUNjQ6XaoAK/vmBf7oMQJ+xuDl47rYVqLGW0JAKPSbn0QA19bmr3eSIyUeqrhfwRGn4YLBDm6CMu+m8P/VaDU1qSxPd2PuIpLmTlKFMcF+HWEQIDAQABAoGBAL49+x5W89c5q5kbjFHnlpLVOmSKbiZNDoyUAHZ0RF6j8W7prmGzrijrNoxzXW2SHEZXJNZKQAyqolH7dM41LUnaIWizNoIkuJKIb+HWzQlnu75KLNyVDtlMyTNnwTfHkAQ6vmRv8f8S74ZXlj+SKNVjd0p0R+TSqh4NHzNZkNC5AkEA33wCzFtvZJv5cVbc8Ak8VmmSdoPN9HBHuJ1BJ/VTYrd9NmGoxbb2Ixfc3kVItD1NMLs9Jo3x8VKyC0fP90KAIwJBAOdYgtK4QGJHco48J37K3g9r4Kjidv933ADnkZefhTGE4ycakv5gcvnMWbcjHRPv3a7r39+ukgsbNB7BdyKWWjsCQBsewHQuMGFkMCwZ32vdow3Vd+mb6xVbvshfhPWlZr4XCEHeLg34OvxdO/dZLw54VfKw9iXEmfSwFV0bFNiroEMCQQCB05AHBNNM09+bpnJbmykm6lk3LW+uSesyrsFrn1+1vGdlSGp5SlL7kAxA0/m7eH6lbUVDV8opZWjIYbWjuVCFAkEAv8rLnjBwqbNY1O67a4rXh4DJZ7lHm5meX7+YcW5haB4GGyZpikVXYEcfwcM5A03dTKgljLbcDT8diO5RTOsDEg==
|
||||||
|
-----END RSA PRIVATE KEY-----`;
|
||||||
|
|
||||||
|
export default function (input) {
|
||||||
|
const sign = crypto.createSign("sha1");
|
||||||
|
sign.write(input);
|
||||||
|
sign.end();
|
||||||
|
|
||||||
|
const signature = sign.sign(privatekey);
|
||||||
|
return signature.toString("base64");
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,11 @@
|
||||||
|
/** @type {import('./$types').RequestHandler} */
|
||||||
|
export function GET({ url }) {
|
||||||
|
return new Response("", {
|
||||||
|
status: 302,
|
||||||
|
headers: {
|
||||||
|
Location: `https://assetdelivery.roblox.com/v1/asset/?id=${url.searchParams.get(
|
||||||
|
"id"
|
||||||
|
)}&version=1`
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,6 @@
|
||||||
|
import hostscript from "$lib/hostscript.js";
|
||||||
|
|
||||||
|
/** @type {import('./$types').RequestHandler} */
|
||||||
|
export function GET({ url }) {
|
||||||
|
return new Response(hostscript(666));
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,14 @@
|
||||||
|
import joinscript from "$lib/joinscript.js";
|
||||||
|
|
||||||
|
/** @type {import('./$types').RequestHandler} */
|
||||||
|
export function GET({ url }) {
|
||||||
|
return new Response(
|
||||||
|
joinscript(
|
||||||
|
url.searchParams.get("id"),
|
||||||
|
url.searchParams.get("username"),
|
||||||
|
url.searchParams.get("ip"),
|
||||||
|
url.searchParams.get("port"),
|
||||||
|
"None"
|
||||||
|
)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1 @@
|
||||||
|
{"data":["0fb35a870ca24bea2a17020144335cd7","0fb35a870ca24bea2a17020144335cd7"]}
|
||||||
|
|
@ -0,0 +1 @@
|
||||||
|
{"data":["0.206.0pcplayer"]}
|
||||||
File diff suppressed because one or more lines are too long
|
|
@ -0,0 +1 @@
|
||||||
|
{}
|
||||||
|
|
@ -0,0 +1 @@
|
||||||
|
0 0 0 00 0 0 0
|
||||||
|
Before Width: | Height: | Size: 1.9 MiB After Width: | Height: | Size: 1.9 MiB |
|
Before Width: | Height: | Size: 54 KiB After Width: | Height: | Size: 54 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 16 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 12 KiB |
Loading…
Reference in New Issue