Rowblox-V1/asset/1

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--rbxassetid%1%
-- Creates all neccessary scripts for the gui on initial load, everything except build tools
-- Created by Ben T. 10/29/10
-- Please note that these are loaded in a specific order to diminish errors/perceived load time by user
local scriptContext = game:GetService("ScriptContext")
local touchEnabled = false
pcall(function() touchEnabled = game:GetService("UserInputService").TouchEnabled end)
-- library registration
scriptContext:AddCoreScript(2, scriptContext,"/Libraries/LibraryRegistration/LibraryRegistration")
local function waitForChild(instance, name)
while not instance:FindFirstChild(name) do
instance.ChildAdded:wait()
end
end
local function waitForProperty(instance, property)
while not instance[property] do
instance.Changed:wait()
end
end
-- Responsible for tracking logging items
local scriptContext = game:GetService("ScriptContext")
scriptContext:AddCoreScript(3, scriptContext, "CoreScripts/Sections")
waitForChild(game:GetService("CoreGui"),"RobloxGui")
local screenGui = game:GetService("CoreGui"):FindFirstChild("RobloxGui")
-- SettingsScript
scriptContext:AddCoreScript(4,screenGui,"CoreScripts/Settings")
if not touchEnabled then
-- ToolTipper (creates tool tips for gui)
scriptContext:AddCoreScript(5,screenGui,"CoreScripts/ToolTip")
else
-- no
end
-- MainBotChatScript
scriptContext:AddCoreScript(7,screenGui,"CoreScripts/MainBotChatScript")
-- Developer Console Script
scriptContext:AddCoreScript(8,screenGui,"CoreScripts/DeveloperConsole")
-- Popup Script
scriptContext:AddCoreScript(9,screenGui,"CoreScripts/PopupScript")
-- Friend Notification Script (probably can use this script to expand out to other notifications)
scriptContext:AddCoreScript(10,screenGui,"CoreScripts/NotificationScript")
-- Chat script
scriptContext:AddCoreScript(11, screenGui, "CoreScripts/ChatScript2")
-- Purchase Prompt Script
scriptContext:AddCoreScript(12, screenGui, "CoreScripts/PurchasePromptScript")
-- Health Script
scriptContext:AddCoreScript(13, screenGui, "CoreScripts/HealthScript")
if not touchEnabled then
-- New Player List
scriptContext:AddCoreScript(14,screenGui,"CoreScripts/PlayerListScript")
elseif screenGui.AbsoluteSize.Y >= 500 then
-- New Player List
scriptContext:AddCoreScript(14,screenGui,"CoreScripts/PlayerListScript")
else
delay(5, function()
if screenGui.AbsoluteSize.Y >= 500 then
-- New Player List
scriptContext:AddCoreScript(14,screenGui,"CoreScripts/PlayerListScript")
end
end)
end
if game.CoreGui.Version >= 3 then
-- Backpack Builder, creates most of the backpack gui
scriptContext:AddCoreScript(15,screenGui,"CoreScripts/BackpackScripts/BackpackBuilder")
waitForChild(screenGui,"CurrentLoadout")
waitForChild(screenGui,"Backpack")
local Backpack = screenGui.Backpack
-- Manager handles all big backpack state changes, other scripts subscribe to this and do things accordingly
if game.CoreGui.Version >= 7 then
scriptContext:AddCoreScript(16,Backpack,"CoreScripts/BackpackScripts/BackpackManager")
end
-- Backpack Gear (handles all backpack gear tab stuff)
game:GetService("ScriptContext"):AddCoreScript(17,Backpack,"CoreScripts/BackpackScripts/BackpackGear")
-- Loadout Script, used for gear hotkeys
scriptContext:AddCoreScript(18,screenGui.CurrentLoadout,"CoreScripts/BackpackScripts/LoadoutScript")
if game.CoreGui.Version >= 8 then
-- Wardrobe script handles all character dressing operations
scriptContext:AddCoreScript(-1,Backpack,"CoreScripts/BackpackScripts/BackpackWardrobe")
end
end