baseUrl = "http://sitetest1.roblonium.com/"; $RCC->LoadUnload = "local url = ...\n". "local objs = game.Workspace:InsertContent(url)\n". "for _, instance in ipairs(objs) do\n". " instance:Remove()\n". "end\n"; //Begin Lua Scripts $RCC->Scripts->GetClientCount = "return game:GetService(\"NetworkServer\"):GetClientCount()"; $RCC->Scripts->BusyScript = function() { global $RCC; return "loadfile('" + $RCC->baseUrl + "admi/games/bot.ashx')()"; }; $RCC->Scripts->ToolThumbScript = "local comment = 'Model thumbnail' url, ext, h, v, scriptIcon, toolIcon = ... function tryorelse(tryfunc, failfunc) local r if(pcall(function () r = tryfunc() end)) then return else return failfunc() end end t = game:GetService('ThumbnailGenerator') game:GetService('ScriptContext').ScriptsDisabled = true for _,i in ipairs(game:GetObjects(url)) do if i.className=='Sky' then return tryorelse( function() return t:ClickTexture(i.SkyboxFt, ext, h, v) end, function() return t:Click(ext, h, v, true) end) elseif (i.className=='Tool' or i.className=='HopperBin') and i.TextureId~='' then return tryorelse( function() return t:ClickTexture(i.TextureId, ext, h, v) end, function() return t:ClickTexture(toolIcon, ext, h, v) end) elseif i.className=='Script' then return t:ClickTexture(scriptIcon, ext, h, v) elseif i.className=='SpecialMesh' then part = Instance:new('Part') part.Parent = workspace i.Parent = part return t:Click(ext, h, v, true) else i.Parent = workspace end end return t:Click(ext, h, v, true)"; $RCC->Scripts->PlaceThumbScript = "local comment = 'Place thumbnail' url, ext, x, y = ... game:GetService('ContentProvider'):SetbaseUrl(url) game:GetService('ThumbnailGenerator').GraphicsMode=4 game:GetService('ScriptContext').ScriptsDisabled=true game:Load(url) return game:GetService('ThumbnailGenerator'):Click(ext, x, y, false)"; $RCC->Scripts->AvatarThumbScript = "local comment = 'Avatar thumbnail' asseturl, url, fileExtension, x, y, userId = ... print('Rendering avatar ' .. userId .. '...') game:GetService('ScriptContext').ScriptsDisabled=true pcall(function() game:GetService('ContentProvider'):SetBaseUrl(url) end) pcall(function() game:GetService('Lighting').Outlines = false end) player = game:GetService('Players'):CreateLocalPlayer(0) player.CharacterAppearance = asseturl player:LoadCharacter(false) if (player.Character ~= nil) then local c = player.Character:GetChildren() for i=1,#c do if (c[i].className == 'Tool') then player.Character.Torso['Right Shoulder'].CurrentAngle = 1.57 break elseif (c[i].className == 'Part') then c[i].Material = 'SmoothPlastic' elseif (c[i].className == 'Hat') then c[i].Handle.Material = 'SmoothPlastic' end end end game:GetService('ThumbnailGenerator').GraphicsMode = 4 game:HttpPost(game:GetService('ContentProvider').BaseUrl .. 'Game/Tools/Avatar.ashx?userId=' .. userId, game:GetService('ThumbnailGenerator'):Click(fileExtension, x, y, true), true) print('Finished rendering avatar ' .. userId .. '!') --return game:GetService('ThumbnailGenerator'):Click(fileExtension, x, y, true)"; $RCC->Scripts->BodyPartScript = "local comment = 'BodyPart thumbnail' asseturl, url, ext, h, v, guyUrl, customurl = ... pcall(function() game:GetService('ContentProvider'):SetbaseUrl(url) end) game:GetService('ScriptContext').ScriptsDisabled = true local guy = game:GetObjects(guyUrl)[1] guy.Parent = workspace pcall(function() local objects = game:GetObjects(asseturl) for key, object in pairs(objects) do object.Parent = guy end end) pcall(function() game:GetObjects(customurl)[1].Parent = guy end) t = game:GetService('ThumbnailGenerator') game:GetService('ThumbnailGenerator').GraphicsMode = 4 return t:Click(ext, h, v, true) "; $RCC->Scripts->ShirtScript = "local comment = 'Shirt thumbnail' asseturl, ext, h, v, url, guyUrl = ... pcall(function() game:GetService('ContentProvider'):SetbaseUrl(url) end) game:GetService('ScriptContext').ScriptsDisabled = true local guy = game:GetObjects(guyUrl)[1] guy.Parent = workspace c = Instance.new('Shirt') c.ShirtTemplate = game:GetObjects(asseturl)[1].ShirtTemplate c.Parent = guy t = game:GetService('ThumbnailGenerator') game:GetService('ThumbnailGenerator').GraphicsMode = 4 return t:Click(ext, h, v, true)"; $RCC->Scripts->PantsScript = "local comment = 'Custom pants thumbnail' asseturl, ext, h, v, url, guyUrl = ... pcall(function() game:GetService('ContentProvider'):SetbaseUrl(url) end) game:GetService('ScriptContext').ScriptsDisabled = true local guy = game:GetObjects(guyUrl)[1] guy.Parent = workspace c = Instance.new('Pants') c.PantsTemplate = game:GetObjects(asseturl)[1].PantsTemplate c.Parent = guy t = game:GetService('ThumbnailGenerator') game:GetService('ThumbnailGenerator').GraphicsMode = 4 "; $RCC->Scripts->HeadScript = "local comment = 'Head thumbnail' asseturl, url, ext, h, v, guyUrl = ... pcall(function() game:GetService('ContentProvider'):SetbaseUrl(url) end) game:GetService('ThumbnailGenerator').GraphicsMode = 4 game:GetService('ScriptContext').ScriptsDisabled = true local guy = game:GetObjects(guyUrl)[1] guy.Parent = workspace local mesh = game:GetObjects(asseturl)[1] guy.Head.BrickColor = BrickColor.Gray() guy.Head.Mesh:remove() mesh.Parent = guy.Head guy.Torso:remove() guy['Right Arm']:remove() guy['Left Arm']:remove() guy['Right Leg']:remove() guy['Left Leg']:remove() t = game:GetService('ThumbnailGenerator') return t:Click(ext, h, v, true)"; $RCC->Scripts->ModelThumbScript = "local comment = 'Model thumbnail' url, baseUrl, ext, h, v, scriptIcon, toolIcon = ... pcall(function() game:GetService('ContentProvider'):SetBaseUrl(baseUrl) end) game:GetService('ThumbnailGenerator').GraphicsMode = 4 t = game:GetService('ThumbnailGenerator') game:GetService('ScriptContext').ScriptsDisabled = true for _,i in ipairs(game:GetObjects(url)) do if i.className=='Script' then return t:ClickTexture(scriptIcon, ext, h, v) elseif i.className=='SpecialMesh' then part = Instance:new('Part') part.Parent = workspace i.Parent = part return t:Click(ext, h, v, true) else i.Parent = workspace end end return t:Click(ext, h, v, true)"; $RCC->Scripts->GearThumbScript = "local comment = 'Gear thumbnail' url, baseUrl, ext, h, v = ... pcall(function() game:GetService('ContentProvider'):SetBaseUrl(baseUrl) end) game:GetService('ThumbnailGenerator').GraphicsMode = 4 t = game:GetService('ThumbnailGenerator') game:GetService('ScriptContext').ScriptsDisabled = true for _,i in ipairs(game:GetObjects(url)) do i.Parent = workspace end return t:Click(ext, h, v, true)"; $RCC->Scripts->PackagedThumbScript = "baseUrl, url, ext, v, h, assetId = ... print('Rendering asset ' .. assetId .. '...') scriptIcon = baseUrl .. 'Thumbs/Script.png' toolIcon = baseUrl .. 'Thumbs/Tool.png' pcall(function() game:GetService('ContentProvider'):SetBaseUrl(baseUrl) end) game:GetService('InsertService'):SetAssetUrl(baseUrl .. '/Asset/?id=%d') pcall(function() game:GetService('Lighting').Outlines = false end) --[[settings().Rendering.Antialiasing = 1 settings().Rendering.AASamples = 8]]-- ---[[Thumbnail Scripts]]--- ---TOOL THUMBNAIL--- function getToolThumb(...) local comment = 'Model thumbnail' url, ext, h, v, scriptIcon, toolIcon = ... function tryorelse(tryfunc, failfunc) local r if(pcall(function () r = tryfunc() end)) then return else return failfunc() end end t = game:GetService('ThumbnailGenerator') game:GetService('ScriptContext').ScriptsDisabled = true for _,i in ipairs(game:GetObjects(url)) do if i.className=='Sky' then return tryorelse( function() return t:ClickTexture(i.SkyboxFt, ext, h, v) end, function() return t:Click(ext, h, v, true) end) elseif (i.className=='Tool' or i.className=='HopperBin') and i.TextureId~='' then return tryorelse( function() return t:ClickTexture(i.TextureId, ext, h, v) end, function() return t:ClickTexture(toolIcon, ext, h, v) end) elseif i.className=='Script' then return t:ClickTexture(scriptIcon, ext, h, v) elseif i.className=='SpecialMesh' then part = Instance.new('Part') part.Parent = workspace -- Shiny part.Material = 'SmoothPlastic' i.Parent = part return t:Click(ext, h, v, true) elseif i.className=='ShirtGraphic' then return t:ClickTexture(i.Graphic, ext, h, v) elseif i.className=='Shirt' then return t:ClickTexture(i.ShirtTemplate, ext, h, v) elseif i.className=='Pants' then return t:ClickTexture(i.PantsTemplate, ext, h, v) elseif i.className=='Decal' then return t:ClickTexture(i.Texture, ext, h, v) else -- Shiny if i.className=='Hat' then i.Handle.Material = 'SmoothPlastic' elseif i.className=='Part' then i.Material = 'SmoothPlastic' end i.Parent = workspace end end return t:Click(ext, h, v, true, true) end ---PLACE THUMBNAIL--- function getPlaceThumb(...) local comment = 'Place thumbnail' url, ext, x, y = ... pcall(function() game:GetService('ContentProvider'):SetbaseUrl(url) end) game:GetService('ThumbnailGenerator').GraphicsMode=4 game:GetService('ScriptContext').ScriptsDisabled=true game:Load(url) -- This is definitely not gonna be made shiny via lua. lol return game:GetService('ThumbnailGenerator'):Click(ext, x, y, false) end ---AVATAR THUMBNAIL--- function getAvatarThumb(...) local comment = 'Avatar thumbnail' asseturl, url, fileExtension, x, y = ... print('Rendering avatar '..asseturl..'...') game:GetService('ScriptContext').ScriptsDisabled=true pcall(function() game:GetService('ContentProvider'):SetbaseUrl(url) end) player = game:GetService('Players'):CreateLocalPlayer(0) player.CharacterAppearance = asseturl player:LoadCharacter(false) if (player.Character ~= nil) then local c = player.Character:GetChildren() for i=1,#c do if (c[i].className == 'Tool') then player.Character.Torso['Right Shoulder'].CurrentAngle = 1.57 break end end end game:GetService('ThumbnailGenerator').GraphicsMode = 4 print('Finished rendering avatar '..asseturl..'!') return game:GetService('ThumbnailGenerator'):Click(fileExtension, x, y, true) end ---BODYPART THUMBNAIL--- function getBodyPartThumb(...) local comment = 'BodyPart thumbnail' asseturl, url, ext, h, v, guyUrl, customurl = ... pcall(function() game:GetService('ContentProvider'):SetbaseUrl(url) end) game:GetService('ScriptContext').ScriptsDisabled = true local guy = game:GetObjects(guyUrl)[1] guy.Parent = workspace -- Shiny c = guy:GetChildren() for i=1,#c do if (c[i].className == 'Part') then c[i].Material = 'SmoothPlastic' elseif (c[i].className == 'Hat') then c[i].Handle.Material = 'SmoothPlastic' end end pcall(function() local objects = game:GetObjects(asseturl) for key, object in pairs(objects) do object.Parent = guy end end) pcall(function() game:GetObjects(customurl)[1].Parent = guy end) t = game:GetService('ThumbnailGenerator') game:GetService('ThumbnailGenerator').GraphicsMode = 4 return t:Click(ext, h, v, true) end ---SHIRT THUMBNAIL--- function getShirtThumb(...) local comment = 'Shirt thumbnail' asseturl, ext, h, v, url, guyUrl = ... pcall(function() game:GetService('ContentProvider'):SetbaseUrl(url) end) game:GetService('ScriptContext').ScriptsDisabled = true local guy = game:GetObjects(guyUrl)[1] guy.Parent = workspace -- Shiny c = guy:GetChildren() for i=1,#c do if (c[i].className == 'Part') then c[i].Material = 'SmoothPlastic' elseif (c[i].className == 'Hat') then c[i].Handle.Material = 'SmoothPlastic' end end c = Instance.new('Shirt') c.ShirtTemplate = game:GetObjects(asseturl)[1].ShirtTemplate c.Parent = guy t = game:GetService('ThumbnailGenerator') game:GetService('ThumbnailGenerator').GraphicsMode = 4 return t:Click(ext, h, v, true) end ---PANTS THUMBNAIL--- function getPantsThumb(...) local comment = 'Custom pants thumbnail' asseturl, ext, h, v, url, guyUrl = ... pcall(function() game:GetService('ContentProvider'):SetbaseUrl(url) end) game:GetService('ScriptContext').ScriptsDisabled = true local guy = game:GetObjects(guyUrl)[1] guy.Parent = workspace -- Shiny c = guy:GetChildren() for i=1,#c do if (c[i].className == 'Part') then c[i].Material = 'SmoothPlastic' elseif (c[i].className == 'Hat') then c[i].Handle.Material = 'SmoothPlastic' end end c = Instance.new('Pants') c.PantsTemplate = game:GetObjects(asseturl)[1].PantsTemplate c.Parent = guy t = game:GetService('ThumbnailGenerator') game:GetService('ThumbnailGenerator').GraphicsMode = 4 return t:Click(ext, h, v, true) end ---HEAD THUMBNAIL--- function getHeadThumb(...) local comment = 'Head thumbnail' asseturl, url, ext, h, v, guyUrl = ... pcall(function() game:GetService('ContentProvider'):SetbaseUrl(url) end) game:GetService('ThumbnailGenerator').GraphicsMode = 4 game:GetService('ScriptContext').ScriptsDisabled = true local guy = game:GetObjects(guyUrl)[1] guy.Parent = workspace -- Shiny c = guy:GetChildren() for i=1,#c do if (c[i].className == 'Part') then c[i].Material = 'SmoothPlastic' elseif (c[i].className == 'Hat') then c[i].Handle.Material = 'SmoothPlastic' end end local mesh = game:GetObjects(asseturl)[1] guy.Head.BrickColor = BrickColor.Gray() guy.Head.Mesh:remove() mesh.Parent = guy.Head guy.Torso:remove() guy['Right Arm']:remove() guy['Left Arm']:remove() guy['Right Leg']:remove() guy['Left Leg']:remove() t = game:GetService('ThumbnailGenerator') return t:Click(ext, h, v, true) end ---MODEL THUMBNAIL--- function getModelThumb(...) local comment = 'Model thumbnail' url, baseUrl, ext, h, v, scriptIcon, toolIcon = ... pcall(function() game:GetService('ContentProvider'):SetBaseUrl(baseUrl) end) game:GetService('ThumbnailGenerator').GraphicsMode = 4 t = game:GetService('ThumbnailGenerator') game:GetService('ScriptContext').ScriptsDisabled = true for _,i in ipairs(game:GetObjects(url)) do if i.className=='Script' then return t:ClickTexture(scriptIcon, ext, h, v) elseif i.className=='SpecialMesh' then part = Instance.new('Part') -- Shiny part.Material = 'SmoothPlastic' part.Parent = workspace i.Parent = part return t:Click(ext, h, v, true) else -- Shiny if i.className=='Hat' then i.Handle.Material = 'SmoothPlastic' elseif i.className=='Part' then i.Material = 'SmoothPlastic' end end end return t:Click(ext, h, v, true) end ---GEAR THUMBNAIL--- function getGearThumb(...) local comment = 'Gear thumbnail' url, baseUrl, ext, h, v = ... pcall(function() game:GetService('ContentProvider'):SetBaseUrl(baseUrl) end) game:GetService('ThumbnailGenerator').GraphicsMode = 4 t = game:GetService('ThumbnailGenerator') game:GetService('ScriptContext').ScriptsDisabled = true for _,i in ipairs(game:GetObjects(url)) do i.Parent = workspace -- Shiny if i:IsA('Part') then i.Material = 'SmoothPlastic' end end return t:Click(ext, h, v, true) end ---[[End Thumbnail Scripts]]--- --[[game.Workspace.CurrentCamera.CameraType = 'Fixed' game.Workspace.CurrentCamera.CoordinateFrame = CFrame.new(2.09919071, 100.099197, 3.73974943, 0.896169245, -0.179961309, 0.405579507, -0, 0.914059222, 0.405580819, -0.443712562, -0.363469064, 0.81915164) game.Workspace:ZoomToExtents()]]-- asset = game:GetService('MarketplaceService'):GetProductInfo(assetId) if asset.AssetTypeId == 11 then thumbnail = getShirtThumb(url, ext, h, v, baseUrl, baseUrl .. 'Asset/?id=' .. 1785197) elseif asset.AssetTypeId == 12 then thumbnail = getPantsThumb(url, ext, h, v, baseUrl, baseUrl .. 'Asset/?id=' .. 1785197) elseif asset.AssetTypeId == 9 then thumbnail = getPlaceThumb(url, ext, 1000, 560) elseif asset.AssetTypeId == 19 then thumbnail = getGearThumb(url, baseUrl, ext, h, v) elseif asset.AssetTypeId == 27 and asset.AssetTypeId <= 31 then thumbnail = getBodyPartThumb(url, baseUrl, ext, h, v, baseUrl .. 'Asset/?id=' .. 1785197) else thumbnail = getToolThumb(url, ext, h, v, scriptIcon, toolIcon) end game:HttpPost(game:GetService('ContentProvider').BaseUrl .. 'Game/Tools/ThumbnailAsset.ashx?assetId=' .. assetId, thumbnail, true) print('Finished rendering asset ' .. assetId .. '!')"; //End Lua Scripts /* Name: Start Game Server Description: This function loads and runs the gameserver script via the baseUrl. NOTE: This should not be used under normal circumstances. Parameters: [] */ /* function StartGameServer() { global $RCC; return "local gameport = ...\n". "loadfile('" . $RCC->baseUrl . "game/gameserver.ashx')(0, gameport, nil, nil, nil, nil, nil, 30)\n"; } */ /* Name: Make Load Place Script Description: This function builds and returns a script needed to load a place file. Parameters: [ "placeId" => "The ID of the place you wish to load." ] */ function MakeLoadPlaceScript($placeId) { global $RCC; return ExecuteScript('LoadPlace-'.$placeId, "game:Load('" . $RCC->baseUrl . "asset/?id={$placeId}')", array()); } /* Name: Make Join Game Script Description: This function loads and runs the join script via the baseUrl. Parameters: [ "host" => "The IP of the server to join.", "gamePort" => "The port of the server to join." ] */ function MakeJoinGameScript($host, $gamePort) { // other params: UserID=0 global $RCC; return ExecuteScript('JoinGame-'.$host, "loadfile('" . $RCC->baseUrl . "game/join.ashx?server={$host}&serverPort={$gamePort}')()", array()); } /* Name: Make Busy Script Description: This function populates the server with bots. Parameters: [] */ function MakeBusyScript() { global $RCC; return ExecuteScript('MakeBusyScript', $RCC->Scripts->BusyScript(), array()); } /* Name: Make Tool Thumb Script Description: This function generates and returns(?) a tool thumbnail. Parameters: [ "assetId" => "The ID of the asset to render.", "Width" => "The width of the image in pixels.", "Height" => "The height of the image in pixels." ] */ function MakeToolThumbScript($assetId, $Width, $Height) { global $RCC; //string url = Web.ApplicationURL + "/Asset/?versionid=" + model.CurrentVersion.ID; $url = $RCC->baseUrl . "Asset/?id=" . $assetId; return ExecuteScript( "ToolThumb-".$assetId, $RCC->Scripts->ToolThumbScript, array($url, "PNG", $Width, $Height, $RCC->baseUrl + "Thumbs/Script.png", $RCC->baseUrl + "Thumbs/Tool.png") ); } /* Name: Make Thumb Script Description: This function generates and returns(?) an asset thumbnail. This function is primarily used for body parts, places, and gear. Parameters: [ "baseScript" => "The script that's going to be executed by RCCService to render and return the thumbnail.", "id" => "The ID of the asset to render. (Set this to 0 to use the versionId parameter instead.)", "versionId" => "The version ID of the asset.", "Width" => "The width of the image in pixels.", "Height" => "The height of the image in pixels.", "needsbaseUrl" => "Used to determine wether a baseUrl needs to be given to the script.", "guyId" => "The asset id of the default character (MrGrey 1785197) to be used when obtaining body parts." ] */ function MakeThumbScript($baseScript, $id, $versionId, $Width, $Height, $needsbaseUrl, $guyId) { global $RCC; if ($id != 0) { $url = $RCC->baseUrl . "Asset/?id=" . $id; } else { $url = $RCC->baseUrl . "Asset/?versionid=" . $versionId; } $guyUrl = ""; if ($guyId != -1) { $guyUrl = $RCC->baseUrl . "Asset/?id=" . $guyId; } if ($needsbaseUrl == true) { return ExecuteScript( "AssetThumb-".$id, $baseScript, array($url, $baseUrl, "PNG", $Width, $Height, $guyUrl) ); } else { /*return ExecuteScript( "AssetThumb-".$id, $baseScript, array($url, "PNG", $Width, $Height, $guyUrl) );*/ return ExecuteScript( "AssetThumb-".$id, $baseScript, array($url, "PNG", $Width, $Height, $baseUrl, $guyUrl) ); } } /* Name: Make Head Script Description: This function generates and returns(?) a head thumbnail. This function may be used for body parts. Parameters: [ "assetId" => "The ID of the asset to render.", "Width" => "The width of the image in pixels.", "Height" => "The height of the image in pixels." ] */ function MakeHeadScript($assetId, $Width, $Height) { global $RCC; return MakeThumbScript($RCC->Scripts->HeadScript, $assetId, 0, $Width, $Height, true, 1785197); } /* Name: Make Place Thumb Script Description: This function generates and returns(?) a place thumbnail. It doesn't use any particular camera angle. Parameters: [ "id" => "The ID of the place to render. (Set this to 0 to use the versionId parameter instead.)", "versionId" => "The version ID of the asset.", "Width" => "The width of the image in pixels.", "Height" => "The height of the image in pixels." ] */ function MakePlaceThumbScript($id, $versionId, $Width, $Height) { global $RCC; return MakeThumbScript($RCC->Scripts->PlaceThumbScript, $id, $versionId, $Width, $Height, false, -1); } /* Name: Make Custom Thumb Script Description: This function runs the given script with parameters used for thumbnail rendering. Parameters: [ "baseScript" => "The script that's going to be executed by RCCService to render the thumbnail.", "url" => "The URL used to load the asset. ex: http://sitetest1.roblonium.com/Asset/?id=100", "Width" => "The width of the image in pixels.", "Height" => "The height of the image in pixels." ] */ function MakeCustomThumbScript($RCCServiceSoap, $baseScript, $url, $Width, $Height, $assetId = null) { global $RCC; /*return ExecuteScript( "MakeCustomThumbScript", $baseScript, array($url, "PNG", $Width, $Height) );*/ /*return ExecuteScript( "MakeCustomThumbScript", $baseScript, array($url, "PNG", $Width, $Height, $assetId) );*/ return OpenJob( $RCCServiceSoap, "MakeCustomThumbScript-".$assetId, $baseScript, [$RCC->baseUrl, $url, "PNG", $Width, $Height, $assetId] ); } /* Name: Make Model Thumb Script Description: This function generates and returns(?) a model thumbnail. Parameters: [ "id" => "The ID of the model to render. (Set this to 0 to use the versionId parameter instead.)", "versionId" => "The version ID of the model.", "Width" => "The width of the image in pixels.", "Height" => "The height of the image in pixels." ] */ function MakeModelThumbScript($id, $versionId, $Width, $Height) { global $RCC; if ($id != 0) { $url = $RCC->baseUrl . "Asset/?id=" . $id; } else { $url = $baseUrl . "Asset/?versionid=" . $versionId; } return ExecuteScript( "ModelThumb-".$id, $RCC->Scripts->ModelThumbScript, array($url, $baseUrl, "PNG", $Width, $Height, $baseUrl . "/Thumbs/Script.png", $baseUrl . "/Thumbs/Tool.png") ); } /* Name: Make Gear Thumb Script Description: This function generates and returns(?) a gear thumbnail. I'm not exactly sure what the difference is between MakeToolThumbScript and MakeGearThumbScript. Parameters: [ "id" => "The ID of the gear to render. (Set this to 0 to use the versionId parameter instead.)", "versionId" => "The version ID of the gear.", "Width" => "The width of the image in pixels.", "Height" => "The height of the image in pixels." ] */ function MakeGearThumbScript($id, $versionId, $Width, $Height) { global $RCC; return MakeThumbScript($RCC->Scripts->GearThumbScript, $id, $versionId, $Width, $Height, true, -1); } ?>