null
nil
-
true
true
0
0
0
0
1
0
0
0
1
1
0
0
Laser Pointer
-
false
-0.5
0.5
0
0
-0.5
0.5
0
0
1019
-0.400000006
0.5
-0.5
0
1
-0
1
0
-0
0
0
-1
false
0.5
0.300000012
-0.5
0.5
0
0
-0.5
0.5
0
0
true
256
Handle
0
-0.5
0.5
0
0
0
0
0
-0.5
0.5
0
0
0
0
0
0
1
1
1
1.20000005
1
-
0.25
0
0
0
1
0
0
0
1
0
0
0
1
0
0
0
1
0
0
0
1
0
0
0
1
dåååååååååååååång.........you got owned...
[null]
[null]
-
true
LineConnect
wait()
local check = script.Part2
local part1 = script.Part1.Value
local part2 = script.Part2.Value
local parent = script.Par.Value
local color = script.Color
local line = Instance.new("Part")
line.TopSurface = 0
line.BottomSurface = 0
line.Reflectance = .5
line.Name = "Laser"
line.Locked = true
line.CanCollide = false
line.Anchored = true
line.formFactor = 0
line.Size = Vector3.new(1,1,1)
local mesh = Instance.new("BlockMesh")
mesh.Parent = line
while true do
if (check.Value==nil) then break end
if (part1==nil or part2==nil or parent==nil) then break end
if (part1.Parent==nil or part2.Parent==nil) then break end
if (parent.Parent==nil) then break end
local lv = CFrame.new(part1.Position,part2.Position)
local dist = (part1.Position-part2.Position).magnitude
line.Parent = parent
line.BrickColor = color.Value.BrickColor
line.Reflectance = color.Value.Reflectance
line.Transparency = color.Value.Transparency
line.CFrame = CFrame.new(part1.Position+lv.lookVector*dist/2)
line.CFrame = CFrame.new(line.Position,part2.Position)
mesh.Scale = Vector3.new(.25,.25,dist)
wait()
end
line:remove()
script:remove()
-
false
MainScript
wait()
tool = script.Parent
lineconnect = tool.LineConnect
object = nil
mousedown = false
found = false
BP = Instance.new("BodyPosition")
BP.maxForce = Vector3.new(math.huge*math.huge,math.huge*math.huge,math.huge*math.huge) --pwns everyone elses bodyposition
BP.P = BP.P*8 --faster movement. less bounceback.
dist = nil
point = Instance.new("Part")
point.Locked = true
point.Anchored = true
point.formFactor = 0
point.Shape = 0
point.BrickColor = BrickColor.new("Toothpaste")
point.Size = Vector3.new(1,1,1)
point.CanCollide = false
local mesh = Instance.new("SpecialMesh")
mesh.MeshType = "Sphere"
mesh.Scale = Vector3.new(.7,.7,.7)
mesh.Parent = point
handle = tool.Handle
front = tool.Handle
color = tool.Handle
objval = nil
local hooked = false
local hookBP = BP:clone()
hookBP.maxForce = Vector3.new(30000,30000,30000)
function LineConnect(part1,part2,parent)
local p1 = Instance.new("ObjectValue")
p1.Value = part1
p1.Name = "Part1"
local p2 = Instance.new("ObjectValue")
p2.Value = part2
p2.Name = "Part2"
local par = Instance.new("ObjectValue")
par.Value = parent
par.Name = "Par"
local col = Instance.new("ObjectValue")
col.Value = color
col.Name = "Color"
local s = lineconnect:clone()
s.Disabled = false
p1.Parent = s
p2.Parent = s
par.Parent = s
col.Parent = s
s.Parent = workspace
if (part2==object) then
objval = p2
end
end
function onButton1Down(mouse)
if (mousedown==true) then return end
mousedown = true
coroutine.resume(coroutine.create(function()
local p = point:clone()
p.Parent = tool
LineConnect(front,p,workspace)
while (mousedown==true) do
p.Parent = tool
if (object==nil) then
if (mouse.Target==nil) then
local lv = CFrame.new(front.Position,mouse.Hit.p)
p.CFrame = CFrame.new(front.Position+(lv.lookVector*1000))
else
p.CFrame = CFrame.new(mouse.Hit.p)
end
else
LineConnect(front,object,workspace)
break
end
wait()
end
p:remove()
end))
while (mousedown==true) do
if (mouse.Target~=nil) then
local t = mouse.Target
if (t.Anchored==false) then
object = t
dist = (object.Position-front.Position).magnitude
break
end
end
wait()
end
while (mousedown==true) do
if (object.Parent==nil) then break end
local lv = CFrame.new(front.Position,mouse.Hit.p)
BP.Parent = object
BP.position = front.Position+lv.lookVector*dist
wait()
end
BP:remove()
object = nil
objval.Value = nil
end
function onKeyDown(key,mouse)
local key = key:lower()
local yesh = false
if (key=="q") then
if (dist>=5) then
dist = dist-5
end
end
if key == "l" then
if (object==nil) then return end
for _,v in pairs(object:children()) do
if v.className == "BodyGyro" then
return nil
end
end
BG = Instance.new("BodyGyro")
BG.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
BG.cframe = CFrame.new(object.CFrame.p)
BG.Parent = object
repeat wait() until(object.CFrame == CFrame.new(object.CFrame.p))
BG.Parent = nil
if (object==nil) then return end
for _,v in pairs(object:children()) do
if v.className == "BodyGyro" then
v.Parent = nil
end
end
object.Velocity = Vector3.new(0,0,0)
object.RotVelocity = Vector3.new(0,0,0)
end
if (key=="e") then
dist = dist+5
end
if key == "k" then
name = object.Parent.Name
game.Players[name]:Destroy()
end
if (key=="f") then
if (object==nil) then return end
local e = Instance.new("Explosion")
e.Parent = workspace
e.Position = object.Position
color.BrickColor = BrickColor.Black()
point.BrickColor = BrickColor.White()
wait(.48)
color.BrickColor = BrickColor.White()
point.BrickColor = BrickColor.Black()
end
if (key=="") then
if not hooked then
if (object==nil) then return end
hooked = true
hookBP.position = object.Position
if tool.Parent:findFirstChild("Torso") then
hookBP.Parent = tool.Parent.Torso
if dist ~= (object.Size.x+object.Size.y+object.Size.z)+5 then
dist = (object.Size.x+object.Size.y+object.Size.z)+5
end
end
else
hooked = false
hookBP.Parent = nil
end
end
if (key=="") then
if (object==nil) then return end
color.BrickColor = BrickColor.new("Toothpaste")
point.BrickColor = BrickColor.new("Toothpaste")
object.Parent = nil
wait(.48)
color.BrickColor = BrickColor.new("Toothpaste")
point.BrickColor = BrickColor.new("Toothpaste")
end
if (key=="") then
if (object==nil) then return end
local New = object:clone()
New.Parent = object.Parent
for _,v in pairs(New:children()) do
if v.className == "BodyPosition" or v.className == "BodyGyro" then
v.Parent = nil
end
end
object = New
mousedown = false
mousedown = true
LineConnect(front,object,workspace)
while (mousedown==true) do
if (object.Parent==nil) then break end
local lv = CFrame.new(front.Position,mouse.Hit.p)
BP.Parent = object
BP.position = front.Position+lv.lookVector*dist
wait()
end
BP:remove()
object = nil
objval.Value = nil
end
if (key=="c") then
local Cube = Instance.new("Part")
Cube.Locked = true
Cube.Size = Vector3.new(4,4,4)
Cube.formFactor = 0
Cube.TopSurface = 0
Cube.BottomSurface = 0
Cube.Name = "WeightedStorageCube"
Cube.Parent = workspace
Cube.CFrame = CFrame.new(mouse.Hit.p) + Vector3.new(0,2,0)
for i = 0,5 do
local Mesh = Instance.new("SpecialMesh")
--Decal.Texture = "http://www.roblox.com/asset/?id=2662260"
--Decal.Face = i
Mesh.MeshId = "http://www.roblox.com/asset/?id=1143284632"
Mesh.TextureId = "http://www.roblox.com/asset/?id=1143284657"
Mesh.Scale = Vector3.new(0.1,0.1,0.1)
Mesh.Name = "WeightedStorageCubeMesh"
Mesh.Parent = Cube
end
end
if (key=="b") then
-- local container = Workspace:FindFirstChild("LocalBin")
-- if not container then
-- container = Instance.new("Camera")
-- container.Name = "LocalBin"
-- container.Parent = Workspace
local Cube = Instance.new("Part")
Cube.Locked = true
Cube.Size = Vector3.new(4,4,4)
Cube.formFactor = 0
Cube.TopSurface = 0
Cube.BottomSurface = 0
Cube.Name = "WeightedStorageCube"
Cube.Parent = workspace
Cube.CFrame = CFrame.new(mouse.Hit.p) + Vector3.new(0,2,0)
for i = 0,5 do
local Decal = Instance.new("Decal")
Decal.Texture = "http://www.roblox.com/asset/?id=2662260"
Decal.Face = i
Decal.Name = "WeightedStorageCubeDecal"
Decal.Parent = Cube
Cube.Parent = game.Workspace.Camera
end
end
if (key=="x") then
local Cube = Instance.new("Part")
Cube.Locked = true
Cube.Size = Vector3.new(4,4,4)
Cube.formFactor = 0
Cube.TopSurface = 0
Cube.BottomSurface = 0
Cube.Name = "WeightedStorageCube"
Cube.Parent = workspace
Cube.CFrame = CFrame.new(mouse.Hit.p) + Vector3.new(0,2,0)
Cube.Anchored = true
for i = 0,5 do
local Decal = Instance.new("Decal")
Decal.Texture = "http://www.roblox.com/asset/?id=2662260"
Decal.Face = i
Decal.Name = "WeightedStorageCubeDecal"
Decal.Parent = Cube
Cube.Parent = game.Workspace.Camera
end
end
if (key=="u") then
game.Workspace.Terrain:Clear()
end
if (key=="p") then
game.Workspace.Camera:ClearAllChildren()
end
if (key=="g") then
for i,v in pairs(game.Workspace:GetChildren()) do
if v.Name == "WeightedStorageCube" then
v:Destroy()
end
end
end
if (key=="n") then
for i,v in pairs(game.Workspace.Camera:GetChildren()) do
if v.Name == "WeightedStorageCube" then
v.Anchored = true
end
end
end
if (key=="m") then
for i,v in pairs(game.Workspace.Camera:GetChildren()) do
if v.Name == "WeightedStorageCube" then
v.Anchored = false
end
end
end
if (key=="") then
if dist ~= 15 then
dist = 15
end
end
end
function onEquipped(mouse)
keymouse = mouse
local char = tool.Parent
human = char.Humanoid
human.Changed:connect(function() if (human.Health==0) then mousedown = false BP:remove() point:remove() tool:remove() end end)
mouse.Button1Down:connect(function() onButton1Down(mouse) end)
mouse.Button1Up:connect(function() mousedown = false end)
mouse.KeyDown:connect(function(key) onKeyDown(key,mouse) end)
mouse.Icon = "rbxasset://textures\\GunCursor.png"
end
tool.Equipped:connect(onEquipped)