172 lines
6.0 KiB
PHP
172 lines
6.0 KiB
PHP
<?php require $_SERVER['DOCUMENT_ROOT']."/api/private/core.php";
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Polygon::ImportClass("RBXClient");
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header("Pragma: no-cache");
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header("Cache-Control: no-cache");
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header("content-type: text/plain; charset=utf-8");
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$params = (object)
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[
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"placeID" => 0,
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"username" => "Player",
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"userid" => 0,
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"membership" => "None",
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"age" => 0,
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"charappUrl" => "http://{$_SERVER['HTTP_HOST']}/Asset/CharacterFetch.ashx?userId=2",
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"pingUrl" => "",
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"uploadUrl" => ""
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];
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if(SESSION)
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{
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$params->username = SESSION["userName"];
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$params->userid = SESSION["userId"];
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$params->charappUrl = "http://{$_SERVER['HTTP_HOST']}/Asset/CharacterFetch.ashx?userId={$params->userid}";
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if(SESSION["adminLevel"]) $params->membership = "OutrageousBuildersClub";
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}
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ob_start();
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?>
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-- Prepended to Edit.lua and Visit.lua and Studio.lua and PlaySolo.lua--
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if true then
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pcall(function() game:SetPlaceID(0) end)
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else
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if 0>0 then
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pcall(function() game:SetPlaceID(0) end)
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end
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end
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visit = game:GetService("Visit")
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local message = Instance.new("Message")
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message.Parent = workspace
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message.archivable = false
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game:GetService("ScriptInformationProvider"):SetAssetUrl("http://<?=$_SERVER['HTTP_HOST']?>/Asset/")
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game:GetService("ContentProvider"):SetThreadPool(16)
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pcall(function() game:GetService("InsertService"):SetFreeModelUrl("http://<?=$_SERVER['HTTP_HOST']?>/Game/Tools/InsertAsset.ashx?type=fm&q=%s&pg=%d&rs=%d") end) -- Used for free model search (insert tool)
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pcall(function() game:GetService("InsertService"):SetFreeDecalUrl("http://<?=$_SERVER['HTTP_HOST']?>/Game/Tools/InsertAsset.ashx?type=fd&q=%s&pg=%d&rs=%d") end) -- Used for free decal search (insert tool)
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settings().Diagnostics:LegacyScriptMode()
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game:GetService("InsertService"):SetBaseSetsUrl("http://<?=$_SERVER['HTTP_HOST']?>/Game/Tools/InsertAsset.ashx?nsets=10&type=base")
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game:GetService("InsertService"):SetUserSetsUrl("http://<?=$_SERVER['HTTP_HOST']?>/Game/Tools/InsertAsset.ashx?nsets=20&type=user&userid=%d")
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game:GetService("InsertService"):SetCollectionUrl("http://<?=$_SERVER['HTTP_HOST']?>/Game/Tools/InsertAsset.ashx?sid=%d")
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game:GetService("InsertService"):SetAssetUrl("http://<?=$_SERVER['HTTP_HOST']?>/Asset/?id=%d")
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game:GetService("InsertService"):SetAssetVersionUrl("http://www.roblox.com/Asset/?assetversionid=%d")
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pcall(function() game:GetService("SocialService"):SetFriendUrl("http://<?=$_SERVER['HTTP_HOST']?>/Game/LuaWebService/HandleSocialRequest.ashx?method=IsFriendsWith&playerid=%d&userid=%d") end)
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pcall(function() game:GetService("SocialService"):SetBestFriendUrl("http://<?=$_SERVER['HTTP_HOST']?>/Game/LuaWebService/HandleSocialRequest.ashx?method=IsBestFriendsWith&playerid=%d&userid=%d") end)
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pcall(function() game:GetService("SocialService"):SetGroupUrl("http://<?=$_SERVER['HTTP_HOST']?>/Game/LuaWebService/HandleSocialRequest.ashx?method=IsInGroup&playerid=%d&groupid=%d") end)
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pcall(function() game:SetCreatorID(0, Enum.CreatorType.User) end)
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pcall(function() game:SetScreenshotInfo("") end)
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pcall(function() game:SetVideoInfo("") end)
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-- SingleplayerSharedScript.lua inserted here --
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pcall(function() settings().Rendering.EnableFRM = true end)
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pcall(function() settings()["Task Scheduler"].PriorityMethod = Enum.PriorityMethod.AccumulatedError end)
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game:GetService("ChangeHistoryService"):SetEnabled(false)
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pcall(function() game:GetService("Players"):SetBuildUserPermissionsUrl("http://<?=$_SERVER['HTTP_HOST']?>//Game/BuildActionPermissionCheck.ashx?assetId=0&userId=%d&isSolo=true") end)
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workspace:SetPhysicsThrottleEnabled(true)
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local addedBuildTools = false
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local screenGui = game:GetService("CoreGui"):FindFirstChild("RobloxGui")
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-- This code might move to C++
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function characterRessurection(player)
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if player.Character then
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local humanoid = player.Character.Humanoid
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humanoid.Died:connect(function() wait(5) player:LoadCharacter() end)
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end
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end
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--[[game:GetService("Players").PlayerAdded:connect(function(player)
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characterRessurection(player)
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player.Changed:connect(function(name)
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if name=="Character" then
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characterRessurection(player)
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end
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end)
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end)--]]
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function doVisit()
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message.Text = "Loading Game"
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if false then
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game:Load("")
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pcall(function() visit:SetUploadUrl("") end)
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else
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pcall(function() visit:SetUploadUrl("") end)
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end
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message.Text = "Running"
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game:GetService("RunService"):Run()
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message.Text = "Creating Player"
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if false then
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player = game:GetService("Players"):CreateLocalPlayer(<?=$params->userid?>)
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player.Name = [====[<?=$params->username?>]====]
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else
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player = game:GetService("Players"):CreateLocalPlayer(0)
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end
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player.CharacterAppearance = "<?=$params->charappUrl?>"
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local propExists, canAutoLoadChar = false
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propExists = pcall(function() canAutoLoadChar = game.Players.CharacterAutoLoads end)
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if (propExists and canAutoLoadChar) or (not propExists) then
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player:LoadCharacter()
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end
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message.Text = "Setting GUI"
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player:SetSuperSafeChat(true)
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pcall(function() player:SetMembershipType(Enum.MembershipType.<?=$params->membership?>) end)
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pcall(function() player:SetAccountAge(<?=$params->age?>) end)
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if false then
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message.Text = "Setting Ping"
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visit:SetPing("", 300)
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message.Text = "Sending Stats"
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game:HttpGet("")
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end
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end
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success, err = pcall(doVisit)
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if not addedBuildTools then
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local playerName = Instance.new("StringValue")
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playerName.Name = "PlayerName"
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playerName.Value = player.Name
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playerName.RobloxLocked = true
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playerName.Parent = screenGui
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local BuildToolsScriptID = -1
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if game.CoreGui.Version == 1 or game.CoreGui.Version == 2 then BuildToolsScriptID = 1179
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elseif game.CoreGui.Version == 7 then BuildToolsScriptID = 1568 end
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pcall(function() game:GetService("ScriptContext"):AddCoreScript(BuildToolsScriptID,screenGui,"BuildToolsScript") end)
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addedBuildTools = true
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end
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if success then
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message.Parent = nil
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else
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print(err)
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if false then
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pcall(function() visit:SetUploadUrl("") end)
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end
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wait(5)
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message.Text = "Error on visit: " .. err
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if true then
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game:HttpPost("http://<?=$_SERVER['HTTP_HOST']?>/Error/Lua.ashx?", "Visit.lua: " .. err)
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end
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end
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<?php echo RBXClient::CryptSignScript(ob_get_clean());
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