93 lines
3.5 KiB
XML
93 lines
3.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<soap:Envelope xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/">
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<soap:Body>
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<OpenJobEx xmlns="http://roblox.com/">
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<job>
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<id>{JobID}</id>
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<expirationInSeconds>60</expirationInSeconds>
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<category>1</category>
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<cores>1</cores>
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</job>
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<script>
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<name>RenderScript</name>
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<script>
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-- Model v1.0.2
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local baseUrl, thumbnailKey, renderType, assetId, synchronous = ...
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local ThumbnailGenerator = game:GetService("ThumbnailGenerator")
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pcall(function()
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game:GetService("ContentProvider"):SetBaseUrl(baseUrl)
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game:GetService("InsertService"):SetAssetUrl(baseUrl .. "/Asset/?id=%d")
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game:GetService("InsertService"):SetAssetVersionUrl(baseUrl .. "/Asset/?assetversionid=%d")
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end)
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game:GetService("HttpService").HttpEnabled = true
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game:GetService("ScriptContext").ScriptsDisabled = true
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print("[" .. game.JobId .. "] Starting new render for " .. renderType .. " ID " .. assetId)
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game:HttpPost(baseUrl .. "/api/render/update?ApiKey=" .. thumbnailKey .. "&RenderJobID=" .. game.JobId, '{"Status": 1}', synchronous, "text/plain", true)
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local click = false
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for _, object in pairs(game:GetObjects(baseUrl .. "/Asset/?id=" .. assetId)) do
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if object:IsA("Sky") then
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local resultValues = nil
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local success = pcall(function() click = ThumbnailGenerator:ClickTexture(object.SkyboxFt, "PNG", 420, 420) end)
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if not success then
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object.Parent = game:GetService("Lighting")
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click = ThumbnailGenerator:Click("PNG", 420, 420, false)
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end
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-- elseif object:IsA("LuaSourceContainer") then
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-- return ThumbnailGenerator:ClickTexture(baseUrl.. "Thumbs/Script.png", fileExtension, x, y)
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-- elseif object:IsA("SpecialMesh") then
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-- local part = Instance.new("Part")
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-- part.Parent = workspace
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-- object.Parent = part
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-- return ThumbnailGenerator:Click(fileExtension, x, y, --[[hideSky = ]] true)
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else
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pcall(function() object.Parent = workspace end)
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click = ThumbnailGenerator:Click("PNG", 1024, 1024, true)
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end
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end
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result = '{"Status": 2, "Click": "' .. tostring(click) .. '"}'
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print("[" .. game.JobId .. "] Successfully rendered, moving on...")
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while true do
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success, error = pcall(function() game:HttpPost(baseUrl .. "/api/render/update?ApiKey=" .. thumbnailKey .. "&RenderJobID=" .. game.JobId, result, true, "text/plain", true) end)
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if not success then
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print("[" .. game.JobId .. "] An error occurred! (" .. error .. "). Uploading again...")
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else
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print("[" .. game.JobId .. "] Upload successful! Moving on...")
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break
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end
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end
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</script>
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<arguments>
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<LuaValue>
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<type>LUA_TSTRING</type>
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<value>{BaseURL}</value>
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</LuaValue>
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<LuaValue>
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<type>LUA_TSTRING</type>
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<value>{ThumbnailKey}</value>
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</LuaValue>
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<LuaValue>
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<type>LUA_TSTRING</type>
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<value>{RenderType}</value>
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</LuaValue>
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<LuaValue>
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<type>LUA_TNUMBER</type>
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<value>{AssetID}</value>
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</LuaValue>
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<LuaValue>
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<type>LUA_TBOOLEAN</type>
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<value>{Synchronous}</value>
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</LuaValue>
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</arguments>
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</script>
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</OpenJobEx>
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</soap:Body>
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</soap:Envelope> |