"GET", "logged_in" => true, "secure" => true]); $JobID = API::GetParameter("GET", "jobId", "string"); $JobInfo = Database::singleton()->run("SELECT * FROM GameJobs WHERE JobID = :JobID", [":JobID" => $JobID])->fetch(\PDO::FETCH_OBJ); if (!$JobInfo) API::respond(200, false, "The requested game does not exist"); $ServerInfo = Database::singleton()->run("SELECT * FROM GameServers WHERE ServerID = :ServerID", [":ServerID" => $JobInfo->ServerID])->fetch(\PDO::FETCH_OBJ); $PlaceInfo = Database::singleton()->run("SELECT * FROM assets WHERE id = :PlaceID", [":PlaceID" => $JobInfo->PlaceID])->fetch(\PDO::FETCH_OBJ); if ($PlaceInfo->creator != SESSION["user"]["id"] && !Users::IsAdmin(Users::STAFF_ADMINISTRATOR)) API::respond(200, false, "The requested game cannot be shut down"); if ($JobInfo->Status == "Closed" || $JobInfo->Status == "Crashed") API::respond(200, false, "The requested game has already been shut down"); if ($JobInfo->Status != "Ready") API::respond(200, false, "The requested game cannot be shut down"); $Request = "{\"Operation\":\"CloseJob\", \"JobID\":\"{$JobID}\"}"; $Socket = fsockopen($ServerInfo->ServiceAddress, $ServerInfo->ServicePort); fwrite($Socket, $Request); fclose($Socket); API::respond(200, true, "The requested game has been shut down");