"POST", "logged_in" => true, "secure" => true]); $userid = SESSION["user"]["id"]; $file = $_FILES["file"] ?? false; $name = $_POST["name"] ?? false; $type = $_POST["type"] ?? false; if(!$file) API::respond(200, false, "You must select a file"); if(!in_array($file["type"], ["image/png", "image/jpg", "image/jpeg"]) && $type != 10) API::respond(200, false, "Must be a .png or .jpg file"); if(empty($name)) API::respond(200, false, "You must specify a name"); if(strlen($name) > 50) API::respond(200, false, "The name is too long"); if(Polygon::IsExplicitlyFiltered($name)) API::respond(200, false, "The name contains inappropriate text"); if(!in_array($type, [2, 10, 11, 12, 13])) API::respond(200, false, "You can't upload that type of content!"); $lastCreation = Database::singleton()->run( "SELECT created FROM assets WHERE creator = :uid ORDER BY id DESC", [":uid" => $userid] )->fetchColumn(); if($userid != 1 && $lastCreation+30 > time()) API::respond(200, false, "Please wait ".(30-(time()-$lastCreation))." seconds before creating a new asset"); // tshirts are a bit messy but straightforward: // the image asset itself must be 128x128 with the texture resized to preserve aspect ratio // the image thumbnail should have the texture positioned top // // shirts and pants should ideally be 585x559 but it doesnt really matter - // just as long as it looks right on the avatar. if it doesnt then disapprove // // decals are a lot more messy: // the image asset itself is scaled to be 256 pixels in width, while preserving the texture ratio // the image thumbnail should have the texture positioned center // the decal asset however must have the texture stretched to 1:1 for all its respective sizes // [example: https://www.roblox.com/Item.aspx?ID=8553820] // // we won't have to worry about image size constraints as they're always gonna be // resized to fit in a smaller resolution // // refer to here for the thumbnail sizes: https://github.com/matthewdean/roblox-web-apis // // THUMBNAIL SIZES FOR EACH ITEM TYPE // legend: [f = fit] [t = top] [c = center] [s = stretch] // [M = Model] [He = Head] [S = Shirt] [P = Pants] // // | 48x48 | 60x62 | 75x75 | 100x100 | 110x110 | 160x100 | 250x250 | 352x352 | 420x230 | 420x420 | // +-------+-------+-------+---------+---------+---------+---------+---------+---------+---------+ // Image | |yes (f)| | | | | | | | yes (t) | // +-------+-------+-------+---------+---------+---------+---------+---------+---------+---------+ // T-Shirt | | | | yes | yes | | | | | yes | // +-------+-------+-------+---------+---------+---------+---------+---------+---------+---------+ // Audio | | | yes | yes | yes | | yes | yes | yes | yes | // +-------+-------+-------+---------+---------+---------+---------+---------+---------+---------+ // Hat/Gear | yes | | yes | yes | yes | | yes | yes | yes (fc)| yes | // +-------+-------+-------+---------+---------+---------+---------+---------+---------+---------+ // Place | yes |yes(fc)| yes | yes | yes | yes | yes | yes | yes | yes | // +-------+-------+-------+---------+---------+---------+---------+---------+---------+---------+ // M/He/S/P | yes | | yes | yes | yes | | yes | yes | | yes | // +-------+-------+-------+---------+---------+---------+---------+---------+---------+---------+ // Decal/Face |yes (s)| |yes (s)| yes (s) | yes (s) | | yes (s) | yes (s) | yes (s) | yes (s) | // +-------+-------+-------+---------+---------+---------+---------+---------+---------+---------+ $image = new Upload($file); if(!$image->uploaded) API::respond(200, false, "Failed to process image - please contact an admin"); $image->allowed = ['image/png', 'image/jpg', 'image/jpeg']; $image->image_convert = 'png'; $imageId = Catalog::CreateAsset(["type" => 1, "creator" => SESSION["user"]["id"], "name" => $name, "description" => Catalog::GetTypeByNum($type)." Image"]); if ($type == 2) //tshirt { $Processed = Image::Process($image, ["name" => "$imageId", "keepRatio" => true, "align" => "T", "x" => 128, "y" => 128, "dir" => "assets/"]); if ($Processed !== true) API::respond(200, false, "Image processing failed: $Processed"); Thumbnails::UploadAsset($image, $imageId, 420, 420, ["keepRatio" => true, "align" => "T"]); $itemId = Catalog::CreateAsset(["type" => 2, "creator" => SESSION["user"]["id"], "name" => $name, "description" => "T-Shirt", "imageID" => $imageId]); file_put_contents(SITE_CONFIG['paths']['assets'].$itemId, Catalog::GenerateGraphicXML("T-Shirt", $imageId)); //process initial tshirt thumbnail $template = imagecreatefrompng($_SERVER['DOCUMENT_ROOT']."/img/tshirt-template.png"); $shirtdecal = Image::Resize(SITE_CONFIG['paths']['thumbs_assets']."/$imageId-420x420.png", 250, 250); imagesavealpha($template, true); imagesavealpha($shirtdecal, true); Image::MergeLayers($template, $shirtdecal, 85, 85, 0, 0, 250, 250, 100); imagepng($template, SITE_CONFIG['paths']['thumbs_assets']."/$itemId-420x420.png"); Thumbnails::UploadToCDN(SITE_CONFIG['paths']['thumbs_assets']."/$itemId-420x420.png"); } else if ($type == 11 || $type == 12) //shirt / pants { $Processed = Image::Process($image, ["name" => "$imageId", "x" => 585, "y" => 559, "dir" => "assets/"]); if ($Processed !== true) API::respond(200, false, "Image processing failed: $Processed"); Thumbnails::UploadAsset($image, $imageId, 420, 420, ["keepRatio" => true, "align" => "C"]); $itemId = Catalog::CreateAsset(["type" => $type, "creator" => SESSION["user"]["id"], "name" => $name, "description" => Catalog::GetTypeByNum($type), "imageID" => $imageId]); file_put_contents(SITE_CONFIG['paths']['assets'].$itemId, Catalog::GenerateGraphicXML(Catalog::GetTypeByNum($type), $imageId)); Polygon::RequestRender("Clothing", $itemId); } else if ($type == 10) // model { $ModelXML = file_get_contents($file["tmp_name"]); $ModelXML = str_ireplace("http://".$_SERVER['HTTP_HOST']."/asset/?id=", "%ROBLOXASSETURL%", $ModelXML); $ModelXML = str_ireplace("http://".$_SERVER['HTTP_HOST']."/asset?id=", "%ROBLOXASSETURL%", $ModelXML); $isScript = stripos($ModelXML, 'class="Script" referent="RBX0"'); if (strlen($ModelXML) > 16000000) api::respond(200, false, "Model cannot be larger than 16 megabytes"); libxml_use_internal_errors(true); $SimpleXML = simplexml_load_string($ModelXML); if ($SimpleXML === false) { api::respond(200, false, "Model File is invalid, are you sure it is an older format place file?"); } $modelId = Catalog::CreateAsset([ "type" => 10, "creator" => SESSION["user"]["id"], "name" => $name, "description" => "Model", "PublicDomain" => 0, "approved" => $isScript ? 1 : 0 ]); file_put_contents(Polygon::GetSharedResource("assets/{$modelId}"), $ModelXML); Gzip::Compress(Polygon::GetSharedResource("assets/{$modelId}")); if ($isScript) { //put script image as thumbnail Image::RenderFromStaticImage("Script", $modelId); } else { // user uploaded models are rendered as "usermodels" - this is just normal model rendering except there's no alpha // no roblox thumbnails had transparency up until like 2013 anyway so its not that big of a deal Polygon::RequestRender("UserModel", $modelId); } } else if ($type == 13) //decal { $Processed = Image::Process($image, ["name" => "$imageId", "x" => 256, "scaleY" => true, "dir" => "assets/"]); if ($Processed !== true) api::respond(200, false, "Image processing failed: $Processed"); Thumbnails::UploadAsset($image, $imageId, 420, 420, ["keepRatio" => true, "align" => "C"]); $itemId = Catalog::CreateAsset(["type" => 13, "creator" => SESSION["user"]["id"], "name" => $name, "description" => "Decal", "imageID" => $imageId]); file_put_contents(SITE_CONFIG['paths']['assets'].$itemId, Catalog::GenerateGraphicXML("Decal", $imageId)); Thumbnails::UploadAsset($image, $itemId, 420, 420); } API::respond(200, true, Catalog::GetTypeByNum($type)." successfully created!");