PolygonDLL/PolygonClientUtilities/RobloxMFCHooks.cpp

270 lines
9.6 KiB
C++

#include "pch.h"
#include "RobloxMFCHooks.h"
#include "Config.h"
#include "Util.h"
#include "Logger.h"
#include "LUrlParser.h"
static bool hasAuthUrlArg = false;
static bool hasAuthTicketArg = false;
static bool hasJoinArg = false;
static bool hasJobId = false;
static bool setJobId = false;
static std::wstring authenticationUrl;
static std::wstring authenticationTicket;
static std::wstring joinScriptUrl;
static std::string jobId;
// Functions //
Http__trustCheck_t Http__trustCheck = (Http__trustCheck_t)ADDRESS_HTTP__TRUSTCHECK;
Crypt__verifySignatureBase64_t Crypt__verifySignatureBase64 = (Crypt__verifySignatureBase64_t)ADDRESS_CRYPT__VERIFYSIGNATUREBASE64;
#ifdef ARBITERBUILD
DataModel__getJobId_t DataModel__getJobId = (DataModel__getJobId_t)ADDRESS_DATAMODEL__GETJOBID;
StandardOut__print_t StandardOut__print = (StandardOut__print_t)ADDRESS_STANDARDOUT__PRINT;
// Network__RakNetAddressToString_t Network__RakNetAddressToString = (Network__RakNetAddressToString_t)ADDRESS_NETWORK__RAKNETADDRESSTOSTRING;
#endif
#if defined(MFC2010) || defined(MFC2011)
CApp__CreateGame_t CApp__CreateGame = (CApp__CreateGame_t)ADDRESS_CAPP__CREATEGAME;
CRobloxApp__InitInstance_t CRobloxApp__InitInstance = (CRobloxApp__InitInstance_t)ADDRESS_CROBLOXAPP__INITINSTANCE;
CRobloxCommandLineInfo__ParseParam_t CRobloxCommandLineInfo__ParseParam = (CRobloxCommandLineInfo__ParseParam_t)ADDRESS_CROBLOXCOMMANDLINEINFO__PARSEPARAM;
#endif
// Hook Definitions //
BOOL __fastcall Http__trustCheck_hook(const char* url)
{
LUrlParser::ParseURL parsedUrl = LUrlParser::ParseURL::parseURL(url);
if (!parsedUrl.isValid())
return false;
#ifdef ARBITERBUILD
Logger::Log(LogType::Http, url);
#endif
if (std::string("about:blank") == url)
return true;
if (std::find(Util::allowedSchemes.begin(), Util::allowedSchemes.end(), parsedUrl.scheme_) != Util::allowedSchemes.end())
return std::find(Util::allowedHosts.begin(), Util::allowedHosts.end(), parsedUrl.host_) != Util::allowedHosts.end();
if (std::find(Util::allowedEmbeddedSchemes.begin(), Util::allowedEmbeddedSchemes.end(), parsedUrl.scheme_) != Util::allowedEmbeddedSchemes.end())
return true;
return false;
}
void __fastcall Crypt__verifySignatureBase64_hook(HCRYPTPROV* _this, void*, char a2, int a3, int a4, int a5, int a6, int a7, int a8, char a9, int a10, int a11, int a12, int a13, int a14, int a15)
{
// the actual function signature is (HCRYPTPROV* _this, std::string message, std::string signatureBase64)
// but for some reason it throws a memory access violation when you pass the parameters back into the function, without even modifying them
// each char represents the beginning of new std::string (with the int parameters, that totalls to a length of 24 bytes)
// the signature length is stored in a14 though so we can just use that
if (a14 > 1024)
{
std::ostringstream error;
error << "Signature too large. " << a14 << " > 1024";
throw std::runtime_error(error.str());
}
Crypt__verifySignatureBase64(_this, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15);
}
#ifdef ARBITERBUILD
int __fastcall DataModel__getJobId_hook(char* _this, void*, int a2)
{
// this only sets the job id when game.jobId is called by lua
// so the gameserver script must call game.jobId at the beginning for this to take effect
// also, this only applies to the first datamodel that is created
if (!setJobId && hasJobId && !jobId.empty())
{
int jobIdPtr = (int)_this + STRUCTOFFSET_DATAMODEL__JOBID;
#ifdef NDEBUG
jobIdPtr += 4;
#endif
std::string* jobIdValue = (std::string*)jobIdPtr;
jobIdValue->assign(jobId);
setJobId = true;
}
return DataModel__getJobId(_this, a2);
}
void __fastcall StandardOut__print_hook(int _this, void*, int type, std::string* message)
{
StandardOut__print(_this, type, message);
if (Logger::handle)
{
#ifdef NDEBUG
// for some reason, the location of the message pointer is offset 4 bytes when compiled as release
// i assume doing this is safe? most of the examples ive seen use reinterpret_cast but this seems to work fine
int messagePtr = (int)message + 4;
std::string* message = (std::string*)messagePtr;
#endif
switch (type)
{
case 1: // RBX::MESSAGE_OUTPUT:
Logger::Log(LogType::Output, std::string("[MESSAGE_OUTPUT] ") + *message);
SetConsoleTextAttribute(Logger::handle, FOREGROUND_BLUE | FOREGROUND_INTENSITY);
break;
case 0: // RBX::MESSAGE_INFO:
Logger::Log(LogType::Output, std::string("[MESSAGE_INFO] ") + *message);
SetConsoleTextAttribute(Logger::handle, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
break;
case 2: // RBX::MESSAGE_WARNING:
Logger::Log(LogType::Output, std::string("[MESSAGE_WARNING] ") + *message);
SetConsoleTextAttribute(Logger::handle, FOREGROUND_RED | FOREGROUND_GREEN);
break;
case 3: // RBX::MESSAGE_ERROR:
Logger::Log(LogType::Output, std::string("[MESSAGE_ERROR] ") + *message);
SetConsoleTextAttribute(Logger::handle, FOREGROUND_RED | FOREGROUND_INTENSITY);
break;
}
printf("%s\n", message->c_str());
SetConsoleTextAttribute(Logger::handle, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
}
}
// std::string __fastcall Network__RakNetAddressToString_hook(int raknetAddress, bool writePort, char portDelineator)
// {
// Network__RakNetAddressToString(raknetAddress, writePort, portDelineator);
// return std::string("hi");
// }
#endif
#if defined(MFC2010) || defined(MFC2011)
INT __fastcall CApp__CreateGame_hook(CApp* _this, void*, int a2, int* a3)
{
printf("\n");
printf("Pointer location of CApp: %p\n", &_this);
printf("Pointer value of CApp: %p\n", _this);
// CApp__RobloxAuthenticate(_this, NULL, L"http://polygondev.pizzaboxer.xyz/login/negotiate.ashx", L"0");
return CApp__CreateGame(_this, a2, a3);
}
BOOL __fastcall CRobloxApp__InitInstance_hook(CRobloxApp* _this)
{
if (!CRobloxApp__InitInstance(_this))
return FALSE;
CApp* app = reinterpret_cast<CApp*>(CLASSLOCATION_CAPP);
if (hasAuthUrlArg && hasAuthTicketArg && !authenticationUrl.empty() && !authenticationTicket.empty())
{
CApp__RobloxAuthenticate(app, NULL, authenticationUrl.c_str(), authenticationTicket.c_str());
}
// printf("Pointer location of CRobloxApp: %p\n", &_this);
// printf("Pointer value of CRobloxApp: %p\n", _this);
// printf("Pointer location of CRobloxDoc: %p\n", document);
// printf("Pointer location of CWorkspace: %p\n", &document->workspace);
// printf("Pointer location of CApp: %p\n", &app);
// printf("Pointer value of CApp: %p\n", app);
if (hasJoinArg && !joinScriptUrl.empty())
{
try
{
// TODO: use CApp__CreateGame instead
CRobloxDoc* document = CRobloxApp__CreateDocument(_this);
CWorkspace__ExecUrlScript(document->workspace, joinScriptUrl.c_str(), VARIANTARG(), VARIANTARG(), VARIANTARG(), VARIANTARG(), nullptr);
}
catch (std::runtime_error& exception)
{
MessageBoxA(nullptr, exception.what(), nullptr, MB_ICONERROR);
return FALSE;
}
}
return TRUE;
}
void __fastcall CRobloxCommandLineInfo__ParseParam_hook(CRobloxCommandLineInfo* _this, void*, const char* pszParam, BOOL bFlag, BOOL bLast)
{
if (hasJoinArg && joinScriptUrl.empty())
{
int size = MultiByteToWideChar(CP_ACP, 0, pszParam, strlen(pszParam), nullptr, 0);
joinScriptUrl.resize(size);
MultiByteToWideChar(CP_ACP, 0, pszParam, strlen(pszParam), &joinScriptUrl[0], size);
_this->m_bRunAutomated = TRUE;
CCommandLineInfo__ParseLast(_this, bLast);
return;
}
if (hasAuthUrlArg && authenticationUrl.empty())
{
int size = MultiByteToWideChar(CP_ACP, 0, pszParam, strlen(pszParam), nullptr, 0);
authenticationUrl.resize(size);
MultiByteToWideChar(CP_ACP, 0, pszParam, strlen(pszParam), &authenticationUrl[0], size);
CCommandLineInfo__ParseLast(_this, bLast);
return;
}
if (hasAuthTicketArg && authenticationTicket.empty())
{
int size = MultiByteToWideChar(CP_ACP, 0, pszParam, strlen(pszParam), nullptr, 0);
authenticationTicket.resize(size);
MultiByteToWideChar(CP_ACP, 0, pszParam, strlen(pszParam), &authenticationTicket[0], size);
CCommandLineInfo__ParseLast(_this, bLast);
return;
}
#ifdef ARBITERBUILD
if (hasJobId && jobId.empty())
{
// command line args are parsed AFTER CRobloxApp::InitInstance is run, so the logger will too be initialized after
jobId = std::string(pszParam);
Logger::Initialize(jobId);
CCommandLineInfo__ParseLast(_this, bLast);
return;
}
#endif
if (bFlag && _stricmp(pszParam, "a") == 0)
{
hasAuthUrlArg = true;
CCommandLineInfo__ParseLast(_this, bLast);
return;
}
if (bFlag && _stricmp(pszParam, "t") == 0)
{
hasAuthTicketArg = true;
CCommandLineInfo__ParseLast(_this, bLast);
return;
}
if (bFlag && _stricmp(pszParam, "j") == 0)
{
hasJoinArg = true;
CCommandLineInfo__ParseLast(_this, bLast);
return;
}
#ifdef ARBITERBUILD
if (bFlag && _stricmp(pszParam, "jobId") == 0)
{
hasJobId = true;
CCommandLineInfo__ParseLast(_this, bLast);
return;
}
#endif
CRobloxCommandLineInfo__ParseParam(_this, pszParam, bFlag, bLast);
}
#endif