|
#include "pch.h"
|
|
#include "DebugGame.h"
|
|
|
|
Game__construct_t Game__construct = (Game__construct_t)0x47DBF0;
|
|
|
|
int __fastcall Game__construct_hook(Game* _this)
|
|
{
|
|
printf("Game::Game called\n");
|
|
printf("Value of _this: %p\n", _this);
|
|
return Game__construct(_this);
|
|
} |