#pragma once #include "Classes.h" // Type Definitions // #ifdef ARBITERBUILD typedef INT(__thiscall* DataModel__getJobId_t)(DataModel* _this, int a2); // typedef std::string(__thiscall* Network__RakNetAddressToString_t)(const int raknetAddress, char portDelineator); #ifdef MFC2011 #endif #ifdef PLAYER2012 #endif #endif #if defined(MFC2010) || defined(MFC2011) // typedef INT(__thiscall* CApp__CreateGame_t)(CApp* _this, int *a2, LPCWSTR a3); #endif #ifdef DEBUG_SERVERREPLICATOR__PROCESSPACKET typedef int(__thiscall* ServerReplicator__processPacket_t)(int _this, Packet* packet); #endif // Hook Declarations // #ifdef ARBITERBUILD INT __fastcall DataModel__getJobId_hook(DataModel* _this, void*, int a2); // std::string __fastcall Network__RakNetAddressToString_hook(const int raknetAddress, char portDelineator); #ifdef MFC2011 #endif #ifdef PLAYER2012 #endif #endif #if defined(MFC2010) || defined(MFC2011) // INT __fastcall CApp__CreateGame_hook(CApp* _this, void*, int *a2, LPCWSTR a3); #endif #ifdef DEBUG_SERVERREPLICATOR__PROCESSPACKET INT __fastcall ServerReplicator__processPacket_hook(int _this, void*, Packet* packet); #endif // Externals // #ifdef ARBITERBUILD extern DataModel__getJobId_t DataModel__getJobId; // extern Network__RakNetAddressToString_t Network__RakNetAddressToString; #ifdef MFC2011 #endif #ifdef PLAYER2012 #endif #endif #if defined(MFC2010) || defined(MFC2011) // extern CApp__CreateGame_t CApp__CreateGame; #endif #ifdef DEBUG_SERVERREPLICATOR__PROCESSPACKET extern ServerReplicator__processPacket_t ServerReplicator__processPacket; #endif