#pragma once #include "Config.h" #include class CWorkspace; const auto CWorkspace__ExecUrlScript = (HRESULT(__stdcall*)(CWorkspace * workspace, LPCWSTR, VARIANTARG, VARIANTARG, VARIANTARG, VARIANTARG, LPVOID))ADDRESS_CWORKSPACE__EXECURLSCRIPT; class CRobloxDoc { private: void* padding1[40]; public: CWorkspace* workspace; }; class CApp; const auto CApp__CreateGame = (CWorkspace * (__thiscall*)(CApp * _this, LPCWSTR, LPCWSTR))ADDRESS_CAPP__CREATEGAME; const auto CApp__RobloxAuthenticate = (void * (__thiscall*)(CApp * _this, LPCWSTR, LPCWSTR))ADDRESS_CAPP__ROBLOXAUTHENTICATE; class CRobloxApp { private: void* padding1[124]; public: CApp* app; }; const auto CRobloxApp__CreateDocument = (CRobloxDoc * (__thiscall*)(CRobloxApp * _this))ADDRESS_CROBLOXAPP__CREATEDOCUMENT; class CCommandLineInfo { private: void* padding1[3]; public: BOOL m_bRunAutomated; }; class CRobloxCommandLineInfo : public CCommandLineInfo {}; const auto CCommandLineInfo__ParseLast = (void(__thiscall*)(CCommandLineInfo * _this, BOOL bLast))ADDRESS_CCOMMANDLINEINFO__PARSELAST;