#pragma once #include // CWorkspace // 2010: 0x0047EC10 // 2011: 0x0049FC90 class CWorkspace; const auto CWorkspace__ExecUrlScript = (HRESULT(__stdcall*)(CWorkspace * workspace, LPCWSTR, VARIANTARG, VARIANTARG, VARIANTARG, VARIANTARG, LPVOID))0x0047EC10; // CRobloxDoc class CRobloxDoc { private: void* padding1[40]; public: CWorkspace* workspace; }; // CRobloxApp // 2010: 0x0044F6E0 // 2011: 0x0045D030 class CRobloxApp; const auto CRobloxApp__CreateDocument = (CRobloxDoc * (__thiscall*)(CRobloxApp * _this))0x0044F6E0; // const auto CRobloxApp__CreateGame = (CWorkspace * (__thiscall*)(CRobloxApp * _this, LPCWSTR))0x00405D20; // is CApp the same thing as CRobloxApp?? // CRobloxCommandLineInfo // 2010: 0x007A80A0 // 2011: 0x0081354A class CCommandLineInfo { private: void* padding1[3]; public: BOOL m_bRunAutomated; }; class CRobloxCommandLineInfo : public CCommandLineInfo {}; const auto CCommandLineInfo__ParseLast = (void(__thiscall*)(CCommandLineInfo * _this, BOOL bLast))0x007A80A0;