#include "pch.h" #include "ScriptContext.h" // ScriptContext__execute_t ScriptContext__execute = (ScriptContext__execute_t)0x617CF0; // // void* __fastcall ScriptContext__execute_hook(void* _this, void*, void* a1, int identity, const char* script, const char* name, void* arguments) // { // return ScriptContext__execute(_this, a1, identity, script, name, arguments); // }