Clean up some parts of the code that made me mad
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1c52e8e499
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@ -3,19 +3,20 @@
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#define MFC2010
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#define PLAYERBUILD
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#define ARBITERBUILD
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// #define DEBUG_SERVERREPLICATOR__PROCESSPACKET
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// when PLAYERBUILD is defined, the following changes occur for 2010 and 2012 only:
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// the -jobId arg is parsed
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// when ARBITERBUILD is defined, the following changes occur:
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// DataModel::getJobId is hooked
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// DataModel::~DataModel is hooked
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// StandardOut::print is hooked
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// Network::RakNetAddressToString is hooked
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// -jobId arg becomes available
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// HTTP requests and output messages are logged to a file
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/*
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* PLAYERBUILD (2010 and 2012):
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* - The "-jobId" argument is parsed
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*
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* ARBITERBUILD:
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* - DataModel::getJobId is hooked
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* - DataModel::~DataModel is hooked
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* - StandardOut::print is hooked
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* - Network::RakNetAddressToString is hooked
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* - The "-jobId" argument becomes available
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* - HTTP requests and console output is logged to a file
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*/
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// RobloxApp (2010)
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#ifdef MFC2010
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@ -30,9 +30,8 @@ void __fastcall StandardOut__print_hook(int _this, void*, int type, std::string*
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StandardOut__print(_this, type, message);
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#ifdef NDEBUG
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// i have absolutely no clue why but the location of the message pointer is offset 4 bytes when the dll compiled as release
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int messagePtr = (int)message + 4;
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message = reinterpret_cast<std::string*>(messagePtr);
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// Message pointer is offset 4 bytes when the DLL is compiled as release
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message = reinterpret_cast<std::string*>((int)message + 4);
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#endif
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if (message->compare("NewGame") == 0 || message->compare("NewGame2") == 0)
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@ -64,19 +63,20 @@ void __fastcall StandardOut__print_hook(int _this, void*, int type, std::string*
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switch (type)
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{
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case 1: // RBX::MESSAGE_OUTPUT:
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SetConsoleTextAttribute(outputHandle, FOREGROUND_BLUE | FOREGROUND_INTENSITY);
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break;
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case 0: // RBX::MESSAGE_INFO:
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SetConsoleTextAttribute(outputHandle, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
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break;
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case 2: // RBX::MESSAGE_WARNING:
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SetConsoleTextAttribute(outputHandle, FOREGROUND_RED | FOREGROUND_GREEN);
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break;
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case 3: // RBX::MESSAGE_ERROR:
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SetConsoleTextAttribute(outputHandle, FOREGROUND_RED | FOREGROUND_INTENSITY);
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break;
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case RBX__MESSAGE_OUTPUT:
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SetConsoleTextAttribute(outputHandle, FOREGROUND_BLUE | FOREGROUND_INTENSITY);
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break;
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case RBX__MESSAGE_INFO:
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SetConsoleTextAttribute(outputHandle, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
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break;
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case RBX__MESSAGE_WARNING:
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SetConsoleTextAttribute(outputHandle, FOREGROUND_RED | FOREGROUND_GREEN);
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break;
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case RBX__MESSAGE_ERROR:
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SetConsoleTextAttribute(outputHandle, FOREGROUND_RED | FOREGROUND_INTENSITY);
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break;
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}
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printf("%s\n", message->c_str());
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SetConsoleTextAttribute(outputHandle, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
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}
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@ -6,4 +6,9 @@ void InitializeOutput();
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typedef void(__thiscall* StandardOut__print_t)(int _this, int type, std::string* message);
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void __fastcall StandardOut__print_hook(int _this, void*, int type, std::string* message);
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extern StandardOut__print_t StandardOut__print;
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extern StandardOut__print_t StandardOut__print;
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#define RBX__MESSAGE_INFO 0
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#define RBX__MESSAGE_OUTPUT 1
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#define RBX__MESSAGE_WARNING 2
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#define RBX__MESSAGE_ERROR 3
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