122 lines
4.5 KiB
C++
122 lines
4.5 KiB
C++
#include <App/V8/DataModel/Workspace.hpp>
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#include <App/V8/World/World.hpp>
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#include <App/V8/DataModel/PartInstance.hpp>
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#include <App/V8/DataModel/Camera.hpp>
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namespace RNR
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{
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Workspace::Workspace() : ModelInstance()
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{
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setName("Workspace");
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m_worldspawn = world->getOgreSceneManager()->getRootSceneNode()->createChildSceneNode();
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m_geom = world->getOgreSceneManager()->createStaticGeometry("workspaceGeom");
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m_geom->setCastShadows(true);
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m_partEntity = world->getOgreSceneManager()->createEntity("fonts/Cube.mesh");
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m_partEntity->setCastShadows(true);
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for(int i = 0; i < m_partEntity->getNumSubEntities(); i++)
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{
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Ogre::SubEntity* surface = m_partEntity->getSubEntity(i);
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Ogre::TextureUnitState* texture = surface->getMaterial()->getTechnique(0)->getPass(0)->createTextureUnitState("textures/stud_top.png");
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surface->getMaterial()->setShininess(1.0);
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}
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}
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void Workspace::onChildAdded(Instance* childAdded)
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{
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m_geomDirty = true;
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}
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void Workspace::buildGeomInstance(Instance* instance)
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{
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PartInstance* child_part = dynamic_cast<PartInstance*>(instance);
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if(child_part)
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{
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Ogre::Vector3 part_size = child_part->getSize();
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for(int i = 0; i < m_partEntity->getNumSubEntities(); i++)
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{
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Ogre::SubMesh* surface = m_partEntity->getMesh()->getSubMesh(i);
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Ogre::TextureUnitState* texture = surface->getMaterial()->getTechnique(0)->getPass(0)->getTextureUnitState(0);
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Ogre::Vector2 uvs;
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std::string surf_name = std::string(surface->getMaterialName().c_str());
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if(surf_name == "TopMaterial")
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uvs = Ogre::Vector2(part_size.x, part_size.z);
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else if(surf_name == "BottomMaterial")
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uvs = Ogre::Vector2(-part_size.x, part_size.z);
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else if(surf_name == "LeftMaterial")
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uvs = Ogre::Vector2(part_size.y, part_size.z);
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else if(surf_name == "RightMaterial")
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uvs = Ogre::Vector2(-part_size.y, part_size.z);
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else if(surf_name == "BackMaterial")
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uvs = Ogre::Vector2(part_size.x, part_size.z);
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else if(surf_name == "FrontMaterial")
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uvs = Ogre::Vector2(-part_size.x, part_size.z);
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}
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m_geom->addEntity(m_partEntity,
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child_part->getCFrame().getPosition(),
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Ogre::Quaternion(child_part->getCFrame().getRotation()),
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child_part->getSize());
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}
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for(auto& child : *instance->getChildren())
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buildGeomInstance(child);
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}
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void Workspace::buildGeom()
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{
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if(!m_geomDirty)
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return;
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m_geom->reset();
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for(auto& child : *getChildren())
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buildGeomInstance(child);
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m_geom->build();
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m_geomDirty = false;
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}
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void Workspace::onChildRemoved(Instance* childRemoved)
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{
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m_geomDirty = true;
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}
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Camera* Workspace::getCurrentCamera() const
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{
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return currentCamera.get();
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}
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void Workspace::setCurrentCamera(Camera *newCamera)
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{
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if (newCamera != currentCamera.get())
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{
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currentCamera = std::shared_ptr<Camera>(newCamera);
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// TODO: raise propertyChanged and currentCameraChangedSignal
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}
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}
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void Workspace::deserializeProperty(char* prop_name, pugi::xml_node node)
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{
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if(prop_name == std::string("CurrentCamera"))
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{
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Instance* new_cam = world->getRef(node.text().as_string());
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if(new_cam)
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setCurrentCamera((Camera*)new_cam);
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else
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printf("Workspace::deserializeProperty: camera ref invalid (%s)\n", node.text().as_string());
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}
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}
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void Workspace::addProperties(std::vector<ReflectionProperty>& properties)
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{
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ReflectionProperty _properties[] = {
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{ this, std::string("CurrentCamera"), std::string(""),
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ACCESS_NONE, OPERATION_READWRITE, PROPERTY_INSTANCE,
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REFLECTION_GETTER(Workspace* instance = (Workspace*)object; return instance->currentCamera.get(); ),
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REFLECTION_SETTER(Workspace* instance = (Workspace*)object; instance->setCurrentCamera((Camera*)value); ) },
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};
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properties.insert(properties.end(), _properties, _properties+(sizeof(_properties)/sizeof(ReflectionProperty)));
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}
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} |