rnr/Projects/Engine/Source/App/V8/DataModel/PartInstance.cpp

86 lines
2.6 KiB
C++

#include <App/V8/DataModel/PartInstance.hpp>
#include <App/V8/World/World.hpp>
#include <Helpers/XML.hpp>
namespace RNR
{
Ogre::MeshPtr PartInstance::m_partMesh = 0;
PartInstance::PartInstance() : m_matrix(), PVInstance(), Ogre::Renderable(), m_size(2.f, STUD_HEIGHT, 4.f)
{
setName("Part");
updateMatrix();
m_nearbyLights = Ogre::LightList();
m_nearbyLights.insert(m_nearbyLights.begin(), world->getOgreSceneManager()->getLight("SunLight"));
m_color = Ogre::Vector4(0.63, 0.64, 0.63, 1.0);
if(m_partMesh == 0)
m_partMesh = Ogre::Root::getSingletonPtr()->getMeshManager()->load("fonts/Cube.mesh", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
m_material = m_partMesh->getSubMesh(0)->getMaterial();
}
void PartInstance::updateMatrix()
{
m_matrix = m_cframe.getMatrix();
m_position = m_cframe.getPosition();
}
const Ogre::MaterialPtr& PartInstance::getMaterial() const
{
return m_material;
}
void PartInstance::getRenderOperation(Ogre::RenderOperation& op)
{
Ogre::SubMesh* submesh = m_partMesh->getSubMesh(0);
if(submesh)
{
op.operationType = op.OT_TRIANGLE_LIST;
if(submesh->useSharedVertices == false)
op.vertexData = submesh->vertexData;
else
op.vertexData = m_partMesh->sharedVertexData;
op.indexData = submesh->indexData;
op.numberOfInstances = 1;
op.srcRenderable = this;
op.useIndexes = true;
}
else
printf("BasePart::getRenderOperation: couldnt get submesh\n");
}
Ogre::Real PartInstance::getSquaredViewDepth(const Ogre::Camera* cam) const
{
Ogre::Vector3 diff = m_position - cam->getDerivedPosition();
return diff.squaredLength();
}
const Ogre::LightList& PartInstance::getLights() const
{
return m_nearbyLights;
}
void PartInstance::getWorldTransforms(Ogre::Matrix4* xform) const
{
*xform = m_matrix;
}
void PartInstance::deserializeProperty(char* prop_name, pugi::xml_node node)
{
if(prop_name == std::string("size"))
{
setSize(XML::getVector3(node));
}
else if(prop_name == std::string("BrickColor"))
{
setBrickColor(node.text().as_int());
if(!BrickColor::valid(getBrickColor()))
{
printf("PartInstance::deserializeProperty: BrickColor not valid number (%i)\n", getBrickColor());
}
}
else
PVInstance::deserializeProperty(prop_name, node);
}
}