rnr/Projects/Client/Player/CMakeLists.txt

27 lines
559 B
CMake

create_resources(Resource ${CMAKE_BINARY_DIR}/Resource/Player.hpp)
set(CMAKE_AUTOMOC ON)
list(APPEND SOURCE
Source/main.cpp
Source/MainWindow.cpp
)
list(APPEND HEADER
${CMAKE_BINARY_DIR}/Resource/Player.hpp
Header/MainWindow.hpp
)
if(WIN32)
list(APPEND HEADER Resource/Windows/Script.rc)
endif()
qt_add_executable(Player ${SOURCE} ${HEADER})
target_include_directories(Player PRIVATE Header)
target_link_libraries(Player PRIVATE Common Engine)
set_target_properties(Player PROPERTIES
WIN32_EXECUTABLE ON
MACOSX_BUNDLE ON
)