rnr/Projects/Engine/Header/Network/Players.hpp

21 lines
477 B
C++

#pragma once
#include <App/V8/Tree/Instance.hpp>
#include <Network/Player.hpp>
namespace RNR
{
class Players : public Instance
{
private:
Player* m_localPlayer;
public:
Players();
virtual std::string getClassName() { return "Players"; }
Player* getLocalPlayer() { return m_localPlayer; };
Player* createLocalPlayer(int userId);
virtual void addProperties(std::vector<ReflectionProperty>& properties);
};
}