rnr/Projects/Engine/Source/App/V8/DataModel/Lighting.cpp

67 lines
3.3 KiB
C++

#include <App/V8/DataModel/Lighting.hpp>
#include <Helpers/XML.hpp>
namespace RNR
{
Lighting::Lighting()
{
setName("Lighting");
setClearColor(Ogre::Vector3(255.f/255.f,255.f/255.f,255.f/255.f));
setShadowColor(Ogre::Vector3(127.f/255.f,127.f/255.f,127.f/255.f));
setBottomAmbient(Ogre::Vector3(122.f/255.f,134.f/255.f,120.f/255.f));
setTopAmbient(Ogre::Vector3(209.f/255.f,208.f/255.f,217.f/255.f));
setSpotLight(Ogre::Vector3(191.f/255.f,191.f/255.f,191.f/255.f));
}
void Lighting::deserializeProperty(char* prop_name, pugi::xml_node node)
{
if(prop_name == std::string("ClearColor"))
{
setClearColor(XML::getColor(node));
}
else if(prop_name == std::string("ShadowColor"))
{
setShadowColor(XML::getColor(node));
}
else if(prop_name == std::string("SpotLightV9"))
{
setSpotLight(XML::getColor(node));
}
else if(prop_name == std::string("BottomAmbientV9"))
{
setBottomAmbient(XML::getColor(node));
}
else if(prop_name == std::string("TopAmbientV9"))
{
setTopAmbient(XML::getColor(node));
}
}
void Lighting::addProperties(std::vector<ReflectionProperty>& properties)
{
ReflectionProperty _properties[] = {
{ this, std::string("BottomAmbientV9"), std::string(""),
ACCESS_NONE, OPERATION_READWRITE, PROPERTY_VECTOR3,
REFLECTION_GETTER(Lighting* instance = (Lighting*)object; return &instance->m_bottomAmbient; ),
REFLECTION_SETTER(Lighting* instance = (Lighting*)object; instance->setBottomAmbient(*(Ogre::Vector3*)value); ) },
{ this, std::string("TopAmbientV9"), std::string(""),
ACCESS_NONE, OPERATION_READWRITE, PROPERTY_VECTOR3,
REFLECTION_GETTER(Lighting* instance = (Lighting*)object; return &instance->m_topAmbient; ),
REFLECTION_SETTER(Lighting* instance = (Lighting*)object; instance->setTopAmbient(*(Ogre::Vector3*)value); ) },
{ this, std::string("ClearColor"), std::string(""),
ACCESS_NONE, OPERATION_READWRITE, PROPERTY_VECTOR3,
REFLECTION_GETTER(Lighting* instance = (Lighting*)object; return &instance->m_clearColor; ),
REFLECTION_SETTER(Lighting* instance = (Lighting*)object; instance->setClearColor(*(Ogre::Vector3*)value); ) },
{ this, std::string("ShadowColor"), std::string(""),
ACCESS_NONE, OPERATION_READWRITE, PROPERTY_VECTOR3,
REFLECTION_GETTER(Lighting* instance = (Lighting*)object; return &instance->m_shadowColor; ),
REFLECTION_SETTER(Lighting* instance = (Lighting*)object; instance->setShadowColor(*(Ogre::Vector3*)value); ) },
{ this, std::string("SpotLightV9"), std::string(""),
ACCESS_NONE, OPERATION_READWRITE, PROPERTY_VECTOR3,
REFLECTION_GETTER(Lighting* instance = (Lighting*)object; return &instance->m_spotLight; ),
REFLECTION_SETTER(Lighting* instance = (Lighting*)object; instance->setSpotLight(*(Ogre::Vector3*)value); ) },
};
properties.insert(properties.end(), _properties, _properties+(sizeof(_properties)/sizeof(ReflectionProperty)));
}
}