rnr/Projects/Engine/Header/App/V8/DataModel/Light.hpp

27 lines
910 B
C++

#pragma once
#include <App/V8/Tree/Instance.hpp>
namespace RNR
{
class Light : public Instance
{
private:
float m_brightness;
Ogre::Vector3 m_color;
bool m_enabled;
bool m_shadows;
public:
Light();
virtual void setupLight(Ogre::Light* light);
virtual void onSetParent(RNR::Instance* newParent);
virtual std::string getClassName() { return std::string("Light"); }
void setColor(Ogre::Vector3 color) { m_color = color; setupLight((Ogre::Light*)getObject()); }
Ogre::Vector3 getColor() { return m_color; }
void setEnabled(bool enabled) { m_enabled = enabled; setupLight((Ogre::Light*)getObject()); }
bool getEnabled() { return m_enabled; }
void setShadows(bool shadows) { m_shadows = shadows; setupLight((Ogre::Light*)getObject()); }
bool getShadows() { return m_shadows; }
};
}