#include namespace GL { Widget::Widget(QWidget* parent) : QOpenGLWidget(parent) { this->adorn = new GL::Adorn(); } void Widget::initialize() { printf("RNR::GLWidget::initialize: initializing\n"); if (gladLoadGL()) { printf("RNR::GLWidget::initialize: initialized\n"); } } void Widget::paint() { this->delta = ((double)this->timer.elapsed()) / 1000.0; this->timer.start(); } void Widget::resize(int x, int y) { printf("RNR::GLWidget::resize: resizing to (%i, %i)\n", x, y); } }