#include namespace RNR { World::World() { m_datamodel = new Instance(); m_datamodel->setName("DataModel"); Instance* test = new Instance(); Instance* test2 = new Instance(); test->setParent(m_datamodel); test2->setParent(test); test = new Instance(); test->setParent(m_datamodel); test = new Instance(); test->setParent(m_datamodel); } World::~World() { // } void World::preStep() { // } double World::step(float timestep) { return 0.0; } void World::update() { // } }