#pragma once #include #include namespace RNR { class PVInstance : public Instance { protected: CoordinateFrame m_cframe; public: PVInstance(); CoordinateFrame& getCFrame() { return m_cframe; }; void setCFrame(CoordinateFrame cframe) { m_cframe = cframe; }; Ogre::Vector3 getPosition() { return m_cframe.getPosition(); } Ogre::Matrix3 getRotation() { return m_cframe.getRotation(); } }; }