#pragma once #include "LinearMath/btVector3.h" #include "btBulletDynamicsCommon.h" #include namespace RNR { class Bullet { public: static btVector3 v3ToBullet(Ogre::Vector3 v); static Ogre::Vector3 v3ToOgre(btVector3 v); static btQuaternion qtToBullet(Ogre::Quaternion q); static Ogre::Quaternion qtToOgre(btQuaternion q); }; }