#pragma once #include #include #include #include namespace RNR { class Weld : public JointInstance { virtual btTypedConstraint* constraint(); public: Weld(); virtual std::string getClassName() { return "Weld"; } }; class Snap : public Weld { // they're basically the same public: virtual std::string getClassName() { return "Snap"; } virtual std::string getExplorerIcon() { return "Weld"; } }; }