Temporarily enable static geometry batching (faster FPS + shadows)
This commit is contained in:
parent
417ccb5edb
commit
f5027d9633
|
|
@ -8,7 +8,7 @@ namespace RNR
|
|||
Workspace::Workspace() : ModelInstance()
|
||||
{
|
||||
setName("Workspace");
|
||||
m_batchMode = BATCH_DONT;
|
||||
m_batchMode = BATCH_STATIC_GEOMETRY;
|
||||
|
||||
m_worldspawn = world->getOgreSceneManager()->getRootSceneNode()->createChildSceneNode();
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue