Merge branch 'trunk' of github.com:lrre-foss/rnr into trunk
This commit is contained in:
commit
d0a55fbdbb
|
|
@ -1,2 +1 @@
|
|||
# Ignore GLAD generated API files
|
||||
glad.* linguist-generated
|
||||
Content/Ogre/** linguist-vendored
|
||||
|
|
@ -12,4 +12,4 @@ _deps
|
|||
build
|
||||
Disassembly
|
||||
.vscode
|
||||
Ogre.log
|
||||
*.log
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
function(create_resources directory output)
|
||||
file(WRITE ${output} "#include <stdint.h>\n\n")
|
||||
file(GLOB bins ${directory}/*)
|
||||
file(GLOB bins "${directory}/*.png") # Add other file types if necessary
|
||||
|
||||
foreach(bin ${bins})
|
||||
string(REGEX MATCH "([^/]+)$" filename ${bin})
|
||||
|
|
|
|||
|
|
@ -13,7 +13,6 @@ set(DEPENDENCIES_DIR ${CMAKE_SOURCE_DIR}/Dependencies)
|
|||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-attributes -Wno-return-type") # Ignore warnings generated by Luau and Qt
|
||||
|
||||
find_package(Boost REQUIRED)
|
||||
find_package(cglm REQUIRED CONFIG)
|
||||
find_package(OGRE REQUIRED COMPONENTS Bites CONFIG)
|
||||
|
||||
add_subdirectory(Projects)
|
||||
|
|
@ -1,21 +0,0 @@
|
|||
17:36:32: XMLMeshSerializer reading mesh data from /home/caesium/projects/rbxnu/Content/RNR/fonts/Cube.mesh.xml...
|
||||
17:36:32: Reading geometry...
|
||||
17:36:32: Geometry done...
|
||||
17:36:32: Reading submeshes...
|
||||
17:36:32: Submeshes done.
|
||||
17:36:32: Reading mesh names...
|
||||
17:36:32: Mesh names done.
|
||||
17:36:32: XMLMeshSerializer import successful.
|
||||
17:36:32: MeshSerializer writing mesh data to stream /home/caesium/projects/rbxnu/Content/RNR/fonts/Cube.mesh...
|
||||
17:36:32: File header written.
|
||||
17:36:32: Writing mesh data...
|
||||
17:36:32: Writing submesh...
|
||||
17:36:32: Exporting submesh texture aliases...
|
||||
17:36:32: Submesh texture aliases exported.
|
||||
17:36:32: Submesh exported.
|
||||
17:36:32: Exporting bounds information....
|
||||
17:36:32: Bounds information exported.
|
||||
17:36:32: Exporting submesh name table...
|
||||
17:36:32: Submesh name table exported.
|
||||
17:36:32: Mesh data exported.
|
||||
17:36:32: MeshSerializer export successful.
|
||||
|
|
@ -5,8 +5,10 @@ if(COMPILE_PLAYER OR COMPILE_STUDIO)
|
|||
if(LINUX)
|
||||
include(/usr/share/cmake/Modules/FindX11.cmake)
|
||||
endif()
|
||||
|
||||
find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets OpenGLWidgets)
|
||||
set(QT6_LIBRARIES_INCL Qt6::Core Qt6::Gui Qt6::Widgets Qt6::OpenGLWidgets Qt6::GuiPrivate ${X11_X11_LIB})
|
||||
|
||||
add_subdirectory(Common)
|
||||
|
||||
if(COMPILE_PLAYER)
|
||||
|
|
|
|||
|
|
@ -1,22 +1,16 @@
|
|||
project(Common)
|
||||
|
||||
qt_standard_project_setup()
|
||||
qt_add_library(Common STATIC
|
||||
Header/GL/Adorn.hpp
|
||||
Header/GL/RenderContext.hpp
|
||||
Header/OgreWidget.hpp
|
||||
|
||||
list(APPEND SOURCE
|
||||
Source/GL/Adorn.cpp
|
||||
Source/OgreWidget.cpp
|
||||
)
|
||||
|
||||
if(WIN32)
|
||||
add_custom_command(TARGET Common POST_BUILD
|
||||
COMMAND ${TOOL_WINDEPLOYQT}
|
||||
$<TARGET_FILE:Common>
|
||||
COMMENT "Running windeployqt..."
|
||||
)
|
||||
endif()
|
||||
list(APPEND HEADER
|
||||
Header/GL/Adorn.hpp
|
||||
Header/GL/RenderContext.hpp
|
||||
Header/OgreWidget.hpp
|
||||
)
|
||||
|
||||
qt_standard_project_setup()
|
||||
qt_add_library(Common STATIC ${SOURCE} ${HEADER})
|
||||
|
||||
target_include_directories(Common PUBLIC Header)
|
||||
target_link_libraries(Common PUBLIC ${QT6_LIBRARIES_INCL} Engine)
|
||||
|
|
@ -8,7 +8,7 @@
|
|||
#include <OGRE/Ogre.h>
|
||||
#include <OGRE/RTShaderSystem/OgreShaderGenerator.h>
|
||||
#include <App/V8/Tree/Instance.hpp>
|
||||
#include <App/V8/World/World.hpp>>
|
||||
#include <App/V8/World/World.hpp>
|
||||
|
||||
#include <GL/Adorn.hpp>
|
||||
|
||||
|
|
|
|||
|
|
@ -114,6 +114,7 @@ namespace RNR
|
|||
Ogre::NameValuePairList options;
|
||||
|
||||
options["externalWindowHandle"] = getWindowHandle();
|
||||
options["FSAA"] = "4";
|
||||
#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
|
||||
options["macAPI"] = "cocoa";
|
||||
options["macAPICocoaUseNSView"] = "true";
|
||||
|
|
|
|||
|
|
@ -1,23 +1,23 @@
|
|||
project(Player)
|
||||
|
||||
create_resources(Resource ${CMAKE_BINARY_DIR}/Resources/PlayerResources.hpp)
|
||||
create_resources(Resource ${CMAKE_BINARY_DIR}/Resource/Player.hpp)
|
||||
|
||||
set(CMAKE_AUTOMOC ON)
|
||||
|
||||
qt_add_executable(Player
|
||||
${CMAKE_BINARY_DIR}/Resources/PlayerResources.hpp
|
||||
|
||||
Header/MainWindow.hpp
|
||||
|
||||
list(APPEND SOURCE
|
||||
Source/main.cpp
|
||||
Source/MainWindow.cpp
|
||||
)
|
||||
|
||||
add_custom_command(TARGET Player POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy -t $<TARGET_FILE_DIR:Player> $<TARGET_RUNTIME_DLLS:Player>
|
||||
COMMAND_EXPAND_LISTS
|
||||
list(APPEND HEADER
|
||||
${CMAKE_BINARY_DIR}/Resource/Player.hpp
|
||||
Header/MainWindow.hpp
|
||||
)
|
||||
|
||||
if(WIN32)
|
||||
list(APPEND HEADER Resource/Windows/Script.rc)
|
||||
endif()
|
||||
|
||||
qt_add_executable(Player ${SOURCE} ${HEADER})
|
||||
|
||||
target_include_directories(Player PRIVATE Header)
|
||||
target_link_libraries(Player PRIVATE Common Engine)
|
||||
|
||||
|
|
|
|||
|
|
@ -2,6 +2,8 @@
|
|||
|
||||
#include <QMainWindow>
|
||||
|
||||
#include "Resource/Player.hpp"
|
||||
|
||||
class MainWindow : public QMainWindow
|
||||
{
|
||||
Q_OBJECT
|
||||
|
|
|
|||
Binary file not shown.
|
After Width: | Height: | Size: 4.2 KiB |
|
|
@ -0,0 +1,22 @@
|
|||
#pragma once
|
||||
|
||||
#define VERSION_MAJOR_MINOR_STR "1.0"
|
||||
#define VERSION_MAJOR_MINOR_PATCH_STR "1.0.0"
|
||||
#define VERSION_FULL_STR "1.0.0.0"
|
||||
#define VERSION_RESOURCE 1, 0, 0, 0
|
||||
#define VERSION_RESOURCE_STR VERSION_FULL_STR "\0"
|
||||
|
||||
/*
|
||||
* These properties are part of VarFileInfo.
|
||||
* PRODUCT_LANGUAGE is also the resource file's recognizer (but still shares the same value.)
|
||||
* For more information, please see: https://learn.microsoft.com/en-us/windows/win32/menurc/varfileinfo-block
|
||||
*/
|
||||
#define PRODUCT_LANGUAGE 0x0409 // en-US
|
||||
#define PRODUCT_CHARSET 1200 // Unicode
|
||||
|
||||
#define APP_ICON "Icon.ico"
|
||||
|
||||
#define APP_NAME "RNR Player\0"
|
||||
#define APP_DESCRIPTION "RNR's Not Roblox\0"
|
||||
#define APP_ORGANIZATION "Legacy Roblox Reverse Engineers\0"
|
||||
#define APP_COPYRIGHT "This program is licensed under the GNU General Public License v3.0.\0"
|
||||
|
|
@ -0,0 +1,49 @@
|
|||
#include "Information.h"
|
||||
|
||||
#if defined(__MINGW64__) || defined(__MINGW32__)
|
||||
// MinGW-w64, MinGW
|
||||
#if defined(__has_include) && __has_include(<winres.h>)
|
||||
#include <winres.h>
|
||||
#else
|
||||
#include <afxres.h>
|
||||
#include <winresrc.h>
|
||||
#endif
|
||||
#else
|
||||
// MSVC, Windows SDK
|
||||
#include <winres.h>
|
||||
#endif
|
||||
|
||||
IDI_ICON1 ICON APP_ICON
|
||||
|
||||
LANGUAGE PRODUCT_LANGUAGE, SUBLANG_DEFAULT
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION VERSION_RESOURCE
|
||||
PRODUCTVERSION VERSION_RESOURCE
|
||||
FILEFLAGSMASK 0x3fL
|
||||
#ifdef _DEBUG
|
||||
FILEFLAGS 0x1L
|
||||
#else
|
||||
FILEFLAGS 0x0L
|
||||
#endif
|
||||
FILEOS 0x4L
|
||||
FILETYPE 0x1L
|
||||
FILESUBTYPE 0x0L
|
||||
BEGIN
|
||||
BLOCK "StringFileInfo"
|
||||
BEGIN
|
||||
BLOCK "040904b0"
|
||||
BEGIN
|
||||
VALUE "CompanyName", APP_ORGANIZATION
|
||||
VALUE "FileDescription", APP_DESCRIPTION
|
||||
VALUE "FileVersion", VERSION_RESOURCE_STR
|
||||
VALUE "LegalCopyright", APP_COPYRIGHT
|
||||
VALUE "ProductName", APP_NAME
|
||||
VALUE "ProductVersion", VERSION_RESOURCE_STR
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
BEGIN
|
||||
VALUE "Translation", PRODUCT_LANGUAGE, PRODUCT_CHARSET
|
||||
END
|
||||
END
|
||||
|
|
@ -1,7 +1,5 @@
|
|||
#include <MainWindow.hpp>
|
||||
|
||||
#include "Resources/PlayerResources.hpp"
|
||||
|
||||
MainWindow::MainWindow()
|
||||
{
|
||||
QPixmap pixmap = QPixmap();
|
||||
|
|
|
|||
|
|
@ -1,17 +1,13 @@
|
|||
project(Server)
|
||||
create_resources(Resource ${CMAKE_BINARY_DIR}/Resource/Server.hpp)
|
||||
|
||||
create_resources(Resource ${CMAKE_BINARY_DIR}/Resources/ServerResources.hpp)
|
||||
list(APPEND SOURCE Source/main.cpp)
|
||||
list(APPEND HEADER ${CMAKE_BINARY_DIR}/Resource/Server.hpp)
|
||||
|
||||
add_executable(Server
|
||||
${CMAKE_BINARY_DIR}/Resources/ServerResources.hpp
|
||||
|
||||
Source/main.cpp
|
||||
)
|
||||
if(WIN32)
|
||||
list(APPEND HEADER Resource/Windows/Script.rc)
|
||||
endif()
|
||||
|
||||
add_custom_command(TARGET Server POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy -t $<TARGET_FILE_DIR:Server> $<TARGET_RUNTIME_DLLS:Server>
|
||||
COMMAND_EXPAND_LISTS
|
||||
)
|
||||
add_executable(Server ${SOURCE} ${HEADER})
|
||||
|
||||
target_include_directories(Server PRIVATE Header)
|
||||
target_link_libraries(Server PRIVATE Engine)
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 4.2 KiB |
|
|
@ -0,0 +1,22 @@
|
|||
#pragma once
|
||||
|
||||
#define VERSION_MAJOR_MINOR_STR "1.0"
|
||||
#define VERSION_MAJOR_MINOR_PATCH_STR "1.0.0"
|
||||
#define VERSION_FULL_STR "1.0.0.0"
|
||||
#define VERSION_RESOURCE 1, 0, 0, 0
|
||||
#define VERSION_RESOURCE_STR VERSION_FULL_STR "\0"
|
||||
|
||||
/*
|
||||
* These properties are part of VarFileInfo.
|
||||
* PRODUCT_LANGUAGE is also the resource file's recognizer (but still shares the same value.)
|
||||
* For more information, please see: https://learn.microsoft.com/en-us/windows/win32/menurc/varfileinfo-block
|
||||
*/
|
||||
#define PRODUCT_LANGUAGE 0x0409 // en-US
|
||||
#define PRODUCT_CHARSET 1200 // Unicode
|
||||
|
||||
#define APP_ICON "Icon.ico"
|
||||
|
||||
#define APP_NAME "RNR Server\0"
|
||||
#define APP_DESCRIPTION "RNR's Not Roblox\0"
|
||||
#define APP_ORGANIZATION "Legacy Roblox Reverse Engineers\0"
|
||||
#define APP_COPYRIGHT "This program is licensed under the GNU General Public License v3.0.\0"
|
||||
|
|
@ -0,0 +1,49 @@
|
|||
#include "Information.h"
|
||||
|
||||
#if defined(__MINGW64__) || defined(__MINGW32__)
|
||||
// MinGW-w64, MinGW
|
||||
#if defined(__has_include) && __has_include(<winres.h>)
|
||||
#include <winres.h>
|
||||
#else
|
||||
#include <afxres.h>
|
||||
#include <winresrc.h>
|
||||
#endif
|
||||
#else
|
||||
// MSVC, Windows SDK
|
||||
#include <winres.h>
|
||||
#endif
|
||||
|
||||
IDI_ICON1 ICON APP_ICON
|
||||
|
||||
LANGUAGE PRODUCT_LANGUAGE, SUBLANG_DEFAULT
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION VERSION_RESOURCE
|
||||
PRODUCTVERSION VERSION_RESOURCE
|
||||
FILEFLAGSMASK 0x3fL
|
||||
#ifdef _DEBUG
|
||||
FILEFLAGS 0x1L
|
||||
#else
|
||||
FILEFLAGS 0x0L
|
||||
#endif
|
||||
FILEOS 0x4L
|
||||
FILETYPE 0x1L
|
||||
FILESUBTYPE 0x0L
|
||||
BEGIN
|
||||
BLOCK "StringFileInfo"
|
||||
BEGIN
|
||||
BLOCK "040904b0"
|
||||
BEGIN
|
||||
VALUE "CompanyName", APP_ORGANIZATION
|
||||
VALUE "FileDescription", APP_DESCRIPTION
|
||||
VALUE "FileVersion", VERSION_RESOURCE_STR
|
||||
VALUE "LegalCopyright", APP_COPYRIGHT
|
||||
VALUE "ProductName", APP_NAME
|
||||
VALUE "ProductVersion", VERSION_RESOURCE_STR
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
BEGIN
|
||||
VALUE "Translation", PRODUCT_LANGUAGE, PRODUCT_CHARSET
|
||||
END
|
||||
END
|
||||
|
|
@ -1,23 +1,23 @@
|
|||
project(Studio)
|
||||
|
||||
create_resources(Resource ${CMAKE_BINARY_DIR}/Resources/StudioResources.hpp)
|
||||
create_resources(Resource ${CMAKE_BINARY_DIR}/Resource/Studio.hpp)
|
||||
|
||||
set(CMAKE_AUTOMOC ON)
|
||||
|
||||
qt_add_executable(Studio
|
||||
${CMAKE_BINARY_DIR}/Resources/StudioResources.hpp
|
||||
|
||||
Header/MainWindow.hpp
|
||||
|
||||
list(APPEND SOURCE
|
||||
Source/main.cpp
|
||||
Source/MainWindow.cpp
|
||||
)
|
||||
|
||||
add_custom_command(TARGET Studio POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy -t $<TARGET_FILE_DIR:Studio> $<TARGET_RUNTIME_DLLS:Studio>
|
||||
COMMAND_EXPAND_LISTS
|
||||
list(APPEND HEADER
|
||||
${CMAKE_BINARY_DIR}/Resource/Studio.hpp
|
||||
Header/MainWindow.hpp
|
||||
)
|
||||
|
||||
if(WIN32)
|
||||
list(APPEND HEADER Resource/Windows/Script.rc)
|
||||
endif()
|
||||
|
||||
qt_add_executable(Studio ${SOURCE} ${HEADER})
|
||||
|
||||
target_include_directories(Studio PRIVATE Header)
|
||||
target_link_libraries(Studio PRIVATE Common Engine)
|
||||
|
||||
|
|
|
|||
|
|
@ -7,9 +7,15 @@
|
|||
#include <QTimer>
|
||||
#include <QToolBar>
|
||||
#include <QMenuBar>
|
||||
#include <QGridLayout>
|
||||
#include <QTreeView>
|
||||
#include <QVariant>
|
||||
|
||||
#include <OGRE/Bites/OgreBitesConfigDialog.h>
|
||||
#include <OgreWidget.hpp>
|
||||
|
||||
#include "Resource/Studio.hpp"
|
||||
|
||||
class MainWindow : public QMainWindow
|
||||
{
|
||||
Q_OBJECT
|
||||
|
|
|
|||
Binary file not shown.
|
After Width: | Height: | Size: 4.2 KiB |
|
|
@ -0,0 +1,22 @@
|
|||
#pragma once
|
||||
|
||||
#define VERSION_MAJOR_MINOR_STR "1.0"
|
||||
#define VERSION_MAJOR_MINOR_PATCH_STR "1.0.0"
|
||||
#define VERSION_FULL_STR "1.0.0.0"
|
||||
#define VERSION_RESOURCE 1, 0, 0, 0
|
||||
#define VERSION_RESOURCE_STR VERSION_FULL_STR "\0"
|
||||
|
||||
/*
|
||||
* These properties are part of VarFileInfo.
|
||||
* PRODUCT_LANGUAGE is also the resource file's recognizer (but still shares the same value.)
|
||||
* For more information, please see: https://learn.microsoft.com/en-us/windows/win32/menurc/varfileinfo-block
|
||||
*/
|
||||
#define PRODUCT_LANGUAGE 0x0409 // en-US
|
||||
#define PRODUCT_CHARSET 1200 // Unicode
|
||||
|
||||
#define APP_ICON "Icon.ico"
|
||||
|
||||
#define APP_NAME "RNR Studio\0"
|
||||
#define APP_DESCRIPTION "RNR's Not Roblox\0"
|
||||
#define APP_ORGANIZATION "Legacy Roblox Reverse Engineers\0"
|
||||
#define APP_COPYRIGHT "This program is licensed under the GNU General Public License v3.0.\0"
|
||||
|
|
@ -0,0 +1,49 @@
|
|||
#include "Information.h"
|
||||
|
||||
#if defined(__MINGW64__) || defined(__MINGW32__)
|
||||
// MinGW-w64, MinGW
|
||||
#if defined(__has_include) && __has_include(<winres.h>)
|
||||
#include <winres.h>
|
||||
#else
|
||||
#include <afxres.h>
|
||||
#include <winresrc.h>
|
||||
#endif
|
||||
#else
|
||||
// MSVC, Windows SDK
|
||||
#include <winres.h>
|
||||
#endif
|
||||
|
||||
IDI_ICON1 ICON APP_ICON
|
||||
|
||||
LANGUAGE PRODUCT_LANGUAGE, SUBLANG_DEFAULT
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION VERSION_RESOURCE
|
||||
PRODUCTVERSION VERSION_RESOURCE
|
||||
FILEFLAGSMASK 0x3fL
|
||||
#ifdef _DEBUG
|
||||
FILEFLAGS 0x1L
|
||||
#else
|
||||
FILEFLAGS 0x0L
|
||||
#endif
|
||||
FILEOS 0x4L
|
||||
FILETYPE 0x1L
|
||||
FILESUBTYPE 0x0L
|
||||
BEGIN
|
||||
BLOCK "StringFileInfo"
|
||||
BEGIN
|
||||
BLOCK "040904b0"
|
||||
BEGIN
|
||||
VALUE "CompanyName", APP_ORGANIZATION
|
||||
VALUE "FileDescription", APP_DESCRIPTION
|
||||
VALUE "FileVersion", VERSION_RESOURCE_STR
|
||||
VALUE "LegalCopyright", APP_COPYRIGHT
|
||||
VALUE "ProductName", APP_NAME
|
||||
VALUE "ProductVersion", VERSION_RESOURCE_STR
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
BEGIN
|
||||
VALUE "Translation", PRODUCT_LANGUAGE, PRODUCT_CHARSET
|
||||
END
|
||||
END
|
||||
|
|
@ -1,11 +1,4 @@
|
|||
#include <MainWindow.hpp>
|
||||
#include <QGridLayout>
|
||||
#include <QTreeView>
|
||||
#include <QVariant>
|
||||
#include <OGRE/Bites/OgreBitesConfigDialog.h>
|
||||
|
||||
|
||||
#include "Resources/StudioResources.hpp"
|
||||
|
||||
MainWindow::MainWindow()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,6 +1,3 @@
|
|||
project(Engine)
|
||||
|
||||
|
||||
add_library(Engine STATIC
|
||||
Header/Helpers/Name.hpp
|
||||
Header/Helpers/Strings.hpp
|
||||
|
|
@ -38,7 +35,7 @@ add_library(Engine STATIC
|
|||
)
|
||||
|
||||
target_include_directories(Engine PUBLIC ${BOOST_INCLUDE_DIRS} Header/)
|
||||
target_link_libraries(Engine PUBLIC ${BOOST_LIBRARIES} OgreBites cglm Luau.Analysis Luau.Ast Luau.Compiler Luau.VM)
|
||||
target_link_libraries(Engine PUBLIC ${BOOST_LIBRARIES} OgreBites Luau.Analysis Luau.Ast Luau.Compiler Luau.VM)
|
||||
|
||||
if(WIN32 OR MINGW)
|
||||
file(COPY ${CMAKE_SOURCE_DIR}/Content/win32_plugins.cfg DESTINATION ${CMAKE_BINARY_DIR})
|
||||
|
|
|
|||
|
|
@ -2,8 +2,6 @@
|
|||
|
||||
#include <string>
|
||||
|
||||
#include <cglm/cglm.h>
|
||||
|
||||
#include <Rendering/TextureProxyBase.hpp>
|
||||
|
||||
namespace RNR
|
||||
|
|
|
|||
Loading…
Reference in New Issue