update requirements
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@ -15,5 +15,6 @@ add_compile_options(-Wno-attributes -Wno-return-type) # Ignore warnings generate
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find_package(Boost REQUIRED)
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find_package(OGRE REQUIRED COMPONENTS Bites CONFIG)
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find_package(pugixml REQUIRED)
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add_subdirectory(Projects)
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@ -48,7 +48,5 @@ add_library(Engine STATIC
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Source/Rendering/Adorn.cpp
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)
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find_package(pugixml REQUIRED)
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target_include_directories(Engine PUBLIC ${BOOST_INCLUDE_DIRS} Header/)
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target_link_libraries(Engine PUBLIC ${BOOST_LIBRARIES} pugixml OgreBites Luau.Analysis Luau.Ast Luau.Compiler Luau.VM)
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@ -19,7 +19,8 @@ There are several goals that RNR seeks to accomplish, them being;
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# Building
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RNR uses [CMake](https://cmake.org/) as its build system and [GCC](https://gcc.gnu.org/) as its compiler. To build RNR, you must first have the following packages installed:
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- [Boost](https://www.boost.org/)
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- [Ogre](https://github.com/OGRECave/ogre)
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- [OGRE](https://github.com/OGRECave/ogre)
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- [pugixml](https://github.com/zeux/pugixml)
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- [Qt 6](https://www.qt.io/product/qt6) (if building the player or studio projects)
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For Windows:
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