more fixes

This commit is contained in:
rjindael 2023-07-08 16:31:55 -07:00
parent 6dc0d71a1c
commit 81b396358f
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GPG Key ID: D069369C906CCF31
14 changed files with 27 additions and 20 deletions

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@ -8,5 +8,5 @@ namespace GL
{ {
public: public:
Adorn(); Adorn();
} };
} }

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@ -1,4 +1,4 @@
#include <stdio> #include <stdio.h>
#include <QApplication> #include <QApplication>

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@ -1,4 +1,4 @@
#include <stdio> #include <stdio.h>
int main(int argc, char** argv) int main(int argc, char** argv)
{ {

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@ -1,4 +1,4 @@
#include <stdio> #include <stdio.h>
#include <QApplication> #include <QApplication>

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@ -1,5 +1,8 @@
#pragma once #pragma once
#include <boost/shared_ptr.hpp>
#include <App/V8/Tree/Instance.hpp>
#include <Rendering/Adorn.hpp> #include <Rendering/Adorn.hpp>
namespace RNR namespace RNR
@ -11,5 +14,5 @@ namespace RNR
~ForceField(); ~ForceField();
void renderForceField(boost::shared_ptr<RNR::Instance>* descendant, RNR::Adorn* adorn, int cycle); void renderForceField(boost::shared_ptr<RNR::Instance>* descendant, RNR::Adorn* adorn, int cycle);
} };
} }

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@ -5,7 +5,7 @@
#include <boost/shared_ptr.hpp> #include <boost/shared_ptr.hpp>
#include <App/Helpers/Name.hpp> #include <Helpers/Name.hpp>
namespace RNR namespace RNR
{ {

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@ -1,6 +1,9 @@
#pragma once #pragma once
#include <string> #include <string>
#include <sstream>
#include <random>
#include <ios>
#include <stdint.h> #include <stdint.h>
namespace RNR namespace RNR
@ -10,5 +13,5 @@ namespace RNR
public: public:
static uint8_t random_char(); static uint8_t random_char();
static std::string random_hex(const uint64_t length); static std::string random_hex(const uint64_t length);
} };
} }

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@ -2,7 +2,7 @@
#include <string> #include <string>
#include <App/Helpers/Strings.hpp> #include <Helpers/Strings.hpp>
namespace RNR namespace RNR
{ {

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@ -4,7 +4,7 @@
#include <cglm/cglm.h> #include <cglm/cglm.h>
#include <App/Rendering/TextureProxyBase.hpp> #include <Rendering/TextureProxyBase.hpp>
namespace RNR namespace RNR
{ {

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@ -2,12 +2,12 @@
namespace RNR namespace RNR
{ {
void ForceField::ForceField() ForceField::ForceField()
{ {
// //
} }
void ForceField::~ForceField() ForceField::~ForceField()
{ {
// //
} }

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@ -19,7 +19,7 @@ namespace RNR
double World::step(float timestep) double World::step(float timestep)
{ {
// return 0.0;
} }
void World::update() void World::update()

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@ -1,8 +1,8 @@
#include <App/Helpers/Strings.hpp> #include <Helpers/Strings.hpp>
namespace RNR namespace RNR
{ {
static uint8_t Strings::random_char() uint8_t Strings::random_char()
{ {
std::random_device rd; std::random_device rd;
std::mt19937 gen(rd()); std::mt19937 gen(rd());
@ -10,7 +10,7 @@ namespace RNR
return static_cast<uint8_t>(dis(gen)); return static_cast<uint8_t>(dis(gen));
} }
static std::string Strings::random_hex(const uint64_t length) std::string Strings::random_hex(const uint64_t length)
{ {
std::stringstream result; std::stringstream result;

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@ -2,18 +2,19 @@
namespace RNR namespace RNR
{ {
Guid::Guid() GUID::GUID()
{ {
} }
void Guid::compare(Guid* a, Guid* b) void GUID::compare(GUID* a, GUID* b)
{ {
} }
std::string Guid::generateGUID() std::string GUID::generateGUID()
{ {
return "RBX" + Strings::generateRandomString(16); return "";
//return "RBX" + Strings::generateRandomString(16);
} }
} }

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@ -1,4 +1,4 @@
#include <App/Rendering/Adorn.hpp> #include <Rendering/Adorn.hpp>
namespace RNR namespace RNR
{ {