Enable console on Debug builds
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parent
236deb0453
commit
2a01850a8e
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@ -21,9 +21,11 @@ qt_add_executable(Player ${SOURCE} ${HEADER})
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target_include_directories(Player PRIVATE Header)
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target_include_directories(Player PRIVATE Header)
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target_link_libraries(Player PRIVATE Common Engine)
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target_link_libraries(Player PRIVATE Common Engine)
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set_target_properties(Player PROPERTIES
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set_target_properties(Player PROPERTIES OUTPUT_NAME "RNR.Player")
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OUTPUT_NAME "RNR.Player"
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if(NOT CMAKE_BUILD_TYPE STREQUAL "DEBUG")
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WIN32_EXECUTABLE ON
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set_target_properties(Player PROPERTIES
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MACOSX_BUNDLE ON
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WIN32_EXECUTABLE ON
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)
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MACOSX_BUNDLE ON
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)
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endif()
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@ -23,9 +23,11 @@ qt_add_executable(Studio ${SOURCE} ${HEADER})
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target_include_directories(Studio PRIVATE Header)
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target_include_directories(Studio PRIVATE Header)
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target_link_libraries(Studio PRIVATE Common Engine)
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target_link_libraries(Studio PRIVATE Common Engine)
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set_target_properties(Studio PROPERTIES
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set_target_properties(Studio PROPERTIES OUTPUT_NAME "RNR.Studio")
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OUTPUT_NAME "RNR.Studio"
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if(NOT CMAKE_BUILD_TYPE STREQUAL "DEBUG")
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WIN32_EXECUTABLE ON
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set_target_properties(Studio PROPERTIES
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MACOSX_BUNDLE ON
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WIN32_EXECUTABLE ON
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)
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MACOSX_BUNDLE ON
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)
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endif()
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