Enable console on Debug builds

This commit is contained in:
rjindael 2023-07-21 00:38:12 -07:00
parent 236deb0453
commit 2a01850a8e
No known key found for this signature in database
GPG Key ID: D069369C906CCF31
2 changed files with 16 additions and 12 deletions

View File

@ -21,9 +21,11 @@ qt_add_executable(Player ${SOURCE} ${HEADER})
target_include_directories(Player PRIVATE Header)
target_link_libraries(Player PRIVATE Common Engine)
set_target_properties(Player PROPERTIES
OUTPUT_NAME "RNR.Player"
WIN32_EXECUTABLE ON
MACOSX_BUNDLE ON
)
set_target_properties(Player PROPERTIES OUTPUT_NAME "RNR.Player")
if(NOT CMAKE_BUILD_TYPE STREQUAL "DEBUG")
set_target_properties(Player PROPERTIES
WIN32_EXECUTABLE ON
MACOSX_BUNDLE ON
)
endif()

View File

@ -23,9 +23,11 @@ qt_add_executable(Studio ${SOURCE} ${HEADER})
target_include_directories(Studio PRIVATE Header)
target_link_libraries(Studio PRIVATE Common Engine)
set_target_properties(Studio PROPERTIES
OUTPUT_NAME "RNR.Studio"
WIN32_EXECUTABLE ON
MACOSX_BUNDLE ON
)
set_target_properties(Studio PROPERTIES OUTPUT_NAME "RNR.Studio")
if(NOT CMAKE_BUILD_TYPE STREQUAL "DEBUG")
set_target_properties(Studio PROPERTIES
WIN32_EXECUTABLE ON
MACOSX_BUNDLE ON
)
endif()