Fix GLSL shaders output in CI and drop old GL

This commit is contained in:
rjindael 2023-07-21 00:02:21 -07:00
parent cecc773be7
commit 1b079ef0d8
No known key found for this signature in database
GPG Key ID: D069369C906CCF31
2 changed files with 2 additions and 3 deletions

View File

@ -56,7 +56,7 @@ jobs:
run: cp Content/win32_plugins.cfg build/dist/plugins.cfg && mkdir build/dist/plugins/ && cat build/dist/plugins.cfg | grep "Plugin=" | sed -e "s/Plugin=//" | xargs -I '{}' cp -v '/${{ matrix.sys }}/bin/{}.dll' build/dist/plugins/
- name: Add OGRE shaders
run: mkdir build/dist/shaders && cp -R /${{ matrix.sys }}/share/OGRE/Media/Main/* build/dist/shaders && cp -R /${{ matrix.sys }}/share/OGRE/Media/RTShaderLib/* build/dist/shaders
run: mkdir build/dist/shaders && cp -R /${{ matrix.sys }}/share/OGRE/Media/Main/* build/dist/shaders && cp -R /${{ matrix.sys }}/share/OGRE/Media/RTShaderLib/* build/dist/shaders && mv build/dist/shaders/GLSL/* build/dist/shaders && rm -rf build/dist/shaders/GLSL
- name: Add additional runtime dependencies
run: ldd build/dist/*.exe | grep "=> /" | awk '{print $3}' | grep "${{ matrix.sys }}" | xargs -I '{}' cp -v '{}' build/dist

View File

@ -1,6 +1,5 @@
PluginFolder=plugins
Plugin=RenderSystem_GL
Plugin=RenderSystem_GL3Plus
Plugin=RenderSystem_GLES2
Plugin=Plugin_ParticleFX
@ -8,4 +7,4 @@ Plugin=Plugin_BSPSceneManager
Plugin=Codec_STBI
Plugin=Plugin_PCZSceneManager
Plugin=Plugin_OctreeZone
Plugin=Plugin_OctreeSceneManager
Plugin=Plugin_OctreeSceneManager