5187 lines
147 KiB
Plaintext
5187 lines
147 KiB
Plaintext
-- Rewriting one of the corescripts in Yuescript,
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-- a language similar to CoffeeScript that compiles to Lua.
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t = {}
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-- Heliodex's basic New function (basically a simplified version of melt)
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New = (className, name, props) ->
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if not props? -- no name was provided
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props = name
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name = nil
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obj = Instance.new className
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obj.Name = name if name
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local parent
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for k, v in pairs props
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if type(k) == "string"
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if k == "Parent"
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parent = v
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else
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obj[k] = v
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elseif type(k) == "number" and type(v) == "userdata"
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v.Parent = obj
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obj.Parent = parent
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obj
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--
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ScopedConnect = (parentInstance, instance, event, signalFunc, syncFunc, removeFunc) ->
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local eventConnection
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--Connection on parentInstance is scoped by parentInstance (when destroyed, it goes away)
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tryConnect = ->
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if game\IsAncestorOf parentInstance
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--Entering the world, make sure we are connected/synced
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if not eventConnection
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eventConnection = instance[event]\connect signalFunc
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if syncFunc
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syncFunc!
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--Probably leaving the world, so disconnect for now
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if eventConnection
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eventConnection\disconnect!
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if removeFunc
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removeFunc!
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--Hook it up to ancestryChanged signal
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connection = parentInstance.AncestryChanged\connect tryConnect
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--Now connect us if we're already in the world
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tryConnect!
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connection
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getScreenGuiAncestor = (instance) ->
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localInstance = instance
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while localInstance and not localInstance\IsA "ScreenGui"
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localInstance = localInstance.Parent
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localInstance
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CreateButtons = (frame, buttons, yPos, ySize) ->
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buttonNum = 1
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buttonObjs = {}
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for _, obj in ipairs buttons
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button = New "TextButton", "Button#{buttonNum}"
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Font: Enum.Font.Arial
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FontSize: Enum.FontSize.Size18
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AutoButtonColor: true
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Modal: true
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Style: if obj["Style"]
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obj.Style
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else
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Enum.ButtonStyle.RobloxButton
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Text: obj.Text
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TextColor3: Color3.new 1, 1, 1
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Parent: frame
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button.MouseButton1Click\connect obj.Function
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buttonObjs[buttonNum] = button
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buttonNum += 1
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numButtons = buttonNum - 1
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if numButtons == 1
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frame.Button1.Position = UDim2.new 0.35, 0, yPos.Scale, yPos.Offset
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frame.Button1.Size = UDim2.new 0.4, 0, ySize.Scale, ySize.Offset
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elseif numButtons == 2
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frame.Button1.Position = UDim2.new 0.1, 0, yPos.Scale, yPos.Offset
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frame.Button1.Size = UDim2.new 0.8 / 3, 0, ySize.Scale, ySize.Offset
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frame.Button2.Position = UDim2.new 0.55, 0, yPos.Scale, yPos.Offset
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frame.Button2.Size = UDim2.new 0.35, 0, ySize.Scale, ySize.Offset
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elseif numButtons >= 3
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spacing = 0.1 / numButtons
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buttonSize = 0.9 / numButtons
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buttonNum = 1
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while buttonNum <= numButtons
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buttonObjs[buttonNum].Position = UDim2.new(
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spacing * buttonNum + buttonSize * (buttonNum - 1),
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0,
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yPos.Scale,
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yPos.Offset
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)
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buttonObjs[buttonNum].Size = UDim2.new buttonSize, 0, ySize.Scale, ySize.Offset
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buttonNum += 1
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setSliderPos = (newAbsPosX, slider, sliderPosition, bar, steps) ->
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newStep = steps - 1 --otherwise we really get one more step than we want
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relativePosX = math.min 1, math.max 0, (newAbsPosX - bar.AbsolutePosition.X) / bar.AbsoluteSize.X
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wholeNum, remainder = math.modf relativePosX * newStep
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if remainder > 0.5
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wholeNum += 1
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relativePosX = wholeNum / newStep
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result = math.ceil relativePosX * newStep
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if sliderPosition.Value ~= result + 1 --only update if we moved a step
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sliderPosition.Value = result + 1
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slider.Position = UDim2.new(
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relativePosX,
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-slider.AbsoluteSize.X / 2,
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slider.Position.Y.Scale,
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slider.Position.Y.Offset
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)
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cancelSlide = (areaSoak) ->
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areaSoak.Visible = false
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if areaSoakMouseMoveCon
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areaSoakMouseMoveCon\disconnect!
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t.CreateStyledMessageDialog = (title, message, style, buttons) ->
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frame = New "Frame", "MessageDialog"
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Size: UDim2.new 0.5, 0, 0, 165
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Position: UDim2.new 0.25, 0, 0.5, -72.5
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Active: true
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Style: Enum.FrameStyle.RobloxRound
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* New "ImageLabel", "StyleImage"
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BackgroundTransparency: 1
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Position: UDim2.new 0, 5, 0, 15
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* New "TextLabel", "Title"
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Text: title
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TextStrokeTransparency: 0
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BackgroundTransparency: 1
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TextColor3: Color3.new 221 / 255, 221 / 255, 221 / 255
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Position: UDim2.new 0, 80, 0, 0
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Size: UDim2.new 1, -80, 0, 40
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Font: Enum.Font.ArialBold
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FontSize: Enum.FontSize.Size36
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TextXAlignment: Enum.TextXAlignment.Center
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TextYAlignment: Enum.TextYAlignment.Center
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* New "TextLabel", "Message"
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Text: message
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TextStrokeTransparency: 0
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TextColor3: Color3.new 221 / 255, 221 / 255, 221 / 255
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Position: UDim2.new 0.025, 80, 0, 45
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Size: UDim2.new 0.95, -80, 0, 55
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BackgroundTransparency: 1
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Font: Enum.Font.Arial
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FontSize: Enum.FontSize.Size18
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TextWrap: true
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TextXAlignment: Enum.TextXAlignment.Left
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TextYAlignment: Enum.TextYAlignment.Top
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:StyleImage = frame
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if style == "error" or style == "Error"
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StyleImage.Size = UDim2.new 0, 71, 0, 71
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StyleImage.Image = "http://www.roblox.com/asset?id=42565285"
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elseif style == "notify" or style == "Notify"
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StyleImage.Size = UDim2.new 0, 71, 0, 71
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StyleImage.Image = "http://www.roblox.com/asset?id=42604978"
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elseif style == "confirm" or style == "Confirm"
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StyleImage.Size = UDim2.new 0, 74, 0, 76
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StyleImage.Image = "http://www.roblox.com/asset?id=42557901"
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else
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return t.CreateMessageDialog title, message, buttons
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CreateButtons frame, buttons, UDim.new(0, 105), UDim.new 0, 40
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frame
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t.CreateMessageDialog = (title, message, buttons) ->
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frame = New "Frame", "MessageDialog"
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Size: UDim2.new 0.5, 0, 0.5, 0
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Position: UDim2.new 0.25, 0, 0.25, 0
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Active: true
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Style: Enum.FrameStyle.RobloxRound
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Parent: script.Parent
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* New "TextLabel", "Title"
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Text: title
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BackgroundTransparency: 1
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TextColor3: Color3.new 221 / 255, 221 / 255, 221 / 255
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Position: UDim2.new 0, 0, 0, 0
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Size: UDim2.new 1, 0, 0.15, 0
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Font: Enum.Font.ArialBold
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FontSize: Enum.FontSize.Size36
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TextXAlignment: Enum.TextXAlignment.Center
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TextYAlignment: Enum.TextYAlignment.Center
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* New "TextLabel", "Message"
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Text: message
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TextColor3: Color3.new 221 / 255, 221 / 255, 221 / 255
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Position: UDim2.new 0.025, 0, 0.175, 0
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Size: UDim2.new 0.95, 0, 0.55, 0
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BackgroundTransparency: 1
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Font: Enum.Font.Arial
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FontSize: Enum.FontSize.Size18
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TextWrap: true
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TextXAlignment: Enum.TextXAlignment.Left
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TextYAlignment: Enum.TextYAlignment.Top
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CreateButtons frame, buttons, UDim.new(0.8, 0), UDim.new 0.15, 0
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frame
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t.CreateDropDownMenu = (items, onSelect, forRoblox) ->
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width = UDim.new 0, 100
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height = UDim.new 0, 32
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frame = New "Frame", "DropDownMenu"
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BackgroundTransparency: 1
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Size: UDim2.new width, height
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* New "TextButton", "DropDownMenuButton"
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TextWrap: true
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TextColor3: Color3.new 1, 1, 1
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Text: "Choose One"
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Font: Enum.Font.ArialBold
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FontSize: Enum.FontSize.Size18
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TextXAlignment: Enum.TextXAlignment.Left
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TextYAlignment: Enum.TextYAlignment.Center
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BackgroundTransparency: 1
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AutoButtonColor: true
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Style: Enum.ButtonStyle.RobloxButton
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Size: UDim2.new 1, 0, 1, 0
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ZIndex: 2
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* New "ImageLabel", "Icon"
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Active: false
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Image: "http://www.roblox.com/asset/?id=45732894"
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BackgroundTransparency: 1
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Size: UDim2.new 0, 11, 0, 6
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Position: UDim2.new 1, -11, 0.5, -2
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ZIndex: 2
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dropDownMenu = frame.DropDownMenuButton
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itemCount = #items
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dropDownItemCount = #items
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useScrollButtons = false
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if dropDownItemCount > 6
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useScrollButtons = true
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dropDownItemCount = 6
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droppedDownMenu = New "TextButton", "List"
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Text: ""
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BackgroundTransparency: 1
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--AutoButtonColor: true
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Style: Enum.ButtonStyle.RobloxButton
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Visible: false
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Active: true --Blocks clicks
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Position: UDim2.new 0, 0, 0, 0
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Size: UDim2.new 1, 0, (1 + dropDownItemCount) * 0.8, 0
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Parent: frame
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ZIndex: 2
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choiceButton = New "TextButton", "ChoiceButton"
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BackgroundTransparency: 1
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BorderSizePixel: 0
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Text: "ReplaceMe"
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TextColor3: Color3.new 1, 1, 1
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TextXAlignment: Enum.TextXAlignment.Left
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TextYAlignment: Enum.TextYAlignment.Center
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BackgroundColor3: Color3.new 1, 1, 1
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Font: Enum.Font.Arial
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FontSize: Enum.FontSize.Size18
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Size: if useScrollButtons
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UDim2.new 1, -13, 0.8 / ((dropDownItemCount + 1) * 0.8), 0
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else
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UDim2.new 1, 0, 0.8 / ((dropDownItemCount + 1) * 0.8), 0
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TextWrap: true
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ZIndex: 2
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areaSoak = New "TextButton", "AreaSoak"
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Text: ""
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BackgroundTransparency: 1
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Active: true
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Size: UDim2.new 1, 0, 1, 0
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Visible: false
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ZIndex: 3
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dropDownSelected = false
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local scrollUpButton
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local scrollDownButton
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scrollMouseCount = 0
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setZIndex = (baseZIndex) ->
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droppedDownMenu.ZIndex = baseZIndex + 1
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if scrollUpButton
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scrollUpButton.ZIndex = baseZIndex + 3
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if scrollDownButton
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scrollDownButton.ZIndex = baseZIndex + 3
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children = droppedDownMenu\GetChildren!
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if children
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for _, child in ipairs(children)
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if child.Name == "ChoiceButton"
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child.ZIndex = baseZIndex + 2
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elseif child.Name == "ClickCaptureButton"
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child.ZIndex = baseZIndex
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scrollBarPosition = 1
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updateScroll = ->
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if scrollUpButton
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scrollUpButton.Active = scrollBarPosition > 1
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if scrollDownButton
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scrollDownButton.Active = scrollBarPosition + dropDownItemCount <= itemCount
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children = droppedDownMenu\GetChildren!
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return if not children
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childNum = 1
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for _, obj in ipairs(children)
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if obj.Name == "ChoiceButton"
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if childNum < scrollBarPosition or childNum >= scrollBarPosition + dropDownItemCount
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obj.Visible = false
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else
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obj.Position = UDim2.new(
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0,
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0,
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((childNum - scrollBarPosition + 1) * 0.8) / ((dropDownItemCount + 1) * 0.8),
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0
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)
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obj.Visible = true
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obj.TextColor3 = Color3.new 1, 1, 1
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obj.BackgroundTransparency = 1
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childNum += 1
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toggleVisibility = ->
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dropDownSelected = not dropDownSelected
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areaSoak.Visible = not areaSoak.Visible
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dropDownMenu.Visible = not dropDownSelected
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droppedDownMenu.Visible = dropDownSelected
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if dropDownSelected
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setZIndex 4
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else
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setZIndex 2
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if useScrollButtons
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updateScroll!
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droppedDownMenu.MouseButton1Click\connect toggleVisibility
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updateSelection = (text) ->
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foundItem = false
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children = droppedDownMenu\GetChildren!
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childNum = 1
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if children
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for _, obj in ipairs children
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if obj.Name == "ChoiceButton"
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if obj.Text == text
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obj.Font = Enum.Font.ArialBold
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foundItem = true
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scrollBarPosition = childNum
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else
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obj.Font = Enum.Font.Arial
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childNum += 1
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if not text
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dropDownMenu.Text = "Choose One"
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scrollBarPosition = 1
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else
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if not foundItem
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error("Invalid Selection Update -- " .. text)
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if scrollBarPosition + dropDownItemCount > itemCount + 1
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scrollBarPosition = itemCount - dropDownItemCount + 1
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dropDownMenu.Text = text
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scrollDown = ->
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if scrollBarPosition + dropDownItemCount <= itemCount
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scrollBarPosition += 1
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updateScroll!
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return true
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return false
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scrollUp = ->
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if scrollBarPosition > 1
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scrollBarPosition -= 1
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updateScroll!
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return true
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return false
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if useScrollButtons
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--Make some scroll buttons
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scrollUpButton = New "ImageButton", "ScrollUpButton"
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BackgroundTransparency: 1
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Image: "rbxasset://textures/ui/scrollbuttonUp.png"
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Size: UDim2.new 0, 17, 0, 17
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Position: UDim2.new 1, -11, (1 * 0.8) / ((dropDownItemCount + 1) * 0.8), 0
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Parent: droppedDownMenu
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incScrollMouseCount = -> scrollMouseCount += 1
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scrollUpButton.MouseButton1Click\connect incScrollMouseCount
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scrollUpButton.MouseLeave\connect incScrollMouseCount
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scrollUpButton.MouseButton1Down\connect ->
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scrollMouseCount += 1
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scrollUp!
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val = scrollMouseCount
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wait 0.5
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while val == scrollMouseCount
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break if scrollUp! == false
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wait 0.1
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scrollDownButton = New "ImageButton", "ScrollDownButton"
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BackgroundTransparency: 1
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Image: "rbxasset://textures/ui/scrollbuttonDown.png"
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Size: UDim2.new 0, 17, 0, 17
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Position: UDim2.new 1, -11, 1, -11
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Parent: droppedDownMenu
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scrollDownButton.MouseButton1Click\connect incScrollMouseCount
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scrollDownButton.MouseLeave\connect incScrollMouseCount
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scrollDownButton.MouseButton1Down\connect ->
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scrollMouseCount += 1
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scrollDown!
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val = scrollMouseCount
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wait 0.5
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while val == scrollMouseCount
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break if scrollDown! == false
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wait 0.1
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New "ImageLabel", "ScrollBar"
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Image: "rbxasset://textures/ui/scrollbar.png"
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BackgroundTransparency: 1
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Size: UDim2.new 0, 18, (dropDownItemCount * 0.8) / ((dropDownItemCount + 1) * 0.8), -17 - 11 - 4
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Position: UDim2.new 1, -11, (1 * 0.8) / ((dropDownItemCount + 1) * 0.8), 17 + 2
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Parent: droppedDownMenu
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for _, item in ipairs items
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-- needed to maintain local scope for items in event listeners below
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button = choiceButton\clone!
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if forRoblox
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button.RobloxLocked = true
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button.Text = item
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button.Parent = droppedDownMenu
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button.MouseButton1Click\connect ->
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--Remove Highlight
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button.TextColor3 = Color3.new 1, 1, 1
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button.BackgroundTransparency = 1
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updateSelection item
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onSelect item
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toggleVisibility!
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button.MouseEnter\connect ->
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--Add Highlight
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button.TextColor3 = Color3.new 0, 0, 0
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button.BackgroundTransparency = 0
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button.MouseLeave\connect ->
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--Remove Highlight
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button.TextColor3 = Color3.new 1, 1, 1
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button.BackgroundTransparency = 1
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--This does the initial layout of the buttons
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updateScroll!
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frame.AncestryChanged\connect (_, parent) ->
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if not parent?
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areaSoak.Parent = nil
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else
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areaSoak.Parent = getScreenGuiAncestor frame
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dropDownMenu.MouseButton1Click\connect toggleVisibility
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areaSoak.MouseButton1Click\connect toggleVisibility
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frame, updateSelection
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t.CreatePropertyDropDownMenu = (instance, property, enum) ->
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items = enum\GetEnumItems!
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names = {}
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nameToItem = {}
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for i, obj in ipairs items
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names[i] = obj.Name
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nameToItem[obj.Name] = obj
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local frame, updateSelection = t.CreateDropDownMenu names, (text) ->
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instance[property] = nameToItem[text]
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t1 = (prop) ->
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if prop == property
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updateSelection instance[property].Name
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t2 = -> updateSelection instance[property].Name
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ScopedConnect frame, instance, "Changed", t1, t2
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frame
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t.GetFontHeight = (font, fontSize) ->
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if not (font? and fontSize?)
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error "Font and FontSize must be non-nil"
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if font == Enum.Font.Legacy
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return switch fontSize
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when Enum.FontSize.Size8 then 12
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when Enum.FontSize.Size9 then 14
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when Enum.FontSize.Size10 then 15
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when Enum.FontSize.Size11 then 17
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when Enum.FontSize.Size12 then 18
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when Enum.FontSize.Size14 then 21
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when Enum.FontSize.Size18 then 27
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when Enum.FontSize.Size24 then 36
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when Enum.FontSize.Size36 then 54
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when Enum.FontSize.Size48 then 72
|
|
else error "Unknown FontSize"
|
|
|
|
elseif font == Enum.Font.Arial or font == Enum.Font.ArialBold
|
|
return switch fontSize
|
|
when Enum.FontSize.Size8 then 8
|
|
when Enum.FontSize.Size9 then 9
|
|
when Enum.FontSize.Size10 then 10
|
|
when Enum.FontSize.Size11 then 11
|
|
when Enum.FontSize.Size12 then 12
|
|
when Enum.FontSize.Size14 then 14
|
|
when Enum.FontSize.Size18 then 18
|
|
when Enum.FontSize.Size24 then 24
|
|
when Enum.FontSize.Size36 then 36
|
|
when Enum.FontSize.Size48 then 48
|
|
else error "Unknown FontSize"
|
|
|
|
else error "Unknown Font #{font}"
|
|
|
|
layoutGuiObjectsHelper = (frame, guiObjects, settingsTable) ->
|
|
totalPixels = frame.AbsoluteSize.Y
|
|
pixelsRemaining = frame.AbsoluteSize.Y
|
|
for _, child in ipairs guiObjects
|
|
if child\IsA "TextLabel" or child\IsA "TextButton"
|
|
isLabel = child\IsA "TextLabel"
|
|
settingsTableIndex = "Text#{if isLabel then "Label" else "Button"}PositionPadY"
|
|
pixelsRemaining -= settingsTable[settingsTableIndex]
|
|
|
|
child.Position = UDim2.new child.Position.X.Scale, child.Position.X.Offset, 0, totalPixels - pixelsRemaining
|
|
child.Size = UDim2.new child.Size.X.Scale, child.Size.X.Offset, 0, pixelsRemaining
|
|
|
|
if child.TextFits and child.TextBounds.Y < pixelsRemaining
|
|
child.Visible = true
|
|
child.Size = UDim2.new(
|
|
child.Size.X.Scale,
|
|
child.Size.X.Offset,
|
|
0,
|
|
child.TextBounds.Y + settingsTable[settingsTableIndex]
|
|
)
|
|
|
|
until child.TextFits
|
|
child.Size = UDim2.new child.Size.X.Scale, child.Size.X.Offset, 0, child.AbsoluteSize.Y + 1
|
|
|
|
pixelsRemaining -= child.AbsoluteSize.Y
|
|
pixelsRemaining -= settingsTable[settingsTableIndex]
|
|
else
|
|
child.Visible = false
|
|
pixelsRemaining = -1
|
|
else
|
|
--GuiObject
|
|
child.Position = UDim2.new child.Position.X.Scale, child.Position.X.Offset, 0, totalPixels - pixelsRemaining
|
|
pixelsRemaining -= child.AbsoluteSize.Y
|
|
child.Visible = pixelsRemaining >= 0
|
|
|
|
t.LayoutGuiObjects = (frame, guiObjects, settingsTable) ->
|
|
if not frame\IsA "GuiObject"
|
|
error "Frame must be a GuiObject"
|
|
|
|
for _, child in ipairs guiObjects
|
|
if not child\IsA "GuiObject"
|
|
error "All elements that are layed out must be of type GuiObject"
|
|
|
|
if not settingsTable
|
|
settingsTable = {}
|
|
|
|
if not settingsTable["TextLabelSizePadY"]
|
|
settingsTable["TextLabelSizePadY"] = 0
|
|
|
|
if not settingsTable["TextLabelPositionPadY"]
|
|
settingsTable["TextLabelPositionPadY"] = 0
|
|
|
|
if not settingsTable["TextButtonSizePadY"]
|
|
settingsTable["TextButtonSizePadY"] = 12
|
|
|
|
if not settingsTable["TextButtonPositionPadY"]
|
|
settingsTable["TextButtonPositionPadY"] = 2
|
|
|
|
--Wrapper frame takes care of styled objects
|
|
wrapperFrame = New "Frame", "WrapperFrame"
|
|
BackgroundTransparency: 1
|
|
Size: UDim2.new 1, 0, 1, 0
|
|
Parent: frame
|
|
|
|
for _, child in ipairs guiObjects
|
|
child.Parent = wrapperFrame
|
|
|
|
recalculate = ->
|
|
wait!
|
|
layoutGuiObjectsHelper wrapperFrame, guiObjects, settingsTable
|
|
|
|
frame.Changed\connect (prop) ->
|
|
if prop == "AbsoluteSize"
|
|
--Wait a heartbeat for it to sync in
|
|
recalculate nil
|
|
|
|
frame.AncestryChanged\connect recalculate
|
|
|
|
layoutGuiObjectsHelper wrapperFrame, guiObjects, settingsTable
|
|
|
|
t.CreateSlider = (steps, width, position) ->
|
|
sliderGui = New "Frame", "SliderGui"
|
|
Size: UDim2.new 1, 0, 1, 0
|
|
BackgroundTransparency: 1
|
|
|
|
* New "IntValue", "SliderSteps"
|
|
Value: steps
|
|
|
|
* New "IntValue", "SliderPosition"
|
|
Value: 0
|
|
|
|
* New "TextButton", "Bar"
|
|
Text: ""
|
|
AutoButtonColor: false
|
|
BackgroundColor3: Color3.new 0, 0, 0
|
|
Size: UDim2.new(
|
|
0,
|
|
if type(width) == "number" then width else 200,
|
|
0,
|
|
5
|
|
)
|
|
BorderColor3: Color3.new 95 / 255, 95 / 255, 95 / 255
|
|
ZIndex: 2
|
|
|
|
* New "ImageButton", "Slider"
|
|
BackgroundTransparency: 1
|
|
Image: "rbxasset://textures/ui/Slider.png"
|
|
Position: UDim2.new 0, 0, 0.5, -10
|
|
Size: UDim2.new 0, 20, 0, 20
|
|
ZIndex: 3
|
|
|
|
areaSoak = New "TextButton", "AreaSoak"
|
|
Text: ""
|
|
BackgroundTransparency: 1
|
|
Active: false
|
|
Size: UDim2.new 1, 0, 1, 0
|
|
Visible: false
|
|
ZIndex: 4
|
|
|
|
{ -- Deconstruct
|
|
SliderPosition: sliderPosition,
|
|
SliderSteps: sliderSteps,
|
|
Bar:
|
|
Slider: slider
|
|
Bar: bar
|
|
} = sliderGui
|
|
|
|
sliderGui.AncestryChanged\connect (_, parent) ->
|
|
areaSoak.Parent = if not parent?
|
|
nil
|
|
else
|
|
getScreenGuiAncestor sliderGui
|
|
|
|
if position["X"] and
|
|
position["X"]["Scale"] and
|
|
position["X"]["Offset"] and
|
|
position["Y"] and
|
|
position["Y"]["Scale"] and
|
|
position["Y"]["Offset"]
|
|
|
|
bar.Position = position
|
|
|
|
local areaSoakMouseMoveCon
|
|
|
|
areaSoak.MouseLeave\connect ->
|
|
if areaSoak.Visible
|
|
cancelSlide areaSoak
|
|
|
|
areaSoak.MouseButton1Up\connect ->
|
|
if areaSoak.Visible
|
|
cancelSlide areaSoak
|
|
|
|
slider.MouseButton1Down\connect ->
|
|
areaSoak.Visible = true
|
|
if areaSoakMouseMoveCon
|
|
areaSoakMouseMoveCon\disconnect!
|
|
areaSoakMouseMoveCon = areaSoak.MouseMoved\connect (x, _) ->
|
|
setSliderPos x, slider, sliderPosition, bar, steps
|
|
|
|
slider.MouseButton1Up\connect ->
|
|
cancelSlide areaSoak
|
|
|
|
sliderPosition.Changed\connect (_) ->
|
|
sliderPosition.Value = math.min steps, math.max 1, sliderPosition.Value
|
|
relativePosX = (sliderPosition.Value - 1) / (steps - 1)
|
|
slider.Position = UDim2.new relativePosX, -slider.AbsoluteSize.X / 2, slider.Position.Y.Scale, slider.Position.Y.Offset
|
|
|
|
|
|
bar.MouseButton1Down\connect (x, _) ->
|
|
setSliderPos x, slider, sliderPosition, bar, steps
|
|
|
|
sliderGui, sliderPosition, sliderSteps
|
|
|
|
t.CreateTrueScrollingFrame = ->
|
|
local lowY, highY
|
|
local dragCon, upCon
|
|
|
|
internalChange = false
|
|
descendantsChangeConMap = {}
|
|
|
|
scrollingFrame = New "Frame", "ScrollingFrame"
|
|
Active: true
|
|
Size: UDim2.new 1, 0, 1, 0
|
|
ClipsDescendants: true
|
|
|
|
* New "Frame", "ControlFrame"
|
|
BackgroundTransparency: 1
|
|
Size: UDim2.new 0, 18, 1, 0
|
|
Position: UDim2.new 1, -20, 0, 0
|
|
|
|
* New "BoolValue", "ScrollBottom"
|
|
Value: false
|
|
|
|
* New "BoolValue", "scrollUp"
|
|
Value: false
|
|
|
|
* New "TextButton", "ScrollUpButton"
|
|
Text: ""
|
|
AutoButtonColor: false
|
|
BackgroundColor3: Color3.new 0, 0, 0
|
|
BorderColor3: Color3.new 1, 1, 1
|
|
BackgroundTransparency: 0.5
|
|
Size: UDim2.new 0, 18, 0, 18
|
|
ZIndex: 2
|
|
|
|
* New "Frame", "ScrollTrack"
|
|
BackgroundTransparency: 1
|
|
Size: UDim2.new 0, 18, 1, -38
|
|
Position: UDim2.new 0, 0, 0, 19
|
|
|
|
* New "TextButton", "ScrollBar"
|
|
BackgroundColor3: Color3.new 0, 0, 0
|
|
BorderColor3: Color3.new 1, 1, 1
|
|
BackgroundTransparency: 0.5
|
|
AutoButtonColor: false
|
|
Text: ""
|
|
Active: true
|
|
ZIndex: 2
|
|
Size: UDim2.new 0, 18, 0.1, 0
|
|
Position: UDim2.new 0, 0, 0, 0
|
|
|
|
* New "Frame", "ScrollNub"
|
|
BorderColor3: Color3.new 1, 1, 1
|
|
Size: UDim2.new 0, 10, 0, 0
|
|
Position: UDim2.new 0.5, -5, 0.5, 0
|
|
ZIndex: 2
|
|
BackgroundTransparency: 0.5
|
|
|
|
{ -- Deconstruct
|
|
ControlFrame: controlFrame
|
|
ControlFrame:
|
|
ScrollBottom: scrollBottom
|
|
ScrollUp: scrollUp
|
|
ScrollUpButton: scrollUpButton
|
|
ScrollTrack: scrollTrack
|
|
ScrollTrack:
|
|
ScrollBar: scrollbar
|
|
ScrollBar:
|
|
ScrollNub: scrollNub
|
|
} = scrollingFrame
|
|
|
|
for i = 1, 6
|
|
New "Frame", "tri#{i}"
|
|
BorderColor3: Color3.new 1, 1, 1
|
|
ZIndex: 3
|
|
BackgroundTransparency: 0.5
|
|
Size: UDim2.new 0, 12 - ((i - 1) * 2), 0, 0
|
|
Position: UDim2.new 0, 3 + (i - 1), 0.5, 2 - (i - 1)
|
|
Parent: scrollUpButton
|
|
|
|
scrollUpButton.MouseEnter\connect ->
|
|
scrollUpButton.BackgroundTransparency = 0.1
|
|
upChildren = scrollUpButton\GetChildren!
|
|
for i = 1, #upChildren
|
|
upChildren[i].BackgroundTransparency = 0.1
|
|
|
|
scrollUpButton.MouseLeave\connect ->
|
|
scrollUpButton.BackgroundTransparency = 0.5
|
|
upChildren = scrollUpButton\GetChildren!
|
|
for i = 1, #upChildren
|
|
upChildren[i].BackgroundTransparency = 0.5
|
|
|
|
scrollDownButton = scrollUpButton\clone!
|
|
|
|
with scrollDownButton
|
|
.Name = "ScrollDownButton"
|
|
.Position = UDim2.new 0, 0, 1, -18
|
|
downChildren = \GetChildren!
|
|
for i = 1, #downChildren
|
|
downChildren[i].Position = UDim2.new 0, 3 + (i - 1), 0.5, -2 + (i - 1)
|
|
|
|
.MouseEnter\connect ->
|
|
.BackgroundTransparency = 0.1
|
|
downChildren = \GetChildren!
|
|
for i = 1, #downChildren
|
|
downChildren[i].BackgroundTransparency = 0.1
|
|
|
|
.MouseLeave\connect ->
|
|
.BackgroundTransparency = 0.5
|
|
downChildren = \GetChildren!
|
|
for i = 1, #downChildren
|
|
downChildren[i].BackgroundTransparency = 0.5
|
|
|
|
.Parent = controlFrame
|
|
|
|
newNub = scrollNub\clone!
|
|
newNub.Position = UDim2.new 0.5, -5, 0.5, -2
|
|
newNub.Parent = scrollbar
|
|
|
|
lastNub = scrollNub\clone!
|
|
lastNub.Position = UDim2.new 0.5, -5, 0.5, 2
|
|
lastNub.Parent = scrollbar
|
|
|
|
scrollbar.MouseEnter\connect ->
|
|
scrollbar.BackgroundTransparency = 0.1
|
|
scrollNub.BackgroundTransparency = 0.1
|
|
newNub.BackgroundTransparency = 0.1
|
|
lastNub.BackgroundTransparency = 0.1
|
|
|
|
scrollbar.MouseLeave\connect ->
|
|
scrollbar.BackgroundTransparency = 0.5
|
|
scrollNub.BackgroundTransparency = 0.5
|
|
newNub.BackgroundTransparency = 0.5
|
|
lastNub.BackgroundTransparency = 0.5
|
|
|
|
mouseDrag = New "ImageButton"
|
|
Active: false
|
|
Size: UDim2.new 1.5, 0, 1.5, 0
|
|
AutoButtonColor: false
|
|
BackgroundTransparency: 1
|
|
Name: "mouseDrag"
|
|
Position: UDim2.new -0.25, 0, -0.25, 0
|
|
ZIndex: 10
|
|
|
|
positionScrollBar = (_, y, offset) ->
|
|
oldPos = scrollbar.Position
|
|
|
|
if y < scrollTrack.AbsolutePosition.y
|
|
scrollbar.Position = UDim2.new scrollbar.Position.X.Scale, scrollbar.Position.X.Offset, 0, 0
|
|
return (oldPos ~= scrollbar.Position)
|
|
|
|
relativeSize = scrollbar.AbsoluteSize.Y / scrollTrack.AbsoluteSize.Y
|
|
|
|
if y > (scrollTrack.AbsolutePosition.y + scrollTrack.AbsoluteSize.y)
|
|
scrollbar.Position = UDim2.new scrollbar.Position.X.Scale, scrollbar.Position.X.Offset, 1 - relativeSize, 0
|
|
return (oldPos ~= scrollbar.Position)
|
|
|
|
newScaleYPos = (y - scrollTrack.AbsolutePosition.y - offset) / scrollTrack.AbsoluteSize.y
|
|
if newScaleYPos + relativeSize > 1
|
|
newScaleYPos = 1 - relativeSize
|
|
scrollBottom.Value = true
|
|
scrollUp.Value = false
|
|
elseif newScaleYPos <= 0
|
|
newScaleYPos = 0
|
|
scrollUp.Value = true
|
|
scrollBottom.Value = false
|
|
else
|
|
scrollUp.Value = false
|
|
scrollBottom.Value = false
|
|
|
|
scrollbar.Position = UDim2.new scrollbar.Position.X.Scale, scrollbar.Position.X.Offset, newScaleYPos, 0
|
|
|
|
return (oldPos ~= scrollbar.Position)
|
|
|
|
drillDownSetHighLow = (instance) ->
|
|
return if not instance or not instance\IsA "GuiObject"
|
|
return if instance == controlFrame
|
|
return if instance\IsDescendantOf controlFrame
|
|
return if not instance.Visible
|
|
|
|
if (lowY and lowY > instance.AbsolutePosition.Y) or not lowY
|
|
lowY = instance.AbsolutePosition.Y
|
|
|
|
if (highY and highY < (instance.AbsolutePosition.Y + instance.AbsoluteSize.Y)) or not highY
|
|
highY = instance.AbsolutePosition.Y + instance.AbsoluteSize.Y
|
|
|
|
children = instance\GetChildren!
|
|
for i = 1, #children
|
|
drillDownSetHighLow children[i]
|
|
|
|
|
|
resetHighLow = ->
|
|
firstChildren = scrollingFrame\GetChildren!
|
|
|
|
for i = 1, #firstChildren
|
|
drillDownSetHighLow firstChildren[i]
|
|
|
|
recalculate = ->
|
|
internalChange = true
|
|
|
|
percentFrame = 0
|
|
if scrollbar.Position.Y.Scale > 0
|
|
if scrollbar.Visible
|
|
percentFrame = scrollbar.Position.Y.Scale /
|
|
((scrollTrack.AbsoluteSize.Y - scrollbar.AbsoluteSize.Y) / scrollTrack.AbsoluteSize.Y)
|
|
else
|
|
percentFrame = 0
|
|
|
|
if percentFrame > 0.99
|
|
percentFrame = 1
|
|
|
|
hiddenYAmount = (scrollingFrame.AbsoluteSize.Y - (highY - lowY)) * percentFrame
|
|
|
|
guiChildren = scrollingFrame\GetChildren!
|
|
for i = 1, #guiChildren
|
|
if guiChildren[i] ~= controlFrame
|
|
guiChildren[i].Position = UDim2.new(
|
|
guiChildren[i].Position.X.Scale,
|
|
guiChildren[i].Position.X.Offset,
|
|
0,
|
|
math.ceil(guiChildren[i].AbsolutePosition.Y) - math.ceil(lowY) + hiddenYAmount
|
|
)
|
|
|
|
lowY = nil
|
|
highY = nil
|
|
resetHighLow!
|
|
internalChange = false
|
|
|
|
|
|
setSliderSizeAndPosition = ->
|
|
return if not highY or not lowY
|
|
|
|
totalYSpan = math.abs highY - lowY
|
|
if totalYSpan == 0
|
|
scrollbar.Visible = false
|
|
scrollDownButton.Visible = false
|
|
scrollUpButton.Visible = false
|
|
|
|
if dragCon
|
|
dragCon\disconnect!
|
|
dragCon = nil
|
|
|
|
if upCon
|
|
upCon\disconnect!
|
|
upCon = nil
|
|
|
|
return
|
|
|
|
percentShown = scrollingFrame.AbsoluteSize.Y / totalYSpan
|
|
if percentShown >= 1
|
|
scrollbar.Visible = false
|
|
scrollDownButton.Visible = false
|
|
scrollUpButton.Visible = false
|
|
recalculate!
|
|
else
|
|
scrollbar.Visible = true
|
|
scrollDownButton.Visible = true
|
|
scrollUpButton.Visible = true
|
|
|
|
scrollbar.Size = UDim2.new scrollbar.Size.X.Scale, scrollbar.Size.X.Offset, percentShown, 0
|
|
|
|
percentPosition = (scrollingFrame.AbsolutePosition.Y - lowY) / totalYSpan
|
|
scrollbar.Position = UDim2.new(
|
|
scrollbar.Position.X.Scale,
|
|
scrollbar.Position.X.Offset,
|
|
percentPosition,
|
|
-scrollbar.AbsoluteSize.X / 2
|
|
)
|
|
|
|
if scrollbar.AbsolutePosition.y < scrollTrack.AbsolutePosition.y
|
|
scrollbar.Position = UDim2.new scrollbar.Position.X.Scale, scrollbar.Position.X.Offset, 0, 0
|
|
|
|
if (scrollbar.AbsolutePosition.y + scrollbar.AbsoluteSize.Y) >
|
|
(scrollTrack.AbsolutePosition.y + scrollTrack.AbsoluteSize.y)
|
|
|
|
relativeSize = scrollbar.AbsoluteSize.Y / scrollTrack.AbsoluteSize.Y
|
|
scrollbar.Position = UDim2.new scrollbar.Position.X.Scale, scrollbar.Position.X.Offset, 1 - relativeSize, 0
|
|
|
|
buttonScrollAmountPixels = 7
|
|
reentrancyGuardScrollUp = false
|
|
doScrollUp = ->
|
|
return if reentrancyGuardScrollUp
|
|
|
|
reentrancyGuardScrollUp = true
|
|
if positionScrollBar 0, scrollbar.AbsolutePosition.Y - buttonScrollAmountPixels, 0
|
|
recalculate!
|
|
|
|
reentrancyGuardScrollUp = false
|
|
|
|
reentrancyGuardScrollDown = false
|
|
|
|
doScrollDown = ->
|
|
return if reentrancyGuardScrollDown
|
|
|
|
reentrancyGuardScrollDown = true
|
|
if positionScrollBar 0, scrollbar.AbsolutePosition.Y + buttonScrollAmountPixels, 0
|
|
recalculate!
|
|
|
|
reentrancyGuardScrollDown = false
|
|
|
|
scrollUp = (mouseYPos) ->
|
|
if scrollUpButton.Active
|
|
scrollStamp = tick!
|
|
current = scrollStamp
|
|
local upCon
|
|
upCon = mouseDrag.MouseButton1Up\connect ->
|
|
scrollStamp = tick!
|
|
mouseDrag.Parent = nil
|
|
upCon\disconnect!
|
|
|
|
mouseDrag.Parent = getScreenGuiAncestor scrollbar
|
|
doScrollUp!
|
|
wait 0.2
|
|
t = tick!
|
|
w = 0.1
|
|
while scrollStamp == current
|
|
doScrollUp!
|
|
break if mouseYPos and mouseYPos > scrollbar.AbsolutePosition.y
|
|
break if not scrollUpButton.Active
|
|
|
|
w = if tick! - t > 5
|
|
0
|
|
elseif tick! - t > 2
|
|
0.06
|
|
|
|
wait w
|
|
|
|
scrollDown = (mouseYPos) ->
|
|
if scrollDownButton.Active
|
|
scrollStamp = tick!
|
|
current = scrollStamp
|
|
local downCon
|
|
downCon = mouseDrag.MouseButton1Up\connect ->
|
|
scrollStamp = tick!
|
|
mouseDrag.Parent = nil
|
|
downCon\disconnect!
|
|
|
|
mouseDrag.Parent = getScreenGuiAncestor(scrollbar)
|
|
doScrollDown!
|
|
wait 0.2
|
|
t = tick!
|
|
w = 0.1
|
|
while scrollStamp == current
|
|
doScrollDown!
|
|
break if mouseYPos and mouseYPos < (scrollbar.AbsolutePosition.y + scrollbar.AbsoluteSize.x)
|
|
break if not scrollDownButton.Active
|
|
|
|
w = if tick! - t > 5
|
|
0
|
|
elseif tick! - t > 2
|
|
0.06
|
|
|
|
wait w
|
|
|
|
scrollbar.MouseButton1Down\connect (x, y) ->
|
|
if scrollbar.Active
|
|
scrollStamp = tick!
|
|
mouseOffset = y - scrollbar.AbsolutePosition.y
|
|
if dragCon
|
|
dragCon\disconnect!
|
|
dragCon = nil
|
|
|
|
if upCon
|
|
upCon\disconnect!
|
|
upCon = nil
|
|
|
|
reentrancyGuardMouseScroll = false
|
|
dragCon = mouseDrag.MouseMoved\connect (x, y) ->
|
|
return if reentrancyGuardMouseScroll
|
|
|
|
reentrancyGuardMouseScroll = true
|
|
if positionScrollBar(x, y, mouseOffset)
|
|
recalculate!
|
|
|
|
reentrancyGuardMouseScroll = false
|
|
|
|
upCon = mouseDrag.MouseButton1Up\connect ->
|
|
scrollStamp = tick!
|
|
mouseDrag.Parent = nil
|
|
dragCon\disconnect!
|
|
dragCon = nil
|
|
upCon\disconnect!
|
|
drag = nil
|
|
|
|
mouseDrag.Parent = getScreenGuiAncestor(scrollbar)
|
|
|
|
scrollMouseCount = 0
|
|
|
|
scrollUpButton.MouseButton1Down\connect ->
|
|
scrollUp!
|
|
|
|
scrollDownButton.MouseButton1Down\connect ->
|
|
scrollDown!
|
|
|
|
scrollTick = ->
|
|
global scrollStamp = tick!
|
|
|
|
scrollUpButton.MouseButton1Up\connect scrollTick
|
|
scrollDownButton.MouseButton1Up\connect scrollTick
|
|
scrollbar.MouseButton1Up\connect scrollTick
|
|
|
|
-- heightCheck = (instance) ->
|
|
-- if (highY and (instance.AbsolutePosition.Y + instance.AbsoluteSize.Y) > highY) or not highY
|
|
-- highY = instance.AbsolutePosition.Y + instance.AbsoluteSize.Y
|
|
|
|
-- setSliderSizeAndPosition!
|
|
|
|
highLowRecheck = ->
|
|
oldLowY = lowY
|
|
oldHighY = highY
|
|
lowY = nil
|
|
highY = nil
|
|
resetHighLow!
|
|
|
|
if (lowY ~= oldLowY) or (highY ~= oldHighY)
|
|
setSliderSizeAndPosition!
|
|
|
|
descendantChanged = (this, prop) ->
|
|
return if internalChange
|
|
return if not this.Visible
|
|
|
|
if prop == "Size" or prop == "Position"
|
|
wait!
|
|
highLowRecheck!
|
|
|
|
scrollingFrame.DescendantAdded\connect (instance) ->
|
|
return if not instance\IsA "GuiObject"
|
|
|
|
if instance.Visible
|
|
wait! -- wait a heartbeat for sizes to reconfig
|
|
highLowRecheck!
|
|
|
|
descendantsChangeConMap[instance] = instance.Changed\connect (prop) ->
|
|
descendantChanged(instance, prop)
|
|
|
|
scrollingFrame.DescendantRemoving\connect (instance) ->
|
|
return if not instance\IsA "GuiObject"
|
|
|
|
if descendantsChangeConMap[instance]
|
|
descendantsChangeConMap[instance]\disconnect!
|
|
descendantsChangeConMap[instance] = nil
|
|
|
|
wait! -- wait a heartbeat for sizes to reconfig
|
|
highLowRecheck!
|
|
|
|
scrollingFrame.Changed\connect (prop) ->
|
|
if prop == "AbsoluteSize"
|
|
return if not highY or not lowY
|
|
|
|
highLowRecheck!
|
|
setSliderSizeAndPosition!
|
|
|
|
scrollingFrame, controlFrame
|
|
|
|
-- TODO
|
|
|
|
--[[original lua script
|
|
t = {}
|
|
|
|
ScopedConnect = (parentInstance, instance, event, signalFunc, syncFunc, removeFunc)
|
|
eventConnection = nil
|
|
|
|
--Connection on parentInstance is scoped by parentInstance (when destroyed, it goes away)
|
|
tryConnect = function()
|
|
if game:IsAncestorOf(parentInstance)
|
|
--Entering the world, make sure we are connected/synced
|
|
if not eventConnection
|
|
eventConnection = instance[event]\connect(signalFunc)
|
|
if syncFunc
|
|
syncFunc()
|
|
|
|
|
|
else
|
|
--Probably leaving the world, so disconnect for now
|
|
if eventConnection
|
|
eventConnection\disconnect!
|
|
if removeFunc
|
|
removeFunc()
|
|
|
|
|
|
--Hook it up to ancestryChanged signal
|
|
connection = parentInstance.AncestryChanged\connect(tryConnect)
|
|
|
|
--Now connect us if we're already in the world
|
|
tryConnect()
|
|
|
|
return connection
|
|
end
|
|
|
|
getScreenGuiAncestor = (instance)
|
|
localInstance = instance
|
|
while localInstance and not localInstance\IsA "ScreenGui"
|
|
localInstance = localInstance.Parent
|
|
return localInstance
|
|
end
|
|
|
|
CreateButtons = (frame, buttons, yPos, ySize)
|
|
buttonNum = 1
|
|
buttonObjs = {}
|
|
for _, obj in ipairs(buttons)
|
|
button = Instance.new "TextButton"
|
|
button.Name = "Button" .. buttonNum
|
|
button.Font = Enum.Font.Arial
|
|
button.FontSize = Enum.FontSize.Size18
|
|
button.AutoButtonColor = true
|
|
button.Modal = true
|
|
if obj["Style"]
|
|
button.Style = obj.Style
|
|
else
|
|
button.Style = Enum.ButtonStyle.RobloxButton
|
|
|
|
button.Text = obj.Text
|
|
button.TextColor3 = Color3.new 1, 1, 1
|
|
button.MouseButton1Click\connect(obj.Function)
|
|
button.Parent = frame
|
|
buttonObjs[buttonNum] = button
|
|
|
|
buttonNum += 1
|
|
numButtons = buttonNum - 1
|
|
|
|
if numButtons == 1
|
|
frame.Button1.Position = UDim2.new 0.35, 0, yPos.Scale, yPos.Offset)
|
|
frame.Button1.Size = UDim2.new 0.4, 0, ySize.Scale, ySize.Offset)
|
|
elseif numButtons == 2
|
|
frame.Button1.Position = UDim2.new 0.1, 0, yPos.Scale, yPos.Offset)
|
|
frame.Button1.Size = UDim2.new 0.8 / 3, 0, ySize.Scale, ySize.Offset)
|
|
|
|
frame.Button2.Position = UDim2.new 0.55, 0, yPos.Scale, yPos.Offset)
|
|
frame.Button2.Size = UDim2.new 0.35, 0, ySize.Scale, ySize.Offset)
|
|
elseif numButtons >= 3
|
|
spacing = 0.1 / numButtons
|
|
buttonSize = 0.9 / numButtons
|
|
|
|
buttonNum = 1
|
|
while buttonNum <= numButtons
|
|
buttonObjs[buttonNum].Position =
|
|
UDim2.new(spacing * buttonNum + (buttonNum - 1) * buttonSize, 0, yPos.Scale, yPos.Offset)
|
|
buttonObjs[buttonNum].Size = UDim2.new(buttonSize, 0, ySize.Scale, ySize.Offset)
|
|
buttonNum += 1
|
|
|
|
end
|
|
|
|
setSliderPos = (newAbsPosX, slider, sliderPosition, bar, steps)
|
|
newStep = steps - 1 --otherwise we really get one more step than we want
|
|
relativePosX = math.min(1, math.max(0, (newAbsPosX - bar.AbsolutePosition.X) / bar.AbsoluteSize.X))
|
|
local wholeNum, remainder = math.modf(relativePosX * newStep)
|
|
if remainder > 0.5
|
|
wholeNum += 1
|
|
relativePosX = wholeNum / newStep
|
|
|
|
result = math.ceil(relativePosX * newStep)
|
|
if sliderPosition.Value ~= (result + 1) then --only update if we moved a step
|
|
sliderPosition.Value = result + 1
|
|
slider.Position =
|
|
UDim2.new(relativePosX, -slider.AbsoluteSize.X / 2, slider.Position.Y.Scale, slider.Position.Y.Offset)
|
|
end
|
|
|
|
cancelSlide = areaSoak
|
|
areaSoak.Visible = false
|
|
if areaSoakMouseMoveCon
|
|
areaSoakMouseMoveCon\disconnect!
|
|
end
|
|
|
|
t.CreateStyledMessageDialog = function(title, message, style, buttons)
|
|
frame = Instance.new "Frame"
|
|
frame.Size = UDim2.new 0.5, 0, 0, 165)
|
|
frame.Position = UDim2.new 0.25, 0, 0.5, -72.5)
|
|
frame.Name = "MessageDialog"
|
|
frame.Active = true
|
|
frame.Style = Enum.FrameStyle.RobloxRound
|
|
|
|
styleImage = Instance.new "ImageLabel"
|
|
styleImage.Name = "StyleImage"
|
|
styleImage.BackgroundTransparency = 1
|
|
styleImage.Position = UDim2.new 0, 5, 0, 15)
|
|
if style == "error" or style == "Error"
|
|
styleImage.Size = UDim2.new 0, 71, 0, 71)
|
|
styleImage.Image = "http://www.roblox.com/asset?id=42565285"
|
|
elseif style == "notify" or style == "Notify"
|
|
styleImage.Size = UDim2.new 0, 71, 0, 71)
|
|
styleImage.Image = "http://www.roblox.com/asset?id=42604978"
|
|
elseif style == "confirm" or style == "Confirm"
|
|
styleImage.Size = UDim2.new 0, 74, 0, 76)
|
|
styleImage.Image = "http://www.roblox.com/asset?id=42557901"
|
|
else
|
|
return t.CreateMessageDialog(title, message, buttons)
|
|
styleImage.Parent = frame
|
|
|
|
titleLabel = Instance.new "TextLabel"
|
|
titleLabel.Name = "Title"
|
|
titleLabel.Text = title
|
|
titleLabel.TextStrokeTransparency = 0
|
|
titleLabel.BackgroundTransparency = 1
|
|
titleLabel.TextColor3 = Color3.new(221 / 255, 221 / 255, 221 / 255)
|
|
titleLabel.Position = UDim2.new 0, 80, 0, 0)
|
|
titleLabel.Size = UDim2.new(1, -80, 0, 40)
|
|
titleLabel.Font = Enum.Font.ArialBold
|
|
titleLabel.FontSize = Enum.FontSize.Size36
|
|
titleLabel.TextXAlignment = Enum.TextXAlignment.Center
|
|
titleLabel.TextYAlignment = Enum.TextYAlignment.Center
|
|
titleLabel.Parent = frame
|
|
|
|
messageLabel = Instance.new "TextLabel"
|
|
messageLabel.Name = "Message"
|
|
messageLabel.Text = message
|
|
messageLabel.TextStrokeTransparency = 0
|
|
messageLabel.TextColor3 = Color3.new(221 / 255, 221 / 255, 221 / 255)
|
|
messageLabel.Position = UDim2.new 0.025, 80, 0, 45)
|
|
messageLabel.Size = UDim2.new 0.95, -80, 0, 55)
|
|
messageLabel.BackgroundTransparency = 1
|
|
messageLabel.Font = Enum.Font.Arial
|
|
messageLabel.FontSize = Enum.FontSize.Size18
|
|
messageLabel.TextWrap = true
|
|
messageLabel.TextXAlignment = Enum.TextXAlignment.Left
|
|
messageLabel.TextYAlignment = Enum.TextYAlignment.Top
|
|
messageLabel.Parent = frame
|
|
|
|
CreateButtons(frame, buttons, UDim.new(0, 105), UDim.new(0, 40))
|
|
|
|
return frame
|
|
end
|
|
|
|
t.CreateMessageDialog = function(title, message, buttons)
|
|
frame = Instance.new "Frame"
|
|
frame.Size = UDim2.new 0.5, 0, 0.5, 0)
|
|
frame.Position = UDim2.new 0.25, 0, 0.25, 0)
|
|
frame.Name = "MessageDialog"
|
|
frame.Active = true
|
|
frame.Style = Enum.FrameStyle.RobloxRound
|
|
|
|
titleLabel = Instance.new "TextLabel"
|
|
titleLabel.Name = "Title"
|
|
titleLabel.Text = title
|
|
titleLabel.BackgroundTransparency = 1
|
|
titleLabel.TextColor3 = Color3.new(221 / 255, 221 / 255, 221 / 255)
|
|
titleLabel.Position = UDim2.new 0, 0, 0, 0)
|
|
titleLabel.Size = UDim2.new(1, 0, 0.15, 0)
|
|
titleLabel.Font = Enum.Font.ArialBold
|
|
titleLabel.FontSize = Enum.FontSize.Size36
|
|
titleLabel.TextXAlignment = Enum.TextXAlignment.Center
|
|
titleLabel.TextYAlignment = Enum.TextYAlignment.Center
|
|
titleLabel.Parent = frame
|
|
|
|
messageLabel = Instance.new "TextLabel"
|
|
messageLabel.Name = "Message"
|
|
messageLabel.Text = message
|
|
messageLabel.TextColor3 = Color3.new(221 / 255, 221 / 255, 221 / 255)
|
|
messageLabel.Position = UDim2.new 0.025, 0, 0.175, 0)
|
|
messageLabel.Size = UDim2.new 0.95, 0, 0.55, 0)
|
|
messageLabel.BackgroundTransparency = 1
|
|
messageLabel.Font = Enum.Font.Arial
|
|
messageLabel.FontSize = Enum.FontSize.Size18
|
|
messageLabel.TextWrap = true
|
|
messageLabel.TextXAlignment = Enum.TextXAlignment.Left
|
|
messageLabel.TextYAlignment = Enum.TextYAlignment.Top
|
|
messageLabel.Parent = frame
|
|
|
|
CreateButtons(frame, buttons, UDim.new(0.8, 0), UDim.new(0.15, 0))
|
|
|
|
return frame
|
|
end
|
|
|
|
t.CreateDropDownMenu = function(items, onSelect, forRoblox)
|
|
width = UDim.new(0, 100)
|
|
height = UDim.new(0, 32)
|
|
|
|
frame = Instance.new "Frame"
|
|
frame.Name = "DropDownMenu"
|
|
frame.BackgroundTransparency = 1
|
|
frame.Size = UDim2.new(width, height)
|
|
|
|
dropDownMenu = Instance.new "TextButton"
|
|
dropDownMenu.Name = "DropDownMenuButton"
|
|
dropDownMenu.TextWrap = true
|
|
dropDownMenu.TextColor3 = Color3.new 1, 1, 1
|
|
dropDownMenu.Text = "Choose One"
|
|
dropDownMenu.Font = Enum.Font.ArialBold
|
|
dropDownMenu.FontSize = Enum.FontSize.Size18
|
|
dropDownMenu.TextXAlignment = Enum.TextXAlignment.Left
|
|
dropDownMenu.TextYAlignment = Enum.TextYAlignment.Center
|
|
dropDownMenu.BackgroundTransparency = 1
|
|
dropDownMenu.AutoButtonColor = true
|
|
dropDownMenu.Style = Enum.ButtonStyle.RobloxButton
|
|
dropDownMenu.Size = UDim2.new(1, 0, 1, 0)
|
|
dropDownMenu.Parent = frame
|
|
dropDownMenu.ZIndex = 2
|
|
|
|
dropDownIcon = Instance.new "ImageLabel"
|
|
dropDownIcon.Name = "Icon"
|
|
dropDownIcon.Active = false
|
|
dropDownIcon.Image = "http://www.roblox.com/asset/?id=45732894"
|
|
dropDownIcon.BackgroundTransparency = 1
|
|
dropDownIcon.Size = UDim2.new 0, 11, 0, 6)
|
|
dropDownIcon.Position = UDim2.new(1, -11, 0.5, -2)
|
|
dropDownIcon.Parent = dropDownMenu
|
|
dropDownIcon.ZIndex = 2
|
|
|
|
itemCount = #items
|
|
dropDownItemCount = #items
|
|
useScrollButtons = false
|
|
if dropDownItemCount > 6
|
|
useScrollButtons = true
|
|
dropDownItemCount = 6
|
|
|
|
droppedDownMenu = Instance.new "TextButton"
|
|
droppedDownMenu.Name = "List"
|
|
droppedDownMenu.Text = ""
|
|
droppedDownMenu.BackgroundTransparency = 1
|
|
--droppedDownMenu.AutoButtonColor = true
|
|
droppedDownMenu.Style = Enum.ButtonStyle.RobloxButton
|
|
droppedDownMenu.Visible = false
|
|
droppedDownMenu.Active = true --Blocks clicks
|
|
droppedDownMenu.Position = UDim2.new 0, 0, 0, 0)
|
|
droppedDownMenu.Size = UDim2.new(1, 0, (1 + dropDownItemCount) * 0.8, 0)
|
|
droppedDownMenu.Parent = frame
|
|
droppedDownMenu.ZIndex = 2
|
|
|
|
choiceButton = Instance.new "TextButton"
|
|
choiceButton.Name = "ChoiceButton"
|
|
choiceButton.BackgroundTransparency = 1
|
|
choiceButton.BorderSizePixel = 0
|
|
choiceButton.Text = "ReplaceMe"
|
|
choiceButton.TextColor3 = Color3.new 1, 1, 1
|
|
choiceButton.TextXAlignment = Enum.TextXAlignment.Left
|
|
choiceButton.TextYAlignment = Enum.TextYAlignment.Center
|
|
choiceButton.BackgroundColor3 = Color3.new 1, 1, 1
|
|
choiceButton.Font = Enum.Font.Arial
|
|
choiceButton.FontSize = Enum.FontSize.Size18
|
|
if useScrollButtons
|
|
choiceButton.Size = UDim2.new(1, -13, 0.8 / ((dropDownItemCount + 1) * 0.8), 0)
|
|
else
|
|
choiceButton.Size = UDim2.new(1, 0, 0.8 / ((dropDownItemCount + 1) * 0.8), 0)
|
|
choiceButton.TextWrap = true
|
|
choiceButton.ZIndex = 2
|
|
|
|
areaSoak = Instance.new "TextButton"
|
|
areaSoak.Name = "AreaSoak"
|
|
areaSoak.Text = ""
|
|
areaSoak.BackgroundTransparency = 1
|
|
areaSoak.Active = true
|
|
areaSoak.Size = UDim2.new(1, 0, 1, 0)
|
|
areaSoak.Visible = false
|
|
areaSoak.ZIndex = 3
|
|
|
|
dropDownSelected = false
|
|
|
|
local scrollUpButton
|
|
local scrollDownButton
|
|
scrollMouseCount = 0
|
|
|
|
setZIndex = function(baseZIndex)
|
|
droppedDownMenu.ZIndex = baseZIndex + 1
|
|
if scrollUpButton
|
|
scrollUpButton.ZIndex = baseZIndex + 3
|
|
|
|
if scrollDownButton
|
|
scrollDownButton.ZIndex = baseZIndex + 3
|
|
|
|
|
|
children = droppedDownMenu\GetChildren!
|
|
if children
|
|
for _, child in ipairs(children)
|
|
if child.Name == "ChoiceButton"
|
|
child.ZIndex = baseZIndex + 2
|
|
elseif child.Name == "ClickCaptureButton"
|
|
child.ZIndex = baseZIndex
|
|
|
|
|
|
|
|
|
|
scrollBarPosition = 1
|
|
updateScroll = function()
|
|
if scrollUpButton
|
|
scrollUpButton.Active = scrollBarPosition > 1
|
|
|
|
if scrollDownButton
|
|
scrollDownButton.Active = scrollBarPosition + dropDownItemCount <= itemCount
|
|
|
|
|
|
children = droppedDownMenu\GetChildren!
|
|
if not children
|
|
return
|
|
|
|
|
|
childNum = 1
|
|
for _, obj in ipairs(children)
|
|
if obj.Name == "ChoiceButton"
|
|
if childNum < scrollBarPosition or childNum >= scrollBarPosition + dropDownItemCount
|
|
obj.Visible = false
|
|
else
|
|
obj.Position =
|
|
UDim2.new 0, 0, ((childNum - scrollBarPosition + 1) * 0.8) / ((dropDownItemCount + 1) * 0.8), 0)
|
|
obj.Visible = true
|
|
|
|
obj.TextColor3 = Color3.new 1, 1, 1
|
|
obj.BackgroundTransparency = 1
|
|
|
|
childNum += 1
|
|
|
|
|
|
toggleVisibility = function()
|
|
dropDownSelected = not dropDownSelected
|
|
|
|
areaSoak.Visible = not areaSoak.Visible
|
|
dropDownMenu.Visible = not dropDownSelected
|
|
droppedDownMenu.Visible = dropDownSelected
|
|
if dropDownSelected
|
|
setZIndex(4)
|
|
else
|
|
setZIndex(2)
|
|
|
|
if useScrollButtons
|
|
updateScroll!
|
|
|
|
droppedDownMenu.MouseButton1Click\connect(toggleVisibility)
|
|
|
|
updateSelection = function(text)
|
|
foundItem = false
|
|
children = droppedDownMenu\GetChildren!
|
|
childNum = 1
|
|
if children
|
|
for _, obj in ipairs(children)
|
|
if obj.Name == "ChoiceButton"
|
|
if obj.Text == text
|
|
obj.Font = Enum.Font.ArialBold
|
|
foundItem = true
|
|
scrollBarPosition = childNum
|
|
else
|
|
obj.Font = Enum.Font.Arial
|
|
|
|
childNum += 1
|
|
|
|
|
|
|
|
if not text
|
|
dropDownMenu.Text = "Choose One"
|
|
scrollBarPosition = 1
|
|
else
|
|
if not foundItem
|
|
error("Invalid Selection Update -- " .. text)
|
|
|
|
|
|
if scrollBarPosition + dropDownItemCount > itemCount + 1
|
|
scrollBarPosition = itemCount - dropDownItemCount + 1
|
|
|
|
|
|
dropDownMenu.Text = text
|
|
|
|
|
|
scrollDown = !
|
|
if scrollBarPosition + dropDownItemCount <= itemCount
|
|
scrollBarPosition += 1
|
|
updateScroll!
|
|
return true
|
|
|
|
return false
|
|
scrollUp = !
|
|
if scrollBarPosition > 1
|
|
scrollBarPosition -= 1
|
|
updateScroll!
|
|
return true
|
|
|
|
return false
|
|
|
|
if useScrollButtons
|
|
--Make some scroll buttons
|
|
scrollUpButton = Instance.new "ImageButton"
|
|
scrollUpButton.Name = "ScrollUpButton"
|
|
scrollUpButton.BackgroundTransparency = 1
|
|
scrollUpButton.Image = "rbxasset://textures/ui/scrollbuttonUp.png"
|
|
scrollUpButton.Size = UDim2.new 0, 17, 0, 17)
|
|
scrollUpButton.Position = UDim2.new(1, -11, (1 * 0.8) / ((dropDownItemCount + 1) * 0.8), 0)
|
|
scrollUpButton.MouseButton1Click\connect ->
|
|
scrollMouseCount += 1
|
|
|
|
scrollUpButton.MouseLeave\connect ->
|
|
scrollMouseCount += 1
|
|
)
|
|
scrollUpButton.MouseButton1Down\connect ->
|
|
scrollMouseCount += 1
|
|
|
|
scrollUp!
|
|
val = scrollMouseCount
|
|
wait 0.5
|
|
while val == scrollMouseCount
|
|
if scrollUp! == false
|
|
break
|
|
|
|
wait 0.1
|
|
|
|
)
|
|
|
|
scrollUpButton.Parent = droppedDownMenu
|
|
|
|
scrollDownButton = Instance.new "ImageButton"
|
|
scrollDownButton.Name = "ScrollDownButton"
|
|
scrollDownButton.BackgroundTransparency = 1
|
|
scrollDownButton.Image = "rbxasset://textures/ui/scrollbuttonDown.png"
|
|
scrollDownButton.Size = UDim2.new 0, 17, 0, 17)
|
|
scrollDownButton.Position = UDim2.new(1, -11, 1, -11)
|
|
scrollDownButton.Parent = droppedDownMenu
|
|
scrollDownButton.MouseButton1Click\connect ->
|
|
scrollMouseCount += 1
|
|
)
|
|
scrollDownButton.MouseLeave\connect ->
|
|
scrollMouseCount += 1
|
|
)
|
|
scrollDownButton.MouseButton1Down\connect ->
|
|
scrollMouseCount += 1
|
|
|
|
scrollDown!
|
|
val = scrollMouseCount
|
|
wait 0.5
|
|
while val == scrollMouseCount
|
|
if scrollDown! == false
|
|
break
|
|
|
|
wait 0.1
|
|
|
|
)
|
|
|
|
scrollbar = Instance.new "ImageLabel"
|
|
scrollbar.Name = "ScrollBar"
|
|
scrollbar.Image = "rbxasset://textures/ui/scrollbar.png"
|
|
scrollbar.BackgroundTransparency = 1
|
|
scrollbar.Size = UDim2.new 0, 18, (dropDownItemCount * 0.8) / ((dropDownItemCount + 1) * 0.8), -17 - 11 - 4)
|
|
scrollbar.Position = UDim2.new(1, -11, (1 * 0.8) / ((dropDownItemCount + 1) * 0.8), 17 + 2)
|
|
scrollbar.Parent = droppedDownMenu
|
|
|
|
for _, item in ipairs(items)
|
|
-- needed to maintain local scope for items in event listeners below
|
|
button = choiceButton\clone!
|
|
if forRoblox
|
|
button.RobloxLocked = true
|
|
|
|
button.Text = item
|
|
button.Parent = droppedDownMenu
|
|
button.MouseButton1Click\connect ->
|
|
--Remove Highlight
|
|
button.TextColor3 = Color3.new 1, 1, 1
|
|
button.BackgroundTransparency = 1
|
|
|
|
updateSelection item
|
|
onSelect item
|
|
|
|
toggleVisibility!
|
|
)
|
|
button.MouseEnter\connect ->
|
|
--Add Highlight
|
|
button.TextColor3 = Color3.new 0, 0, 0
|
|
button.BackgroundTransparency = 0
|
|
)
|
|
|
|
button.MouseLeave\connect ->
|
|
--Remove Highlight
|
|
button.TextColor3 = Color3.new 1, 1, 1
|
|
button.BackgroundTransparency = 1
|
|
)
|
|
|
|
--This does the initial layout of the buttons
|
|
updateScroll!
|
|
|
|
frame.AncestryChanged\connect(function(_, parent)
|
|
if parent == nil
|
|
areaSoak.Parent = nil
|
|
else
|
|
areaSoak.Parent = getScreenGuiAncestor(frame)
|
|
|
|
|
|
|
|
dropDownMenu.MouseButton1Click\connect(toggleVisibility)
|
|
areaSoak.MouseButton1Click\connect(toggleVisibility)
|
|
return frame, updateSelection
|
|
end
|
|
|
|
t.CreatePropertyDropDownMenu = function(instance, property, enum)
|
|
items = enum\GetEnumItems!
|
|
names = {}
|
|
nameToItem = {}
|
|
for i, obj in ipairs(items)
|
|
names[i] = obj.Name
|
|
nameToItem[obj.Name] = obj
|
|
|
|
local frame
|
|
local updateSelection
|
|
frame, updateSelection = t.CreateDropDownMenu(names, function(text)
|
|
instance[property] = nameToItem[text]
|
|
|
|
|
|
ScopedConnect(frame, instance, "Changed", (prop) ->
|
|
if prop == property
|
|
updateSelection(instance[property].Name)
|
|
, function()
|
|
updateSelection(instance[property].Name)
|
|
|
|
|
|
return frame
|
|
end
|
|
|
|
t.GetFontHeight = function(font, fontSize)
|
|
if font == nil or fontSize == nil
|
|
error "Font and FontSize must be non-nil"
|
|
|
|
if font == Enum.Font.Legacy
|
|
if fontSize == Enum.FontSize.Size8
|
|
return 12
|
|
elseif fontSize == Enum.FontSize.Size9
|
|
return 14
|
|
elseif fontSize == Enum.FontSize.Size10
|
|
return 15
|
|
elseif fontSize == Enum.FontSize.Size11
|
|
return 17
|
|
elseif fontSize == Enum.FontSize.Size12
|
|
return 18
|
|
elseif fontSize == Enum.FontSize.Size14
|
|
return 21
|
|
elseif fontSize == Enum.FontSize.Size18
|
|
return 27
|
|
elseif fontSize == Enum.FontSize.Size24
|
|
return 36
|
|
elseif fontSize == Enum.FontSize.Size36
|
|
return 54
|
|
elseif fontSize == Enum.FontSize.Size48
|
|
return 72
|
|
else
|
|
error "Unknown FontSize"
|
|
|
|
elseif font == Enum.Font.Arial or font == Enum.Font.ArialBold
|
|
if fontSize == Enum.FontSize.Size8
|
|
return 8
|
|
elseif fontSize == Enum.FontSize.Size9
|
|
return 9
|
|
elseif fontSize == Enum.FontSize.Size10
|
|
return 10
|
|
elseif fontSize == Enum.FontSize.Size11
|
|
return 11
|
|
elseif fontSize == Enum.FontSize.Size12
|
|
return 12
|
|
elseif fontSize == Enum.FontSize.Size14
|
|
return 14
|
|
elseif fontSize == Enum.FontSize.Size18
|
|
return 18
|
|
elseif fontSize == Enum.FontSize.Size24
|
|
return 24
|
|
elseif fontSize == Enum.FontSize.Size36
|
|
return 36
|
|
elseif fontSize == Enum.FontSize.Size48
|
|
return 48
|
|
else
|
|
error "Unknown FontSize"
|
|
|
|
else
|
|
error("Unknown Font " .. font)
|
|
end
|
|
|
|
layoutGuiObjectsHelper = (frame, guiObjects, settingsTable)
|
|
totalPixels = frame.AbsoluteSize.Y
|
|
pixelsRemaining = frame.AbsoluteSize.Y
|
|
for _, child in ipairs(guiObjects)
|
|
if child\IsA "TextLabel" or child\IsA "TextButton"
|
|
isLabel = child\IsA "TextLabel"
|
|
if isLabel
|
|
pixelsRemaining -= settingsTable["TextLabelPositionPadY"]
|
|
else
|
|
pixelsRemaining -= settingsTable["TextButtonPositionPadY"]
|
|
|
|
child.Position =
|
|
UDim2.new(child.Position.X.Scale, child.Position.X.Offset, 0, totalPixels - pixelsRemaining)
|
|
child.Size = UDim2.new(child.Size.X.Scale, child.Size.X.Offset, 0, pixelsRemaining)
|
|
|
|
if child.TextFits and child.TextBounds.Y < pixelsRemaining
|
|
child.Visible = true
|
|
if isLabel
|
|
child.Size = UDim2.new(
|
|
child.Size.X.Scale,
|
|
child.Size.X.Offset,
|
|
0,
|
|
child.TextBounds.Y + settingsTable["TextLabelSizePadY"]
|
|
)
|
|
else
|
|
child.Size = UDim2.new(
|
|
child.Size.X.Scale,
|
|
child.Size.X.Offset,
|
|
0,
|
|
child.TextBounds.Y + settingsTable["TextButtonSizePadY"]
|
|
)
|
|
|
|
|
|
until child.TextFits
|
|
child.Size = UDim2.new(child.Size.X.Scale, child.Size.X.Offset, 0, child.AbsoluteSize.Y + 1)
|
|
|
|
pixelsRemaining -= child.AbsoluteSize.Y
|
|
|
|
if isLabel
|
|
pixelsRemaining -= settingsTable["TextLabelPositionPadY"]
|
|
else
|
|
pixelsRemaining -= settingsTable["TextButtonPositionPadY"]
|
|
|
|
else
|
|
child.Visible = false
|
|
pixelsRemaining = -1
|
|
|
|
else
|
|
--GuiObject
|
|
child.Position =
|
|
UDim2.new(child.Position.X.Scale, child.Position.X.Offset, 0, totalPixels - pixelsRemaining)
|
|
pixelsRemaining -= child.AbsoluteSize.Y
|
|
child.Visible = (pixelsRemaining >= 0)
|
|
|
|
end
|
|
|
|
t.LayoutGuiObjects = function(frame, guiObjects, settingsTable)
|
|
if not frame\IsA "GuiObject"
|
|
error "Frame must be a GuiObject"
|
|
for _, child in ipairs(guiObjects)
|
|
if not child\IsA "GuiObject"
|
|
error "All elements that are layed out must be of type GuiObject"
|
|
|
|
|
|
if not settingsTable
|
|
settingsTable = {}
|
|
|
|
if not settingsTable["TextLabelSizePadY"]
|
|
settingsTable["TextLabelSizePadY"] = 0
|
|
if not settingsTable["TextLabelPositionPadY"]
|
|
settingsTable["TextLabelPositionPadY"] = 0
|
|
if not settingsTable["TextButtonSizePadY"]
|
|
settingsTable["TextButtonSizePadY"] = 12
|
|
if not settingsTable["TextButtonPositionPadY"]
|
|
settingsTable["TextButtonPositionPadY"] = 2
|
|
|
|
--Wrapper frame takes care of styled objects
|
|
wrapperFrame = Instance.new "Frame"
|
|
wrapperFrame.Name = "WrapperFrame"
|
|
wrapperFrame.BackgroundTransparency = 1
|
|
wrapperFrame.Size = UDim2.new(1, 0, 1, 0)
|
|
wrapperFrame.Parent = frame
|
|
|
|
for _, child in ipairs(guiObjects)
|
|
child.Parent = wrapperFrame
|
|
|
|
recalculate = function()
|
|
wait!
|
|
layoutGuiObjectsHelper(wrapperFrame, guiObjects, settingsTable)
|
|
|
|
frame.Changed\connect((p ->rop)
|
|
if prop == "AbsoluteSize"
|
|
--Wait a heartbeat for it to sync in
|
|
recalculate(nil)
|
|
|
|
|
|
frame.AncestryChanged\connect(recalculate)
|
|
|
|
layoutGuiObjectsHelper(wrapperFrame, guiObjects, settingsTable)
|
|
end
|
|
|
|
t.CreateSlider = function(steps, width, position)
|
|
sliderGui = Instance.new "Frame"
|
|
sliderGui.Size = UDim2.new(1, 0, 1, 0)
|
|
sliderGui.BackgroundTransparency = 1
|
|
sliderGui.Name = "SliderGui"
|
|
|
|
sliderSteps = Instance.new "IntValue"
|
|
sliderSteps.Name = "SliderSteps"
|
|
sliderSteps.Value = steps
|
|
sliderSteps.Parent = sliderGui
|
|
|
|
areaSoak = Instance.new "TextButton"
|
|
areaSoak.Name = "AreaSoak"
|
|
areaSoak.Text = ""
|
|
areaSoak.BackgroundTransparency = 1
|
|
areaSoak.Active = false
|
|
areaSoak.Size = UDim2.new(1, 0, 1, 0)
|
|
areaSoak.Visible = false
|
|
areaSoak.ZIndex = 4
|
|
|
|
sliderGui.AncestryChanged\connect(function(_, parent)
|
|
if parent == nil
|
|
areaSoak.Parent = nil
|
|
else
|
|
areaSoak.Parent = getScreenGuiAncestor(sliderGui)
|
|
|
|
|
|
|
|
sliderPosition = Instance.new "IntValue"
|
|
sliderPosition.Name = "SliderPosition"
|
|
sliderPosition.Value = 0
|
|
sliderPosition.Parent = sliderGui
|
|
|
|
bar = Instance.new "TextButton"
|
|
bar.Text = ""
|
|
bar.AutoButtonColor = false
|
|
bar.Name = "Bar"
|
|
bar.BackgroundColor3 = Color3.new 0, 0, 0
|
|
if type(width) == "number"
|
|
bar.Size = UDim2.new 0, width, 0, 5)
|
|
else
|
|
bar.Size = UDim2.new 0, 200, 0, 5)
|
|
bar.BorderColor3 = Color3.new(95 / 255, 95 / 255, 95 / 255)
|
|
bar.ZIndex = 2
|
|
bar.Parent = sliderGui
|
|
|
|
if
|
|
position["X"]
|
|
and position["X"]["Scale"]
|
|
and position["X"]["Offset"]
|
|
and position["Y"]
|
|
and position["Y"]["Scale"]
|
|
and position["Y"]["Offset"]
|
|
then
|
|
bar.Position = position
|
|
|
|
slider = Instance.new "ImageButton"
|
|
slider.Name = "Slider"
|
|
slider.BackgroundTransparency = 1
|
|
slider.Image = "rbxasset://textures/ui/Slider.png"
|
|
slider.Position = UDim2.new 0, 0, 0.5, -10)
|
|
slider.Size = UDim2.new 0, 20, 0, 20)
|
|
slider.ZIndex = 3
|
|
slider.Parent = bar
|
|
|
|
areaSoakMouseMoveCon = nil
|
|
|
|
areaSoak.MouseLeave\connect ->
|
|
if areaSoak.Visible
|
|
cancelSlide areaSoak
|
|
|
|
|
|
areaSoak.MouseButton1Up\connect ->
|
|
if areaSoak.Visible
|
|
cancelSlide areaSoak
|
|
|
|
|
|
|
|
slider.MouseButton1Down\connect ->
|
|
areaSoak.Visible = true
|
|
if areaSoakMouseMoveCon
|
|
areaSoakMouseMoveCon\disconnect!
|
|
|
|
areaSoakMouseMoveCon = areaSoak.MouseMoved\connect(function(x, _)
|
|
setSliderPos(x, slider, sliderPosition, bar, steps)
|
|
)
|
|
|
|
|
|
slider.MouseButton1Up\connect ->
|
|
cancelSlide areaSoak
|
|
|
|
|
|
sliderPosition.Changed\connect(function(_)
|
|
sliderPosition.Value = math.min(steps, math.max(1, sliderPosition.Value))
|
|
relativePosX = (sliderPosition.Value - 1) / (steps - 1)
|
|
slider.Position =
|
|
UDim2.new(relativePosX, -slider.AbsoluteSize.X / 2, slider.Position.Y.Scale, slider.Position.Y.Offset)
|
|
|
|
|
|
bar.MouseButton1Down\connect(function(x, _)
|
|
setSliderPos(x, slider, sliderPosition, bar, steps)
|
|
|
|
|
|
return sliderGui, sliderPosition, sliderSteps
|
|
end
|
|
|
|
t.CreateTrueScrollingFrame = function()
|
|
lowY = nil
|
|
highY = nil
|
|
|
|
dragCon = nil
|
|
upCon = nil
|
|
|
|
internalChange = false
|
|
|
|
descendantsChangeConMap = {}
|
|
|
|
scrollingFrame = Instance.new "Frame"
|
|
scrollingFrame.Name = "ScrollingFrame"
|
|
scrollingFrame.Active = true
|
|
scrollingFrame.Size = UDim2.new(1, 0, 1, 0)
|
|
scrollingFrame.ClipsDescendants = true
|
|
|
|
controlFrame = Instance.new "Frame"
|
|
controlFrame.Name = "ControlFrame"
|
|
controlFrame.BackgroundTransparency = 1
|
|
controlFrame.Size = UDim2.new 0, 18, 1, 0)
|
|
controlFrame.Position = UDim2.new(1, -20, 0, 0)
|
|
controlFrame.Parent = scrollingFrame
|
|
|
|
scrollBottom = Instance.new "BoolValue"
|
|
scrollBottom.Value = false
|
|
scrollBottom.Name = "ScrollBottom"
|
|
scrollBottom.Parent = controlFrame
|
|
|
|
scrollUp = Instance.new "BoolValue"
|
|
scrollUp.Value = false
|
|
scrollUp.Name = "scrollUp"
|
|
scrollUp.Parent = controlFrame
|
|
|
|
scrollUpButton = Instance.new "TextButton"
|
|
scrollUpButton.Name = "ScrollUpButton"
|
|
scrollUpButton.Text = ""
|
|
scrollUpButton.AutoButtonColor = false
|
|
scrollUpButton.BackgroundColor3 = Color3.new 0, 0, 0
|
|
scrollUpButton.BorderColor3 = Color3.new 1, 1, 1
|
|
scrollUpButton.BackgroundTransparency = 0.5
|
|
scrollUpButton.Size = UDim2.new 0, 18, 0, 18)
|
|
scrollUpButton.ZIndex = 2
|
|
scrollUpButton.Parent = controlFrame
|
|
for i = 1, 6
|
|
triFrame = Instance.new "Frame"
|
|
triFrame.BorderColor3 = Color3.new 1, 1, 1
|
|
triFrame.Name = "tri" .. tostring(i)
|
|
triFrame.ZIndex = 3
|
|
triFrame.BackgroundTransparency = 0.5
|
|
triFrame.Size = UDim2.new 0, 12 - ((i - 1) * 2), 0, 0)
|
|
triFrame.Position = UDim2.new 0, 3 + (i - 1), 0.5, 2 - (i - 1))
|
|
triFrame.Parent = scrollUpButton
|
|
scrollUpButton.MouseEnter\connect ->
|
|
scrollUpButton.BackgroundTransparency = 0.1
|
|
upChildren = scrollUpButton\GetChildren!
|
|
for i = 1, #upChildren
|
|
upChildren[i].BackgroundTransparency = 0.1
|
|
|
|
|
|
scrollUpButton.MouseLeave\connect ->
|
|
scrollUpButton.BackgroundTransparency = 0.5
|
|
upChildren = scrollUpButton\GetChildren!
|
|
for i = 1, #upChildren
|
|
upChildren[i].BackgroundTransparency = 0.5
|
|
|
|
|
|
|
|
scrollDownButton = scrollUpButton\clone!
|
|
scrollDownButton.Name = "ScrollDownButton"
|
|
scrollDownButton.Position = UDim2.new 0, 0, 1, -18)
|
|
downChildren = scrollDownButton\GetChildren!
|
|
for i = 1, #downChildren
|
|
downChildren[i].Position = UDim2.new 0, 3 + (i - 1), 0.5, -2 + (i - 1))
|
|
scrollDownButton.MouseEnter\connect ->
|
|
scrollDownButton.BackgroundTransparency = 0.1
|
|
downChildren = scrollDownButton\GetChildren!
|
|
for i = 1, #downChildren
|
|
downChildren[i].BackgroundTransparency = 0.1
|
|
|
|
|
|
scrollDownButton.MouseLeave\connect ->
|
|
scrollDownButton.BackgroundTransparency = 0.5
|
|
downChildren = scrollDownButton\GetChildren!
|
|
for i = 1, #downChildren
|
|
downChildren[i].BackgroundTransparency = 0.5
|
|
|
|
|
|
scrollDownButton.Parent = controlFrame
|
|
|
|
scrollTrack = Instance.new "Frame"
|
|
scrollTrack.Name = "ScrollTrack"
|
|
scrollTrack.BackgroundTransparency = 1
|
|
scrollTrack.Size = UDim2.new 0, 18, 1, -38)
|
|
scrollTrack.Position = UDim2.new 0, 0, 0, 19)
|
|
scrollTrack.Parent = controlFrame
|
|
|
|
scrollbar = Instance.new "TextButton"
|
|
scrollbar.BackgroundColor3 = Color3.new 0, 0, 0
|
|
scrollbar.BorderColor3 = Color3.new 1, 1, 1
|
|
scrollbar.BackgroundTransparency = 0.5
|
|
scrollbar.AutoButtonColor = false
|
|
scrollbar.Text = ""
|
|
scrollbar.Active = true
|
|
scrollbar.Name = "ScrollBar"
|
|
scrollbar.ZIndex = 2
|
|
scrollbar.BackgroundTransparency = 0.5
|
|
scrollbar.Size = UDim2.new 0, 18, 0.1, 0)
|
|
scrollbar.Position = UDim2.new 0, 0, 0, 0)
|
|
scrollbar.Parent = scrollTrack
|
|
|
|
scrollNub = Instance.new "Frame"
|
|
scrollNub.Name = "ScrollNub"
|
|
scrollNub.BorderColor3 = Color3.new 1, 1, 1
|
|
scrollNub.Size = UDim2.new 0, 10, 0, 0)
|
|
scrollNub.Position = UDim2.new 0.5, -5, 0.5, 0)
|
|
scrollNub.ZIndex = 2
|
|
scrollNub.BackgroundTransparency = 0.5
|
|
scrollNub.Parent = scrollbar
|
|
|
|
newNub = scrollNub\clone!
|
|
newNub.Position = UDim2.new 0.5, -5, 0.5, -2)
|
|
newNub.Parent = scrollbar
|
|
|
|
lastNub = scrollNub\clone!
|
|
lastNub.Position = UDim2.new 0.5, -5, 0.5, 2)
|
|
lastNub.Parent = scrollbar
|
|
|
|
scrollbar.MouseEnter\connect ->
|
|
scrollbar.BackgroundTransparency = 0.1
|
|
scrollNub.BackgroundTransparency = 0.1
|
|
newNub.BackgroundTransparency = 0.1
|
|
lastNub.BackgroundTransparency = 0.1
|
|
|
|
scrollbar.MouseLeave\connect ->
|
|
scrollbar.BackgroundTransparency = 0.5
|
|
scrollNub.BackgroundTransparency = 0.5
|
|
newNub.BackgroundTransparency = 0.5
|
|
lastNub.BackgroundTransparency = 0.5
|
|
|
|
|
|
mouseDrag = Instance.new "ImageButton"
|
|
mouseDrag.Active = false
|
|
mouseDrag.Size = UDim2.new(1.5, 0, 1.5, 0)
|
|
mouseDrag.AutoButtonColor = false
|
|
mouseDrag.BackgroundTransparency = 1
|
|
mouseDrag.Name = "mouseDrag"
|
|
mouseDrag.Position = UDim2.new(-0.25, 0, -0.25, 0)
|
|
mouseDrag.ZIndex = 10
|
|
|
|
positionScrollBar = (_, y, offset)
|
|
oldPos = scrollbar.Position
|
|
|
|
if y < scrollTrack.AbsolutePosition.y
|
|
scrollbar.Position = UDim2.new(scrollbar.Position.X.Scale, scrollbar.Position.X.Offset, 0, 0)
|
|
return (oldPos ~= scrollbar.Position)
|
|
|
|
|
|
relativeSize = scrollbar.AbsoluteSize.Y / scrollTrack.AbsoluteSize.Y
|
|
|
|
if y > (scrollTrack.AbsolutePosition.y + scrollTrack.AbsoluteSize.y)
|
|
scrollbar.Position = UDim2.new(scrollbar.Position.X.Scale, scrollbar.Position.X.Offset, 1 - relativeSize, 0)
|
|
return (oldPos ~= scrollbar.Position)
|
|
|
|
newScaleYPos = (y - scrollTrack.AbsolutePosition.y - offset) / scrollTrack.AbsoluteSize.y
|
|
if newScaleYPos + relativeSize > 1
|
|
newScaleYPos = 1 - relativeSize
|
|
scrollBottom.Value = true
|
|
scrollUp.Value = false
|
|
elseif newScaleYPos <= 0
|
|
newScaleYPos = 0
|
|
scrollUp.Value = true
|
|
scrollBottom.Value = false
|
|
else
|
|
scrollUp.Value = false
|
|
scrollBottom.Value = false
|
|
|
|
scrollbar.Position = UDim2.new(scrollbar.Position.X.Scale, scrollbar.Position.X.Offset, newScaleYPos, 0)
|
|
|
|
return (oldPos ~= scrollbar.Position)
|
|
|
|
drillDownSetHighLow = (instance)
|
|
if not instance or not instance\IsA "GuiObject"
|
|
return
|
|
|
|
if instance == controlFrame
|
|
return
|
|
|
|
if instance\IsDescendantOf controlFrame)
|
|
return
|
|
|
|
if not instance.Visible
|
|
return
|
|
|
|
|
|
if (lowY and lowY > instance.AbsolutePosition.Y) or not lowY
|
|
lowY = instance.AbsolutePosition.Y
|
|
|
|
if (highY and highY < (instance.AbsolutePosition.Y + instance.AbsoluteSize.Y)) or not highY
|
|
highY = instance.AbsolutePosition.Y + instance.AbsoluteSize.Y
|
|
|
|
children = instance\GetChildren!
|
|
for i = 1, #children
|
|
drillDownSetHighLow(children[i])
|
|
|
|
|
|
resetHighLow = ()
|
|
firstChildren = scrollingFrame\GetChildren!
|
|
|
|
for i = 1, #firstChildren
|
|
drillDownSetHighLow(firstChildren[i])
|
|
|
|
|
|
recalculate = ()
|
|
internalChange = true
|
|
|
|
percentFrame = 0
|
|
if scrollbar.Position.Y.Scale > 0
|
|
if scrollbar.Visible
|
|
percentFrame = scrollbar.Position.Y.Scale
|
|
/ ((scrollTrack.AbsoluteSize.Y - scrollbar.AbsoluteSize.Y) / scrollTrack.AbsoluteSize.Y)
|
|
else
|
|
percentFrame = 0
|
|
|
|
|
|
if percentFrame > 0.99
|
|
percentFrame = 1
|
|
|
|
|
|
hiddenYAmount = (scrollingFrame.AbsoluteSize.Y - (highY - lowY)) * percentFrame
|
|
|
|
guiChildren = scrollingFrame\GetChildren!
|
|
for i = 1, #guiChildren
|
|
if guiChildren[i] ~= controlFrame
|
|
guiChildren[i].Position = UDim2.new(
|
|
guiChildren[i].Position.X.Scale,
|
|
guiChildren[i].Position.X.Offset,
|
|
0,
|
|
math.ceil(guiChildren[i].AbsolutePosition.Y) - math.ceil(lowY) + hiddenYAmount
|
|
)
|
|
|
|
|
|
|
|
lowY = nil
|
|
highY = nil
|
|
resetHighLow!
|
|
internalChange = false
|
|
|
|
setSliderSizeAndPosition = ()
|
|
if not highY or not lowY
|
|
return
|
|
|
|
|
|
totalYSpan = math.abs(highY - lowY)
|
|
if totalYSpan == 0
|
|
scrollbar.Visible = false
|
|
scrollDownButton.Visible = false
|
|
scrollUpButton.Visible = false
|
|
|
|
if dragCon
|
|
dragCon\disconnect!
|
|
dragCon = nil
|
|
|
|
if upCon
|
|
upCon\disconnect!
|
|
upCon = nil
|
|
|
|
return
|
|
|
|
|
|
percentShown = scrollingFrame.AbsoluteSize.Y / totalYSpan
|
|
if percentShown >= 1
|
|
scrollbar.Visible = false
|
|
scrollDownButton.Visible = false
|
|
scrollUpButton.Visible = false
|
|
recalculate!
|
|
else
|
|
scrollbar.Visible = true
|
|
scrollDownButton.Visible = true
|
|
scrollUpButton.Visible = true
|
|
|
|
scrollbar.Size = UDim2.new(scrollbar.Size.X.Scale, scrollbar.Size.X.Offset, percentShown, 0)
|
|
|
|
|
|
percentPosition = (scrollingFrame.AbsolutePosition.Y - lowY) / totalYSpan
|
|
scrollbar.Position = UDim2.new(
|
|
scrollbar.Position.X.Scale,
|
|
scrollbar.Position.X.Offset,
|
|
percentPosition,
|
|
-scrollbar.AbsoluteSize.X / 2
|
|
)
|
|
|
|
if scrollbar.AbsolutePosition.y < scrollTrack.AbsolutePosition.y
|
|
scrollbar.Position = UDim2.new(scrollbar.Position.X.Scale, scrollbar.Position.X.Offset, 0, 0)
|
|
|
|
|
|
if
|
|
(scrollbar.AbsolutePosition.y + scrollbar.AbsoluteSize.Y)
|
|
> (scrollTrack.AbsolutePosition.y + scrollTrack.AbsoluteSize.y)
|
|
then
|
|
relativeSize = scrollbar.AbsoluteSize.Y / scrollTrack.AbsoluteSize.Y
|
|
scrollbar.Position = UDim2.new(scrollbar.Position.X.Scale, scrollbar.Position.X.Offset, 1 - relativeSize, 0)
|
|
|
|
|
|
buttonScrollAmountPixels = 7
|
|
reentrancyGuardScrollUp = false
|
|
doScrollUp = ()
|
|
if reentrancyGuardScrollUp
|
|
return
|
|
|
|
|
|
reentrancyGuardScrollUp = true
|
|
if positionScrollBar(0, scrollbar.AbsolutePosition.Y - buttonScrollAmountPixels, 0)
|
|
recalculate!
|
|
|
|
reentrancyGuardScrollUp = false
|
|
|
|
reentrancyGuardScrollDown = false
|
|
doScrollDown = ()
|
|
if reentrancyGuardScrollDown
|
|
return
|
|
|
|
|
|
reentrancyGuardScrollDown = true
|
|
if positionScrollBar(0, scrollbar.AbsolutePosition.Y + buttonScrollAmountPixels, 0)
|
|
recalculate!
|
|
|
|
reentrancyGuardScrollDown = false
|
|
|
|
scrollUp = (mouseYPos)
|
|
if scrollUpButton.Active
|
|
scrollStamp = tick!
|
|
current = scrollStamp
|
|
local upCon
|
|
upCon = mouseDrag.MouseButton1Up\connect ->
|
|
scrollStamp = tick!
|
|
mouseDrag.Parent = nil
|
|
upCon\disconnect!
|
|
)
|
|
mouseDrag.Parent = getScreenGuiAncestor(scrollbar)
|
|
doScrollUp!
|
|
wait 0.2
|
|
t = tick!
|
|
w = 0.1
|
|
while scrollStamp == current
|
|
doScrollUp!
|
|
if mouseYPos and mouseYPos > scrollbar.AbsolutePosition.y
|
|
break
|
|
|
|
if not scrollUpButton.Active
|
|
break
|
|
|
|
if tick! - t > 5
|
|
w = 0
|
|
elseif tick! - t > 2
|
|
w = 0.06
|
|
|
|
wait w
|
|
|
|
|
|
|
|
scrollDown = (mouseYPos)
|
|
if scrollDownButton.Active
|
|
scrollStamp = tick!
|
|
current = scrollStamp
|
|
local downCon
|
|
downCon = mouseDrag.MouseButton1Up\connect ->
|
|
scrollStamp = tick!
|
|
mouseDrag.Parent = nil
|
|
downCon\disconnect!
|
|
)
|
|
mouseDrag.Parent = getScreenGuiAncestor(scrollbar)
|
|
doScrollDown!
|
|
wait 0.2
|
|
t = tick!
|
|
w = 0.1
|
|
while scrollStamp == current
|
|
doScrollDown!
|
|
if mouseYPos and mouseYPos < (scrollbar.AbsolutePosition.y + scrollbar.AbsoluteSize.x)
|
|
break
|
|
|
|
if not scrollDownButton.Active
|
|
break
|
|
|
|
if tick! - t > 5
|
|
w = 0
|
|
elseif tick! - t > 2
|
|
w = 0.06
|
|
|
|
wait w
|
|
|
|
|
|
|
|
scrollbar.MouseButton1Down\connect((x, y ->)
|
|
if scrollbar.Active
|
|
scrollStamp = tick!
|
|
mouseOffset = y - scrollbar.AbsolutePosition.y
|
|
if dragCon
|
|
dragCon\disconnect!
|
|
dragCon = nil
|
|
|
|
if upCon
|
|
upCon\disconnect!
|
|
upCon = nil
|
|
|
|
reentrancyGuardMouseScroll = false
|
|
dragCon = mouseDrag.MouseMoved\connect((x, y ->)
|
|
if reentrancyGuardMouseScroll
|
|
return
|
|
|
|
|
|
reentrancyGuardMouseScroll = true
|
|
if positionScrollBar(x, y, mouseOffset)
|
|
recalculate!
|
|
|
|
reentrancyGuardMouseScroll = false
|
|
)
|
|
upCon = mouseDrag.MouseButton1Up\connect ->
|
|
scrollStamp = tick!
|
|
mouseDrag.Parent = nil
|
|
dragCon\disconnect!
|
|
dragCon = nil
|
|
upCon\disconnect!
|
|
drag = nil
|
|
)
|
|
mouseDrag.Parent = getScreenGuiAncestor(scrollbar)
|
|
|
|
|
|
|
|
scrollMouseCount = 0
|
|
|
|
scrollUpButton.MouseButton1Down\connect ->
|
|
scrollUp!
|
|
|
|
scrollDownButton.MouseButton1Down\connect ->
|
|
scrollDown!
|
|
|
|
|
|
scrollTick = ()
|
|
scrollStamp = tick!
|
|
|
|
scrollUpButton.MouseButton1Up\connect(scrollTick)
|
|
scrollDownButton.MouseButton1Up\connect(scrollTick)
|
|
scrollbar.MouseButton1Up\connect(scrollTick)
|
|
|
|
-- heightCheck = (instance)
|
|
-- if (highY and (instance.AbsolutePosition.Y + instance.AbsoluteSize.Y) > highY) or not highY
|
|
-- highY = instance.AbsolutePosition.Y + instance.AbsoluteSize.Y
|
|
-- end
|
|
-- setSliderSizeAndPosition()
|
|
-- end
|
|
|
|
highLowRecheck = ()
|
|
oldLowY = lowY
|
|
oldHighY = highY
|
|
lowY = nil
|
|
highY = nil
|
|
resetHighLow!
|
|
|
|
if (lowY ~= oldLowY) or (highY ~= oldHighY)
|
|
setSliderSizeAndPosition()
|
|
|
|
|
|
descendantChanged = (this, prop)
|
|
if internalChange
|
|
return
|
|
|
|
if not this.Visible
|
|
return
|
|
|
|
|
|
if prop == "Size" or prop == "Position"
|
|
wait!
|
|
highLowRecheck!
|
|
|
|
|
|
scrollingFrame.DescendantAdded\connect((i ->nstance)
|
|
if not instance\IsA "GuiObject"
|
|
return
|
|
|
|
|
|
if instance.Visible
|
|
wait! -- wait a heartbeat for sizes to reconfig
|
|
highLowRecheck!
|
|
|
|
|
|
descendantsChangeConMap[instance] = instance.Changed\connect((p ->rop)
|
|
descendantChanged(instance, prop)
|
|
)
|
|
|
|
|
|
scrollingFrame.DescendantRemoving\connect((i ->nstance)
|
|
if not instance\IsA "GuiObject"
|
|
return
|
|
|
|
if descendantsChangeConMap[instance]
|
|
descendantsChangeConMap[instance]\disconnect!
|
|
descendantsChangeConMap[instance] = nil
|
|
|
|
wait! -- wait a heartbeat for sizes to reconfig
|
|
highLowRecheck!
|
|
|
|
|
|
scrollingFrame.Changed\connect((p ->rop)
|
|
if prop == "AbsoluteSize"
|
|
if not highY or not lowY
|
|
return
|
|
|
|
|
|
highLowRecheck!
|
|
setSliderSizeAndPosition()
|
|
|
|
|
|
|
|
return scrollingFrame, controlFrame
|
|
end
|
|
|
|
t.CreateScrollingFrame = function(orderList, scrollStyle)
|
|
frame = Instance.new "Frame"
|
|
frame.Name = "ScrollingFrame"
|
|
frame.BackgroundTransparency = 1
|
|
frame.Size = UDim2.new(1, 0, 1, 0)
|
|
|
|
scrollUpButton = Instance.new "ImageButton"
|
|
scrollUpButton.Name = "ScrollUpButton"
|
|
scrollUpButton.BackgroundTransparency = 1
|
|
scrollUpButton.Image = "rbxasset://textures/ui/scrollbuttonUp.png"
|
|
scrollUpButton.Size = UDim2.new 0, 17, 0, 17)
|
|
|
|
scrollDownButton = Instance.new "ImageButton"
|
|
scrollDownButton.Name = "ScrollDownButton"
|
|
scrollDownButton.BackgroundTransparency = 1
|
|
scrollDownButton.Image = "rbxasset://textures/ui/scrollbuttonDown.png"
|
|
scrollDownButton.Size = UDim2.new 0, 17, 0, 17)
|
|
|
|
scrollbar = Instance.new "ImageButton"
|
|
scrollbar.Name = "ScrollBar"
|
|
scrollbar.Image = "rbxasset://textures/ui/scrollbar.png"
|
|
scrollbar.BackgroundTransparency = 1
|
|
scrollbar.Size = UDim2.new 0, 18, 0, 150)
|
|
|
|
scrollStamp = 0
|
|
|
|
scrollDrag = Instance.new "ImageButton"
|
|
scrollDrag.Image = "http://www.roblox.com/asset/?id=61367186"
|
|
scrollDrag.Size = UDim2.new(1, 0, 0, 16)
|
|
scrollDrag.BackgroundTransparency = 1
|
|
scrollDrag.Name = "ScrollDrag"
|
|
scrollDrag.Active = true
|
|
scrollDrag.Parent = scrollbar
|
|
|
|
mouseDrag = Instance.new "ImageButton"
|
|
mouseDrag.Active = false
|
|
mouseDrag.Size = UDim2.new(1.5, 0, 1.5, 0)
|
|
mouseDrag.AutoButtonColor = false
|
|
mouseDrag.BackgroundTransparency = 1
|
|
mouseDrag.Name = "mouseDrag"
|
|
mouseDrag.Position = UDim2.new(-0.25, 0, -0.25, 0)
|
|
mouseDrag.ZIndex = 10
|
|
|
|
style = "simple"
|
|
if scrollStyle and tostring(scrollStyle)
|
|
style = scrollStyle
|
|
|
|
scrollPosition = 1
|
|
rowSize = 0
|
|
howManyDisplayed = 0
|
|
|
|
layoutGridScrollBar = function()
|
|
howManyDisplayed = 0
|
|
guiObjects = {}
|
|
if orderList
|
|
for _, child in ipairs(orderList)
|
|
if child.Parent == frame
|
|
table.insert(guiObjects, child)
|
|
|
|
|
|
else
|
|
children = frame\GetChildren!
|
|
if children
|
|
for _, child in ipairs(children)
|
|
if child\IsA "GuiObject"
|
|
table.insert(guiObjects, child)
|
|
|
|
|
|
|
|
|
|
if #guiObjects == 0
|
|
scrollUpButton.Active = false
|
|
scrollDownButton.Active = false
|
|
scrollDrag.Active = false
|
|
scrollPosition = 1
|
|
return
|
|
|
|
|
|
if scrollPosition > #guiObjects
|
|
scrollPosition = #guiObjects
|
|
|
|
|
|
if scrollPosition < 1
|
|
scrollPosition = 1
|
|
|
|
|
|
totalPixelsY = frame.AbsoluteSize.Y
|
|
pixelsRemainingY = frame.AbsoluteSize.Y
|
|
|
|
totalPixelsX = frame.AbsoluteSize.X
|
|
|
|
xCounter = 0
|
|
rowSizeCounter = 0
|
|
setRowSize = true
|
|
|
|
pixelsBelowScrollbar = 0
|
|
pos = #guiObjects
|
|
|
|
currentRowY = 0
|
|
|
|
pos = scrollPosition
|
|
--count up from current scroll position to fill out grid
|
|
while pos <= #guiObjects and pixelsBelowScrollbar < totalPixelsY
|
|
xCounter += guiObjects[pos].AbsoluteSize.X
|
|
--previous pos was the end of a row
|
|
if xCounter >= totalPixelsX
|
|
pixelsBelowScrollbar += currentRowY
|
|
currentRowY = 0
|
|
xCounter = guiObjects[pos].AbsoluteSize.X
|
|
|
|
if guiObjects[pos].AbsoluteSize.Y > currentRowY
|
|
currentRowY = guiObjects[pos].AbsoluteSize.Y
|
|
|
|
pos += 1
|
|
|
|
--Count wherever current row left off
|
|
pixelsBelowScrollbar += currentRowY
|
|
currentRowY = 0
|
|
|
|
pos = scrollPosition - 1
|
|
xCounter = 0
|
|
|
|
--objects with varying X,Y dimensions can rarely cause minor errors
|
|
--rechecking every new scrollPosition is necessary to avoid 100% of errors
|
|
|
|
--count backwards from current scrollPosition to see if we can add more rows
|
|
while pixelsBelowScrollbar + currentRowY < totalPixelsY and pos >= 1
|
|
xCounter += guiObjects[pos].AbsoluteSize.X
|
|
rowSizeCounter += 1
|
|
if xCounter >= totalPixelsX
|
|
rowSize = rowSizeCounter - 1
|
|
rowSizeCounter = 0
|
|
xCounter = guiObjects[pos].AbsoluteSize.X
|
|
if pixelsBelowScrollbar + currentRowY <= totalPixelsY
|
|
--It fits, so back up our scroll position
|
|
pixelsBelowScrollbar += currentRowY
|
|
if scrollPosition <= rowSize
|
|
scrollPosition = 1
|
|
break
|
|
else
|
|
scrollPosition -= rowSize
|
|
|
|
currentRowY = 0
|
|
else
|
|
break
|
|
|
|
|
|
|
|
if guiObjects[pos].AbsoluteSize.Y > currentRowY
|
|
currentRowY = guiObjects[pos].AbsoluteSize.Y
|
|
|
|
|
|
pos -= 1
|
|
|
|
|
|
--Do check last time if pos = 0
|
|
if (pos == 0) and (pixelsBelowScrollbar + currentRowY <= totalPixelsY)
|
|
scrollPosition = 1
|
|
|
|
|
|
xCounter = 0
|
|
--pos = scrollPosition
|
|
rowSizeCounter = 0
|
|
setRowSize = true
|
|
lastChildSize = 0
|
|
|
|
local xOffset, yOffset = 0
|
|
if guiObjects[1]
|
|
yOffset = math.ceil(math.floor(math.fmod(totalPixelsY, guiObjects[1].AbsoluteSize.X)) / 2)
|
|
xOffset = math.ceil(math.floor(math.fmod(totalPixelsX, guiObjects[1].AbsoluteSize.Y)) / 2)
|
|
|
|
|
|
for i, child in ipairs(guiObjects)
|
|
if i < scrollPosition
|
|
--print("Hiding " .. child.Name)
|
|
child.Visible = false
|
|
else
|
|
if pixelsRemainingY < 0
|
|
--print("Out of Space " .. child.Name)
|
|
child.Visible = false
|
|
else
|
|
--print("Laying out " .. child.Name)
|
|
--GuiObject
|
|
if setRowSize
|
|
rowSizeCounter += 1
|
|
|
|
if xCounter + child.AbsoluteSize.X >= totalPixelsX
|
|
if setRowSize
|
|
rowSize = rowSizeCounter - 1
|
|
setRowSize = false
|
|
|
|
xCounter = 0
|
|
pixelsRemainingY -= child.AbsoluteSize.Y
|
|
|
|
child.Position = UDim2.new(
|
|
child.Position.X.Scale,
|
|
xCounter + xOffset,
|
|
0,
|
|
totalPixelsY - pixelsRemainingY + yOffset
|
|
)
|
|
xCounter += child.AbsoluteSize.X
|
|
child.Visible = ((pixelsRemainingY - child.AbsoluteSize.Y) >= 0)
|
|
if child.Visible
|
|
howManyDisplayed += 1
|
|
|
|
lastChildSize = child.AbsoluteSize
|
|
|
|
|
|
|
|
|
|
scrollUpButton.Active = (scrollPosition > 1)
|
|
if lastChildSize == 0
|
|
scrollDownButton.Active = false
|
|
else
|
|
scrollDownButton.Active = ((pixelsRemainingY - lastChildSize.Y) < 0)
|
|
|
|
scrollDrag.Active = #guiObjects > howManyDisplayed
|
|
scrollDrag.Visible = scrollDrag.Active
|
|
|
|
layoutSimpleScrollBar = function()
|
|
guiObjects = {}
|
|
howManyDisplayed = 0
|
|
|
|
if orderList
|
|
for _, child in ipairs(orderList)
|
|
if child.Parent == frame
|
|
table.insert(guiObjects, child)
|
|
|
|
|
|
else
|
|
children = frame\GetChildren!
|
|
if children
|
|
for i, child in ipairs(children)
|
|
if child\IsA "GuiObject"
|
|
table.insert(guiObjects, child)
|
|
|
|
|
|
|
|
|
|
if #guiObjects == 0
|
|
scrollUpButton.Active = false
|
|
scrollDownButton.Active = false
|
|
scrollDrag.Active = false
|
|
scrollPosition = 1
|
|
return
|
|
|
|
|
|
if scrollPosition > #guiObjects
|
|
scrollPosition = #guiObjects
|
|
|
|
|
|
totalPixels = frame.AbsoluteSize.Y
|
|
pixelsRemaining = frame.AbsoluteSize.Y
|
|
|
|
pixelsBelowScrollbar = 0
|
|
pos = #guiObjects
|
|
while pixelsBelowScrollbar < totalPixels and pos >= 1
|
|
if pos >= scrollPosition
|
|
pixelsBelowScrollbar += guiObjects[pos].AbsoluteSize.Y
|
|
else
|
|
if pixelsBelowScrollbar + guiObjects[pos].AbsoluteSize.Y <= totalPixels
|
|
--It fits, so back up our scroll position
|
|
pixelsBelowScrollbar += guiObjects[pos].AbsoluteSize.Y
|
|
if scrollPosition <= 1
|
|
scrollPosition = 1
|
|
break
|
|
else
|
|
--local ("Backing up ScrollPosition from -- " ..scrollPosition)
|
|
scrollPosition -= 1
|
|
|
|
else
|
|
break
|
|
|
|
|
|
pos -= 1
|
|
|
|
|
|
pos = scrollPosition
|
|
for i, child in ipairs(guiObjects)
|
|
if i < scrollPosition
|
|
--print("Hiding " .. child.Name)
|
|
child.Visible = false
|
|
else
|
|
if pixelsRemaining < 0
|
|
--print("Out of Space " .. child.Name)
|
|
child.Visible = false
|
|
else
|
|
--print("Laying out " .. child.Name)
|
|
--GuiObject
|
|
child.Position =
|
|
UDim2.new(child.Position.X.Scale, child.Position.X.Offset, 0, totalPixels - pixelsRemaining)
|
|
pixelsRemaining -= child.AbsoluteSize.Y
|
|
if pixelsRemaining >= 0
|
|
child.Visible = true
|
|
howManyDisplayed += 1
|
|
else
|
|
child.Visible = false
|
|
|
|
|
|
|
|
|
|
scrollUpButton.Active = (scrollPosition > 1)
|
|
scrollDownButton.Active = (pixelsRemaining < 0)
|
|
scrollDrag.Active = #guiObjects > howManyDisplayed
|
|
scrollDrag.Visible = scrollDrag.Active
|
|
|
|
moveDragger = function()
|
|
guiObjects = 0
|
|
children = frame\GetChildren!
|
|
if children
|
|
for _, child in ipairs(children)
|
|
if child\IsA "GuiObject"
|
|
guiObjects += 1
|
|
|
|
|
|
|
|
|
|
if not scrollDrag.Parent
|
|
return
|
|
|
|
|
|
dragSizeY = scrollDrag.Parent.AbsoluteSize.y * (1 / (guiObjects - howManyDisplayed + 1))
|
|
if dragSizeY < 16
|
|
dragSizeY = 16
|
|
|
|
scrollDrag.Size =
|
|
UDim2.new(scrollDrag.Size.X.Scale, scrollDrag.Size.X.Offset, scrollDrag.Size.Y.Scale, dragSizeY)
|
|
|
|
relativeYPos = (scrollPosition - 1) / (guiObjects - howManyDisplayed)
|
|
if relativeYPos > 1
|
|
relativeYPos = 1
|
|
elseif relativeYPos < 0
|
|
relativeYPos = 0
|
|
|
|
absYPos = 0
|
|
|
|
if relativeYPos ~= 0
|
|
absYPos = (relativeYPos * scrollbar.AbsoluteSize.y) - (relativeYPos * scrollDrag.AbsoluteSize.y)
|
|
|
|
|
|
scrollDrag.Position =
|
|
UDim2.new(scrollDrag.Position.X.Scale, scrollDrag.Position.X.Offset, scrollDrag.Position.Y.Scale, absYPos)
|
|
|
|
reentrancyGuard = false
|
|
recalculate = function()
|
|
if reentrancyGuard
|
|
return
|
|
|
|
reentrancyGuard = true
|
|
wait!
|
|
local success, err = nil
|
|
if style == "grid"
|
|
success, err = pcall(function()
|
|
layoutGridScrollBar()
|
|
)
|
|
elseif style == "simple"
|
|
success, err = pcall(function()
|
|
layoutSimpleScrollBar()
|
|
)
|
|
|
|
if not success
|
|
print(err)
|
|
|
|
moveDragger()
|
|
reentrancyGuard = false
|
|
|
|
doScrollUp = function()
|
|
scrollPosition -= rowSize
|
|
if scrollPosition < 1
|
|
scrollPosition = 1
|
|
|
|
recalculate(nil)
|
|
|
|
doScrollDown = function()
|
|
scrollPosition += rowSize
|
|
recalculate(nil)
|
|
|
|
scrollUp = function(mouseYPos)
|
|
if scrollUpButton.Active
|
|
scrollStamp = tick!
|
|
current = scrollStamp
|
|
local upCon
|
|
upCon = mouseDrag.MouseButton1Up\connect ->
|
|
scrollStamp = tick!
|
|
mouseDrag.Parent = nil
|
|
upCon\disconnect!
|
|
)
|
|
mouseDrag.Parent = getScreenGuiAncestor(scrollbar)
|
|
doScrollUp!
|
|
wait 0.2
|
|
t = tick!
|
|
w = 0.1
|
|
while scrollStamp == current
|
|
doScrollUp!
|
|
if mouseYPos and mouseYPos > scrollDrag.AbsolutePosition.y
|
|
break
|
|
|
|
if not scrollUpButton.Active
|
|
break
|
|
|
|
if tick! - t > 5
|
|
w = 0
|
|
elseif tick! - t > 2
|
|
w = 0.06
|
|
|
|
wait w
|
|
|
|
|
|
|
|
scrollDown = function(mouseYPos)
|
|
if scrollDownButton.Active
|
|
scrollStamp = tick!
|
|
current = scrollStamp
|
|
local downCon
|
|
downCon = mouseDrag.MouseButton1Up\connect ->
|
|
scrollStamp = tick!
|
|
mouseDrag.Parent = nil
|
|
downCon\disconnect!
|
|
)
|
|
mouseDrag.Parent = getScreenGuiAncestor(scrollbar)
|
|
doScrollDown!
|
|
wait 0.2
|
|
t = tick!
|
|
w = 0.1
|
|
while scrollStamp == current
|
|
doScrollDown!
|
|
if mouseYPos and mouseYPos < (scrollDrag.AbsolutePosition.y + scrollDrag.AbsoluteSize.x)
|
|
break
|
|
|
|
if not scrollDownButton.Active
|
|
break
|
|
|
|
if tick! - t > 5
|
|
w = 0
|
|
elseif tick! - t > 2
|
|
w = 0.06
|
|
|
|
wait w
|
|
|
|
|
|
|
|
-- y = 0
|
|
scrollDrag.MouseButton1Down\connect(function(_, y)
|
|
if scrollDrag.Active
|
|
scrollStamp = tick!
|
|
mouseOffset = y - scrollDrag.AbsolutePosition.y
|
|
local dragCon
|
|
local upCon
|
|
dragCon = mouseDrag.MouseMoved\connect(function(_, y)
|
|
barAbsPos = scrollbar.AbsolutePosition.y
|
|
barAbsSize = scrollbar.AbsoluteSize.y
|
|
|
|
dragAbsSize = scrollDrag.AbsoluteSize.y
|
|
barAbsOne = barAbsPos + barAbsSize - dragAbsSize
|
|
y -= mouseOffset
|
|
y = y < barAbsPos and barAbsPos or y > barAbsOne and barAbsOne or y
|
|
y -= barAbsPos
|
|
|
|
guiObjects = 0
|
|
children = frame\GetChildren!
|
|
if children
|
|
for _, child in ipairs(children)
|
|
if child\IsA "GuiObject"
|
|
guiObjects += 1
|
|
|
|
doublePercent = y / (barAbsSize - dragAbsSize)
|
|
rowDiff = rowSize
|
|
totalScrollCount = guiObjects - (howManyDisplayed - 1)
|
|
newScrollPosition = math.floor((doublePercent * totalScrollCount) + 0.5) + rowDiff
|
|
if newScrollPosition < scrollPosition
|
|
rowDiff = -rowDiff
|
|
|
|
if newScrollPosition < 1
|
|
newScrollPosition = 1
|
|
|
|
scrollPosition = newScrollPosition
|
|
recalculate(nil)
|
|
)
|
|
upCon = mouseDrag.MouseButton1Up\connect ->
|
|
scrollStamp = tick!
|
|
mouseDrag.Parent = nil
|
|
dragCon\disconnect!
|
|
dragCon = nil
|
|
upCon\disconnect!
|
|
drag = nil
|
|
)
|
|
mouseDrag.Parent = getScreenGuiAncestor(scrollbar)
|
|
|
|
|
|
|
|
scrollMouseCount = 0
|
|
|
|
scrollUpButton.MouseButton1Down\connect ->
|
|
scrollUp!
|
|
|
|
scrollUpButton.MouseButton1Up\connect ->
|
|
scrollStamp = tick!
|
|
|
|
|
|
scrollDownButton.MouseButton1Up\connect ->
|
|
scrollStamp = tick!
|
|
|
|
scrollDownButton.MouseButton1Down\connect ->
|
|
scrollDown!
|
|
|
|
|
|
scrollbar.MouseButton1Up\connect ->
|
|
scrollStamp = tick!
|
|
|
|
scrollbar.MouseButton1Down\connect(function(_, y)
|
|
if y > (scrollDrag.AbsoluteSize.y + scrollDrag.AbsolutePosition.y)
|
|
scrollDown(y)
|
|
elseif y < scrollDrag.AbsolutePosition.y
|
|
scrollUp(y)
|
|
|
|
|
|
|
|
frame.ChildAdded\connect ->
|
|
recalculate(nil)
|
|
|
|
|
|
frame.ChildRemoved\connect ->
|
|
recalculate(nil)
|
|
|
|
|
|
frame.Changed\connect((p ->rop)
|
|
if prop == "AbsoluteSize"
|
|
--Wait a heartbeat for it to sync in
|
|
recalculate(nil)
|
|
|
|
|
|
frame.AncestryChanged\connect ->
|
|
recalculate(nil)
|
|
|
|
|
|
return frame, scrollUpButton, scrollDownButton, recalculate, scrollbar
|
|
end
|
|
binaryGrow = (min, max, fits)
|
|
if min > max
|
|
return min
|
|
biggestLegal = min
|
|
|
|
while min <= max
|
|
mid = min + math.floor((max - min) / 2)
|
|
if fits(mid) and (biggestLegal == nil or biggestLegal < mid)
|
|
biggestLegal = mid
|
|
|
|
--Try growing
|
|
min = mid + 1
|
|
else
|
|
--Doesn't fit, shrink
|
|
max = mid - 1
|
|
|
|
return biggestLegal
|
|
end
|
|
|
|
binaryShrink = (min, max, fits)
|
|
if min > max
|
|
return min
|
|
smallestLegal = max
|
|
|
|
while min <= max
|
|
mid = min + math.floor((max - min) / 2)
|
|
if fits(mid) and (smallestLegal == nil or smallestLegal > mid)
|
|
smallestLegal = mid
|
|
|
|
--It fits, shrink
|
|
max = mid - 1
|
|
else
|
|
--Doesn't fit, grow
|
|
min = mid + 1
|
|
|
|
return smallestLegal
|
|
end
|
|
|
|
getGuiOwner = (instance)
|
|
while instance ~= nil
|
|
if instance\IsA "ScreenGui" or instance\IsA "BillboardGui"
|
|
return instance
|
|
|
|
instance = instance.Parent
|
|
return nil
|
|
end
|
|
|
|
t.AutoTruncateTextObject = function(textLabel)
|
|
text = textLabel.Text
|
|
|
|
fullLabel = textLabel\Clone!
|
|
fullLabel.Name = "Full" .. textLabel.Name
|
|
fullLabel.BorderSizePixel = 0
|
|
fullLabel.BackgroundTransparency = 0
|
|
fullLabel.Text = text
|
|
fullLabel.TextXAlignment = Enum.TextXAlignment.Center
|
|
fullLabel.Position = UDim2.new 0, -3, 0, 0)
|
|
fullLabel.Size = UDim2.new 0, 100, 1, 0)
|
|
fullLabel.Visible = false
|
|
fullLabel.Parent = textLabel
|
|
|
|
shortText = nil
|
|
mouseEnterConnection = nil
|
|
mouseLeaveConnection = nil
|
|
|
|
checkForResize = function()
|
|
if getGuiOwner(textLabel) == nil
|
|
return
|
|
|
|
textLabel.Text = text
|
|
if textLabel.TextFits
|
|
--Tear down the rollover if it is active
|
|
if mouseEnterConnection
|
|
mouseEnterConnection\disconnect!
|
|
mouseEnterConnection = nil
|
|
|
|
if mouseLeaveConnection
|
|
mouseLeaveConnection\disconnect!
|
|
mouseLeaveConnection = nil
|
|
|
|
else
|
|
len = string.len(text)
|
|
textLabel.Text = text .. "~"
|
|
|
|
--Shrink the text
|
|
textSize = binaryGrow(0, len, function(pos)
|
|
if pos == 0
|
|
textLabel.Text = "~"
|
|
else
|
|
textLabel.Text = string.sub(text, 1, pos) .. "~"
|
|
|
|
return textLabel.TextFits
|
|
)
|
|
shortText = string.sub(text, 1, textSize) .. "~"
|
|
textLabel.Text = shortText
|
|
|
|
--Make sure the fullLabel fits
|
|
if not fullLabel.TextFits
|
|
--Already too small, grow it really bit to start
|
|
fullLabel.Size = UDim2.new 0, 10000, 1, 0)
|
|
|
|
|
|
--Okay, now try to binary shrink it back down
|
|
fullLabelSize = binaryShrink(textLabel.AbsoluteSize.X, fullLabel.AbsoluteSize.X, function(size)
|
|
fullLabel.Size = UDim2.new 0, size, 1, 0)
|
|
return fullLabel.TextFits
|
|
)
|
|
fullLabel.Size = UDim2.new 0, fullLabelSize + 6, 1, 0)
|
|
|
|
--Now setup the rollover effects, if they are currently off
|
|
if mouseEnterConnection == nil
|
|
mouseEnterConnection = textLabel.MouseEnter\connect ->
|
|
fullLabel.ZIndex = textLabel.ZIndex + 1
|
|
fullLabel.Visible = true
|
|
--textLabel.Text = ""
|
|
)
|
|
|
|
if mouseLeaveConnection == nil
|
|
mouseLeaveConnection = textLabel.MouseLeave\connect ->
|
|
fullLabel.Visible = false
|
|
--textLabel.Text = shortText
|
|
)
|
|
|
|
|
|
textLabel.AncestryChanged\connect(checkForResize)
|
|
textLabel.Changed\connect((p ->rop)
|
|
if prop == "AbsoluteSize"
|
|
checkForResize()
|
|
|
|
|
|
|
|
checkForResize()
|
|
|
|
changeText = (newText)
|
|
text = newText
|
|
fullLabel.Text = text
|
|
checkForResize()
|
|
|
|
return textLabel, changeText
|
|
end
|
|
|
|
TransitionTutorialPages = (fromPage, toPage, transitionFrame, currentPageValue)
|
|
if fromPage
|
|
fromPage.Visible = false
|
|
if transitionFrame.Visible == false
|
|
transitionFrame.Size = fromPage.Size
|
|
transitionFrame.Position = fromPage.Position
|
|
|
|
else
|
|
if transitionFrame.Visible == false
|
|
transitionFrame.Size = UDim2.new 0, 50, 0, 50)
|
|
transitionFrame.Position = UDim2.new 0.5, -25, 0.5, -25)
|
|
|
|
transitionFrame.Visible = true
|
|
currentPageValue.Value = nil
|
|
|
|
local newSize, newPosition
|
|
if toPage
|
|
--Make it visible so it resizes
|
|
toPage.Visible = true
|
|
|
|
newSize = toPage.Size
|
|
newPosition = toPage.Position
|
|
|
|
toPage.Visible = false
|
|
else
|
|
newSize = UDim2.new 0, 50, 0, 50)
|
|
newPosition = UDim2.new 0.5, -25, 0.5, -25)
|
|
transitionFrame:TweenSizeAndPosition(
|
|
newSize,
|
|
newPosition,
|
|
Enum.EasingDirection.InOut,
|
|
Enum.EasingStyle.Quad,
|
|
0.3,
|
|
true,
|
|
function(state)
|
|
if state == Enum.TweenStatus.Completed
|
|
transitionFrame.Visible = false
|
|
if toPage
|
|
toPage.Visible = true
|
|
currentPageValue.Value = toPage
|
|
|
|
|
|
|
|
)
|
|
end
|
|
|
|
t.CreateTutorial = function(name, tutorialKey, createButtons)
|
|
frame = Instance.new "Frame"
|
|
frame.Name = "Tutorial-" .. name
|
|
frame.BackgroundTransparency = 1
|
|
frame.Size = UDim2.new 0.6, 0, 0.6, 0)
|
|
frame.Position = UDim2.new 0.2, 0, 0.2, 0)
|
|
|
|
transitionFrame = Instance.new "Frame"
|
|
transitionFrame.Name = "TransitionFrame"
|
|
transitionFrame.Style = Enum.FrameStyle.RobloxRound
|
|
transitionFrame.Size = UDim2.new 0.6, 0, 0.6, 0)
|
|
transitionFrame.Position = UDim2.new 0.2, 0, 0.2, 0)
|
|
transitionFrame.Visible = false
|
|
transitionFrame.Parent = frame
|
|
|
|
currentPageValue = Instance.new "ObjectValue"
|
|
currentPageValue.Name = "CurrentTutorialPage"
|
|
currentPageValue.Value = nil
|
|
currentPageValue.Parent = frame
|
|
|
|
boolValue = Instance.new "BoolValue"
|
|
boolValue.Name = "Buttons"
|
|
boolValue.Value = createButtons
|
|
boolValue.Parent = frame
|
|
|
|
pages = Instance.new "Frame"
|
|
pages.Name = "Pages"
|
|
pages.BackgroundTransparency = 1
|
|
pages.Size = UDim2.new(1, 0, 1, 0)
|
|
pages.Parent = frame
|
|
|
|
getVisiblePageAndHideOthers = ()
|
|
visiblePage = nil
|
|
children = pages\GetChildren!
|
|
if children
|
|
for _, child in ipairs(children)
|
|
if child.Visible
|
|
if visiblePage
|
|
child.Visible = false
|
|
else
|
|
visiblePage = child
|
|
|
|
|
|
|
|
|
|
return visiblePage
|
|
|
|
showTutorial = function(alwaysShow)
|
|
if alwaysShow or UserSettings().GameSettings:GetTutorialState(tutorialKey) == false
|
|
print("Showing tutorial-", tutorialKey)
|
|
currentTutorialPage = getVisiblePageAndHideOthers()
|
|
|
|
firstPage = pages:FindFirstChild "TutorialPage1"
|
|
if firstPage
|
|
TransitionTutorialPages(currentTutorialPage, firstPage, transitionFrame, currentPageValue)
|
|
else
|
|
error "Could not find TutorialPage1"
|
|
|
|
|
|
|
|
dismissTutorial = function()
|
|
currentTutorialPage = getVisiblePageAndHideOthers()
|
|
|
|
if currentTutorialPage
|
|
TransitionTutorialPages(currentTutorialPage, nil, transitionFrame, currentPageValue)
|
|
|
|
|
|
UserSettings().GameSettings:SetTutorialState(tutorialKey, true)
|
|
|
|
gotoPage = function(pageNum)
|
|
page = pages:FindFirstChild("TutorialPage" .. pageNum)
|
|
currentTutorialPage = getVisiblePageAndHideOthers()
|
|
TransitionTutorialPages(currentTutorialPage, page, transitionFrame, currentPageValue)
|
|
|
|
return frame, showTutorial, dismissTutorial, gotoPage
|
|
end
|
|
|
|
CreateBasicTutorialPage = (name, handleResize, skipTutorial, giveDoneButton)
|
|
frame = Instance.new "Frame"
|
|
frame.Name = "TutorialPage"
|
|
frame.Style = Enum.FrameStyle.RobloxRound
|
|
frame.Size = UDim2.new 0.6, 0, 0.6, 0)
|
|
frame.Position = UDim2.new 0.2, 0, 0.2, 0)
|
|
frame.Visible = false
|
|
|
|
frameHeader = Instance.new "TextLabel"
|
|
frameHeader.Name = "Header"
|
|
frameHeader.Text = name
|
|
frameHeader.BackgroundTransparency = 1
|
|
frameHeader.FontSize = Enum.FontSize.Size24
|
|
frameHeader.Font = Enum.Font.ArialBold
|
|
frameHeader.TextColor3 = Color3.new 1, 1, 1
|
|
frameHeader.TextXAlignment = Enum.TextXAlignment.Center
|
|
frameHeader.TextWrap = true
|
|
frameHeader.Size = UDim2.new(1, -55, 0, 22)
|
|
frameHeader.Position = UDim2.new 0, 0, 0, 0)
|
|
frameHeader.Parent = frame
|
|
|
|
skipButton = Instance.new "ImageButton"
|
|
skipButton.Name = "SkipButton"
|
|
skipButton.AutoButtonColor = false
|
|
skipButton.BackgroundTransparency = 1
|
|
skipButton.Image = "rbxasset://textures/ui/closeButton.png"
|
|
skipButton.MouseButton1Click\connect ->
|
|
skipTutorial()
|
|
|
|
skipButton.MouseEnter\connect ->
|
|
skipButton.Image = "rbxasset://textures/ui/closeButton_dn.png"
|
|
|
|
skipButton.MouseLeave\connect ->
|
|
skipButton.Image = "rbxasset://textures/ui/closeButton.png"
|
|
|
|
skipButton.Size = UDim2.new 0, 25, 0, 25)
|
|
skipButton.Position = UDim2.new(1, -25, 0, 0)
|
|
skipButton.Parent = frame
|
|
|
|
if giveDoneButton
|
|
doneButton = Instance.new "TextButton"
|
|
doneButton.Name = "DoneButton"
|
|
doneButton.Style = Enum.ButtonStyle.RobloxButtonDefault
|
|
doneButton.Text = "Done"
|
|
doneButton.TextColor3 = Color3.new 1, 1, 1
|
|
doneButton.Font = Enum.Font.ArialBold
|
|
doneButton.FontSize = Enum.FontSize.Size18
|
|
doneButton.Size = UDim2.new 0, 100, 0, 50)
|
|
doneButton.Position = UDim2.new 0.5, -50, 1, -50)
|
|
|
|
if skipTutorial
|
|
doneButton.MouseButton1Click\connect ->
|
|
skipTutorial()
|
|
)
|
|
|
|
|
|
doneButton.Parent = frame
|
|
|
|
innerFrame = Instance.new "Frame"
|
|
innerFrame.Name = "ContentFrame"
|
|
innerFrame.BackgroundTransparency = 1
|
|
innerFrame.Position = UDim2.new 0, 0, 0, 25)
|
|
innerFrame.Parent = frame
|
|
|
|
nextButton = Instance.new "TextButton"
|
|
nextButton.Name = "NextButton"
|
|
nextButton.Text = "Next"
|
|
nextButton.TextColor3 = Color3.new 1, 1, 1
|
|
nextButton.Font = Enum.Font.Arial
|
|
nextButton.FontSize = Enum.FontSize.Size18
|
|
nextButton.Style = Enum.ButtonStyle.RobloxButtonDefault
|
|
nextButton.Size = UDim2.new 0, 80, 0, 32)
|
|
nextButton.Position = UDim2.new 0.5, 5, 1, -32)
|
|
nextButton.Active = false
|
|
nextButton.Visible = false
|
|
nextButton.Parent = frame
|
|
|
|
prevButton = Instance.new "TextButton"
|
|
prevButton.Name = "PrevButton"
|
|
prevButton.Text = "Previous"
|
|
prevButton.TextColor3 = Color3.new 1, 1, 1
|
|
prevButton.Font = Enum.Font.Arial
|
|
prevButton.FontSize = Enum.FontSize.Size18
|
|
prevButton.Style = Enum.ButtonStyle.RobloxButton
|
|
prevButton.Size = UDim2.new 0, 80, 0, 32)
|
|
prevButton.Position = UDim2.new 0.5, -85, 1, -32)
|
|
prevButton.Active = false
|
|
prevButton.Visible = false
|
|
prevButton.Parent = frame
|
|
|
|
if giveDoneButton
|
|
innerFrame.Size = UDim2.new(1, 0, 1, -75)
|
|
else
|
|
innerFrame.Size = UDim2.new(1, 0, 1, -22)
|
|
|
|
parentConnection = nil
|
|
|
|
basicHandleResize = ()
|
|
if frame.Visible and frame.Parent
|
|
maxSize = math.min(frame.Parent.AbsoluteSize.X, frame.Parent.AbsoluteSize.Y)
|
|
handleResize(200, maxSize)
|
|
|
|
|
|
frame.Changed\connect((p ->rop)
|
|
if prop == "Parent"
|
|
if parentConnection ~= nil
|
|
parentConnection\disconnect!
|
|
parentConnection = nil
|
|
|
|
if frame.Parent and frame.Parent\IsA "GuiObject"
|
|
parentConnection = frame.Parent.Changed\connect(function(parentProp)
|
|
if parentProp == "AbsoluteSize"
|
|
wait!
|
|
basicHandleResize()
|
|
|
|
)
|
|
basicHandleResize()
|
|
|
|
|
|
|
|
if prop == "Visible"
|
|
basicHandleResize()
|
|
|
|
|
|
|
|
return frame, innerFrame
|
|
end
|
|
|
|
t.CreateTextTutorialPage = function(name, text, skipTutorialFunc)
|
|
frame = nil
|
|
contentFrame = nil
|
|
|
|
textLabel = Instance.new "TextLabel"
|
|
textLabel.BackgroundTransparency = 1
|
|
textLabel.TextColor3 = Color3.new 1, 1, 1
|
|
textLabel.Text = text
|
|
textLabel.TextWrap = true
|
|
textLabel.TextXAlignment = Enum.TextXAlignment.Left
|
|
textLabel.TextYAlignment = Enum.TextYAlignment.Center
|
|
textLabel.Font = Enum.Font.Arial
|
|
textLabel.FontSize = Enum.FontSize.Size14
|
|
textLabel.Size = UDim2.new(1, 0, 1, 0)
|
|
|
|
handleResize = (minSize, maxSize)
|
|
size = binaryShrink(minSize, maxSize, function(size)
|
|
frame.Size = UDim2.new 0, size, 0, size)
|
|
return textLabel.TextFits
|
|
)
|
|
frame.Size = UDim2.new 0, size, 0, size)
|
|
frame.Position = UDim2.new 0.5, -size / 2, 0.5, -size / 2)
|
|
|
|
frame, contentFrame = CreateBasicTutorialPage(name, handleResize, skipTutorialFunc)
|
|
textLabel.Parent = contentFrame
|
|
|
|
return frame
|
|
end
|
|
|
|
t.CreateImageTutorialPage = function(name, imageAsset, x, y, skipTutorialFunc, giveDoneButton)
|
|
frame = nil
|
|
contentFrame = nil
|
|
|
|
imageLabel = Instance.new "ImageLabel"
|
|
imageLabel.BackgroundTransparency = 1
|
|
imageLabel.Image = imageAsset
|
|
imageLabel.Size = UDim2.new 0, x, 0, y)
|
|
imageLabel.Position = UDim2.new 0.5, -x / 2, 0.5, -y / 2)
|
|
|
|
handleResize = (minSize, maxSize)
|
|
size = binaryShrink(minSize, maxSize, function(size)
|
|
return size >= x and size >= y
|
|
)
|
|
if size >= x and size >= y
|
|
imageLabel.Size = UDim2.new 0, x, 0, y)
|
|
imageLabel.Position = UDim2.new 0.5, -x / 2, 0.5, -y / 2)
|
|
else
|
|
if x > y
|
|
--X is limiter, so
|
|
imageLabel.Size = UDim2.new(1, 0, y / x, 0)
|
|
imageLabel.Position = UDim2.new 0, 0, 0.5 - (y / x) / 2, 0)
|
|
else
|
|
--Y is limiter
|
|
imageLabel.Size = UDim2.new(x / y, 0, 1, 0)
|
|
imageLabel.Position = UDim2.new 0.5 - (x / y) / 2, 0, 0, 0)
|
|
|
|
|
|
size += 50
|
|
frame.Size = UDim2.new 0, size, 0, size)
|
|
frame.Position = UDim2.new 0.5, -size / 2, 0.5, -size / 2)
|
|
|
|
frame, contentFrame = CreateBasicTutorialPage(name, handleResize, skipTutorialFunc, giveDoneButton)
|
|
imageLabel.Parent = contentFrame
|
|
|
|
return frame
|
|
end
|
|
|
|
t.AddTutorialPage = function(tutorial, tutorialPage)
|
|
transitionFrame = tutorial.TransitionFrame
|
|
currentPageValue = tutorial.CurrentTutorialPage
|
|
|
|
if not tutorial.Buttons.Value
|
|
tutorialPage.NextButton.Parent = nil
|
|
tutorialPage.PrevButton.Parent = nil
|
|
|
|
children = tutorial.Pages\GetChildren!
|
|
if children and #children > 0
|
|
tutorialPage.Name = "TutorialPage" .. (#children + 1)
|
|
previousPage = children[#children]
|
|
if not previousPage\IsA "GuiObject"
|
|
error "All elements under Pages must be GuiObjects"
|
|
|
|
|
|
if tutorial.Buttons.Value
|
|
if previousPage.NextButton.Active
|
|
error "NextButton already Active on previousPage, please only add pages with RbxGui.AddTutorialPage function"
|
|
|
|
previousPage.NextButton.MouseButton1Click\connect ->
|
|
TransitionTutorialPages(previousPage, tutorialPage, transitionFrame, currentPageValue)
|
|
)
|
|
previousPage.NextButton.Active = true
|
|
previousPage.NextButton.Visible = true
|
|
|
|
if tutorialPage.PrevButton.Active
|
|
error "PrevButton already Active on tutorialPage, please only add pages with RbxGui.AddTutorialPage function"
|
|
|
|
tutorialPage.PrevButton.MouseButton1Click\connect ->
|
|
TransitionTutorialPages(tutorialPage, previousPage, transitionFrame, currentPageValue)
|
|
)
|
|
tutorialPage.PrevButton.Active = true
|
|
tutorialPage.PrevButton.Visible = true
|
|
|
|
|
|
tutorialPage.Parent = tutorial.Pages
|
|
else
|
|
--First child
|
|
tutorialPage.Name = "TutorialPage1"
|
|
tutorialPage.Parent = tutorial.Pages
|
|
end
|
|
|
|
t.CreateSetPanel =
|
|
function(userIdsForSets, objectSelected, dialogClosed, size, position, showAdminCategories, useAssetVersionId)
|
|
if not userIdsForSets
|
|
error "CreateSetPanel: userIdsForSets (first arg) is nil, should be a table of number ids"
|
|
|
|
if type(userIdsForSets) ~= "table" and type(userIdsForSets) ~= "userdata"
|
|
error(
|
|
"CreateSetPanel: userIdsForSets (first arg) is of type "
|
|
.. type(userIdsForSets)
|
|
.. ", should be of type table or userdata"
|
|
)
|
|
|
|
if not objectSelected
|
|
error "CreateSetPanel: objectSelected (second arg) is nil, should be a callback function!"
|
|
|
|
if type(objectSelected) ~= "function"
|
|
error(
|
|
"CreateSetPanel: objectSelected (second arg) is of type "
|
|
.. type(objectSelected)
|
|
.. ", should be of type function!"
|
|
)
|
|
|
|
if dialogClosed and type(dialogClosed) ~= "function"
|
|
error(
|
|
"CreateSetPanel: dialogClosed (third arg) is of type "
|
|
.. type(dialogClosed)
|
|
.. ", should be of type function!"
|
|
)
|
|
|
|
|
|
if showAdminCategories == nil then -- by default, don't show beta sets
|
|
showAdminCategories = false
|
|
|
|
|
|
arrayPosition = 1
|
|
insertButtons = {}
|
|
insertButtonCons = {}
|
|
contents = nil
|
|
setGui = nil
|
|
|
|
-- used for water selections
|
|
waterForceDirection = "NegX"
|
|
waterForce = "None"
|
|
local waterGui, waterTypeChangedEvent = nil
|
|
|
|
Data = {}
|
|
Data.CurrentCategory = nil
|
|
Data.Category = {}
|
|
SetCache = {}
|
|
|
|
userCategoryButtons = nil
|
|
|
|
buttonWidth = 64
|
|
buttonHeight = buttonWidth
|
|
|
|
SmallThumbnailUrl = nil
|
|
LargeThumbnailUrl = nil
|
|
BaseUrl = game:GetService("ContentProvider").BaseUrl:lower()
|
|
|
|
if useAssetVersionId
|
|
LargeThumbnailUrl = BaseUrl .. "Game/Tools/ThumbnailAsset.ashx?fmt=png&wd=420&ht=420&assetversionid="
|
|
SmallThumbnailUrl = BaseUrl .. "Game/Tools/ThumbnailAsset.ashx?fmt=png&wd=75&ht=75&assetversionid="
|
|
else
|
|
LargeThumbnailUrl = BaseUrl .. "Game/Tools/ThumbnailAsset.ashx?fmt=png&wd=420&ht=420&aid="
|
|
SmallThumbnailUrl = BaseUrl .. "Game/Tools/ThumbnailAsset.ashx?fmt=png&wd=75&ht=75&aid="
|
|
|
|
|
|
drillDownSetZIndex = (parent, index)
|
|
children = parent\GetChildren!
|
|
for i = 1, #children
|
|
if children[i]\IsA "GuiObject"
|
|
children[i].ZIndex = index
|
|
|
|
drillDownSetZIndex(children[i], index)
|
|
|
|
|
|
|
|
-- for terrain stamping
|
|
currTerrainDropDownFrame = nil
|
|
local terrainShapes =
|
|
{ "Block", "Vertical Ramp", "Corner Wedge", "Inverse Corner Wedge", "Horizontal Ramp", "Auto-Wedge" }
|
|
terrainShapeMap = {}
|
|
for i = 1, #terrainShapes
|
|
terrainShapeMap[terrainShapes[i] ] = i - 1
|
|
|
|
terrainShapeMap[terrainShapes[#terrainShapes] ] = 6
|
|
|
|
createWaterGui = ()
|
|
waterForceDirections = { "NegX", "X", "NegY", "Y", "NegZ", "Z" }
|
|
waterForces = { "None", "Small", "Medium", "Strong", "Max" }
|
|
|
|
waterFrame = Instance.new "Frame"
|
|
waterFrame.Name = "WaterFrame"
|
|
waterFrame.Style = Enum.FrameStyle.RobloxSquare
|
|
waterFrame.Size = UDim2.new 0, 150, 0, 110)
|
|
waterFrame.Visible = false
|
|
|
|
waterForceLabel = Instance.new "TextLabel"
|
|
waterForceLabel.Name = "WaterForceLabel"
|
|
waterForceLabel.BackgroundTransparency = 1
|
|
waterForceLabel.Size = UDim2.new(1, 0, 0, 12)
|
|
waterForceLabel.Font = Enum.Font.ArialBold
|
|
waterForceLabel.FontSize = Enum.FontSize.Size12
|
|
waterForceLabel.TextColor3 = Color3.new 1, 1, 1
|
|
waterForceLabel.TextXAlignment = Enum.TextXAlignment.Left
|
|
waterForceLabel.Text = "Water Force"
|
|
waterForceLabel.Parent = waterFrame
|
|
|
|
waterForceDirLabel = waterForceLabel\Clone!
|
|
waterForceDirLabel.Name = "WaterForceDirectionLabel"
|
|
waterForceDirLabel.Text = "Water Force Direction"
|
|
waterForceDirLabel.Position = UDim2.new 0, 0, 0, 50)
|
|
waterForceDirLabel.Parent = waterFrame
|
|
|
|
waterTypeChangedEvent = Instance.new "BindableEvent"
|
|
waterTypeChangedEvent.Name = "WaterTypeChangedEvent"
|
|
waterTypeChangedEvent.Parent = waterFrame
|
|
|
|
waterForceDirectionSelectedFunc = function(newForceDirection)
|
|
waterForceDirection = newForceDirection
|
|
waterTypeChangedEvent:Fire { waterForce, waterForceDirection }
|
|
|
|
waterForceSelectedFunc = function(newForce)
|
|
waterForce = newForce
|
|
waterTypeChangedEvent:Fire { waterForce, waterForceDirection }
|
|
|
|
|
|
local waterForceDirectionDropDown, forceWaterDirectionSelection =
|
|
t.CreateDropDownMenu(waterForceDirections, waterForceDirectionSelectedFunc)
|
|
waterForceDirectionDropDown.Size = UDim2.new(1, 0, 0, 25)
|
|
waterForceDirectionDropDown.Position = UDim2.new 0, 0, 1, 3)
|
|
forceWaterDirectionSelection "NegX"
|
|
waterForceDirectionDropDown.Parent = waterForceDirLabel
|
|
|
|
local waterForceDropDown, forceWaterForceSelection =
|
|
t.CreateDropDownMenu(waterForces, waterForceSelectedFunc)
|
|
forceWaterForceSelection "None"
|
|
waterForceDropDown.Size = UDim2.new(1, 0, 0, 25)
|
|
waterForceDropDown.Position = UDim2.new 0, 0, 1, 3)
|
|
waterForceDropDown.Parent = waterForceLabel
|
|
|
|
return waterFrame, waterTypeChangedEvent
|
|
|
|
|
|
-- Helper Function that contructs gui elements
|
|
createSetGui = ()
|
|
setGui = Instance.new "ScreenGui"
|
|
setGui.Name = "SetGui"
|
|
|
|
setPanel = Instance.new "Frame"
|
|
setPanel.Name = "SetPanel"
|
|
setPanel.Active = true
|
|
setPanel.BackgroundTransparency = 1
|
|
if position
|
|
setPanel.Position = position
|
|
else
|
|
setPanel.Position = UDim2.new 0.2, 29, 0.1, 24)
|
|
|
|
if size
|
|
setPanel.Size = size
|
|
else
|
|
setPanel.Size = UDim2.new 0.6, -58, 0.64, 0)
|
|
|
|
setPanel.Style = Enum.FrameStyle.RobloxRound
|
|
setPanel.ZIndex = 6
|
|
setPanel.Parent = setGui
|
|
|
|
-- Children of SetPanel
|
|
itemPreview = Instance.new "Frame"
|
|
itemPreview.Name = "ItemPreview"
|
|
itemPreview.BackgroundTransparency = 1
|
|
itemPreview.Position = UDim2.new 0.8, 5, 0.085, 0)
|
|
itemPreview.Size = UDim2.new 0.21, 0, 0.9, 0)
|
|
itemPreview.ZIndex = 6
|
|
itemPreview.Parent = setPanel
|
|
|
|
-- Children of ItemPreview
|
|
textPanel = Instance.new "Frame"
|
|
textPanel.Name = "TextPanel"
|
|
textPanel.BackgroundTransparency = 1
|
|
textPanel.Position = UDim2.new 0, 0, 0.45, 0)
|
|
textPanel.Size = UDim2.new(1, 0, 0.55, 0)
|
|
textPanel.ZIndex = 6
|
|
textPanel.Parent = itemPreview
|
|
|
|
-- Children of TextPanel
|
|
rolloverText = Instance.new "TextLabel"
|
|
rolloverText.Name = "RolloverText"
|
|
rolloverText.BackgroundTransparency = 1
|
|
rolloverText.Size = UDim2.new(1, 0, 0, 48)
|
|
rolloverText.ZIndex = 6
|
|
rolloverText.Font = Enum.Font.ArialBold
|
|
rolloverText.FontSize = Enum.FontSize.Size24
|
|
rolloverText.Text = ""
|
|
rolloverText.TextColor3 = Color3.new 1, 1, 1
|
|
rolloverText.TextWrap = true
|
|
rolloverText.TextXAlignment = Enum.TextXAlignment.Left
|
|
rolloverText.TextYAlignment = Enum.TextYAlignment.Top
|
|
rolloverText.Parent = textPanel
|
|
|
|
largePreview = Instance.new "ImageLabel"
|
|
largePreview.Name = "LargePreview"
|
|
largePreview.BackgroundTransparency = 1
|
|
largePreview.Image = ""
|
|
largePreview.Size = UDim2.new(1, 0, 0, 170)
|
|
largePreview.ZIndex = 6
|
|
largePreview.Parent = itemPreview
|
|
|
|
sets = Instance.new "Frame"
|
|
sets.Name = "Sets"
|
|
sets.BackgroundTransparency = 1
|
|
sets.Position = UDim2.new 0, 0, 0, 5)
|
|
sets.Size = UDim2.new 0.23, 0, 1, -5)
|
|
sets.ZIndex = 6
|
|
sets.Parent = setPanel
|
|
|
|
-- Children of Sets
|
|
line = Instance.new "Frame"
|
|
line.Name = "Line"
|
|
line.BackgroundColor3 = Color3.new 1, 1, 1
|
|
line.BackgroundTransparency = 0.7
|
|
line.BorderSizePixel = 0
|
|
line.Position = UDim2.new(1, -3, 0.06, 0)
|
|
line.Size = UDim2.new 0, 3, 0.9, 0)
|
|
line.ZIndex = 6
|
|
line.Parent = sets
|
|
|
|
local setsLists, controlFrame = t.CreateTrueScrollingFrame()
|
|
setsLists.Size = UDim2.new(1, -6, 0.94, 0)
|
|
setsLists.Position = UDim2.new 0, 0, 0.06, 0)
|
|
setsLists.BackgroundTransparency = 1
|
|
setsLists.Name = "SetsLists"
|
|
setsLists.ZIndex = 6
|
|
setsLists.Parent = sets
|
|
drillDownSetZIndex(controlFrame, 7)
|
|
|
|
setsHeader = Instance.new "TextLabel"
|
|
setsHeader.Name = "SetsHeader"
|
|
setsHeader.BackgroundTransparency = 1
|
|
setsHeader.Size = UDim2.new 0, 47, 0, 24)
|
|
setsHeader.ZIndex = 6
|
|
setsHeader.Font = Enum.Font.ArialBold
|
|
setsHeader.FontSize = Enum.FontSize.Size24
|
|
setsHeader.Text = "Sets"
|
|
setsHeader.TextColor3 = Color3.new 1, 1, 1
|
|
setsHeader.TextXAlignment = Enum.TextXAlignment.Left
|
|
setsHeader.TextYAlignment = Enum.TextYAlignment.Top
|
|
setsHeader.Parent = sets
|
|
|
|
cancelButton = Instance.new "TextButton"
|
|
cancelButton.Name = "CancelButton"
|
|
cancelButton.Position = UDim2.new(1, -32, 0, -2)
|
|
cancelButton.Size = UDim2.new 0, 34, 0, 34)
|
|
cancelButton.Style = Enum.ButtonStyle.RobloxButtonDefault
|
|
cancelButton.ZIndex = 6
|
|
cancelButton.Text = ""
|
|
cancelButton.Modal = true
|
|
cancelButton.Parent = setPanel
|
|
|
|
-- Children of Cancel Button
|
|
cancelImage = Instance.new "ImageLabel"
|
|
cancelImage.Name = "CancelImage"
|
|
cancelImage.BackgroundTransparency = 1
|
|
cancelImage.Image = "http://www.roblox.com/asset?id=54135717"
|
|
cancelImage.Position = UDim2.new 0, -2, 0, -2)
|
|
cancelImage.Size = UDim2.new 0, 16, 0, 16)
|
|
cancelImage.ZIndex = 6
|
|
cancelImage.Parent = cancelButton
|
|
|
|
return setGui
|
|
|
|
|
|
createSetButton = (text)
|
|
setButton = Instance.new "TextButton"
|
|
|
|
if text
|
|
setButton.Text = text
|
|
else
|
|
setButton.Text = ""
|
|
|
|
|
|
setButton.AutoButtonColor = false
|
|
setButton.BackgroundTransparency = 1
|
|
setButton.BackgroundColor3 = Color3.new 1, 1, 1
|
|
setButton.BorderSizePixel = 0
|
|
setButton.Size = UDim2.new(1, -5, 0, 18)
|
|
setButton.ZIndex = 6
|
|
setButton.Visible = false
|
|
setButton.Font = Enum.Font.Arial
|
|
setButton.FontSize = Enum.FontSize.Size18
|
|
setButton.TextColor3 = Color3.new 1, 1, 1
|
|
setButton.TextXAlignment = Enum.TextXAlignment.Left
|
|
|
|
return setButton
|
|
|
|
|
|
buildSetButton = (name, setId, _, _, _)
|
|
button = createSetButton(name)
|
|
button.Text = name
|
|
button.Name = "SetButton"
|
|
button.Visible = true
|
|
|
|
setValue = Instance.new "IntValue"
|
|
setValue.Name = "SetId"
|
|
setValue.Value = setId
|
|
setValue.Parent = button
|
|
|
|
setName = Instance.new "StringValue"
|
|
setName.Name = "SetName"
|
|
setName.Value = name
|
|
setName.Parent = button
|
|
|
|
return button
|
|
|
|
|
|
processCategory = (sets)
|
|
setButtons = {}
|
|
numSkipped = 0
|
|
for i = 1, #sets
|
|
if not showAdminCategories and sets[i].Name == "Beta"
|
|
numSkipped += 1
|
|
else
|
|
setButtons[i - numSkipped] =
|
|
buildSetButton(sets[i].Name, sets[i].CategoryId, sets[i].ImageAssetId, i - numSkipped, #sets)
|
|
|
|
|
|
return setButtons
|
|
|
|
|
|
handleResize = ()
|
|
wait! -- neccessary to insure heartbeat happened
|
|
|
|
itemPreview = setGui.SetPanel.ItemPreview
|
|
|
|
itemPreview.LargePreview.Size = UDim2.new(1, 0, 0, itemPreview.AbsoluteSize.X)
|
|
itemPreview.LargePreview.Position = UDim2.new 0.5, -itemPreview.LargePreview.AbsoluteSize.X / 2, 0, 0)
|
|
itemPreview.TextPanel.Position = UDim2.new 0, 0, 0, itemPreview.LargePreview.AbsoluteSize.Y)
|
|
itemPreview.TextPanel.Size =
|
|
UDim2.new(1, 0, 0, itemPreview.AbsoluteSize.Y - itemPreview.LargePreview.AbsoluteSize.Y)
|
|
|
|
|
|
makeInsertAssetButton = ()
|
|
insertAssetButtonExample = Instance.new "Frame"
|
|
insertAssetButtonExample.Name = "InsertAssetButtonExample"
|
|
insertAssetButtonExample.Position = UDim2.new 0, 128, 0, 64)
|
|
insertAssetButtonExample.Size = UDim2.new 0, 64, 0, 64)
|
|
insertAssetButtonExample.BackgroundTransparency = 1
|
|
insertAssetButtonExample.ZIndex = 6
|
|
insertAssetButtonExample.Visible = false
|
|
|
|
assetId = Instance.new "IntValue"
|
|
assetId.Name = "AssetId"
|
|
assetId.Value = 0
|
|
assetId.Parent = insertAssetButtonExample
|
|
|
|
assetName = Instance.new "StringValue"
|
|
assetName.Name = "AssetName"
|
|
assetName.Value = ""
|
|
assetName.Parent = insertAssetButtonExample
|
|
|
|
button = Instance.new "TextButton"
|
|
button.Name = "Button"
|
|
button.Text = ""
|
|
button.Style = Enum.ButtonStyle.RobloxButton
|
|
button.Position = UDim2.new 0.025, 0, 0.025, 0)
|
|
button.Size = UDim2.new 0.95, 0, 0.95, 0)
|
|
button.ZIndex = 6
|
|
button.Parent = insertAssetButtonExample
|
|
|
|
buttonImage = Instance.new "ImageLabel"
|
|
buttonImage.Name = "ButtonImage"
|
|
buttonImage.Image = ""
|
|
buttonImage.Position = UDim2.new 0, -7, 0, -7)
|
|
buttonImage.Size = UDim2.new(1, 14, 1, 14)
|
|
buttonImage.BackgroundTransparency = 1
|
|
buttonImage.ZIndex = 7
|
|
buttonImage.Parent = button
|
|
|
|
configIcon = buttonImage\clone!
|
|
configIcon.Name = "ConfigIcon"
|
|
configIcon.Visible = false
|
|
configIcon.Position = UDim2.new(1, -23, 1, -24)
|
|
configIcon.Size = UDim2.new 0, 16, 0, 16)
|
|
configIcon.Image = ""
|
|
configIcon.ZIndex = 6
|
|
configIcon.Parent = insertAssetButtonExample
|
|
|
|
return insertAssetButtonExample
|
|
|
|
|
|
showLargePreview = (insertButton)
|
|
if insertButton:FindFirstChild "AssetId"
|
|
delay(0, function()
|
|
game:GetService("ContentProvider"):Preload(
|
|
LargeThumbnailUrl .. tostring(insertButton.AssetId.Value)
|
|
)
|
|
setGui.SetPanel.ItemPreview.LargePreview.Image = LargeThumbnailUrl
|
|
.. tostring(insertButton.AssetId.Value)
|
|
)
|
|
|
|
if insertButton:FindFirstChild "AssetName"
|
|
setGui.SetPanel.ItemPreview.TextPanel.RolloverText.Text = insertButton.AssetName.Value
|
|
|
|
|
|
|
|
selectTerrainShape = (shape)
|
|
if currTerrainDropDownFrame
|
|
objectSelected(
|
|
tostring(currTerrainDropDownFrame.AssetName.Value),
|
|
tonumber(currTerrainDropDownFrame.AssetId.Value),
|
|
shape
|
|
)
|
|
|
|
|
|
|
|
createTerrainTypeButton = (name, parent)
|
|
dropDownTextButton = Instance.new "TextButton"
|
|
dropDownTextButton.Name = name .. "Button"
|
|
dropDownTextButton.Font = Enum.Font.ArialBold
|
|
dropDownTextButton.FontSize = Enum.FontSize.Size14
|
|
dropDownTextButton.BorderSizePixel = 0
|
|
dropDownTextButton.TextColor3 = Color3.new 1, 1, 1
|
|
dropDownTextButton.Text = name
|
|
dropDownTextButton.TextXAlignment = Enum.TextXAlignment.Left
|
|
dropDownTextButton.BackgroundTransparency = 1
|
|
dropDownTextButton.ZIndex = parent.ZIndex + 1
|
|
dropDownTextButton.Size = UDim2.new 0, parent.Size.X.Offset - 2, 0, 16)
|
|
dropDownTextButton.Position = UDim2.new 0, 1, 0, 0)
|
|
|
|
dropDownTextButton.MouseEnter\connect ->
|
|
dropDownTextButton.BackgroundTransparency = 0
|
|
dropDownTextButton.TextColor3 = Color3.new 0, 0, 0
|
|
)
|
|
|
|
dropDownTextButton.MouseLeave\connect ->
|
|
dropDownTextButton.BackgroundTransparency = 1
|
|
dropDownTextButton.TextColor3 = Color3.new 1, 1, 1
|
|
)
|
|
|
|
dropDownTextButton.MouseButton1Click\connect ->
|
|
dropDownTextButton.BackgroundTransparency = 1
|
|
dropDownTextButton.TextColor3 = Color3.new 1, 1, 1
|
|
if dropDownTextButton.Parent and dropDownTextButton.Parent\IsA "GuiObject"
|
|
dropDownTextButton.Parent.Visible = false
|
|
|
|
selectTerrainShape(terrainShapeMap[dropDownTextButton.Text])
|
|
)
|
|
|
|
return dropDownTextButton
|
|
|
|
|
|
createTerrainDropDownMenu = (zIndex)
|
|
dropDown = Instance.new "Frame"
|
|
dropDown.Name = "TerrainDropDown"
|
|
dropDown.BackgroundColor3 = Color3.new 0, 0, 0
|
|
dropDown.BorderColor3 = Color3.new(1, 0, 0)
|
|
dropDown.Size = UDim2.new 0, 200, 0, 0)
|
|
dropDown.Visible = false
|
|
dropDown.ZIndex = zIndex
|
|
dropDown.Parent = setGui
|
|
|
|
for i = 1, #terrainShapes
|
|
shapeButton = createTerrainTypeButton(terrainShapes[i], dropDown)
|
|
shapeButton.Position = UDim2.new 0, 1, 0, (i - 1) * shapeButton.Size.Y.Offset)
|
|
shapeButton.Parent = dropDown
|
|
dropDown.Size = UDim2.new 0, 200, 0, dropDown.Size.Y.Offset + shapeButton.Size.Y.Offset)
|
|
|
|
|
|
dropDown.MouseLeave\connect ->
|
|
dropDown.Visible = false
|
|
)
|
|
|
|
|
|
createDropDownMenuButton = (parent)
|
|
dropDownButton = Instance.new "ImageButton"
|
|
dropDownButton.Name = "DropDownButton"
|
|
dropDownButton.Image = "http://www.roblox.com/asset/?id=67581509"
|
|
dropDownButton.BackgroundTransparency = 1
|
|
dropDownButton.Size = UDim2.new 0, 16, 0, 16)
|
|
dropDownButton.Position = UDim2.new(1, -24, 0, 6)
|
|
dropDownButton.ZIndex = parent.ZIndex + 2
|
|
dropDownButton.Parent = parent
|
|
|
|
if not setGui:FindFirstChild "TerrainDropDown"
|
|
createTerrainDropDownMenu(8)
|
|
|
|
|
|
dropDownButton.MouseButton1Click\connect ->
|
|
setGui.TerrainDropDown.Visible = true
|
|
setGui.TerrainDropDown.Position = UDim2.new 0, parent.AbsolutePosition.X, 0, parent.AbsolutePosition.Y)
|
|
currTerrainDropDownFrame = parent
|
|
)
|
|
|
|
|
|
buildInsertButton = ()
|
|
insertButton = makeInsertAssetButton()
|
|
insertButton.Name = "InsertAssetButton"
|
|
insertButton.Visible = true
|
|
|
|
if Data.Category[Data.CurrentCategory].SetName == "High Scalability"
|
|
createDropDownMenuButton(insertButton)
|
|
|
|
|
|
lastEnter = nil
|
|
mouseEnterCon = insertButton.MouseEnter\connect ->
|
|
lastEnter = insertButton
|
|
delay(0.1, function()
|
|
if lastEnter == insertButton
|
|
showLargePreview(insertButton)
|
|
|
|
)
|
|
)
|
|
return insertButton, mouseEnterCon
|
|
|
|
|
|
realignButtonGrid = (columns)
|
|
x = 0
|
|
y = 0
|
|
for i = 1, #insertButtons
|
|
insertButtons[i].Position = UDim2.new 0, buttonWidth * x, 0, buttonHeight * y)
|
|
x += 1
|
|
if x >= columns
|
|
x = 0
|
|
y += 1
|
|
|
|
|
|
|
|
|
|
setInsertButtonImageBehavior = (insertFrame, visible, name, assetId)
|
|
if visible
|
|
insertFrame.AssetName.Value = name
|
|
insertFrame.AssetId.Value = assetId
|
|
newImageUrl = SmallThumbnailUrl .. assetId
|
|
if newImageUrl ~= insertFrame.Button.ButtonImage.Image
|
|
delay(0, function()
|
|
game:GetService("ContentProvider"):Preload(SmallThumbnailUrl .. assetId)
|
|
insertFrame.Button.ButtonImage.Image = SmallThumbnailUrl .. assetId
|
|
)
|
|
|
|
table.insert(
|
|
insertButtonCons,
|
|
insertFrame.Button.MouseButton1Click\connect ->
|
|
-- special case for water, show water selection gui
|
|
isWaterSelected = (name == "Water")
|
|
and (Data.Category[Data.CurrentCategory].SetName == "High Scalability")
|
|
waterGui.Visible = isWaterSelected
|
|
if isWaterSelected
|
|
objectSelected(name, tonumber(assetId), nil)
|
|
else
|
|
objectSelected(name, tonumber(assetId))
|
|
|
|
)
|
|
)
|
|
insertFrame.Visible = true
|
|
else
|
|
insertFrame.Visible = false
|
|
|
|
|
|
|
|
loadSectionOfItems = (setGui, rows, columns)
|
|
pageSize = rows * columns
|
|
|
|
if arrayPosition > #contents
|
|
return
|
|
|
|
|
|
origArrayPos = arrayPosition
|
|
|
|
for _ = 1, pageSize + 1
|
|
if arrayPosition >= #contents + 1
|
|
break
|
|
|
|
|
|
local buttonCon
|
|
insertButtons[arrayPosition], buttonCon = buildInsertButton()
|
|
table.insert(insertButtonCons, buttonCon)
|
|
insertButtons[arrayPosition].Parent = setGui.SetPanel.ItemsFrame
|
|
arrayPosition += 1
|
|
|
|
realignButtonGrid(columns)
|
|
|
|
-- indexCopy = origArrayPos
|
|
for index = origArrayPos, arrayPosition
|
|
if insertButtons[index]
|
|
if contents[index]
|
|
-- we don't want water to have a drop down button
|
|
if contents[index].Name == "Water"
|
|
if Data.Category[Data.CurrentCategory].SetName == "High Scalability"
|
|
insertButtons[index]:FindFirstChild("DropDownButton", true):Destroy()
|
|
|
|
|
|
|
|
local assetId
|
|
if useAssetVersionId
|
|
assetId = contents[index].AssetVersionId
|
|
else
|
|
assetId = contents[index].AssetId
|
|
|
|
setInsertButtonImageBehavior(insertButtons[index], true, contents[index].Name, assetId)
|
|
else
|
|
break
|
|
|
|
else
|
|
break
|
|
|
|
-- indexCopy = index
|
|
|
|
|
|
|
|
setSetIndex = ()
|
|
Data.Category[Data.CurrentCategory].Index = 0
|
|
|
|
rows = 7
|
|
columns = math.floor(setGui.SetPanel.ItemsFrame.AbsoluteSize.X / buttonWidth)
|
|
|
|
contents = Data.Category[Data.CurrentCategory].Contents
|
|
if contents
|
|
-- remove our buttons and their connections
|
|
for i = 1, #insertButtons
|
|
insertButtons[i]:remove()
|
|
|
|
for i = 1, #insertButtonCons
|
|
if insertButtonCons[i]
|
|
insertButtonCons[i]\disconnect!
|
|
|
|
|
|
insertButtonCons = {}
|
|
insertButtons = {}
|
|
|
|
arrayPosition = 1
|
|
loadSectionOfItems(setGui, rows, columns)
|
|
|
|
|
|
|
|
selectSet = (button, setName, setId, _)
|
|
if button and Data.Category[Data.CurrentCategory] ~= nil
|
|
if button ~= Data.Category[Data.CurrentCategory].Button
|
|
Data.Category[Data.CurrentCategory].Button = button
|
|
|
|
if SetCache[setId] == nil
|
|
SetCache[setId] = game:GetService("InsertService"):GetCollection(setId)
|
|
|
|
Data.Category[Data.CurrentCategory].Contents = SetCache[setId]
|
|
|
|
Data.Category[Data.CurrentCategory].SetName = setName
|
|
Data.Category[Data.CurrentCategory].SetId = setId
|
|
|
|
setSetIndex()
|
|
|
|
|
|
|
|
selectCategoryPage = (buttons, _)
|
|
if buttons ~= Data.CurrentCategory
|
|
if Data.CurrentCategory
|
|
for _, button in pairs(Data.CurrentCategory)
|
|
button.Visible = false
|
|
|
|
|
|
|
|
Data.CurrentCategory = buttons
|
|
if Data.Category[Data.CurrentCategory] == nil
|
|
Data.Category[Data.CurrentCategory] = {}
|
|
if #buttons > 0
|
|
selectSet(buttons[1], buttons[1].SetName.Value, buttons[1].SetId.Value, 0)
|
|
|
|
else
|
|
Data.Category[Data.CurrentCategory].Button = nil
|
|
selectSet(
|
|
Data.Category[Data.CurrentCategory].ButtonFrame,
|
|
Data.Category[Data.CurrentCategory].SetName,
|
|
Data.Category[Data.CurrentCategory].SetId,
|
|
Data.Category[Data.CurrentCategory].Index
|
|
)
|
|
|
|
|
|
|
|
|
|
selectCategory = (category)
|
|
selectCategoryPage(category, 0)
|
|
|
|
|
|
resetAllSetButtonSelection = ()
|
|
setButtons = setGui.SetPanel.Sets.SetsLists\GetChildren!
|
|
for i = 1, #setButtons
|
|
if setButtons[i]\IsA "TextButton"
|
|
setButtons[i].Selected = false
|
|
setButtons[i].BackgroundTransparency = 1
|
|
setButtons[i].TextColor3 = Color3.new 1, 1, 1
|
|
setButtons[i].BackgroundColor3 = Color3.new 1, 1, 1
|
|
|
|
|
|
|
|
|
|
populateSetsFrame = ()
|
|
currRow = 0
|
|
for i = 1, #userCategoryButtons
|
|
button = userCategoryButtons[i]
|
|
button.Visible = true
|
|
button.Position = UDim2.new 0, 5, 0, currRow * button.Size.Y.Offset)
|
|
button.Parent = setGui.SetPanel.Sets.SetsLists
|
|
|
|
if i == 1 then -- we will have this selected by default, so show it
|
|
button.Selected = true
|
|
button.BackgroundColor3 = Color3.new(0, 204 / 255, 0)
|
|
button.TextColor3 = Color3.new 0, 0, 0
|
|
button.BackgroundTransparency = 0
|
|
|
|
|
|
button.MouseEnter\connect ->
|
|
if not button.Selected
|
|
button.BackgroundTransparency = 0
|
|
button.TextColor3 = Color3.new 0, 0, 0
|
|
|
|
)
|
|
button.MouseLeave\connect ->
|
|
if not button.Selected
|
|
button.BackgroundTransparency = 1
|
|
button.TextColor3 = Color3.new 1, 1, 1
|
|
|
|
)
|
|
button.MouseButton1Click\connect ->
|
|
resetAllSetButtonSelection()
|
|
button.Selected = not button.Selected
|
|
button.BackgroundColor3 = Color3.new(0, 204 / 255, 0)
|
|
button.TextColor3 = Color3.new 0, 0, 0
|
|
button.BackgroundTransparency = 0
|
|
selectSet(button, button.Text, userCategoryButtons[i].SetId.Value, 0)
|
|
)
|
|
|
|
currRow += 1
|
|
|
|
|
|
buttons = setGui.SetPanel.Sets.SetsLists\GetChildren!
|
|
|
|
-- set first category as loaded for default
|
|
if buttons
|
|
for i = 1, #buttons
|
|
if buttons[i]\IsA "TextButton"
|
|
selectSet(buttons[i], buttons[i].Text, userCategoryButtons[i].SetId.Value, 0)
|
|
selectCategory(userCategoryButtons)
|
|
break
|
|
|
|
|
|
|
|
|
|
|
|
setGui = createSetGui()
|
|
waterGui, waterTypeChangedEvent = createWaterGui()
|
|
waterGui.Position = UDim2.new 0, 55, 0, 0)
|
|
waterGui.Parent = setGui
|
|
setGui.Changed\connect((p ->rop) -- this resizes the preview image to always be the right size
|
|
if prop == "AbsoluteSize"
|
|
handleResize()
|
|
setSetIndex()
|
|
|
|
)
|
|
|
|
local scrollFrame, controlFrame = t.CreateTrueScrollingFrame()
|
|
scrollFrame.Size = UDim2.new 0.54, 0, 0.85, 0)
|
|
scrollFrame.Position = UDim2.new 0.24, 0, 0.085, 0)
|
|
scrollFrame.Name = "ItemsFrame"
|
|
scrollFrame.ZIndex = 6
|
|
scrollFrame.Parent = setGui.SetPanel
|
|
scrollFrame.BackgroundTransparency = 1
|
|
|
|
drillDownSetZIndex(controlFrame, 7)
|
|
|
|
controlFrame.Parent = setGui.SetPanel
|
|
controlFrame.Position = UDim2.new 0.76, 5, 0, 0)
|
|
|
|
debounce = false
|
|
controlFrame.ScrollBottom.Changed\connect(function(_)
|
|
if controlFrame.ScrollBottom.Value == true
|
|
if debounce
|
|
return
|
|
|
|
debounce = true
|
|
loadSectionOfItems(setGui, rows, columns)
|
|
debounce = false
|
|
|
|
)
|
|
|
|
userData = {}
|
|
for id = 1, #userIdsForSets
|
|
newUserData = game:GetService("InsertService"):GetUserSets(userIdsForSets[id])
|
|
if newUserData and #newUserData > 2
|
|
-- start at #3 to skip over My Decals and My Models for each account
|
|
for category = 3, #newUserData
|
|
if newUserData[category].Name == "High Scalability" then -- we want high scalability parts to show first
|
|
table.insert(userData, 1, newUserData[category])
|
|
else
|
|
table.insert(userData, newUserData[category])
|
|
|
|
|
|
|
|
|
|
if userData
|
|
userCategoryButtons = processCategory(userData)
|
|
|
|
|
|
rows = math.floor(setGui.SetPanel.ItemsFrame.AbsoluteSize.Y / buttonHeight)
|
|
columns = math.floor(setGui.SetPanel.ItemsFrame.AbsoluteSize.X / buttonWidth)
|
|
|
|
populateSetsFrame()
|
|
|
|
--[[insertPanelCloseCon = ] ]
|
|
setGui.SetPanel.CancelButton.MouseButton1Click\connect ->
|
|
setGui.SetPanel.Visible = false
|
|
if dialogClosed
|
|
dialogClosed()
|
|
|
|
)
|
|
|
|
setVisibilityFunction = function(visible)
|
|
if visible
|
|
setGui.SetPanel.Visible = true
|
|
else
|
|
setGui.SetPanel.Visible = false
|
|
|
|
|
|
|
|
getVisibilityFunction = function()
|
|
if setGui
|
|
if setGui:FindFirstChild "SetPanel"
|
|
return setGui.SetPanel.Visible
|
|
|
|
|
|
|
|
return false
|
|
|
|
|
|
return setGui, setVisibilityFunction, getVisibilityFunction, waterTypeChangedEvent
|
|
|
|
t.CreateTerrainMaterialSelector = function(size, position)
|
|
terrainMaterialSelectionChanged = Instance.new "BindableEvent"
|
|
terrainMaterialSelectionChanged.Name = "TerrainMaterialSelectionChanged"
|
|
|
|
selectedButton = nil
|
|
|
|
frame = Instance.new "Frame"
|
|
frame.Name = "TerrainMaterialSelector"
|
|
if size
|
|
frame.Size = size
|
|
else
|
|
frame.Size = UDim2.new 0, 245, 0, 230)
|
|
if position
|
|
frame.Position = position
|
|
frame.BorderSizePixel = 0
|
|
frame.BackgroundColor3 = Color3.new 0, 0, 0
|
|
frame.Active = true
|
|
|
|
terrainMaterialSelectionChanged.Parent = frame
|
|
|
|
waterEnabled = true -- todo: turn this on when water is ready
|
|
|
|
materialToImageMap = {}
|
|
materialNames = {
|
|
"Grass",
|
|
"Sand",
|
|
"Brick",
|
|
"Granite",
|
|
"Asphalt",
|
|
"Iron",
|
|
"Aluminum",
|
|
"Gold",
|
|
"Plank",
|
|
"Log",
|
|
"Gravel",
|
|
"Cinder Block",
|
|
"Stone Wall",
|
|
"Concrete",
|
|
"Plastic (red)",
|
|
"Plastic (blue)",
|
|
}
|
|
if waterEnabled
|
|
table.insert(materialNames, "Water")
|
|
currentMaterial = 1
|
|
|
|
function getEnumFromName(choice)
|
|
if choice == "Grass"
|
|
return 1
|
|
|
|
if choice == "Sand"
|
|
return 2
|
|
|
|
if choice == "Erase"
|
|
return 0
|
|
|
|
if choice == "Brick"
|
|
return 3
|
|
|
|
if choice == "Granite"
|
|
return 4
|
|
|
|
if choice == "Asphalt"
|
|
return 5
|
|
|
|
if choice == "Iron"
|
|
return 6
|
|
|
|
if choice == "Aluminum"
|
|
return 7
|
|
|
|
if choice == "Gold"
|
|
return 8
|
|
|
|
if choice == "Plank"
|
|
return 9
|
|
|
|
if choice == "Log"
|
|
return 10
|
|
|
|
if choice == "Gravel"
|
|
return 11
|
|
|
|
if choice == "Cinder Block"
|
|
return 12
|
|
|
|
if choice == "Stone Wall"
|
|
return 13
|
|
|
|
if choice == "Concrete"
|
|
return 14
|
|
|
|
if choice == "Plastic (red)"
|
|
return 15
|
|
|
|
if choice == "Plastic (blue)"
|
|
return 16
|
|
|
|
if choice == "Water"
|
|
return 17
|
|
|
|
|
|
function getNameFromEnum(choice)
|
|
if choice == Enum.CellMaterial.Grass or choice == 1
|
|
return "Grass"
|
|
elseif choice == Enum.CellMaterial.Sand or choice == 2
|
|
return "Sand"
|
|
elseif choice == Enum.CellMaterial.Empty or choice == 0
|
|
return "Erase"
|
|
elseif choice == Enum.CellMaterial.Brick or choice == 3
|
|
return "Brick"
|
|
elseif choice == Enum.CellMaterial.Granite or choice == 4
|
|
return "Granite"
|
|
elseif choice == Enum.CellMaterial.Asphalt or choice == 5
|
|
return "Asphalt"
|
|
elseif choice == Enum.CellMaterial.Iron or choice == 6
|
|
return "Iron"
|
|
elseif choice == Enum.CellMaterial.Aluminum or choice == 7
|
|
return "Aluminum"
|
|
elseif choice == Enum.CellMaterial.Gold or choice == 8
|
|
return "Gold"
|
|
elseif choice == Enum.CellMaterial.WoodPlank or choice == 9
|
|
return "Plank"
|
|
elseif choice == Enum.CellMaterial.WoodLog or choice == 10
|
|
return "Log"
|
|
elseif choice == Enum.CellMaterial.Gravel or choice == 11
|
|
return "Gravel"
|
|
elseif choice == Enum.CellMaterial.CinderBlock or choice == 12
|
|
return "Cinder Block"
|
|
elseif choice == Enum.CellMaterial.MossyStone or choice == 13
|
|
return "Stone Wall"
|
|
elseif choice == Enum.CellMaterial.Cement or choice == 14
|
|
return "Concrete"
|
|
elseif choice == Enum.CellMaterial.RedPlastic or choice == 15
|
|
return "Plastic (red)"
|
|
elseif choice == Enum.CellMaterial.BluePlastic or choice == 16
|
|
return "Plastic (blue)"
|
|
|
|
|
|
if waterEnabled
|
|
if choice == Enum.CellMaterial.Water or choice == 17
|
|
return "Water"
|
|
|
|
|
|
|
|
updateMaterialChoice = (choice)
|
|
currentMaterial = getEnumFromName(choice)
|
|
terrainMaterialSelectionChanged:Fire(currentMaterial)
|
|
|
|
-- we so need a better way to do this
|
|
for _, v in pairs(materialNames)
|
|
materialToImageMap[v] = {}
|
|
if v == "Grass"
|
|
materialToImageMap[v].Regular = "http://www.roblox.com/asset/?id=56563112"
|
|
elseif v == "Sand"
|
|
materialToImageMap[v].Regular = "http://www.roblox.com/asset/?id=62356652"
|
|
elseif v == "Brick"
|
|
materialToImageMap[v].Regular = "http://www.roblox.com/asset/?id=65961537"
|
|
elseif v == "Granite"
|
|
materialToImageMap[v].Regular = "http://www.roblox.com/asset/?id=67532153"
|
|
elseif v == "Asphalt"
|
|
materialToImageMap[v].Regular = "http://www.roblox.com/asset/?id=67532038"
|
|
elseif v == "Iron"
|
|
materialToImageMap[v].Regular = "http://www.roblox.com/asset/?id=67532093"
|
|
elseif v == "Aluminum"
|
|
materialToImageMap[v].Regular = "http://www.roblox.com/asset/?id=67531995"
|
|
elseif v == "Gold"
|
|
materialToImageMap[v].Regular = "http://www.roblox.com/asset/?id=67532118"
|
|
elseif v == "Plastic (red)"
|
|
materialToImageMap[v].Regular = "http://www.roblox.com/asset/?id=67531848"
|
|
elseif v == "Plastic (blue)"
|
|
materialToImageMap[v].Regular = "http://www.roblox.com/asset/?id=67531924"
|
|
elseif v == "Plank"
|
|
materialToImageMap[v].Regular = "http://www.roblox.com/asset/?id=67532015"
|
|
elseif v == "Log"
|
|
materialToImageMap[v].Regular = "http://www.roblox.com/asset/?id=67532051"
|
|
elseif v == "Gravel"
|
|
materialToImageMap[v].Regular = "http://www.roblox.com/asset/?id=67532206"
|
|
elseif v == "Cinder Block"
|
|
materialToImageMap[v].Regular = "http://www.roblox.com/asset/?id=67532103"
|
|
elseif v == "Stone Wall"
|
|
materialToImageMap[v].Regular = "http://www.roblox.com/asset/?id=67531804"
|
|
elseif v == "Concrete"
|
|
materialToImageMap[v].Regular = "http://www.roblox.com/asset/?id=67532059"
|
|
elseif v == "Water"
|
|
materialToImageMap[v].Regular = "http://www.roblox.com/asset/?id=81407474"
|
|
else
|
|
materialToImageMap[v].Regular = "http://www.roblox.com/asset/?id=66887593" -- fill in the rest here!!
|
|
|
|
|
|
local scrollFrame, scrollUp, scrollDown, recalculateScroll = t.CreateScrollingFrame(nil, "grid")
|
|
scrollFrame.Size = UDim2.new 0.85, 0, 1, 0)
|
|
scrollFrame.Position = UDim2.new 0, 0, 0, 0)
|
|
scrollFrame.Parent = frame
|
|
|
|
scrollUp.Parent = frame
|
|
scrollUp.Visible = true
|
|
scrollUp.Position = UDim2.new(1, -19, 0, 0)
|
|
|
|
scrollDown.Parent = frame
|
|
scrollDown.Visible = true
|
|
scrollDown.Position = UDim2.new(1, -19, 1, -17)
|
|
|
|
goToNewMaterial = (buttonWrap, materialName)
|
|
updateMaterialChoice(materialName)
|
|
buttonWrap.BackgroundTransparency = 0
|
|
selectedButton.BackgroundTransparency = 1
|
|
selectedButton = buttonWrap
|
|
|
|
createMaterialButton = (name)
|
|
buttonWrap = Instance.new "TextButton"
|
|
buttonWrap.Text = ""
|
|
buttonWrap.Size = UDim2.new 0, 32, 0, 32)
|
|
buttonWrap.BackgroundColor3 = Color3.new 1, 1, 1
|
|
buttonWrap.BorderSizePixel = 0
|
|
buttonWrap.BackgroundTransparency = 1
|
|
buttonWrap.AutoButtonColor = false
|
|
buttonWrap.Name = tostring(name)
|
|
|
|
imageButton = Instance.new "ImageButton"
|
|
imageButton.AutoButtonColor = false
|
|
imageButton.BackgroundTransparency = 1
|
|
imageButton.Size = UDim2.new 0, 30, 0, 30)
|
|
imageButton.Position = UDim2.new 0, 1, 0, 1)
|
|
imageButton.Name = tostring(name)
|
|
imageButton.Parent = buttonWrap
|
|
imageButton.Image = materialToImageMap[name].Regular
|
|
|
|
enumType = Instance.new "NumberValue"
|
|
enumType.Name = "EnumType"
|
|
enumType.Parent = buttonWrap
|
|
enumType.Value = 0
|
|
|
|
imageButton.MouseEnter\connect ->
|
|
buttonWrap.BackgroundTransparency = 0
|
|
)
|
|
imageButton.MouseLeave\connect ->
|
|
if selectedButton ~= buttonWrap
|
|
buttonWrap.BackgroundTransparency = 1
|
|
|
|
)
|
|
imageButton.MouseButton1Click\connect ->
|
|
if selectedButton ~= buttonWrap
|
|
goToNewMaterial(buttonWrap, tostring(name))
|
|
|
|
)
|
|
|
|
return buttonWrap
|
|
|
|
for i = 1, #materialNames
|
|
imageButton = createMaterialButton(materialNames[i])
|
|
|
|
if materialNames[i] == "Grass" then -- always start with grass as the default
|
|
selectedButton = imageButton
|
|
imageButton.BackgroundTransparency = 0
|
|
|
|
|
|
imageButton.Parent = scrollFrame
|
|
|
|
forceTerrainMaterialSelection = function(newMaterialType)
|
|
if not newMaterialType
|
|
return
|
|
|
|
if currentMaterial == newMaterialType
|
|
return
|
|
|
|
|
|
matName = getNameFromEnum(newMaterialType)
|
|
buttons = scrollFrame\GetChildren!
|
|
for i = 1, #buttons
|
|
if buttons[i].Name == "Plastic (blue)" and matName == "Plastic (blue)"
|
|
goToNewMaterial(buttons[i], matName)
|
|
return
|
|
|
|
if buttons[i].Name == "Plastic (red)" and matName == "Plastic (red)"
|
|
goToNewMaterial(buttons[i], matName)
|
|
return
|
|
|
|
if string.find(buttons[i].Name, matName)
|
|
goToNewMaterial(buttons[i], matName)
|
|
return
|
|
|
|
|
|
|
|
frame.Changed\connect((p ->rop)
|
|
if prop == "AbsoluteSize"
|
|
recalculateScroll()
|
|
|
|
|
|
|
|
recalculateScroll()
|
|
return frame, terrainMaterialSelectionChanged, forceTerrainMaterialSelection
|
|
end
|
|
|
|
t.CreateLoadingFrame = function(name, size, position)
|
|
game:GetService("ContentProvider"):Preload "http://www.roblox.com/asset/?id=35238053"
|
|
|
|
loadingFrame = Instance.new "Frame"
|
|
loadingFrame.Name = "LoadingFrame"
|
|
loadingFrame.Style = Enum.FrameStyle.RobloxRound
|
|
|
|
if size
|
|
loadingFrame.Size = size
|
|
else
|
|
loadingFrame.Size = UDim2.new 0, 300, 0, 160)
|
|
if position
|
|
loadingFrame.Position = position
|
|
else
|
|
loadingFrame.Position = UDim2.new 0.5, -150, 0.5, -80)
|
|
|
|
loadingBar = Instance.new "Frame"
|
|
loadingBar.Name = "LoadingBar"
|
|
loadingBar.BackgroundColor3 = Color3.new 0, 0, 0
|
|
loadingBar.BorderColor3 = Color3.new(79 / 255, 79 / 255, 79 / 255)
|
|
loadingBar.Position = UDim2.new 0, 0, 0, 41)
|
|
loadingBar.Size = UDim2.new(1, 0, 0, 30)
|
|
loadingBar.Parent = loadingFrame
|
|
|
|
loadingGreenBar = Instance.new "ImageLabel"
|
|
loadingGreenBar.Name = "LoadingGreenBar"
|
|
loadingGreenBar.Image = "http://www.roblox.com/asset/?id=35238053"
|
|
loadingGreenBar.Position = UDim2.new 0, 0, 0, 0)
|
|
loadingGreenBar.Size = UDim2.new 0, 0, 1, 0)
|
|
loadingGreenBar.Visible = false
|
|
loadingGreenBar.Parent = loadingBar
|
|
|
|
loadingPercent = Instance.new "TextLabel"
|
|
loadingPercent.Name = "LoadingPercent"
|
|
loadingPercent.BackgroundTransparency = 1
|
|
loadingPercent.Position = UDim2.new 0, 0, 1, 0)
|
|
loadingPercent.Size = UDim2.new(1, 0, 0, 14)
|
|
loadingPercent.Font = Enum.Font.Arial
|
|
loadingPercent.Text = "0%"
|
|
loadingPercent.FontSize = Enum.FontSize.Size14
|
|
loadingPercent.TextColor3 = Color3.new 1, 1, 1
|
|
loadingPercent.Parent = loadingBar
|
|
|
|
cancelButton = Instance.new "TextButton"
|
|
cancelButton.Name = "CancelButton"
|
|
cancelButton.Position = UDim2.new 0.5, -60, 1, -40)
|
|
cancelButton.Size = UDim2.new 0, 120, 0, 40)
|
|
cancelButton.Font = Enum.Font.Arial
|
|
cancelButton.FontSize = Enum.FontSize.Size18
|
|
cancelButton.TextColor3 = Color3.new 1, 1, 1
|
|
cancelButton.Text = "Cancel"
|
|
cancelButton.Style = Enum.ButtonStyle.RobloxButton
|
|
cancelButton.Parent = loadingFrame
|
|
|
|
loadingName = Instance.new "TextLabel"
|
|
loadingName.Name = "loadingName"
|
|
loadingName.BackgroundTransparency = 1
|
|
loadingName.Size = UDim2.new(1, 0, 0, 18)
|
|
loadingName.Position = UDim2.new 0, 0, 0, 2)
|
|
loadingName.Font = Enum.Font.Arial
|
|
loadingName.Text = name
|
|
loadingName.TextColor3 = Color3.new 1, 1, 1
|
|
loadingName.TextStrokeTransparency = 1
|
|
loadingName.FontSize = Enum.FontSize.Size18
|
|
loadingName.Parent = loadingFrame
|
|
|
|
cancelButtonClicked = Instance.new "BindableEvent"
|
|
cancelButtonClicked.Name = "CancelButtonClicked"
|
|
cancelButtonClicked.Parent = cancelButton
|
|
cancelButton.MouseButton1Click\connect ->
|
|
cancelButtonClicked:Fire()
|
|
|
|
|
|
updateLoadingGuiPercent = function(percent, tweenAction, tweenLength)
|
|
if percent and type(percent) ~= "number"
|
|
error("updateLoadingGuiPercent expects number as argument, got", type(percent), "instead")
|
|
|
|
|
|
newSize = nil
|
|
if percent < 0
|
|
newSize = UDim2.new 0, 0, 1, 0)
|
|
elseif percent > 1
|
|
newSize = UDim2.new(1, 0, 1, 0)
|
|
else
|
|
newSize = UDim2.new(percent, 0, 1, 0)
|
|
|
|
|
|
if tweenAction
|
|
if not tweenLength
|
|
error "updateLoadingGuiPercent is set to tween new percentage, but got no tween time length! Please pass this in as third argument"
|
|
|
|
|
|
if newSize.X.Scale > 0
|
|
loadingGreenBar.Visible = true
|
|
loadingGreenBar:TweenSize(newSize, Enum.EasingDirection.Out, Enum.EasingStyle.Quad, tweenLength, true)
|
|
else
|
|
loadingGreenBar:TweenSize(
|
|
newSize,
|
|
Enum.EasingDirection.Out,
|
|
Enum.EasingStyle.Quad,
|
|
tweenLength,
|
|
true,
|
|
function()
|
|
if newSize.X.Scale < 0
|
|
loadingGreenBar.Visible = false
|
|
|
|
|
|
)
|
|
|
|
else
|
|
loadingGreenBar.Size = newSize
|
|
loadingGreenBar.Visible = (newSize.X.Scale > 0)
|
|
|
|
|
|
loadingGreenBar.Changed\connect((p ->rop)
|
|
if prop == "Size"
|
|
loadingPercent.Text = tostring(math.ceil(loadingGreenBar.Size.X.Scale * 100)) .. "%"
|
|
|
|
|
|
|
|
return loadingFrame, updateLoadingGuiPercent, cancelButtonClicked
|
|
end
|
|
|
|
t.CreatePluginFrame = function(name, size, position, scrollable, parent)
|
|
function createMenuButton(size, position, text, fontsize, name, parent)
|
|
button = Instance.new "TextButton"
|
|
button.AutoButtonColor = false
|
|
button.Name = name
|
|
button.BackgroundTransparency = 1
|
|
button.Position = position
|
|
button.Size = size
|
|
button.Font = Enum.Font.ArialBold
|
|
button.FontSize = fontsize
|
|
button.Text = text
|
|
button.TextColor3 = Color3.new 1, 1, 1
|
|
button.BorderSizePixel = 0
|
|
button.BackgroundColor3 = Color3.new(20 / 255, 20 / 255, 20 / 255)
|
|
|
|
button.MouseEnter\connect ->
|
|
if button.Selected
|
|
return
|
|
|
|
button.BackgroundTransparency = 0
|
|
)
|
|
button.MouseLeave\connect ->
|
|
if button.Selected
|
|
return
|
|
|
|
button.BackgroundTransparency = 1
|
|
)
|
|
|
|
button.Parent = parent
|
|
|
|
return button
|
|
|
|
dragBar = Instance.new "Frame"
|
|
dragBar.Name = tostring(name) .. "DragBar"
|
|
dragBar.BackgroundColor3 = Color3.new(39 / 255, 39 / 255, 39 / 255)
|
|
dragBar.BorderColor3 = Color3.new 0, 0, 0
|
|
if size
|
|
dragBar.Size = UDim2.new(size.X.Scale, size.X.Offset, 0, 20) + UDim2.new 0, 20, 0, 0)
|
|
else
|
|
dragBar.Size = UDim2.new 0, 183, 0, 20)
|
|
if position
|
|
dragBar.Position = position
|
|
dragBar.Active = true
|
|
dragBar.Draggable = true
|
|
--dragBar.Visible = false
|
|
dragBar.MouseEnter\connect ->
|
|
dragBar.BackgroundColor3 = Color3.new(49 / 255, 49 / 255, 49 / 255)
|
|
|
|
dragBar.MouseLeave\connect ->
|
|
dragBar.BackgroundColor3 = Color3.new(39 / 255, 39 / 255, 39 / 255)
|
|
|
|
dragBar.Parent = parent
|
|
|
|
-- plugin name label
|
|
pluginNameLabel = Instance.new "TextLabel"
|
|
pluginNameLabel.Name = "BarNameLabel"
|
|
pluginNameLabel.Text = " " .. tostring(name)
|
|
pluginNameLabel.TextColor3 = Color3.new 1, 1, 1
|
|
pluginNameLabel.TextStrokeTransparency = 0
|
|
pluginNameLabel.Size = UDim2.new(1, 0, 1, 0)
|
|
pluginNameLabel.Font = Enum.Font.ArialBold
|
|
pluginNameLabel.FontSize = Enum.FontSize.Size18
|
|
pluginNameLabel.TextXAlignment = Enum.TextXAlignment.Left
|
|
pluginNameLabel.BackgroundTransparency = 1
|
|
pluginNameLabel.Parent = dragBar
|
|
|
|
-- close button
|
|
closeButton = createMenuButton(
|
|
UDim2.new 0, 15, 0, 17),
|
|
UDim2.new(1, -16, 0.5, -8),
|
|
"X",
|
|
Enum.FontSize.Size14,
|
|
"CloseButton",
|
|
dragBar
|
|
)
|
|
closeEvent = Instance.new "BindableEvent"
|
|
closeEvent.Name = "CloseEvent"
|
|
closeEvent.Parent = closeButton
|
|
closeButton.MouseButton1Click\connect ->
|
|
closeEvent:Fire()
|
|
closeButton.BackgroundTransparency = 1
|
|
|
|
|
|
-- help button
|
|
helpButton = createMenuButton(
|
|
UDim2.new 0, 15, 0, 17),
|
|
UDim2.new(1, -51, 0.5, -8),
|
|
"?",
|
|
Enum.FontSize.Size14,
|
|
"HelpButton",
|
|
dragBar
|
|
)
|
|
helpFrame = Instance.new "Frame"
|
|
helpFrame.Name = "HelpFrame"
|
|
helpFrame.BackgroundColor3 = Color3.new 0, 0, 0
|
|
helpFrame.Size = UDim2.new 0, 300, 0, 552)
|
|
helpFrame.Position = UDim2.new(1, 5, 0, 0)
|
|
helpFrame.Active = true
|
|
helpFrame.BorderSizePixel = 0
|
|
helpFrame.Visible = false
|
|
helpFrame.Parent = dragBar
|
|
|
|
helpButton.MouseButton1Click\connect ->
|
|
helpFrame.Visible = not helpFrame.Visible
|
|
if helpFrame.Visible
|
|
helpButton.Selected = true
|
|
helpButton.BackgroundTransparency = 0
|
|
screenGui = getScreenGuiAncestor(helpFrame)
|
|
if screenGui
|
|
if helpFrame.AbsolutePosition.X + helpFrame.AbsoluteSize.X > screenGui.AbsoluteSize.X then --position on left hand side
|
|
helpFrame.Position = UDim2.new 0, -5 - helpFrame.AbsoluteSize.X, 0, 0)
|
|
else -- position on right hand side
|
|
helpFrame.Position = UDim2.new(1, 5, 0, 0)
|
|
|
|
else
|
|
helpFrame.Position = UDim2.new(1, 5, 0, 0)
|
|
|
|
else
|
|
helpButton.Selected = false
|
|
helpButton.BackgroundTransparency = 1
|
|
|
|
|
|
|
|
minimizeButton = createMenuButton(
|
|
UDim2.new 0, 16, 0, 17),
|
|
UDim2.new(1, -34, 0.5, -8),
|
|
"-",
|
|
Enum.FontSize.Size14,
|
|
"MinimizeButton",
|
|
dragBar
|
|
)
|
|
minimizeButton.TextYAlignment = Enum.TextYAlignment.Top
|
|
|
|
minimizeFrame = Instance.new "Frame"
|
|
minimizeFrame.Name = "MinimizeFrame"
|
|
minimizeFrame.BackgroundColor3 = Color3.new(73 / 255, 73 / 255, 73 / 255)
|
|
minimizeFrame.BorderColor3 = Color3.new 0, 0, 0
|
|
minimizeFrame.Position = UDim2.new 0, 0, 1, 0)
|
|
if size
|
|
minimizeFrame.Size = UDim2.new(size.X.Scale, size.X.Offset, 0, 50) + UDim2.new 0, 20, 0, 0)
|
|
else
|
|
minimizeFrame.Size = UDim2.new 0, 183, 0, 50)
|
|
minimizeFrame.Visible = false
|
|
minimizeFrame.Parent = dragBar
|
|
|
|
minimizeBigButton = Instance.new "TextButton"
|
|
minimizeBigButton.Position = UDim2.new 0.5, -50, 0.5, -20)
|
|
minimizeBigButton.Name = "MinimizeButton"
|
|
minimizeBigButton.Size = UDim2.new 0, 100, 0, 40)
|
|
minimizeBigButton.Style = Enum.ButtonStyle.RobloxButton
|
|
minimizeBigButton.Font = Enum.Font.ArialBold
|
|
minimizeBigButton.FontSize = Enum.FontSize.Size18
|
|
minimizeBigButton.TextColor3 = Color3.new 1, 1, 1
|
|
minimizeBigButton.Text = "Show"
|
|
minimizeBigButton.Parent = minimizeFrame
|
|
|
|
separatingLine = Instance.new "Frame"
|
|
separatingLine.Name = "SeparatingLine"
|
|
separatingLine.BackgroundColor3 = Color3.new(115 / 255, 115 / 255, 115 / 255)
|
|
separatingLine.BorderSizePixel = 0
|
|
separatingLine.Position = UDim2.new(1, -18, 0.5, -7)
|
|
separatingLine.Size = UDim2.new 0, 1, 0, 14)
|
|
separatingLine.Parent = dragBar
|
|
|
|
otherSeparatingLine = separatingLine\clone!
|
|
otherSeparatingLine.Position = UDim2.new(1, -35, 0.5, -7)
|
|
otherSeparatingLine.Parent = dragBar
|
|
|
|
widgetContainer = Instance.new "Frame"
|
|
widgetContainer.Name = "WidgetContainer"
|
|
widgetContainer.BackgroundTransparency = 1
|
|
widgetContainer.Position = UDim2.new 0, 0, 1, 0)
|
|
widgetContainer.BorderColor3 = Color3.new 0, 0, 0
|
|
if not scrollable
|
|
widgetContainer.BackgroundTransparency = 0
|
|
widgetContainer.BackgroundColor3 = Color3.new(72 / 255, 72 / 255, 72 / 255)
|
|
widgetContainer.Parent = dragBar
|
|
|
|
if size
|
|
if scrollable
|
|
widgetContainer.Size = size
|
|
else
|
|
widgetContainer.Size = UDim2.new 0, dragBar.AbsoluteSize.X, size.Y.Scale, size.Y.Offset)
|
|
|
|
else
|
|
if scrollable
|
|
widgetContainer.Size = UDim2.new 0, 163, 0, 400)
|
|
else
|
|
widgetContainer.Size = UDim2.new 0, dragBar.AbsoluteSize.X, 0, 400)
|
|
|
|
if position
|
|
widgetContainer.Position += UDim2.new 0, 0, 0, 20)
|
|
|
|
local frame, control, verticalDragger = nil
|
|
if scrollable
|
|
--frame for widgets
|
|
frame, control = t.CreateTrueScrollingFrame()
|
|
frame.Size = UDim2.new(1, 0, 1, 0)
|
|
frame.BackgroundColor3 = Color3.new(72 / 255, 72 / 255, 72 / 255)
|
|
frame.BorderColor3 = Color3.new 0, 0, 0
|
|
frame.Active = true
|
|
frame.Parent = widgetContainer
|
|
control.Parent = dragBar
|
|
control.BackgroundColor3 = Color3.new(72 / 255, 72 / 255, 72 / 255)
|
|
control.BorderSizePixel = 0
|
|
control.BackgroundTransparency = 0
|
|
control.Position = UDim2.new(1, -21, 1, 1)
|
|
if size
|
|
control.Size = UDim2.new 0, 21, size.Y.Scale, size.Y.Offset)
|
|
else
|
|
control.Size = UDim2.new 0, 21, 0, 400)
|
|
|
|
control:FindFirstChild("ScrollDownButton").Position = UDim2.new 0, 0, 1, -20)
|
|
|
|
fakeLine = Instance.new "Frame"
|
|
fakeLine.Name = "FakeLine"
|
|
fakeLine.BorderSizePixel = 0
|
|
fakeLine.BackgroundColor3 = Color3.new 0, 0, 0
|
|
fakeLine.Size = UDim2.new 0, 1, 1, 1)
|
|
fakeLine.Position = UDim2.new(1, 0, 0, 0)
|
|
fakeLine.Parent = control
|
|
|
|
verticalDragger = Instance.new "TextButton"
|
|
verticalDragger.ZIndex = 2
|
|
verticalDragger.AutoButtonColor = false
|
|
verticalDragger.Name = "VerticalDragger"
|
|
verticalDragger.BackgroundColor3 = Color3.new(50 / 255, 50 / 255, 50 / 255)
|
|
verticalDragger.BorderColor3 = Color3.new 0, 0, 0
|
|
verticalDragger.Size = UDim2.new(1, 20, 0, 20)
|
|
verticalDragger.Position = UDim2.new 0, 0, 1, 0)
|
|
verticalDragger.Active = true
|
|
verticalDragger.Text = ""
|
|
verticalDragger.Parent = widgetContainer
|
|
|
|
scrubFrame = Instance.new "Frame"
|
|
scrubFrame.Name = "ScrubFrame"
|
|
scrubFrame.BackgroundColor3 = Color3.new 1, 1, 1
|
|
scrubFrame.BorderSizePixel = 0
|
|
scrubFrame.Position = UDim2.new 0.5, -5, 0.5, 0)
|
|
scrubFrame.Size = UDim2.new 0, 10, 0, 1)
|
|
scrubFrame.ZIndex = 5
|
|
scrubFrame.Parent = verticalDragger
|
|
scrubTwo = scrubFrame\clone!
|
|
scrubTwo.Position = UDim2.new 0.5, -5, 0.5, -2)
|
|
scrubTwo.Parent = verticalDragger
|
|
scrubThree = scrubFrame\clone!
|
|
scrubThree.Position = UDim2.new 0.5, -5, 0.5, 2)
|
|
scrubThree.Parent = verticalDragger
|
|
|
|
areaSoak = Instance.new "TextButton"
|
|
areaSoak.Name = "AreaSoak"
|
|
areaSoak.Size = UDim2.new(1, 0, 1, 0)
|
|
areaSoak.BackgroundTransparency = 1
|
|
areaSoak.BorderSizePixel = 0
|
|
areaSoak.Text = ""
|
|
areaSoak.ZIndex = 10
|
|
areaSoak.Visible = false
|
|
areaSoak.Active = true
|
|
areaSoak.Parent = getScreenGuiAncestor(parent)
|
|
|
|
draggingVertical = false
|
|
startYPos = nil
|
|
verticalDragger.MouseEnter\connect ->
|
|
verticalDragger.BackgroundColor3 = Color3.new(60 / 255, 60 / 255, 60 / 255)
|
|
)
|
|
verticalDragger.MouseLeave\connect ->
|
|
verticalDragger.BackgroundColor3 = Color3.new(50 / 255, 50 / 255, 50 / 255)
|
|
)
|
|
verticalDragger.MouseButton1Down\connect(function(_, y)
|
|
draggingVertical = true
|
|
areaSoak.Visible = true
|
|
startYPos = y
|
|
)
|
|
areaSoak.MouseButton1Up\connect ->
|
|
draggingVertical = false
|
|
areaSoak.Visible = false
|
|
)
|
|
areaSoak.MouseMoved\connect(function(_, y)
|
|
if not draggingVertical
|
|
return
|
|
|
|
|
|
yDelta = y - startYPos
|
|
if not control.ScrollDownButton.Visible and yDelta > 0
|
|
return
|
|
|
|
|
|
if (widgetContainer.Size.Y.Offset + yDelta) < 150
|
|
widgetContainer.Size = UDim2.new(
|
|
widgetContainer.Size.X.Scale,
|
|
widgetContainer.Size.X.Offset,
|
|
widgetContainer.Size.Y.Scale,
|
|
150
|
|
)
|
|
control.Size = UDim2.new 0, 21, 0, 150)
|
|
return
|
|
|
|
|
|
startYPos = y
|
|
|
|
if widgetContainer.Size.Y.Offset + yDelta >= 0
|
|
widgetContainer.Size = UDim2.new(
|
|
widgetContainer.Size.X.Scale,
|
|
widgetContainer.Size.X.Offset,
|
|
widgetContainer.Size.Y.Scale,
|
|
widgetContainer.Size.Y.Offset + yDelta
|
|
)
|
|
control.Size = UDim2.new 0, 21, 0, control.Size.Y.Offset + yDelta)
|
|
|
|
)
|
|
|
|
switchMinimize = ()
|
|
minimizeFrame.Visible = not minimizeFrame.Visible
|
|
if scrollable
|
|
frame.Visible = not frame.Visible
|
|
verticalDragger.Visible = not verticalDragger.Visible
|
|
control.Visible = not control.Visible
|
|
else
|
|
widgetContainer.Visible = not widgetContainer.Visible
|
|
|
|
|
|
if minimizeFrame.Visible
|
|
minimizeButton.Text = "+"
|
|
else
|
|
minimizeButton.Text = "-"
|
|
|
|
|
|
minimizeBigButton.MouseButton1Click\connect ->
|
|
switchMinimize()
|
|
|
|
|
|
minimizeButton.MouseButton1Click\connect ->
|
|
switchMinimize()
|
|
|
|
|
|
if scrollable
|
|
return dragBar, frame, helpFrame, closeEvent
|
|
else
|
|
return dragBar, widgetContainer, helpFrame, closeEvent
|
|
end
|
|
|
|
t.Help = function(funcNameOrFunc)
|
|
--input argument can be a string or a function. Should return a description (of arguments and expected side effects)
|
|
if funcNameOrFunc == "CreatePropertyDropDownMenu" or funcNameOrFunc == t.CreatePropertyDropDownMenu
|
|
return "Function CreatePropertyDropDownMenu. "
|
|
.. "Arguments: (instance, propertyName, enumType). "
|
|
.. "Side effect: returns a container with a drop-down-box that is linked to the 'property' field of 'instance' which is of type 'enumType'"
|
|
if funcNameOrFunc == "CreateDropDownMenu" or funcNameOrFunc == t.CreateDropDownMenu
|
|
return "Function CreateDropDownMenu. "
|
|
.. "Arguments: (items, onItemSelected). "
|
|
.. "Side effect: Returns 2 results, a container to the gui object and a 'updateSelection' function for external updating. The container is a drop-down-box created around a list of items"
|
|
if funcNameOrFunc == "CreateMessageDialog" or funcNameOrFunc == t.CreateMessageDialog
|
|
return "Function CreateMessageDialog. "
|
|
.. "Arguments: (title, message, buttons). "
|
|
.. "Side effect: Returns a gui object of a message box with 'title' and 'message' as passed in. 'buttons' input is an array of Tables contains a 'Text' and 'Function' field for the text/callback of each button"
|
|
if funcNameOrFunc == "CreateStyledMessageDialog" or funcNameOrFunc == t.CreateStyledMessageDialog
|
|
return "Function CreateStyledMessageDialog. "
|
|
.. "Arguments: (title, message, style, buttons). "
|
|
.. "Side effect: Returns a gui object of a message box with 'title' and 'message' as passed in. 'buttons' input is an array of Tables contains a 'Text' and 'Function' field for the text/callback of each button, 'style' is a string, either Error, Notify or Confirm"
|
|
if funcNameOrFunc == "GetFontHeight" or funcNameOrFunc == t.GetFontHeight
|
|
return "Function GetFontHeight. "
|
|
.. "Arguments: (font, fontSize). "
|
|
.. "Side effect: returns the size in pixels of the given font + fontSize"
|
|
if funcNameOrFunc == "CreateScrollingFrame" or funcNameOrFunc == t.CreateScrollingFrame
|
|
return "Function CreateScrollingFrame. "
|
|
.. "Arguments: (orderList, style) "
|
|
.. "Side effect: returns 4 objects, (scrollFrame, scrollUpButton, scrollDownButton, recalculateFunction). 'scrollFrame' can be filled with GuiObjects. It will lay them out and allow scrollUpButton/scrollDownButton to interact with them. Orderlist is optional (and specifies the order to layout the children. Without orderlist, it uses the children order. style is also optional, and allows for a 'grid' styling if style is passed 'grid' as a string. recalculateFunction can be called when a relayout is needed (when orderList changes)"
|
|
if funcNameOrFunc == "CreateTrueScrollingFrame" or funcNameOrFunc == t.CreateTrueScrollingFrame
|
|
return "Function CreateTrueScrollingFrame. "
|
|
.. "Arguments: (nil) "
|
|
.. "Side effect: returns 2 objects, (scrollFrame, controlFrame). 'scrollFrame' can be filled with GuiObjects, and they will be clipped if not inside the frame's bounds. controlFrame has children scrollup and scrolldown, as well as a slider. controlFrame can be parented to any guiobject and it will readjust itself to fit."
|
|
if funcNameOrFunc == "AutoTruncateTextObject" or funcNameOrFunc == t.AutoTruncateTextObject
|
|
return "Function AutoTruncateTextObject. "
|
|
.. "Arguments: (textLabel) "
|
|
.. "Side effect: returns 2 objects, (textLabel, changeText). The 'textLabel' input is modified to automatically truncate text (with ellipsis), if it gets too small to fit. 'changeText' is a function that can be used to change the text, it takes 1 string as an argument"
|
|
if funcNameOrFunc == "CreateSlider" or funcNameOrFunc == t.CreateSlider
|
|
return "Function CreateSlider. "
|
|
.. "Arguments: (steps, width, position) "
|
|
.. "Side effect: returns 2 objects, (sliderGui, sliderPosition). The 'steps' argument specifies how many different positions the slider can hold along the bar. 'width' specifies in pixels how wide the bar should be (modifiable afterwards if desired). 'position' argument should be a UDim2 for slider positioning. 'sliderPosition' is an IntValue whose current .Value specifies the specific step the slider is currently on."
|
|
if funcNameOrFunc == "CreateLoadingFrame" or funcNameOrFunc == t.CreateLoadingFrame
|
|
return "Function CreateLoadingFrame. "
|
|
.. "Arguments: (name, size, position) "
|
|
.. "Side effect: Creates a gui that can be manipulated to show progress for a particular action. Name appears above the loading bar, and size and position are udim2 values (both size and position are optional arguments). Returns 3 arguments, the first being the gui created. The second being updateLoadingGuiPercent, which is a bindable function. This function takes one argument (two optionally), which should be a number between 0 and 1, representing the percentage the loading gui should be at. The second argument to this function is a boolean value that if set to true will tween the current percentage value to the new percentage value, therefore our third argument is how long this tween should take. Our third returned argument is a BindableEvent, that when fired means that someone clicked the cancel button on the dialog."
|
|
if funcNameOrFunc == "CreateTerrainMaterialSelector" or funcNameOrFunc == t.CreateTerrainMaterialSelector
|
|
return "Function CreateTerrainMaterialSelector. "
|
|
.. "Arguments: (size, position) "
|
|
.. "Side effect: Size and position are UDim2 values that specifies the selector's size and position. Both size and position are optional arguments. This method returns 3 objects (terrainSelectorGui, terrainSelected, forceTerrainSelection). terrainSelectorGui is just the gui object that we generate with this function, parent it as you like. TerrainSelected is a BindableEvent that is fired whenever a new terrain type is selected in the gui. ForceTerrainSelection is a function that takes an argument of Enum.CellMaterial and will force the gui to show that material as currently selected."
|
|
end
|
|
|
|
return t
|
|
]] |